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StepMania5.0.9 crash report (build 0, 20150620 @ 17:37:55) | |
-------------------------------------- | |
Architecture: Mac OS X (i386) | |
Crash reason: AxisFix | |
Crashed thread: Main thread | |
Checkpoints: | |
Thread: GUI thread | |
Thread: Main thread | |
FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/_open sans semibold 24px.ini). | |
FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/_open sans semibold 24px.ini). | |
FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/_open sans semibold 24px.ini). | |
FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/_open sans semibold 24px.ini). | |
ScreenOptionsMasterPrefs.cpp:137 AxisFix | |
Thread: Decode thread | |
RageSoundDriver_Generic_Software.cpp:204 Processing the sound while buffers are available. | |
RageSoundDriver_Generic_Software.cpp:204 Processing the sound while buffers are available. | |
RageSoundDriver_Generic_Software.cpp:204 Processing the sound while buffers are available. | |
RageSoundDriver_Generic_Software.cpp:204 Processing the sound while buffers are available. | |
RageSoundDriver_Generic_Software.cpp:204 Processing the sound while buffers are available. | |
Thread: Music thread | |
Thread: HAL I/O thread | |
Thread: Worker thread (MemoryCardWorker) | |
Thread: Worker thread (/@mc1int/) | |
Thread: Worker thread (/@mc2int/) | |
Thread: Input thread | |
Thread: | |
0067919c: CrashHandler::ForceCrash(char const*) | |
0067f05d: sm_crash(char const*) | |
0052a134: void MovePref<bool>(int&, bool, ConfOption const*) | |
002b6943: OptionRowHandlerConfig::ImportOption(OptionRow*, std::vector<PlayerNumber, std::allocator<PlayerNumber> > const&, std::vector<bool, std::allocator<bool> >*) const | |
002aaa10: OptionRow::ImportOptions(std::vector<PlayerNumber, std::allocator<PlayerNumber> > const&) | |
0051c677: ScreenOptionsMaster::ImportOptions(int, std::vector<PlayerNumber, std::allocator<PlayerNumber> > const&) | |
004fc7c2: ScreenOptions::BeginScreen() | |
004cc2d2: ScreenManagerUtil::GetPreppedScreen(StdString::CStdStr<char> const&, ScreenManagerUtil::LoadedScreen&) | |
004cf70e: ScreenManager::ActivatePreparedScreenAndBackground(StdString::CStdStr<char> const&) | |
004cf7d2: ScreenManager::ActivatePreparedScreenAndBackground(StdString::CStdStr<char> const&) | |
004ced68: ScreenManager::LoadDelayedScreen() | |
004ce897: ScreenManager::Update(float) | |
00127598: GameLoop::RunGameLoop() | |
005eb9d6: sm_main | |
00676afb: -[SMMain startGame:] | |
Static log: | |
StepMania5.0.9 | |
Compiled 20150620 @ 17:37:55 (build 0) | |
Log starting 2015-10-26 23:50:27 | |
Loading window: macosx | |
Model: MacBookPro11,1 (4/4) | |
Clock speed 2.60 GHz | |
Mac OS X 10.10.2 | |
Memory: 8.00 GB | |
Sound driver: AudioUnit | |
Lights driver: SystemMessage | |
WARNING: Main title or music file for '/Songs/[Anime] anime boston 2010/Fanatic/' came up blank, forced to fall back on TidyUpData to fix title and paths. Do not use # or ; in a song title. | |
WARNING: Main title or music file for '/Songs/[Anime] anime boston 2010/magic number/' came up blank, forced to fall back on TidyUpData to fix title and paths. Do not use # or ; in a song title. | |
WARNING: Main title or music file for '/Songs/ITGAlex's Compilation 2/#Fairy_dancing_in_lake/' came up blank, forced to fall back on TidyUpData to fix title and paths. Do not use # or ; in a song title. | |
WARNING: Main title or music file for '/Songs/Mudkyp 7th Gen/#SELFIE/' came up blank, forced to fall back on TidyUpData to fix title and paths. Do not use # or ; in a song title. | |
Video renderers: 'opengl' | |
Paletted textures disabled: GL_EXT_paletted_texture missing. | |
OGL Vendor: Intel Inc. | |
OGL Renderer: Intel Iris OpenGL Engine | |
OGL Version: 2.1 INTEL-10.2.46 | |
OGL Max texture size: 16384 | |
OGL Texture units: 8 | |
GLU Version: 1.3 MacOSX | |
OGL Extensions: | |
GL_APPLE: aux_depth_stencil, client_storage, element_array, fence, float_pixels, flush_buffer_range, | |
flush_render, object_purgeable, packed_pixels, pixel_buffer, rgb_422, row_bytes, specular_vector, | |
texture_range, transform_hint, vertex_array_object, vertex_array_range, vertex_point_size, | |
vertex_program_evaluators, ycbcr_422 | |
GL_ARB: color_buffer_float, depth_buffer_float, depth_clamp, depth_texture, draw_buffers, | |
draw_elements_base_vertex, draw_instanced, fragment_program, fragment_program_shadow, fragment_shader, | |
framebuffer_object, framebuffer_sRGB, half_float_pixel, half_float_vertex, instanced_arrays, multisample, | |
multitexture, occlusion_query, pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, | |
seamless_cube_map, shader_objects, shader_texture_lod, shading_language_100, shadow, sync, | |
texture_border_clamp, texture_compression, texture_compression_rgtc, texture_cube_map, texture_env_add, | |
texture_env_combine, texture_env_crossbar, texture_env_dot3, texture_float, texture_mirrored_repeat, | |
texture_non_power_of_two, texture_rectangle, texture_rg, transpose_matrix, vertex_array_bgra, vertex_blend, | |
vertex_buffer_object, vertex_program, vertex_shader, window_pos | |
GL_ATI: separate_stencil, texture_env_combine3, texture_float, texture_mirror_once | |
GL_EXT: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract, | |
clip_volume_hint, debug_label, debug_marker, draw_buffers2, draw_range_elements, fog_coord, framebuffer_blit, | |
framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object, framebuffer_sRGB, | |
geometry_shader4, gpu_program_parameters, gpu_shader4, multi_draw_arrays, packed_depth_stencil, packed_float, | |
provoking_vertex, rescale_normal, secondary_color, separate_specular_color, shadow_funcs, stencil_two_side, | |
stencil_wrap, texture_array, texture_compression_dxt1, texture_compression_s3tc, texture_env_add, | |
texture_filter_anisotropic, texture_integer, texture_lod_bias, texture_rectangle, texture_sRGB, | |
texture_sRGB_decode, texture_shared_exponent, timer_query, transform_feedback, vertex_array_bgra | |
GL_IBM_rasterpos_clip | |
GL_NV: blend_square, conditional_render, depth_clamp, fog_distance, light_max_exponent, texgen_reflection, | |
texture_barrier | |
GL_SGIS: generate_mipmap, texture_edge_clamp, texture_lod | |
OpenGL Windowed 1600x900 32 color 16 texture 60Hz Vsync SmoothLines | |
WARNING: Couldn't initialize device. | |
Players joined: P1, P2 | |
Top Screen: ScreenOptionsInput | |
Language: en | |
Current renderer: OpenGL | |
Theme: default | |
Partial log: | |
00:39.356: 16x 16 (36) OptionsUnderlineP1 Middle (doubleres).png | |
00:39.356: 16x 16 (36) OptionsUnderlineP1 Right (doubleres).png | |
00:39.356: 512x1024 ( 1) ScreenOptions page.png | |
00:39.356: 64x1024 ( 2) Header.png | |
00:39.356: 8x 8 ( 1) _texture stripe (stretch).png | |
00:39.356: 1x 1 (12) __blank__ | |
00:39.356: total 39302017 texels | |
00:39.356: PushScreen: "ScreenOptionsInput" | |
00:39.357: RageSound: Load "/Themes/_fallback/Sounds/_missing.ogg" (precache: 0) | |
00:39.357: Sound "/Themes/_fallback/Sounds/_missing.ogg" has a start time 0.000005 seconds in the past | |
-- End of report |
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