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@jbtronics
Last active January 28, 2020 23:00
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<?php
/*
* Demo applicaton to demonstrate userspace operator overloading.
*/
class Vector3 {
public float $x;
public float $y;
public float $z;
public function __construct(float $x, float $y, float $z) {
$this->x = $x;
$this->y = $y;
$this->z = $z;
}
public function abs()
{
return sqrt($this->x**2 + $this->y**2 + $this->z**2);
}
public function __toString()
{
return "({$this->x}, {$this->y}, {$this->z})";
}
public static function __add($lhs, $rhs)
{
if ($lhs instanceof static && $rhs instanceof static) {
return new static($lhs->x + $rhs->x, $lhs->y + $rhs->y, $lhs->z + $rhs->z);
}
throw new InvalidArgumentException("Both arguments must be a Vector3!");
}
public static function __sub($lhs, $rhs)
{
if($lhs instanceof static && $rhs instanceof static) {
return new static($lhs->x - $rhs->x, $lhs->y - $rhs->y, $lhs->z - $rhs->z);
}
throw new InvalidArgumentException("Both arguments must be a Vector3!");
}
public static function __mul($lhs, $rhs)
{
//Multiplication with a scalar
if (is_numeric($lhs)) {
return new static($lhs * $rhs->x, $lhs * $rhs->y, $lhs * $rhs->z);
}
if (is_numeric($rhs)) {
return new static($rhs * $lhs->x, $rhs * $lhs->y, $rhs * $lhs->z);
}
//Cross product
if($lhs instanceof static && $rhs instanceof static) {
return new static(
$lhs->y * $rhs->z - $lhs->z * $rhs->y,
$lhs->z * $rhs->x - $lhs->x * $rhs->z,
$lhs->x * $rhs->y - $lhs->y * $rhs->x);
}
throw new InvalidArgumentException("Both arguments must be a Vector3!");
}
public static function __concat($lhs, $rhs)
{
//Scalar product
if($lhs instanceof static && $rhs instanceof static) {
return $lhs->x * $rhs->x + $lhs->y * $rhs->y + $lhs->z * $rhs->z;
}
throw new InvalidArgumentException("Both arguments must be a Vector3!");
}
public static function __compare($lhs, $rhs)
{
//Compare based on absolute values
if($lhs instanceof static && $rhs instanceof static) {
return $lhs->abs() <=> $rhs->abs();
}
throw new InvalidArgumentException("Both arguments must be a Vector3!");
}
}
//Vector definition
$a = new Vector3(1, 2, 3);
$b = new Vector3(3, 2, 1);
printf("a: %s\n", $a);
printf("b: %s\n\n", $b);
printf("Addition: %s\n", $a + $b);
printf("Subtraction: %s\n", $a - $b);
printf("Complex operation %s\n", ($a+$b)*2*($a-$b));
printf("Minus a:%s\n", -$a);
printf("Multiplication with scalar: %s\n", 2 * $a);
printf("Multiplication with scalar: %s\n", $a * 2);
printf("Cross product: %s\n", $a * $b);
printf("Dot product: %s\n", $a . $b);
//Comparison test
if ($a == $b) {
printf("a and b has the same length!\n");
}
if ($a !== $b) {
printf("a and b are not the same objects!\n");
}
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