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Created December 16, 2015 03:04
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/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.model.anim;
import com.jme3.animation.*;
import com.jme3.app.SimpleApplication;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.light.DirectionalLight;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Box;
import jme3tools.optimize.GeometryBatchFactory;
public class TestOgreAnim extends SimpleApplication
implements AnimEventListener, ActionListener {
private AnimChannel channel;
private AnimControl control;
private Geometry geom;
public static void main(String[] args) {
TestOgreAnim app = new TestOgreAnim();
app.start();
}
@Override
public void simpleInitApp() {
flyCam.setMoveSpeed(10f);
cam.setLocation(new Vector3f(6.4013605f, 7.488437f, 12.843031f));
cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f));
DirectionalLight dl = new DirectionalLight();
dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
rootNode.addLight(dl);
Spatial model = (Spatial) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
model.center();
model.setLocalTranslation(0, 5f, 0);
control = model.getControl(AnimControl.class);
control.addListener(this);
channel = control.createChannel();
for (String anim : control.getAnimationNames())
System.out.println(anim);
channel.setAnim("stand");
geom = (Geometry)((Node)model).getChild(0);
SkeletonControl skeletonControl = model.getControl(SkeletonControl.class);
Box b = new Box(.25f,3f,.25f);
Geometry item = new Geometry("Item", b);
item.move(0, 1.5f, 0);
item.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
Node n = skeletonControl.getAttachmentsNode("hand.right");
n.attachChild(item);
rootNode.attachChild(model);
Geometry floor = new Geometry("Floor", new Box(20, .10f, 20));
floor.setMaterial(assetManager.loadMaterial("Common/Materials/WhiteColor.j3m"));
Node level = new Node("level");
level.attachChild(floor);
rootNode.attachChild(level);
inputManager.addListener(this, "Attack");
inputManager.addMapping("Attack", new KeyTrigger(KeyInput.KEY_SPACE));
}
@Override
public void simpleUpdate(float tpf) {
super.simpleUpdate(tpf);
}
public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
// When the animation is finished attach the character to the level node and optimize
if (animName.equals("Dodge")) {
Spatial oto = control.getSpatial();
Node level = (Node) rootNode.getChild("level");
level.attachChild(oto);
oto.removeControl(control);
GeometryBatchFactory.optimize(level);
}
}
public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {
}
public void onAction(String binding, boolean value, float tpf) {
if (binding.equals("Attack") && value){
if (!channel.getAnimationName().equals("Dodge")){
channel.setAnim("Dodge", 0.50f);
channel.setLoopMode(LoopMode.Cycle);
channel.setSpeed(0.10f);
}
}
}
}
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