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Tamagotchi Game
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function Canvas() { | |
var options = { | |
width: 600, | |
height: 400, | |
backgroundColor: '#eeeeee' | |
} | |
// Create canvas | |
this.canvas = document.createElement('canvas'); | |
this.canvas.className = 'tamagotchi-game'; | |
this.canvas.style.backgroundColor = options.backgroundColor; | |
this.canvas.width = options.width; | |
this.canvas.height = options.height; | |
this.context = this.canvas.getContext('2d'); | |
document.body.append(this.canvas); | |
this.x = this.canvas.width / 2; | |
this.y = this.canvas.height / 2; | |
this.startGame(); | |
} | |
Canvas.prototype.startGame = function() { | |
this.egg = new Egg(this.context, this.x - 45, this.y + 45); | |
this.tamagotchi = new Tamagotchi(this.context, this.x, this.y); | |
this.egg.hatch() | |
.then(() => this.open()) | |
.then(() => { | |
var image = this.toImage(); | |
this.animate((x, y, boundaryX, boundaryY) => { | |
this.clear(); | |
this.tamagotchi.update(x, y); | |
this.context.drawImage(image, 0, 0, 600, 400, 0, 0, 600, 400); | |
return x >= boundaryX && y <= boundaryY; | |
}, 260, 250, 1, -1, 280, 230) | |
.then(() => { | |
return this.animateX((x, y) => { | |
this.clear(); | |
this.tamagotchi.update(x, y); | |
this.context.drawImage(image, 0, 0, 600, 400, 0, 0, 600, 400); | |
}, 280, 230, 1, 330); | |
}) | |
.then(() => { | |
return this.animate((x, y, boundaryX, boundaryY) => { | |
this.clear(); | |
this.tamagotchi.update(x, y); | |
this.context.drawImage(image, 0, 0, 600, 400, 0, 0, 600, 400); | |
return x >= boundaryX && y >= boundaryY; | |
}, 330, 230, 1, 1, 360, 280); | |
}); | |
}); | |
}; | |
Canvas.prototype.draw = function() { | |
// Get tamagotchi draw state | |
// Get game draw state | |
}; | |
Canvas.prototype.clear = function() { | |
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height); | |
}; | |
Canvas.prototype.toImage = function() { | |
var data = this.canvas.toDataURL('image/png'); | |
var image = new Image(); | |
image.src = data; | |
return image; | |
} | |
Canvas.prototype.open = function() { | |
var image = this.toImage(); | |
var open = (topY, bottomY, topYBoundary, bottomYBoundary) => { | |
this.clear(); | |
this.context.drawImage(image, 0, 0, 600, 210, 0, topY, 600, 210); | |
this.context.drawImage(image, 0, 210, 600, 210, 0, bottomY, 600, 210); | |
return topY <= topYBoundary && bottomY >= bottomYBoundary; | |
} | |
return this.animate(open, 0, 210, -1, 1, -26, 60); | |
}; | |
Canvas.prototype.animateX = function(draw, x, y, changeXBy, boundaryX) { | |
var horizontal = (x, y, boundaryX, boundaryY) => { | |
draw(x, y); | |
return x === boundaryX; | |
}; | |
return this.animate(horizontal, x, y, changeXBy, 0, boundaryX, y); | |
}; | |
Canvas.prototype.animateY = function(draw, x, y, changeYBy, boundaryY) { | |
var horizontal = (x, y, boundaryX, boundaryY) => { | |
draw(x, y); | |
return y === boundaryY; | |
}; | |
return this.animate(horizontal, x, y, 0, changeYBy, x, boundaryY); | |
}; | |
Canvas.prototype.animate = function(draw, x, y, changeXBy, changeYBy, boundaryX, boundaryY) { | |
return new Promise((resolve, reject) => { | |
var animation = (x, y) => { | |
x = x + changeXBy; | |
y = y + changeYBy; | |
if (draw(x, y, boundaryX, boundaryY)) { | |
return resolve(); | |
} | |
requestAnimationFrame(() => animation(x, y)); | |
} | |
requestAnimationFrame(() => animation(x, y)); | |
}); | |
}; | |
function Egg(context, x, y) { | |
this.egg = { | |
color: '#2ed6b2', | |
outlineColor: 'white', | |
spotsColor: '#e2ed6b', | |
hatchLineColor: '#eeeeee', | |
activeState: 'unhatched', | |
}; | |
this.context = context; | |
this.x = x; | |
this.y = y; | |
this.update = this.update.bind(this); | |
} | |
Egg.prototype.update = function(x, y) { | |
this.x = x; | |
this.y = y; | |
}; | |
Egg.prototype.hatch = function() { | |
this.drawUnhatched(); | |
return this.drawCracking() | |
.then(() => this.drawShaking()) | |
.then(() => { | |
this.context.setTransform(1, 0, 0, 1, 0, 0); | |
this.update(); | |
this.drawHatched(); | |
}); | |
}; | |
Egg.prototype.drawShell = function() { | |
this.context.beginPath(); | |
this.context.moveTo(this.x, this.y); | |
// Bottom curve | |
this.context.quadraticCurveTo(this.x + 44, this.y + 46, this.x + 74, this.y - 10); | |
// Right curve | |
this.context.quadraticCurveTo(this.x + 86, this.y - 40, this.x + 68, this.y - 70); | |
// Top curve | |
this.context.quadraticCurveTo(this.x + 30, this.y - 120, this.x, this.y - 70); | |
// Left curve | |
this.context.quadraticCurveTo(this.x - 20, this.y - 40, this.x, this.y); | |
this.context.closePath(); | |
this.context.lineWidth = 4; | |
this.context.strokeStyle = this.egg.outlineColor; | |
this.context.stroke(); | |
this.context.fillStyle = this.egg.color; | |
this.context.fill(); | |
}; | |
Egg.prototype.drawSpots = function() { | |
this.context.beginPath(); | |
this.context.arc(this.x + 32, this.y + 2, 12, 0, Math.PI * 2); | |
this.context.fillStyle = this.egg.spotsColor; | |
this.context.fill(); | |
this.context.beginPath(); | |
this.context.arc(this.x + 60, this.y - 30, 8, 0, Math.PI * 2); | |
this.context.fillStyle = this.egg.spotsColor; | |
this.context.fill(); | |
this.context.beginPath(); | |
this.context.arc(this.x + 16, this.y - 40, 8, 0, Math.PI * 2); | |
this.context.fillStyle = this.egg.spotsColor; | |
this.context.fill(); | |
this.context.beginPath(); | |
this.context.arc(this.x + 34, this.y - 70, 12, 0, Math.PI * 2); | |
this.context.fillStyle = this.egg.spotsColor; | |
this.context.fill(); | |
}; | |
Egg.prototype.drawHatchLines = function() { | |
this.context.beginPath(); | |
this.context.moveTo(this.x - 14, this.y - 26); | |
this.context.lineTo(this.x + 18, this.y - 44); | |
this.context.lineTo(this.x + 33, this.y - 24); | |
this.context.lineTo(this.x + 48, this.y - 41); | |
this.context.lineTo(this.x + 72, this.y - 26); | |
this.context.lineTo(this.x + 82, this.y - 36); | |
this.context.lineWidth = 6; | |
this.context.strokeStyle = this.egg.hatchLineColor; | |
this.context.stroke(); | |
}; | |
Egg.prototype.drawUnhatched = function() { | |
this.drawShell(); | |
this.drawSpots(); | |
}; | |
Egg.prototype.drawCracking = function() { | |
var points = [ | |
[this.x - 14, this.y - 26], | |
[this.x + 18, this.y - 44], | |
[this.x + 33, this.y - 24], | |
[this.x + 48, this.y - 41], | |
[this.x + 72, this.y - 26], | |
[this.x + 82, this.y - 36] | |
]; | |
return new Promise((resolve, reject) => { | |
var counter = 0; | |
this.context.beginPath(); | |
this.context.moveTo(...points[0]); | |
var interval = setInterval(() => { | |
if (counter === (points.length - 1)) { | |
clearInterval(interval); | |
return resolve(); | |
} | |
this.context.lineTo(...points[counter + 1]); | |
this.context.lineWidth = 6; | |
this.context.strokeStyle = this.egg.hatchLineColor; | |
this.context.stroke(); | |
counter++; | |
}, 300); | |
}); | |
}; | |
Egg.prototype.rotate = function() { | |
var x = this.x; | |
var y = this.y; | |
return (deg, boundary) => { | |
return new Promise((resolve, reject) => { | |
var animation = () => { | |
this.context.save(); | |
this.context.clearRect(0, 0, 600, 400); | |
this.context.translate(x, y); | |
this.context.rotate(deg * Math.PI / 180); | |
this.x = 0; | |
this.y = 0; | |
this.drawHatched(); | |
this.context.restore(); | |
if (deg < boundary) { | |
deg++; | |
} else if (deg > boundary) { | |
deg--; | |
} else if (deg === boundary) { | |
return resolve(); | |
} | |
requestAnimationFrame(animation); | |
}; | |
requestAnimationFrame(animation); | |
}); | |
}; | |
}; | |
Egg.prototype.drawShaking = function() { | |
var rotate = this.rotate(); | |
return rotate(-2, 4) | |
.then(() => rotate(4, -4)) | |
.then(() => rotate(-4, 4)) | |
.then(() => rotate(4, -2)) | |
.then(() => rotate(-2, 2)); | |
}; | |
Egg.prototype.drawHatched = function() { | |
this.drawShell(); | |
this.drawSpots(); | |
this.drawHatchLines(); | |
}; | |
function Tamagotchi(context, x, y) { | |
this.tamagotchi = { | |
color: '#666666', | |
happyLevel: 0, | |
hungerLevel: 0, | |
activeState: '', | |
idleStates: ['Bounce', 'Stand', 'Jump'], | |
animationQueue: [] | |
}; | |
this.context = context; | |
this.x = x; | |
this.y = y; | |
this.update = this.update.bind(this); | |
}; | |
Tamagotchi.prototype.update = function(x, y) { | |
this.x = x; | |
this.y = y; | |
this.draw(); | |
}; | |
Tamagotchi.prototype.getCoordinates = function() { | |
return { | |
x: this.x, | |
y: this.y | |
}; | |
}; | |
Tamagotchi.prototype.draw = function() { | |
this.drawBody(); | |
this.drawEyes(); | |
this.drawMouth(); | |
}; | |
Tamagotchi.prototype.drawBody = function() { | |
this.context.beginPath(); | |
this.context.fillStyle = this.tamagotchi.color; | |
this.context.fillRect(this.x, this.y, 4, 4); | |
// Bottom row | |
for (var i = 6; i <= 36; i += 6) { | |
this.context.fillRect(this.x + i, this.y + 4, 4, 4); | |
} | |
this.context.fillRect(this.x + 42, this.y, 4, 4); | |
// Right row | |
for (var i = 6; i <= 30; i += 6) { | |
this.context.fillRect(this.x + 48, this.y - i, 4, 4); | |
} | |
this.context.fillRect(this.x + 42, this.y - 36, 4, 4); | |
// Top row | |
for (var i = 6; i <= 36; i += 6) { | |
this.context.fillRect(this.x + i, this.y - 42, 4, 4); | |
} | |
this.context.fillRect(this.x, this.y - 36, 4, 4); | |
// Left row | |
for (var i = 6; i <= 30; i += 6) { | |
this.context.fillRect(this.x - 6, this.y - i, 4, 4); | |
} | |
}; | |
Tamagotchi.prototype.drawEyes = function() { | |
this.context.beginPath(); | |
this.context.fillStyle = this.tamagotchi.color; | |
this.context.fillRect(this.x + 16, this.y - 26, 4, 4); | |
this.context.fillRect(this.x + 28, this.y - 26, 4, 4); | |
}; | |
Tamagotchi.prototype.drawMouth = function() { | |
this.context.beginPath(); | |
this.context.fillStyle = this.tamagotchi.color; | |
this.context.fillRect(this.x + 20, this.y - 12, 4, 4); | |
this.context.fillRect(this.x + 25, this.y - 12, 4, 4); | |
}; |
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