Created
February 11, 2009 18:49
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--- teeworlds-0.5.1-src/src/game/client/components/hud.cpp | |
+++ teeworlds/teeworlds-0.5.1-src/src/game/client/components/hud.cpp | |
@@ -18,7 +18,12 @@ | |
HUD::HUD() | |
{ | |
- | |
+ // OR: memset(&fps_samples,0.0f,MAX_FPS_SAMPLES); | |
+ for(int i = 0; i < MAX_FPS_SAMPLES; i++) | |
+ fps_samples[i] = 0.0f; | |
+ | |
+ fps_sum = 0.0f; | |
+ fps_index = 0; | |
} | |
void HUD::on_reset() | |
@@ -151,8 +156,18 @@ | |
{ | |
if(config.cl_showfps) | |
{ | |
+ // calculate avg. fps, | |
+ fps_sum -= fps_samples[fps_index]; | |
+ fps_sum += 1.0f / client_frametime(); | |
+ fps_samples[fps_index] = 1.0f / client_frametime(); | |
+ | |
+ // reset counter when max samples reached | |
+ fps_index++; | |
+ if(fps_index == MAX_FPS_SAMPLES-1) | |
+ fps_index = 0; | |
+ | |
char buf[512]; | |
- str_format(buf, sizeof(buf), "%d", (int)(1.0f/client_frametime())); | |
+ str_format(buf, sizeof(buf), "%d", (int)(fps_sum / MAX_FPS_SAMPLES)); | |
gfx_text(0, width-10-gfx_text_width(0,12,buf,-1), 5, 12, buf, -1); | |
} | |
} |
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