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Singleton Pattern in Swift
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// | |
// UserSingleton.swift | |
// | |
// | |
// Created by Jean-David Morgenstern-Peirolo on 7/30/18. | |
// | |
import Foundation | |
final class UserSingleton { | |
// A static type property (constant or variable) is guaranteed to be lazily initialized only once, even when accessed across multiple threads simultaneously | |
public static let sharedInstance: UserSingleton = { | |
let instance = UserSingleton() | |
return instance | |
}() | |
private init() {} | |
private var _count: Int = 0 | |
private var _likes: Int = 0 | |
private let serialQueue = DispatchQueue(label: "UserSingletonSerialQueue") | |
private let concurrentQueue = DispatchQueue(label: "UserSingletonConcurrentQueue", qos: .default, attributes: .concurrent) | |
// https://developer.apple.com/videos/play/wwdc2016/720/ | |
public var count: Int { | |
get { | |
return serialQueue.sync { | |
_count | |
} | |
} | |
set (newCount) { | |
// serial queue -> safe writes! | |
serialQueue.async { | |
self._count = newCount | |
} | |
} | |
} | |
public var likes: Int { | |
get { | |
// Read concurrently | |
return concurrentQueue.sync { | |
_likes | |
} | |
} | |
set (newLikes) { | |
// A dispatch barrier ensures that a piece of code will be executed, and while it’s being executed, no other piece of code will be executed | |
// Writes are executed exclusively | |
concurrentQueue.async(flags: .barrier) { | |
self._likes = newLikes | |
} | |
} | |
} | |
} |
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