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dismiss notification on right click linux mint
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Atk = imports.gi.Atk;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const Cinnamon = imports.gi.Cinnamon;
const Signals = imports.signals;
const St = imports.gi.St;
const GnomeSession = imports.misc.gnomeSession;
const Main = imports.ui.main;
const PopupMenu = imports.ui.popupMenu;
const Params = imports.misc.params;
const Tweener = imports.ui.tweener;
const Util = imports.misc.util;
const AppletManager = imports.ui.appletManager;
const ANIMATION_TIME = .001;
const NOTIFICATION_TIMEOUT = 4;
const NOTIFICATION_CRITICAL_TIMEOUT_WITH_APPLET = 10;
const SUMMARY_TIMEOUT = 1;
const LONGER_SUMMARY_TIMEOUT = 4;
const HIDE_TIMEOUT = 0.2;
const LONGER_HIDE_TIMEOUT = 0.6;
const MAX_SOURCE_TITLE_WIDTH = 180;
// We delay hiding of the tray if the mouse is within MOUSE_LEFT_ACTOR_THRESHOLD
// range from the point where it left the tray.
const MOUSE_LEFT_ACTOR_THRESHOLD = 20;
const State = {
HIDDEN: 0,
SHOWING: 1,
SHOWN: 2,
HIDING: 3
};
// These reasons are useful when we destroy the notifications received through
// the notification daemon. We use EXPIRED for transient notifications that the
// user did not interact with, DISMISSED for all other notifications that were
// destroyed as a result of a user action, and SOURCE_CLOSED for the notifications
// that were requested to be destroyed by the associated source.
const NotificationDestroyedReason = {
EXPIRED: 1,
DISMISSED: 2,
SOURCE_CLOSED: 3
};
// Message tray has its custom Urgency enumeration. LOW, NORMAL and CRITICAL
// urgency values map to the corresponding values for the notifications received
// through the notification daemon. HIGH urgency value is used for chats received
// through the Telepathy client.
const Urgency = {
LOW: 0,
NORMAL: 1,
HIGH: 2,
CRITICAL: 3
}
function _fixMarkup(text, allowMarkup) {
if (allowMarkup) {
// Support &, ", ', < and >, escape all other
// occurrences of '&'.
let _text = text.replace(/&(?!amp;|quot;|apos;|lt;|gt;)/g, '&');
// Support <b>, <i>, and <u>, escape anything else
// so it displays as raw markup.
_text = _text.replace(/<(?!\/?[biu]>)/g, '&lt;');
try {
Pango.parse_markup(_text, -1, '');
return _text;
} catch (e) {}
}
// !allowMarkup, or invalid markup
return GLib.markup_escape_text(text, -1);
}
function URLHighlighter(text, lineWrap, allowMarkup) {
this._init(text, lineWrap, allowMarkup);
}
URLHighlighter.prototype = {
_init: function(text, lineWrap, allowMarkup) {
if (!text)
text = '';
this.actor = new St.Label({ reactive: true, style_class: 'url-highlighter' });
this._linkColor = '#ccccff';
this.actor.connect('style-changed', Lang.bind(this, function() {
let [hasColor, color] = this.actor.get_theme_node().lookup_color('link-color', false);
if (hasColor) {
let linkColor = color.to_string().substr(0, 7);
if (linkColor != this._linkColor) {
this._linkColor = linkColor;
this._highlightUrls();
}
}
}));
if (lineWrap) {
this.actor.clutter_text.line_wrap = true;
this.actor.clutter_text.line_wrap_mode = Pango.WrapMode.WORD_CHAR;
this.actor.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
}
this.setMarkup(text, allowMarkup);
this.actor.connect('button-press-event', Lang.bind(this, function(actor, event) {
// Don't try to URL highlight when invisible.
// The MessageTray doesn't actually hide us, so
// we need to check for paint opacities as well.
if (!actor.visible || actor.get_paint_opacity() == 0)
return false;
// Keep Notification.actor from seeing this and taking
// a pointer grab, which would block our button-release-event
// handler, if an URL is clicked
return this._findUrlAtPos(event) != -1;
}));
this.actor.connect('button-release-event', Lang.bind(this, function (actor, event) {
if (!actor.visible || actor.get_paint_opacity() == 0)
return false;
let urlId = this._findUrlAtPos(event);
if (urlId != -1) {
let url = this._urls[urlId].url;
if (url.indexOf(':') == -1)
url = 'http://' + url;
try {
Gio.app_info_launch_default_for_uri(url, global.create_app_launch_context());
return true;
} catch (e) {
// TODO: remove this after gnome 3 release
Util.spawn(['gvfs-open', url]);
return true;
}
}
return false;
}));
this.actor.connect('motion-event', Lang.bind(this, function(actor, event) {
if (!actor.visible || actor.get_paint_opacity() == 0)
return false;
let urlId = this._findUrlAtPos(event);
if (urlId != -1 && !this._cursorChanged) {
global.set_cursor(Cinnamon.Cursor.POINTING_HAND);
this._cursorChanged = true;
} else if (urlId == -1) {
global.unset_cursor();
this._cursorChanged = false;
}
return false;
}));
this.actor.connect('leave-event', Lang.bind(this, function() {
if (!this.actor.visible || this.actor.get_paint_opacity() == 0)
return;
if (this._cursorChanged) {
this._cursorChanged = false;
global.unset_cursor();
}
}));
},
setMarkup: function(text, allowMarkup) {
text = text ? _fixMarkup(text, allowMarkup) : '';
this._text = text;
this.actor.clutter_text.set_markup(text);
/* clutter_text.text contain text without markup */
this._urls = Util.findUrls(this.actor.clutter_text.text);
this._highlightUrls();
},
_highlightUrls: function() {
// text here contain markup
let urls = Util.findUrls(this._text);
let markup = '';
let pos = 0;
for (let i = 0; i < urls.length; i++) {
let url = urls[i];
let str = this._text.substr(pos, url.pos - pos);
markup += str + '<span foreground="' + this._linkColor + '"><u>' + url.url + '</u></span>';
pos = url.pos + url.url.length;
}
markup += this._text.substr(pos);
this.actor.clutter_text.set_markup(markup);
},
_findUrlAtPos: function(event) {
let success;
let [x, y] = event.get_coords();
[success, x, y] = this.actor.transform_stage_point(x, y);
let find_pos = -1;
for (let i = 0; i < this.actor.clutter_text.text.length; i++) {
let [success, px, py, line_height] = this.actor.clutter_text.position_to_coords(i);
if (py > y || py + line_height < y || x < px)
continue;
find_pos = i;
}
if (find_pos != -1) {
for (let i = 0; i < this._urls.length; i++)
if (find_pos >= this._urls[i].pos &&
this._urls[i].pos + this._urls[i].url.length > find_pos)
return i;
}
return -1;
}
};
function FocusGrabber() {
this._init();
}
FocusGrabber.prototype = {
_init: function() {
this.actor = null;
this._hasFocus = false;
// We use this._prevFocusedWindow and this._prevKeyFocusActor to return the
// focus where it previously belonged after a focus grab, unless the user
// has explicitly changed that.
this._prevFocusedWindow = null;
this._prevKeyFocusActor = null;
this._focusActorChangedId = 0;
this._stageInputModeChangedId = 0;
this._capturedEventId = 0;
this._togglingFocusGrabMode = false;
Main.overview.connect('showing', Lang.bind(this,
function() {
this._toggleFocusGrabMode();
}));
Main.overview.connect('hidden', Lang.bind(this,
function() {
this._toggleFocusGrabMode();
}));
Main.expo.connect('showing', Lang.bind(this,
function() {
this._toggleFocusGrabMode();
}));
Main.expo.connect('hidden', Lang.bind(this,
function() {
this._toggleFocusGrabMode();
}));
},
grabFocus: function(actor) {
if (this._hasFocus)
return;
this.actor = actor;
this._prevFocusedWindow = global.display.focus_window;
this._prevKeyFocusActor = global.stage.get_key_focus();
if (global.stage_input_mode == Cinnamon.StageInputMode.NONREACTIVE ||
global.stage_input_mode == Cinnamon.StageInputMode.NORMAL)
global.set_stage_input_mode(Cinnamon.StageInputMode.FOCUSED);
// Use captured-event to notice clicks outside the focused actor
// without consuming them.
this._capturedEventId = global.stage.connect('captured-event', Lang.bind(this, this._onCapturedEvent));
this._stageInputModeChangedId = global.connect('notify::stage-input-mode', Lang.bind(this, this._stageInputModeChanged));
this._focusActorChangedId = global.stage.connect('notify::key-focus', Lang.bind(this, this._focusActorChanged));
this._hasFocus = true;
this.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
this.emit('focus-grabbed');
},
_focusActorChanged: function() {
let focusedActor = global.stage.get_key_focus();
if (!focusedActor || !this.actor.contains(focusedActor)) {
this._prevKeyFocusActor = null;
this.ungrabFocus();
}
},
_stageInputModeChanged: function() {
this.ungrabFocus();
},
_onCapturedEvent: function(actor, event) {
let source = event.get_source();
switch (event.type()) {
case Clutter.EventType.BUTTON_PRESS:
if (!this.actor.contains(source) &&
!Main.layoutManager.keyboardBox.contains(source))
this.emit('button-pressed', source);
break;
case Clutter.EventType.KEY_PRESS:
let symbol = event.get_key_symbol();
if (symbol == Clutter.Escape) {
this.emit('escape-pressed');
return true;
}
break;
}
return false;
},
ungrabFocus: function() {
if (!this._hasFocus)
return;
if (this._focusActorChangedId > 0) {
global.stage.disconnect(this._focusActorChangedId);
this._focusActorChangedId = 0;
}
if (this._stageInputModeChangedId) {
global.disconnect(this._stageInputModeChangedId);
this._stageInputModeChangedId = 0;
}
if (this._capturedEventId > 0) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
this._hasFocus = false;
this.emit('focus-ungrabbed');
if (this._prevFocusedWindow && !global.display.focus_window) {
global.display.set_input_focus_window(this._prevFocusedWindow, false, global.get_current_time());
this._prevFocusedWindow = null;
}
if (this._prevKeyFocusActor) {
global.stage.set_key_focus(this._prevKeyFocusActor);
this._prevKeyFocusActor = null;
} else {
// We don't want to keep any actor inside the previously focused actor focused.
let focusedActor = global.stage.get_key_focus();
if (focusedActor && this.actor.contains(focusedActor))
global.stage.set_key_focus(null);
}
if (!this._togglingFocusGrabMode)
this.actor = null;
},
// Because we grab focus differently in the overview
// and in the main view, we need to change how it is
// done when we move between the two.
_toggleFocusGrabMode: function() {
if (this._hasFocus) {
this._togglingFocusGrabMode = true;
this.ungrabFocus();
this.grabFocus(this.actor);
this._togglingFocusGrabMode = false;
}
}
}
Signals.addSignalMethods(FocusGrabber.prototype);
// Notification:
// @source: the notification's Source
// @title: the title
// @banner: the banner text
// @params: optional additional params
//
// Creates a notification. In the banner mode, the notification
// will show an icon, @title (in bold) and @banner, all on a single
// line (with @banner ellipsized if necessary).
//
// The notification will be expandable if either it has additional
// elements that were added to it or if the @banner text did not
// fit fully in the banner mode. When the notification is expanded,
// the @banner text from the top line is always removed. The complete
// @banner text is added as the first element in the content section,
// unless 'customContent' parameter with the value 'true' is specified
// in @params.
//
// Additional notification content can be added with addActor() and
// addBody() methods. The notification content is put inside a
// scrollview, so if it gets too tall, the notification will scroll
// rather than continue to grow. In addition to this main content
// area, there is also a single-row action area, which is not
// scrolled and can contain a single actor. The action area can
// be set by calling setActionArea() method. There is also a
// convenience method addButton() for adding a button to the action
// area.
//
// @params can contain values for 'customContent', 'body', 'icon',
// 'titleMarkup', 'bannerMarkup', 'bodyMarkup', and 'clear'
// parameters.
//
// If @params contains a 'customContent' parameter with the value %true,
// then @banner will not be shown in the body of the notification when the
// notification is expanded and calls to update() will not clear the content
// unless 'clear' parameter with value %true is explicitly specified.
//
// If @params contains a 'body' parameter, then that text will be added to
// the content area (as with addBody()).
//
// By default, the icon shown is created by calling
// source.createNotificationIcon(). However, if @params contains an 'icon'
// parameter, the passed in icon will be used.
//
// If @params contains a 'titleMarkup', 'bannerMarkup', or
// 'bodyMarkup' parameter with the value %true, then the corresponding
// element is assumed to use pango markup. If the parameter is not
// present for an element, then anything that looks like markup in
// that element will appear literally in the output.
//
// If @params contains a 'clear' parameter with the value %true, then
// the content and the action area of the notification will be cleared.
// The content area is also always cleared if 'customContent' is false
// because it might contain the @banner that didn't fit in the banner mode.
function Notification(source, title, banner, params) {
this._init(source, title, banner, params);
}
Notification.prototype = {
IMAGE_SIZE: 125,
_init: function(source, title, banner, params) {
this.source = source;
this.title = title;
this.urgency = Urgency.NORMAL;
this.resident = false;
// 'transient' is a reserved keyword in JS, so we have to use an alternate variable name
this.isTransient = false;
this.expanded = false;
this._destroyed = false;
this._useActionIcons = false;
this._customContent = false;
this._bannerBodyText = null;
this._bannerBodyMarkup = false;
this._titleFitsInBannerMode = true;
this._inhibitTransparency = false;
this._titleDirection = St.TextDirection.NONE;
this._spacing = 0;
this._imageBin = null;
this._timestamp = new Date();
this._inNotificationBin = false;
this.enter_id = 0;
this.leave_id = 0;
source.connect('destroy', Lang.bind(this,
function (source, reason) {
this.destroy(reason);
}));
this.actor = new St.Button({ accessible_role: Atk.Role.NOTIFICATION, button_mask: St.ButtonMask.ONE | St.ButtonMask.TWO | St.ButtonMask.THREE });
this.actor._delegate = this;
this.actor._parent_container = null;
this.actor.connect('clicked', Lang.bind(this, this._onClicked));
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this.updateFadeOnMouseover();
this._table = new St.Table({ name: 'notification',
reactive: true });
this._table.connect('style-changed', Lang.bind(this, this._styleChanged));
this.actor.set_child(this._table);
this._buttonFocusManager = St.FocusManager.get_for_stage(global.stage);
// The first line should have the title, followed by the
// banner text, but ellipsized if they won't both fit. We can't
// make St.Table or St.BoxLayout do this the way we want (don't
// show banner at all if title needs to be ellipsized), so we
// use Cinnamon.GenericContainer.
this._bannerBox = new Cinnamon.GenericContainer();
this._bannerBox.connect('get-preferred-width', Lang.bind(this, this._bannerBoxGetPreferredWidth));
this._bannerBox.connect('get-preferred-height', Lang.bind(this, this._bannerBoxGetPreferredHeight));
this._bannerBox.connect('allocate', Lang.bind(this, this._bannerBoxAllocate));
this._table.add(this._bannerBox, { row: 0,
col: 1,
col_span: 2,
x_expand: false,
y_expand: false,
y_fill: false });
// This is an empty cell that overlaps with this._bannerBox cell to ensure
// that this._bannerBox cell expands horizontally, while not forcing the
// this._imageBin that is also in col: 2 to expand horizontally.
this._table.add(new St.Bin(), { row: 0,
col: 2,
y_expand: false,
y_fill: false });
this._timeLabel = new St.Label();
this._titleLabel = new St.Label();
this._bannerBox.add_actor(this._titleLabel);
this._bannerBox.add_actor(this._timeLabel);
this._timeLabel.hide();
this._bannerUrlHighlighter = new URLHighlighter();
this._bannerLabel = this._bannerUrlHighlighter.actor;
this._bannerBox.add_actor(this._bannerLabel);
this.update(title, banner, params);
},
// update:
// @title: the new title
// @banner: the new banner
// @params: as in the Notification constructor
//
// Updates the notification by regenerating its icon and updating
// the title/banner. If @params.clear is %true, it will also
// remove any additional actors/action buttons previously added.
update: function(title, banner, params) {
this._timestamp = new Date();
this._inNotificationBin = false;
params = Params.parse(params, { customContent: false,
body: null,
icon: null,
titleMarkup: false,
bannerMarkup: false,
bodyMarkup: false,
clear: false });
this._customContent = params.customContent;
let oldFocus = global.stage.key_focus;
if (this._icon && (params.icon || params.clear)) {
this._icon.destroy();
this._icon = null;
}
// We always clear the content area if we don't have custom
// content because it might contain the @banner that didn't
// fit in the banner mode.
if (this._scrollArea && (!this._customContent || params.clear)) {
if (oldFocus && this._scrollArea.contains(oldFocus))
this.actor.grab_key_focus();
this._scrollArea.destroy();
this._scrollArea = null;
this._contentArea = null;
}
if (this._actionArea && params.clear) {
if (oldFocus && this._actionArea.contains(oldFocus))
this.actor.grab_key_focus();
this._actionArea.destroy();
this._actionArea = null;
this._buttonBox = null;
}
if (this._imageBin && params.clear)
this.unsetImage();
if (!this._scrollArea && !this._actionArea && !this._imageBin)
this._table.remove_style_class_name('multi-line-notification');
if (!this._icon) {
this._icon = params.icon || this.source.createNotificationIcon();
this._table.add(this._icon, { row: 0,
col: 0,
x_expand: false,
y_expand: false,
y_fill: false,
y_align: St.Align.START });
}
this.title = title;
title = title ? _fixMarkup(title.replace(/\n/g, ' '), params.titleMarkup) : '';
this._titleLabel.clutter_text.set_markup('<b>' + title + '</b>');
this._timeLabel.clutter_text.set_markup(this._timestamp.toLocaleTimeString());
this._timeLabel.hide();
if (Pango.find_base_dir(title, -1) == Pango.Direction.RTL)
this._titleDirection = St.TextDirection.RTL;
else
this._titleDirection = St.TextDirection.LTR;
// Let the title's text direction control the overall direction
// of the notification - in case where different scripts are used
// in the notification, this is the right thing for the icon, and
// arguably for action buttons as well. Labels other than the title
// will be allocated at the available width, so that their alignment
// is done correctly automatically.
this._table.set_direction(this._titleDirection);
// Unless the notification has custom content, we save this._bannerBodyText
// to add it to the content of the notification if the notification is
// expandable due to other elements in its content area or due to the banner
// not fitting fully in the single-line mode.
this._bannerBodyText = this._customContent ? null : banner;
this._bannerBodyMarkup = params.bannerMarkup;
banner = banner ? banner.replace(/\n/g, ' ') : '';
this._bannerUrlHighlighter.setMarkup(banner, params.bannerMarkup);
this._bannerLabel.queue_relayout();
// Add the bannerBody now if we know for sure we'll need it
if (this._bannerBodyText && this._bannerBodyText.indexOf('\n') > -1)
this._addBannerBody();
if (params.body)
this.addBody(params.body, params.bodyMarkup);
this._updated();
},
updateFadeOnMouseover: function() {
// Transparency on mouse over?
if (Main.messageTray.fadeOnMouseover && !this._inhibitTransparency) {
// Register to every notification as we intend to support multiple notifications on screen.
this.enter_id = this.actor.connect('enter-event', Lang.bind(this, function() {
Tweener.addTween(this.actor, {
opacity: ((Main.messageTray.fadeOpacity / 100) * 255).clamp(0, 255),
time: ANIMATION_TIME,
transition: 'easeOutQuad'
});
}));
this.leave_id = this.actor.connect('leave-event', Lang.bind(this, function() {
Tweener.addTween(this.actor, {
opacity: (this._table.get_theme_node().get_length('opacity') / global.ui_scale) || 255,
time: ANIMATION_TIME,
transition: 'easeOutQuad'
});
}));
} else {
if (this.enter_id > 0) {
this.actor.disconnect(this.enter_id);
this.enter_id = 0;
}
if (this.leave_id > 0) {
this.actor.disconnect(this.leave_id);
this.leave_id = 0;
}
}
},
setIconVisible: function(visible) {
this._icon.visible = visible;
},
_createScrollArea: function() {
this._table.add_style_class_name('multi-line-notification');
this._scrollArea = new St.ScrollView({ name: 'notification-scrollview',
vscrollbar_policy: Gtk.PolicyType.NEVER,
hscrollbar_policy: Gtk.PolicyType.NEVER,
style_class: 'vfade' });
this._table.add(this._scrollArea, { row: 1,
col: 2 });
this._updateLastColumnSettings();
this._contentArea = new St.BoxLayout({ name: 'notification-body',
vertical: true });
this._scrollArea.add_actor(this._contentArea);
// If we know the notification will be expandable, we need to add
// the banner text to the body as the first element.
this._addBannerBody();
},
// addActor:
// @actor: actor to add to the body of the notification
//
// Appends @actor to the notification's body
addActor: function(actor, style) {
if (!this._scrollArea) {
this._createScrollArea();
}
this._contentArea.add(actor, style ? style : {});
this._updated();
},
// addBody:
// @text: the text
// @markup: %true if @text contains pango markup
// @style: style to use when adding the actor containing the text
//
// Adds a multi-line label containing @text to the notification.
//
// Return value: the newly-added label
addBody: function(text, markup, style) {
let label = new URLHighlighter(text, true, markup);
this.addActor(label.actor, style);
return label.actor;
},
_addBannerBody: function() {
if (this._bannerBodyText) {
let text = this._bannerBodyText;
this._bannerBodyText = null;
this.addBody(text, this._bannerBodyMarkup);
}
},
// scrollTo:
// @side: St.Side.TOP or St.Side.BOTTOM
//
// Scrolls the content area (if scrollable) to the indicated edge
scrollTo: function(side) {
let adjustment = this._scrollArea.vscroll.adjustment;
if (side == St.Side.TOP)
adjustment.value = adjustment.lower;
else if (side == St.Side.BOTTOM)
adjustment.value = adjustment.upper;
},
// setActionArea:
// @actor: the actor
// @props: (option) St.Table child properties
//
// Puts @actor into the action area of the notification, replacing
// the previous contents
setActionArea: function(actor, props) {
if (this._actionArea) {
this._actionArea.destroy();
this._actionArea = null;
if (this._buttonBox)
this._buttonBox = null;
} else {
this._addBannerBody();
}
this._actionArea = actor;
if (!props)
props = {};
props.row = 2;
props.col = 2;
this._table.add_style_class_name('multi-line-notification');
this._table.add(this._actionArea, props);
this._updateLastColumnSettings();
this._updated();
},
_updateLastColumnSettings: function() {
if (this._scrollArea)
this._table.child_set(this._scrollArea, { col: this._imageBin ? 2 : 1,
col_span: this._imageBin ? 1 : 2 });
if (this._actionArea)
this._table.child_set(this._actionArea, { col: this._imageBin ? 2 : 1,
col_span: this._imageBin ? 1 : 2 });
},
setImage: function(image) {
if (this._imageBin)
this.unsetImage();
this._imageBin = new St.Bin();
this._imageBin.child = image;
this._imageBin.opacity = 230;
this._table.add_style_class_name('multi-line-notification');
this._table.add_style_class_name('notification-with-image');
this._addBannerBody();
this._updateLastColumnSettings();
this._table.add(this._imageBin, { row: 1,
col: 1,
row_span: 2,
x_expand: false,
y_expand: false,
x_fill: false,
y_fill: false });
},
unsetImage: function() {
if (this._imageBin) {
this._table.remove_style_class_name('notification-with-image');
this._table.remove_actor(this._imageBin);
this._imageBin = null;
this._updateLastColumnSettings();
if (!this._scrollArea && !this._actionArea)
this._table.remove_style_class_name('multi-line-notification');
}
},
// addButton:
// @id: the action ID
// @label: the label for the action's button
//
// Adds a button with the given @label to the notification. All
// action buttons will appear in a single row at the bottom of
// the notification.
//
// If the button is clicked, the notification will emit the
// %action-invoked signal with @id as a parameter
addButton: function(id, label) {
if (!this._buttonBox) {
let box = new St.BoxLayout({ name: 'notification-actions' });
this.setActionArea(box, { x_expand: true,
y_expand: false,
x_fill: true,
y_fill: false,
x_align: St.Align.START });
this._buttonBox = box;
}
let button = new St.Button({ can_focus: true });
if (this._useActionIcons && Gtk.IconTheme.get_default().has_icon(id)) {
button.add_style_class_name('notification-icon-button');
button.child = new St.Icon({ icon_name: id });
} else {
button.add_style_class_name('notification-button');
button.label = label;
}
if (this._buttonBox.get_n_children() > 0)
this._buttonFocusManager.remove_group(this._buttonBox);
this._buttonBox.add(button);
this._buttonFocusManager.add_group(this._buttonBox);
button.connect('clicked', Lang.bind(this, this._onActionInvoked, id));
this._inhibitTransparency = true;
this.updateFadeOnMouseover();
this._updated();
},
setUrgency: function(urgency) {
this.urgency = urgency;
},
setResident: function(resident) {
this.resident = resident;
},
setTransient: function(isTransient) {
this.isTransient = isTransient;
},
setUseActionIcons: function(useIcons) {
this._useActionIcons = useIcons;
},
_styleChanged: function() {
this._spacing = this._table.get_theme_node().get_length('spacing-columns');
},
_bannerBoxGetPreferredWidth: function(actor, forHeight, alloc) {
let [titleMin, titleNat] = this._titleLabel.get_preferred_width(forHeight);
let [bannerMin, bannerNat] = this._bannerLabel.get_preferred_width(forHeight);
let [timeMin, timeNat] = this._timeLabel.get_preferred_width(forHeight);
if (this._inNotificationBin) {
alloc.min_size = Math.max(titleMin, timeMin);
alloc.natural_size = Math.max(titleNat, timeNat) + this._spacing + bannerNat;
} else {
alloc.min_size = titleMin;
alloc.natural_size = titleNat + this._spacing + bannerNat;
}
},
_bannerBoxGetPreferredHeight: function(actor, forWidth, alloc) {
if (this._inNotificationBin) {
let [titleMin, titleNat] = this._titleLabel.get_preferred_height(forWidth);
let [timeMin, timeNat] = this._timeLabel.get_preferred_height(forWidth);
alloc.min_size = titleMin + timeMin;
alloc.natural_size = titleNat + timeNat;
} else {
[alloc.min_size, alloc.natural_size] =
this._titleLabel.get_preferred_height(forWidth);
}
},
_bannerBoxAllocate: function(actor, box, flags) {
let availWidth = box.x2 - box.x1;
let [titleMinW, titleNatW] = this._titleLabel.get_preferred_width(-1);
let [titleMinH, titleNatH] = this._titleLabel.get_preferred_height(availWidth);
let [timeMinW, timeNatW] = this._timeLabel.get_preferred_width(-1);
let [timeMinH, timeNatH] = this._timeLabel.get_preferred_height(availWidth);
let [bannerMinW, bannerNatW] = this._bannerLabel.get_preferred_width(availWidth);
let titleBox = new Clutter.ActorBox();
let timeBox = new Clutter.ActorBox();
let titleBoxW = Math.min(titleNatW, availWidth);
let timeBoxW = Math.min(timeNatW, availWidth);
if (this._titleDirection == St.TextDirection.RTL) {
titleBox.x1 = availWidth - titleBoxW;
titleBox.x2 = availWidth;
timeBox.x1 = availWidth - timeBoxW;
timeBox.x2 = availWidth;
} else {
titleBox.x1 = 0;
timeBox.x1 = 0;
titleBox.x2 = titleBoxW;
timeBox.x2 = timeBoxW;
}
if (this._inNotificationBin) {
timeBox.y1 = 0;
timeBox.y2 = timeNatH;
titleBox.y1 = timeNatH;
titleBox.y2 = timeNatH + titleNatH;
} else {
titleBox.y1 = 0;
titleBox.y2 = titleNatH;
}
this._titleLabel.allocate(titleBox, flags);
if (this._inNotificationBin) {
this._timeLabel.allocate(timeBox, flags);
}
this._titleFitsInBannerMode = (titleNatW <= availWidth);
let bannerFits = true;
if (titleBoxW + this._spacing > availWidth) {
this._bannerLabel.opacity = 0;
bannerFits = false;
} else {
let bannerBox = new Clutter.ActorBox();
if (this._titleDirection == St.TextDirection.RTL) {
bannerBox.x1 = 0;
bannerBox.x2 = titleBox.x1 - this._spacing;
bannerFits = (bannerBox.x2 - bannerNatW >= 0);
} else {
bannerBox.x1 = titleBox.x2 + this._spacing;
bannerBox.x2 = availWidth;
bannerFits = (bannerBox.x1 + bannerNatW <= availWidth);
}
if (this._inNotificationBin) {
bannerBox.y1 = timeNatH;
bannerBox.y2 = timeNatH + titleNatH;
} else {
bannerBox.y1 = 0;
bannerBox.y2 = titleNatH;
}
this._bannerLabel.allocate(bannerBox, flags);
// Make _bannerLabel visible if the entire notification
// fits on one line, or if the notification is currently
// unexpanded and only showing one line anyway.
if (!this.expanded || (bannerFits && this._table.row_count == 1))
this._bannerLabel.opacity = 255;
}
// If the banner doesn't fully fit in the banner box, we possibly need to add the
// banner to the body. We can't do that from here though since that will force a
// relayout, so we add it to the main loop.
if (!bannerFits && this._canExpandContent())
Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
Lang.bind(this,
function() {
if (this._canExpandContent()) {
this._addBannerBody();
this._table.add_style_class_name('multi-line-notification');
this._updated();
}
return false;
}));
},
_canExpandContent: function() {
return this._bannerBodyText ||
(!this._titleFitsInBannerMode && !this._table.has_style_class_name('multi-line-notification'));
},
_updated: function() {
if (this.expanded)
this.expand(false);
},
expand: function(animate) {
this.expanded = true;
// The banner is never shown when the title did not fit, so this
// can be an if-else statement.
if (!this._titleFitsInBannerMode) {
// Remove ellipsization from the title label and make it wrap so that
// we show the full title when the notification is expanded.
this._titleLabel.clutter_text.line_wrap = true;
this._titleLabel.clutter_text.line_wrap_mode = Pango.WrapMode.WORD_CHAR;
this._titleLabel.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
} else if (this._table.row_count > 1 && this._bannerLabel.opacity != 0) {
// We always hide the banner if the notification has additional content.
//
// We don't need to wrap the banner that doesn't fit the way we wrap the
// title that doesn't fit because we won't have a notification with
// row_count=1 that has a banner that doesn't fully fit. We'll either add
// that banner to the content of the notification in _bannerBoxAllocate()
// or the notification will have custom content.
if (animate)
Tweener.addTween(this._bannerLabel,
{ opacity: 0,
time: ANIMATION_TIME,
transition: 'easeOutQuad' });
else
this._bannerLabel.opacity = 0;
}
this.emit('expanded');
},
collapseCompleted: function() {
if (this._destroyed)
return;
this.expanded = false;
// Make sure we don't line wrap the title, and ellipsize it instead.
this._titleLabel.clutter_text.line_wrap = false;
this._titleLabel.clutter_text.ellipsize = Pango.EllipsizeMode.END;
// Restore banner opacity in case the notification is shown in the
// banner mode again on update.
this._bannerLabel.opacity = 255;
this.emit('collapsed');
},
_onActionInvoked: function(actor, mouseButtonClicked, id) {
this.emit('action-invoked', id);
if (!this.resident) {
// We don't hide a resident notification when the user invokes one of its actions,
// because it is common for such notifications to update themselves with new
// information based on the action. We'd like to display the updated information
// in place, rather than pop-up a new notification.
this.emit('done-displaying');
this.destroy();
}
},
_onClicked: function(actor, mouseButtonClicked, id) {
if(mouseButtonClicked === 1){
this.emit('clicked');
}
// We hide all types of notifications once the user clicks on them because the common
// outcome of clicking should be the relevant window being brought forward and the user's
// attention switching to the window.
this.emit('done-displaying');
if (!this.resident)
this.destroy();
},
_onDestroy: function() {
if (this._destroyed)
return;
this._destroyed = true;
if (!this._destroyedReason)
this._destroyedReason = NotificationDestroyedReason.DISMISSED;
this.emit('destroy', this._destroyedReason);
},
destroy: function(reason) {
this._destroyedReason = reason;
this.actor.destroy();
this.actor._delegate = null;
}
};
Signals.addSignalMethods(Notification.prototype);
function Source(title) {
this._init(title);
}
Source.prototype = {
ICON_SIZE: 24,
_init: function(title) {
this.title = title;
this.actor = new Cinnamon.GenericContainer();
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this.actor.connect('destroy', Lang.bind(this,
function() {
this._actorDestroyed = true;
}));
this._actorDestroyed = false;
this._counterLabel = new St.Label();
this._counterBin = new St.Bin({ style_class: 'summary-source-counter',
child: this._counterLabel });
this._counterBin.hide();
this._iconBin = new St.Bin({ x_fill: true,
y_fill: true });
this.actor.add_actor(this._iconBin);
this.actor.add_actor(this._counterBin);
this.isTransient = false;
this.isChat = false;
this.notifications = [];
},
_getPreferredWidth: function (actor, forHeight, alloc) {
let [min, nat] = this._iconBin.get_preferred_width(forHeight);
alloc.min_size = min; alloc.nat_size = nat;
},
_getPreferredHeight: function (actor, forWidth, alloc) {
let [min, nat] = this._iconBin.get_preferred_height(forWidth);
alloc.min_size = min; alloc.nat_size = nat;
},
_allocate: function(actor, box, flags) {
// the iconBin should fill our entire box
this._iconBin.allocate(box, flags);
let childBox = new Clutter.ActorBox();
let [minWidth, minHeight, naturalWidth, naturalHeight] = this._counterBin.get_preferred_size();
let direction = this.actor.get_direction();
if (direction == St.TextDirection.LTR) {
// allocate on the right in LTR
childBox.x1 = box.x2 - naturalWidth;
childBox.x2 = box.x2;
} else {
// allocate on the left in RTL
childBox.x1 = 0;
childBox.x2 = naturalWidth;
}
childBox.y1 = box.y2 - naturalHeight;
childBox.y2 = box.y2;
this._counterBin.allocate(childBox, flags);
},
_setCount: function(count, visible) {
if (isNaN(parseInt(count)))
throw new Error("Invalid notification count: " + count);
if (this._actorDestroyed)
return;
this._counterBin.visible = visible;
this._counterLabel.set_text(count.toString());
},
_updateCount: function() {
let count = this.notifications.length;
this._setCount(count, count > 1);
},
setTransient: function(isTransient) {
this.isTransient = isTransient;
},
setTitle: function(newTitle) {
this.title = newTitle;
this.emit('title-changed');
},
// Called to create a new icon actor (of size this.ICON_SIZE).
// Must be overridden by the subclass if you do not pass icons
// explicitly to the Notification() constructor.
createNotificationIcon: function() {
throw new Error('no implementation of createNotificationIcon in ' + this);
},
// Unlike createNotificationIcon, this always returns the same actor;
// there is only one summary icon actor for a Source.
getSummaryIcon: function() {
return this.actor;
},
pushNotification: function(notification) {
if (this.notifications.indexOf(notification) < 0) {
this.notifications.push(notification);
this.emit('notification-added', notification);
}
notification.connect('clicked', Lang.bind(this, this.open));
notification.connect('destroy', Lang.bind(this,
function () {
let index = this.notifications.indexOf(notification);
if (index < 0)
return;
this.notifications.splice(index, 1);
if (this.notifications.length == 0)
this._lastNotificationRemoved();
this._updateCount();
}));
this._updateCount();
},
notify: function(notification) {
this.pushNotification(notification);
this.emit('notify', notification);
},
destroy: function(reason) {
this.emit('destroy', reason);
},
// A subclass can redefine this to "steal" clicks from the
// summaryitem; Use Clutter.get_current_event() to get the
// details, return true to prevent the default handling from
// ocurring.
handleSummaryClick: function() {
return false;
},
//// Protected methods ////
// The subclass must call this at least once to set the summary icon.
_setSummaryIcon: function(icon) {
if (this._iconBin.child)
this._iconBin.child.destroy();
this._iconBin.child = icon;
},
// Default implementation is to do nothing, but subclasses can override
open: function(notification) {
},
destroyNonResidentNotifications: function() {
for (let i = this.notifications.length - 1; i >= 0; i--)
if (!this.notifications[i].resident)
this.notifications[i].destroy();
this._updateCount();
},
// Default implementation is to destroy this source, but subclasses can override
_lastNotificationRemoved: function() {
this.destroy();
}
};
Signals.addSignalMethods(Source.prototype);
function SummaryItem(source) {
this._init(source);
}
SummaryItem.prototype = {
_init: function(source) {
this.source = source;
this.source.connect('notification-added', Lang.bind(this, this._notificationAddedToSource));
this.actor = new St.Button({ style_class: 'summary-source-button',
y_fill: true,
reactive: true,
button_mask: St.ButtonMask.ONE | St.ButtonMask.TWO | St.ButtonMask.THREE,
track_hover: true });
this._sourceBox = new St.BoxLayout({ style_class: 'summary-source' });
this._sourceIcon = source.getSummaryIcon();
this._sourceTitleBin = new St.Bin({ y_align: St.Align.MIDDLE,
x_fill: true,
clip_to_allocation: true });
this._sourceTitle = new St.Label({ style_class: 'source-title',
text: source.title });
this._sourceTitle.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
this._sourceTitleBin.child = this._sourceTitle;
this._sourceTitleBin.width = 0;
this.source.connect('title-changed',
Lang.bind(this, function() {
this._sourceTitle.text = source.title;
}));
this._sourceBox.add(this._sourceIcon, { y_fill: false });
this._sourceBox.add(this._sourceTitleBin, { expand: true, y_fill: false });
this.actor.child = this._sourceBox;
this.notificationStackView = new St.ScrollView({ name: source.isChat ? '' : 'summary-notification-stack-scrollview',
vscrollbar_policy: source.isChat ? Gtk.PolicyType.NEVER : Gtk.PolicyType.AUTOMATIC,
hscrollbar_policy: Gtk.PolicyType.NEVER,
style_class: 'vfade' });
this.notificationStack = new St.BoxLayout({ name: 'summary-notification-stack',
vertical: true });
this.notificationStackView.add_actor(this.notificationStack);
this._stackedNotifications = [];
this._oldMaxScrollAdjustment = 0;
this.notificationStackView.vscroll.adjustment.connect('changed', Lang.bind(this, function(adjustment) {
let currentValue = adjustment.value + adjustment.page_size;
if (currentValue == this._oldMaxScrollAdjustment)
this.scrollTo(St.Side.BOTTOM);
this._oldMaxScrollAdjustment = adjustment.upper;
}));
this.rightClickMenu = new St.BoxLayout({ name: 'summary-right-click-menu',
vertical: true });
let item;
item = new PopupMenu.PopupMenuItem(_("Open"));
item.connect('activate', Lang.bind(this, function() {
source.open();
this.emit('done-displaying-content');
}));
this.rightClickMenu.add(item.actor);
item = new PopupMenu.PopupMenuItem(_("Remove"));
item.connect('activate', Lang.bind(this, function() {
source.destroy();
this.emit('done-displaying-content');
}));
this.rightClickMenu.add(item.actor);
let focusManager = St.FocusManager.get_for_stage(global.stage);
focusManager.add_group(this.rightClickMenu);
},
// getTitleNaturalWidth, getTitleWidth, and setTitleWidth include
// the spacing between the icon and title (which is actually
// _sourceTitle's padding-left) as part of the width.
getTitleNaturalWidth: function() {
let [minWidth, naturalWidth] = this._sourceTitle.get_preferred_width(-1);
return Math.min(naturalWidth, MAX_SOURCE_TITLE_WIDTH);
},
getTitleWidth: function() {
return this._sourceTitleBin.width;
},
setTitleWidth: function(width) {
width = Math.round(width);
if (width != this._sourceTitleBin.width)
this._sourceTitleBin.width = width;
},
setEllipsization: function(mode) {
this._sourceTitle.clutter_text.ellipsize = mode;
},
prepareNotificationStackForShowing: function() {
if (this.notificationStack.get_n_children() > 0)
return;
for (let i = 0; i < this.source.notifications.length; i++) {
this._appendNotificationToStack(this.source.notifications[i]);
}
},
doneShowingNotificationStack: function() {
for (let i = 0; i < this._stackedNotifications.length; i++) {
let stackedNotification = this._stackedNotifications[i];
let notification = stackedNotification.notification;
notification.collapseCompleted();
notification.disconnect(stackedNotification.notificationExpandedId);
notification.disconnect(stackedNotification.notificationDoneDisplayingId);
notification.disconnect(stackedNotification.notificationDestroyedId);
if (notification.actor.get_parent() == this.notificationStack)
this.notificationStack.remove_actor(notification.actor);
notification.setIconVisible(true);
}
this._stackedNotifications = [];
},
_notificationAddedToSource: function(source, notification) {
if (this.notificationStack.mapped)
this._appendNotificationToStack(notification);
},
_appendNotificationToStack: function(notification) {
let stackedNotification = {};
stackedNotification.notification = notification;
stackedNotification.notificationExpandedId = notification.connect('expanded', Lang.bind(this, this._contentUpdated));
stackedNotification.notificationDoneDisplayingId = notification.connect('done-displaying', Lang.bind(this, this._notificationDoneDisplaying));
stackedNotification.notificationDestroyedId = notification.connect('destroy', Lang.bind(this, this._notificationDestroyed));
this._stackedNotifications.push(stackedNotification);
if (this.notificationStack.get_n_children() > 0)
notification.setIconVisible(false);
this.notificationStack.add(notification.actor);
notification.expand(false);
},
// scrollTo:
// @side: St.Side.TOP or St.Side.BOTTOM
//
// Scrolls the notifiction stack to the indicated edge
scrollTo: function(side) {
let adjustment = this.notificationStackView.vscroll.adjustment;
if (side == St.Side.TOP)
adjustment.value = adjustment.lower;
else if (side == St.Side.BOTTOM)
adjustment.value = adjustment.upper;
},
_contentUpdated: function() {
this.emit('content-updated');
},
_notificationDoneDisplaying: function() {
this.emit('done-displaying-content');
},
_notificationDestroyed: function(notification) {
for (let i = 0; i < this._stackedNotifications.length; i++) {
if (this._stackedNotifications[i].notification == notification) {
let stackedNotification = this._stackedNotifications[i];
notification.disconnect(stackedNotification.notificationExpandedId);
notification.disconnect(stackedNotification.notificationDoneDisplayingId);
notification.disconnect(stackedNotification.notificationDestroyedId);
this._stackedNotifications.splice(i, 1);
this._contentUpdated();
break;
}
}
if (this.notificationStack.get_n_children() > 0)
this.notificationStack.get_child_at_index(0)._delegate.setIconVisible(true);
}
};
Signals.addSignalMethods(SummaryItem.prototype);
function MessageTray() {
this._init();
}
MessageTray.prototype = {
_init: function() {
this._presence = new GnomeSession.Presence(Lang.bind(this, function(proxy, error) {
this._onStatusChanged(proxy.status);
}));
this._userStatus = GnomeSession.PresenceStatus.AVAILABLE;
this._busy = false;
this._backFromAway = false;
this._presence.connectSignal('StatusChanged', Lang.bind(this, function(proxy, senderName, [status]) {
this._onStatusChanged(status);
}));
this._notificationBin = new St.Bin();
this._notificationBin.hide();
this._notificationQueue = [];
this._notification = null;
this._notificationClickedId = 0;
this._pointerBarrier = 0;
this._focusGrabber = new FocusGrabber();
this._focusGrabber.connect('focus-ungrabbed', Lang.bind(this, this._unlock));
this._focusGrabber.connect('button-pressed', Lang.bind(this,
function(focusGrabber, source) {
this._focusGrabber.ungrabFocus();
}));
this._focusGrabber.connect('escape-pressed', Lang.bind(this, this._escapeTray));
this._trayState = State.HIDDEN;
this._locked = false;
this._traySummoned = false;
this._useLongerTrayLeftTimeout = false;
this._trayLeftTimeoutId = 0;
this._pointerInTray = false;
this._pointerInKeyboard = false;
this._notificationState = State.HIDDEN;
this._notificationTimeoutId = 0;
this._notificationExpandedId = 0;
this._notificationRemoved = false;
this._reNotifyAfterHideNotification = null;
this._sources = [];
Main.layoutManager.addChrome(this._notificationBin);
Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._setSizePosition));
// Settings
this.settings = new Gio.Settings({ schema_id: "org.cinnamon.desktop.notifications" })
function setting(self, source, camelCase, dashed) {
function updater() { self[camelCase] = source.get_boolean(dashed); }
source.connect('changed::'+dashed, updater);
updater();
}
setting(this, this.settings, "_notificationsEnabled", "display-notifications");
setting(this, this.settings, "fadeOnMouseover", "fade-on-mouseover");
this.fadeOpacity = this.settings.get_int("fade-opacity");
this.settings.connect("changed::fade-opacity", Lang.bind(this, function() {
this.fadeOpacity = this.settings.get_int("fade-opacity");
}))
this._setSizePosition();
let updateLockState = Lang.bind(this, function() {
if (this._locked) {
this._unlock();
} else {
this._updateState();
}
});
Main.overview.connect('showing', updateLockState);
Main.overview.connect('hiding', updateLockState);
Main.expo.connect('showing', updateLockState);
Main.expo.connect('hiding', updateLockState);
},
_setSizePosition: function() {
//let monitor = Main.layoutManager.primaryMonitor;
//this._notificationBin.x = monitor.width - 500;
//this._notificationBin.width = monitor.width;
},
contains: function(source) {
return this._getSourceIndex(source) >= 0;
},
_getSourceIndex: function(source) {
return this._sources.indexOf(source);
},
add: function(source) {
if (this.contains(source)) {
log('Trying to re-add source ' + source.title);
return;
}
source.connect('notify', Lang.bind(this, this._onNotify));
source.connect('destroy', Lang.bind(this, this._onSourceDestroy));
},
_onSourceDestroy: function(source) {
let index = this._getSourceIndex(source);
if (index == -1)
return;
this._sources.splice(index, 1);
let needUpdate = false;
if (this._notification && this._notification.source == source) {
this._updateNotificationTimeout(0);
this._notificationRemoved = true;
needUpdate = true;
}
if (needUpdate)
this._updateState();
},
_onNotificationDestroy: function(notification) {
if (this._notification == notification && (this._notificationState == State.SHOWN || this._notificationState == State.SHOWING)) {
this._updateNotificationTimeout(0);
this._notificationRemoved = true;
this._updateState();
return;
}
let index = this._notificationQueue.indexOf(notification);
notification.destroy();
if (index != -1)
this._notificationQueue.splice(index, 1);
},
_lock: function() {
this._locked = true;
},
_unlock: function() {
if (!this._locked)
return;
this._locked = false;
this._updateState();
},
toggle: function() {
this._traySummoned = !this._traySummoned;
this._updateState();
},
hide: function() {
this._traySummoned = false;
this._updateState();
},
_onNotify: function(source, notification) {
if (this._notification == notification) {
// If a notification that is being shown is updated, we update
// how it is shown and extend the time until it auto-hides.
// If a new notification is updated while it is being hidden,
// we stop hiding it and show it again.
this._updateShowingNotification();
} else if (this._notificationQueue.indexOf(notification) < 0) {
notification.connect('destroy',
Lang.bind(this, this._onNotificationDestroy));
this._notificationQueue.push(notification);
this._notificationQueue.sort(function(notification1, notification2) {
return (notification2.urgency - notification1.urgency);
});
}
this._updateState();
},
_onStatusChanged: function(status) {
this._backFromAway = (this._userStatus == GnomeSession.PresenceStatus.IDLE && this._userStatus != status);
this._userStatus = status;
if (status == GnomeSession.PresenceStatus.BUSY) {
// remove notification and allow the summary to be closed now
this._updateNotificationTimeout(0);
this._busy = true;
} else if (status != GnomeSession.PresenceStatus.IDLE) {
// We preserve the previous value of this._busy if the status turns to IDLE
// so that we don't start showing notifications queued during the BUSY state
// as the screensaver gets activated.
this._busy = false;
}
this._updateState();
},
_escapeTray: function() {
this._unlock();
this._pointerInTray = false;
this._updateNotificationTimeout(0);
this._updateState();
},
// All of the logic for what happens when occurs here; the various
// event handlers merely update variables such as
// 'this._pointerInTray', 'this._summaryState', etc, and
// _updateState() figures out what (if anything) needs to be done
// at the present time.
_updateState: function() {
// Notifications
let notificationUrgent = this._notificationQueue.length > 0 && this._notificationQueue[0].urgency == Urgency.CRITICAL;
let notificationsPending = this._notificationQueue.length > 0 && (!this._busy || notificationUrgent);
let notificationExpanded = this._notificationBin.y < 0;
let notificationExpired = (this._notificationTimeoutId == 0 &&
!(this._notification && this._notification.urgency == Urgency.CRITICAL) &&
!this._pointerInTray &&
!this._locked &&
!(this._pointerInKeyboard && notificationExpanded)
) || this._notificationRemoved;
let canShowNotification = notificationsPending && this._notificationsEnabled;
if (this._notificationState == State.HIDDEN) {
if (canShowNotification) {
this._showNotification();
}
else if (!this._notificationsEnabled) {
if (notificationsPending) {
this._notification = this._notificationQueue.shift();
if (AppletManager.get_role_provider_exists(AppletManager.Roles.NOTIFICATIONS)) {
this.emit('notify-applet-update', this._notification);
}
}
}
} else if (this._notificationState == State.SHOWN) {
if (notificationExpired)
this._hideNotification();
}
},
_tween: function(actor, statevar, value, params) {
let onComplete = params.onComplete;
let onCompleteScope = params.onCompleteScope;
let onCompleteParams = params.onCompleteParams;
params.onComplete = this._tweenComplete;
params.onCompleteScope = this;
params.onCompleteParams = [statevar, value, onComplete, onCompleteScope, onCompleteParams];
Tweener.addTween(actor, params);
let valuing = (value == State.SHOWN) ? State.SHOWING : State.HIDING;
this[statevar] = valuing;
},
_tweenComplete: function(statevar, value, onComplete, onCompleteScope, onCompleteParams) {
this[statevar] = value;
if (onComplete)
onComplete.apply(onCompleteScope, onCompleteParams);
this._updateState();
},
_showNotification: function() {
this._notificationTimeoutId = 1; // this prevents a race condition with the messagetray wanting
// to hide a notification before it's done showing it, when updating from applet
this._notification = this._notificationQueue.shift();
if (this._notification.actor._parent_container) {
this._notification.collapseCompleted();
this._notification.actor._parent_container.remove_actor(this._notification.actor);
}
this._notificationClickedId = this._notification.connect('done-displaying',
Lang.bind(this, this._escapeTray));
this._notificationBin.child = this._notification.actor;
this._notificationBin.opacity = 0;
let monitor = Main.layoutManager.primaryMonitor;
let topPanel = Main.panelManager.getPanel(0, 0);
let rightPanel = Main.panelManager.getPanel(0, 3);
let topGap = monitor.y + monitor.height - this._notification._table.height - 150;
let rightGap = 0;
if (topPanel)
topGap += topPanel.actor.get_height();
if (rightPanel)
rightGap += rightPanel.actor.get_width();
this._notificationBin.y = topGap; // Notifications appear from here (for the animation)
let margin = this._notification._table.get_theme_node().get_length('margin-from-right-edge-of-screen');
this._notificationBin.x = monitor.x + monitor.width - this._notification._table.width - margin - rightGap;
Main.soundManager.play('notification');
if (this._notification.urgency == Urgency.CRITICAL) {
Main.layoutManager._chrome.modifyActorParams(this._notificationBin, { visibleInFullscreen: true });
} else {
Main.layoutManager._chrome.modifyActorParams(this._notificationBin, { visibleInFullscreen: false });
}
this._notificationBin.show();
this._updateShowingNotification();
let [x, y, mods] = global.get_pointer();
// We save the position of the mouse at the time when we started showing the notification
// in order to determine if the notification popped up under it. We make that check if
// the user starts moving the mouse and _onTrayHoverChanged() gets called. We don't
// expand the notification if it just happened to pop up under the mouse unless the user
// explicitly mouses away from it and then mouses back in.
this._showNotificationMouseX = x;
this._showNotificationMouseY = y;
// We save the y coordinate of the mouse at the time when we started showing the notification
// and then we update it in _notifiationTimeout() if the mouse is moving towards the
// notification. We don't pop down the notification if the mouse is moving towards it.
this._lastSeenMouseY = y;
},
_updateShowingNotification: function() {
Tweener.removeTweens(this._notificationBin);
this._expandNotification(true);
// We tween all notifications to full opacity. This ensures that both new notifications and
// notifications that might have been in the process of hiding get full opacity.
//
// We tween any notification showing in the banner mode to banner height (this._notificationBin.y = 0).
// This ensures that both new notifications and notifications in the banner mode that might
// have been in the process of hiding are shown with the banner height.
//
// We use this._showNotificationCompleted() onComplete callback to extend the time the updated
// notification is being shown.
//
// We don't set the y parameter for the tween for expanded notifications because
// this._expandNotification() will result in getting this._notificationBin.y set to the appropriate
// fully expanded value.
let tweenParams = { opacity: 255,
time: ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._showNotificationCompleted,
onCompleteScope: this
};
let monitor = Main.layoutManager.primaryMonitor;
let panel = Main.panelManager.getPanel(0, 0); // We only want the top panel in monitor 0
let height = 5;
if (panel)
height += panel.actor.get_height();
if (!this._notification.expanded)
tweenParams.y = monitor.y + height;
this._tween(this._notificationBin, '_notificationState', State.SHOWN, tweenParams);
},
_showNotificationCompleted: function() {
this._notificationTimeoutId = 0;
if (this._notification.urgency != Urgency.CRITICAL) {
this._updateNotificationTimeout(NOTIFICATION_TIMEOUT * 1000);
} else if (AppletManager.get_role_provider_exists(AppletManager.Roles.NOTIFICATIONS)) {
this._updateNotificationTimeout(NOTIFICATION_CRITICAL_TIMEOUT_WITH_APPLET * 1000);
}
},
_updateNotificationTimeout: function(timeout) {
if (this._notificationTimeoutId) {
Mainloop.source_remove(this._notificationTimeoutId);
this._notificationTimeoutId = 0;
}
if (timeout > 0)
this._notificationTimeoutId =
Mainloop.timeout_add(timeout,
Lang.bind(this, this._notificationTimeout));
},
_notificationTimeout: function() {
let [x, y, mods] = global.get_pointer();
if (y > this._lastSeenMouseY + 10) {
// The mouse is moving towards the notification, so don't
// hide it yet. (We just create a new timeout (and destroy
// the old one) each time because the bookkeeping is
// simpler.)
this._lastSeenMouseY = y;
this._updateNotificationTimeout(1000);
} else {
this._notificationTimeoutId = 0;
this._updateState();
}
return false;
},
_hideNotification: function() {
this._focusGrabber.ungrabFocus();
if (this._notificationExpandedId) {
this._notification.disconnect(this._notificationExpandedId);
this._notificationExpandedId = 0;
}
this._tween(this._notificationBin, '_notificationState', State.HIDDEN,
{ y: Main.layoutManager.primaryMonitor.y,
opacity: 0,
time: ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._hideNotificationCompleted,
onCompleteScope: this
});
},
_hideNotificationCompleted: function() {
this._notificationBin.hide();
this._notificationBin.child = null;
this._notification.collapseCompleted();
this._notification.disconnect(this._notificationClickedId);
this._notificationClickedId = 0;
let notification = this._notification;
if (AppletManager.get_role_provider_exists(AppletManager.Roles.NOTIFICATIONS) && !this._notificationRemoved) {
this.emit('notify-applet-update', notification);
} else {
if (notification.isTransient)
notification.destroy(NotificationDestroyedReason.EXPIRED);
}
this._notification = null;
this._notificationRemoved = false;
},
_expandNotification: function(autoExpanding) {
// Don't grab focus in notifications that are auto-expanded.
if (!autoExpanding)
this._focusGrabber.grabFocus(this._notification.actor);
if (!this._notificationExpandedId)
this._notificationExpandedId =
this._notification.connect('expanded',
Lang.bind(this, this._onNotificationExpanded));
// Don't animate changes in notifications that are auto-expanding.
this._notification.expand(!autoExpanding);
},
_onNotificationExpanded: function() {
let expandedY = this._notification.actor.height - this._notificationBin.height;
// Don't animate the notification to its new position if it has shrunk:
// there will be a very visible "gap" that breaks the illusion.
// This isn't really working at the moment, but it was just crashing before
// if it encountered a critical notification. expandedY is always 0. For now
// just make sure it's not covering the top panel if there is one.
let monitor = Main.layoutManager.primaryMonitor;
let panel = Main.panelManager.getPanel(0, 0); // We only want the top panel in monitor 0
let height = 5;
if (panel)
height += panel.actor.get_height();
let newY = monitor.y + height + 500;
if (this._notificationBin.y < expandedY)
this._notificationBin.y = expandedY;
else if (this._notification.actor.y != expandedY)
this._tween(this._notificationBin, '_notificationState', State.SHOWN,
{ y: newY,
time: ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
// We use this function to grab focus when the user moves the pointer
// to a notification with CRITICAL urgency that was already auto-expanded.
_ensureNotificationFocused: function() {
this._focusGrabber.grabFocus(this._notification.actor);
}
};
Signals.addSignalMethods(MessageTray.prototype);
function SystemNotificationSource() {
this._init();
}
SystemNotificationSource.prototype = {
__proto__: Source.prototype,
_init: function() {
Source.prototype._init.call(this, _("System Information"));
this._setSummaryIcon(this.createNotificationIcon());
},
createNotificationIcon: function() {
return new St.Icon({ icon_name: 'dialog-information',
icon_type: St.IconType.SYMBOLIC,
icon_size: this.ICON_SIZE });
},
open: function() {
this.destroy();
}
};
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