Created
May 17, 2010 15:30
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Public Sub Send_MapData(Index As Integer, MapID As String) | |
Dim Xoffset As Integer | |
Dim Yoffset As Integer | |
Dim X As Integer | |
Dim Y As Integer | |
Dim xx As Integer | |
Dim yy As Integer | |
Dim temp As String | |
Let Xoffset = Asc(Mid$(MapID, 5, 1)) | |
Let Yoffset = Asc(Mid$(MapID, 6, 1)) | |
Let xx = Asc(Mid$(MapID, 2, 1)) | |
Let yy = Asc(Mid$(MapID, 4, 1)) | |
Let temp = MapID | |
For Y = 1 To Yoffset | |
For X = 1 To Xoffset | |
If xx + X <= cMap(cChar(Index).Map).X And yy + Y <= cMap(cChar(Index).Map).Y Then | |
Let temp = temp & Chr$(Int(cMap(cChar(Index).Map).Tile(xx + X, yy + Y).Tile / 256)) _ | |
& Chr$(Int(cMap(cChar(Index).Map).Tile(xx + X, yy + Y).Tile Mod 256)) _ | |
& Chr$(0) & Chr$(0) & Chr$(Int(cMap(cChar(Index).Map).Tile(xx + X, yy + Y).Object / 256)) _ | |
& Chr$(Int(cMap(cChar(Index).Map).Tile(xx + X, yy + Y).Object) Mod 256) | |
End If | |
Next X | |
Next Y | |
If Len(temp) > 6 Then | |
Let temp = cPacket.Create_Packet(6, temp, 3) | |
Call cGame.Send(Index, temp) | |
End If | |
End Sub |
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