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import {throttle, debounce} from 'lodash' | |
import * as PostProcessing from 'postprocessing' | |
import * as Three from 'three' | |
import autobind from 'autobind-decorator' | |
import domtoimage from 'dom-to-image-more' | |
import MobileDetect from 'mobile-detect' | |
import * as config from '../config' | |
import * as util from '../util' | |
import StylesheetVariables from '../sass' | |
const BlendShader = { | |
uniforms: { | |
inputBuffer: {value: null}, | |
overlayBuffer: {value: null} | |
}, | |
vertexShader: ` | |
varying vec2 vUv; | |
void main() { | |
vUv = uv; | |
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); | |
} | |
`, | |
fragmentShader: ` | |
uniform sampler2D inputBuffer; | |
uniform sampler2D overlayBuffer; | |
varying vec2 vUv; | |
void main() { | |
vec4 texel1 = texture2D(inputBuffer, vUv); | |
vec4 texel2 = texture2D(overlayBuffer, vUv); | |
vec3 diff = abs(texel1.rgb - texel2.rgb); | |
gl_FragColor = vec4(diff, 1.0); | |
} | |
` | |
} | |
const cachedTextures = {} | |
const preloadingTextureCallbacks = {} | |
class BackdropManager { | |
active = false | |
loader = new Three.TextureLoader | |
clock = new Three.Clock | |
backgroundLoading = true | |
artworkLoading = true | |
overlayLoading = true | |
constructor(view, canvas, backdrop, artworkPreload, backgroundPreload) { | |
const mobileDetect = new MobileDetect(window.navigator.userAgent) | |
view.backdropManager = this | |
this.rootContainer = document.getElementById('___gatsby') | |
this.viewStore = view | |
this.canvas = canvas | |
this.backdrop = backdrop | |
this.handleMobileScrollDebounced = debounce(this.handleMobileScroll, 20) | |
// Variables and buffers | |
const {offsetWidth: w, offsetHeight: h} = canvas | |
this.width = w | |
this.height = h | |
this.focusWidth = backdrop.focusWidth | |
this.focusHeight = backdrop.focusHeight | |
this.focusY = backdrop.focusY | |
this.primaryColor = backdrop.primaryColor || StylesheetVariables.primaryColor | |
this.secondaryColor = backdrop.secondaryColor || StylesheetVariables.secondaryColor | |
this.reloadOverlayThrottled = throttle(this.reloadOverlay, config.backdropReloadOverlayThrottleWait) | |
this.renderScale = mobileDetect.mobile() ? window.devicePixelRatio : Math.min(window.devicePixelRatio, 1.25) | |
this.calculateCameraOffsets(w, h) | |
const renderer = this.renderer = new Three.WebGLRenderer({canvas: canvas, alpha: false}) | |
renderer.setPixelRatio(this.renderScale) | |
const overlayBuffer = this.overlayBuffer = new Three.WebGLRenderTarget(w, h) | |
// Scenes | |
const backgroundScene = this.backgroundScene = new Three.Scene | |
backgroundScene.background = new Three.Color(this.primaryColor) | |
const scene = this.scene = new Three.Scene | |
const overlayScene = this.overlayScene = new Three.Scene | |
overlayScene.background = new Three.Color(this.primaryColor) | |
// Cameras | |
const camera = this.camera = new Three.OrthographicCamera(-w/2, w/2, h/2, -h/2, 1, 2000) | |
camera.position.z = 10 | |
const overlayCamera = this.overlayCamera = new Three.OrthographicCamera(-w/2, w/2, h/2, -h/2, 1, 2000) | |
overlayCamera.position.z = 10 | |
// Passes | |
const mobileMedia = window.matchMedia(StylesheetVariables.tabletMedia).matches | |
const backgroundRenderPass = this.backgroundRenderPass = new PostProcessing.RenderPass(backgroundScene, camera) | |
backgroundRenderPass.clear = false | |
backgroundRenderPass.renderToScreen = mobileMedia | |
const renderPass = this.renderPass = new PostProcessing.RenderPass(scene, camera) | |
renderPass.clear = false | |
renderPass.renderToScreen = mobileMedia | |
const shaderMaterial = this.shaderMaterial = new Three.ShaderMaterial(BlendShader) | |
shaderMaterial.uniforms.overlayBuffer.value = overlayBuffer.texture | |
const shaderPass = this.shaderPass = new PostProcessing.ShaderPass(shaderMaterial) | |
shaderPass.renderToScreen = !mobileMedia | |
// Composer and loading | |
const composer = this.composer = new PostProcessing.EffectComposer(renderer) | |
composer.addPass(new PostProcessing.ClearPass) | |
composer.addPass(backgroundRenderPass) | |
composer.addPass(renderPass) | |
if (!mobileMedia) { | |
composer.addPass(shaderPass) | |
} | |
this.active = true | |
this.loadSprites(artworkPreload, backgroundPreload) | |
this.loadOverlay(overlayScene) | |
document.body.classList.add('backdrop') | |
if (mobileMedia) { | |
this.handleMobileScroll() | |
this.rootContainer.addEventListener('scroll', this.handleMobileScrollDebounced) | |
} | |
} | |
@autobind handleMobileScroll() { | |
if (this.rootContainer.scrollTop === 0) { | |
this.rootContainer.scrollTop = 1 | |
} else if (this.rootContainer.scrollTop === (this.rootContainer.scrollHeight - this.rootContainer.offsetHeight)) { | |
this.rootContainer.scrollTop = this.rootContainer.scrollTop | |
} | |
} | |
refreshLoadingStatus() { | |
const loading = this.backgroundLoading || this.artworkLoading || this.overlayLoading | |
const opacity = Number(!loading) | |
this.viewStore.backdropLoading = loading | |
if (this.backgroundSprite) { | |
this.backgroundSprite.material.opacity = opacity | |
} | |
if (this.artworkSprite) { | |
this.artworkSprite.material.opacity = opacity | |
} | |
if (loading) { | |
if (this.overlayLoading) { | |
document.body.classList.add('backdrop-loading') | |
} | |
} else { | |
document.body.classList.remove('backdrop-loading') | |
} | |
this.queueFrames() | |
} | |
loadNewImage(backdrop) { | |
const artwork = backdrop.artwork?.localFile.publicURL ?? backdrop.thumbnail?.localFile.publicURL | |
const background = backdrop.background?.localFile.publicURL | |
if (this.artwork !== artwork && this.background !== background) { | |
this.focusWidth = backdrop.focusWidth | |
this.focusHeight = backdrop.focusHeight | |
this.focusY = backdrop.focusY | |
this.primaryColor = backdrop.primaryColor || StylesheetVariables.primaryColor | |
this.secondaryColor = backdrop.secondaryColor || StylesheetVariables.primaryColor | |
this.backgroundScene.background = new Three.Color(this.primaryColor) | |
this.overlayScene.background = new Three.Color(this.secondaryColor) | |
this.calculateCameraOffsets(this.width, this.height) | |
this.loadSprites(artwork, background) | |
} | |
} | |
// Sprites | |
loadTexture(texture, callback) { | |
if (texture instanceof Element) { | |
if (texture.complete) { | |
this.loadTextureFromElement(texture, callback) | |
} else { | |
preloadingTextureCallbacks[texture.src] = () => { | |
this.loadTextureFromElement(texture, callback) | |
} | |
} | |
} else if (cachedTextures[texture]) { | |
callback(cachedTextures[texture]) | |
} else { | |
this.loader.load(texture, loadedTexture => { | |
cachedTextures[texture] = loadedTexture | |
callback(loadedTexture) | |
}) | |
} | |
} | |
loadTextureFromElement(element, callback) { | |
const texture = new Three.Texture(element) | |
if (this.backdrop.flipY) { | |
texture.center.set(0.5, 0.5) | |
texture.repeat.set(1, -1) | |
} | |
texture.needsUpdate = true | |
cachedTextures[element.src] = texture | |
callback(texture) | |
} | |
finishArtworkPreload() { | |
preloadingTextureCallbacks[this.artworkPreload.src]() | |
} | |
finishBackgroundPreload() { | |
preloadingTextureCallbacks[this.backgroundPreload.src]() | |
} | |
createSprite(image, callback) { | |
const material = new Three.SpriteMaterial({transparent: true}) | |
const sprite = new Three.Sprite(material) | |
this.loadTexture(image, texture => { | |
material.map = texture | |
material.needsUpdate = true | |
sprite.scale.set(4096, 4096) | |
if (callback) { | |
callback(texture) | |
} | |
}) | |
return sprite | |
} | |
reloadSprite(sprite, texture) { | |
sprite.material.map = texture | |
sprite.material.needsUpdate = true | |
sprite.scale.set(4096, 4096) | |
} | |
async loadSprites(artwork, background) { | |
if (artwork instanceof Element) { | |
this.artworkPreload = artwork | |
} else { | |
this.artworkSrc = artwork | |
} | |
if (background instanceof Element) { | |
this.backgroundPreload = background | |
} else { | |
this.backgroundSrc = background | |
} | |
this.backgroundLoading = true | |
this.artworkLoading = true | |
this.refreshLoadingStatus() | |
// Background | |
if (background) { | |
if (this.backgroundSprite) { | |
this.loadTexture(background, texture => { | |
this.backgroundLoading = false | |
this.reloadSprite(this.backgroundSprite, texture) | |
this.refreshLoadingStatus() | |
}) | |
} else { | |
const backgroundSprite = this.backgroundSprite = this.createSprite(background, () => { | |
this.backgroundLoading = false | |
this.refreshLoadingStatus() | |
}) | |
this.backgroundScene.add(backgroundSprite) | |
} | |
} else { | |
this.backgroundLoading = false | |
this.refreshLoadingStatus() | |
} | |
// Background cover | |
if (!this.backgroundPlane) { | |
const planeGeometry = new Three.PlaneBufferGeometry(config.backdropArtworkSize * 4, config.backdropArtworkSize * 4) | |
const planeMaterial = new Three.MeshBasicMaterial({ | |
color: this.secondaryColor, | |
transparent: true, | |
side: Three.DoubleSide | |
}) | |
const plane = this.backgroundPlane = new Three.Mesh(planeGeometry, planeMaterial) | |
this.scene.add(plane) | |
} | |
// Artwork | |
if (this.artworkSprite) { | |
this.loadTexture(artwork, texture => { | |
this.artworkLoading = false | |
this.reloadSprite(this.artworkSprite, texture) | |
this.refreshLoadingStatus() | |
}) | |
} else { | |
const artworkSprite = this.artworkSprite = this.createSprite(artwork, t => { | |
this.artworkLoading = false | |
this.refreshLoadingStatus() | |
}) | |
this.scene.add(artworkSprite) | |
} | |
} | |
// Overlay | |
createCanvasTexture(canvas) { | |
const texture = new Three.CanvasTexture(canvas) | |
texture.generateMipmaps = false | |
texture.wrapS = texture.wrapT = Three.ClampToEdgeWrapping | |
texture.minFilter = Three.LinearFilter | |
return texture | |
} | |
sizeOverlay(texture, sprite) { | |
const w = texture.image.width | |
const h = texture.image.height | |
sprite.scale.set(w, h) | |
sprite.position.x = -(this.width - w)/2 | |
sprite.position.y = (this.height - h)/2 | |
} | |
async loadOverlay(scene) { | |
const canvas = await domtoimage.toCanvas(document.getElementsByClassName('site-header')[0]) | |
const texture = this.overlayCanvasTexture = this.createCanvasTexture(canvas) | |
const material = this.overlayMaterial = new Three.SpriteMaterial({map: texture}) | |
const sprite = this.overlaySprite = new Three.Sprite(material) | |
scene.add(sprite) | |
this.sizeOverlay(texture, sprite) | |
this.overlayLoading = false | |
this.queueFrames() | |
this.refreshLoadingStatus() | |
} | |
async reloadOverlay() { | |
const canvas = await domtoimage.toCanvas(document.getElementsByClassName('site-header')[0]) | |
if (this.overlayCanvasTexture) { | |
this.overlayCanvasTexture.dispose() | |
} | |
if (this.overlayMaterial) { | |
const texture = this.overlayMaterial.map = this.overlayCanvasTexture = this.createCanvasTexture(canvas) | |
this.sizeOverlay(texture, this.overlaySprite) | |
this.overlayMaterial.needsUpdate = true | |
} | |
this.queueFrames() | |
} | |
// Rendering | |
render() { | |
const tabletMedia = window.matchMedia(StylesheetVariables.tabletMedia).matches | |
let percent | |
if (tabletMedia) { | |
percent = this.rootContainer.scrollTop/(this.rootContainer.scrollHeight - this.rootContainer.offsetHeight) | |
} else { | |
percent = window.pageYOffsetBeforeModal/(document.body.offsetHeight - window.innerHeight) | |
} | |
if (this.forceFrames > 0 || percent !== this.lastPercent) { | |
this.composer.render(this.clock.getDelta()) | |
this.renderer.setRenderTarget(this.overlayBuffer) | |
this.renderer.render(this.overlayScene, this.overlayCamera) | |
if (tabletMedia) { | |
this.backgroundPlane.material.opacity = config.mobileBackdropBackgroundPlaneOpacity(percent) | |
this.camera.position.y = util.lerp(percent, this.cameraY, 0) | |
this.camera.zoom = config.mobileBackdropCameraZoom(percent, this.cameraZoom, this.cameraFit) | |
} else { | |
this.backgroundPlane.material.opacity = config.backdropBackgroundPlaneOpacity(percent) | |
this.camera.position.y = util.lerp(percent, this.cameraY, 0) | |
this.camera.zoom = config.backdropCameraZoom(percent, this.cameraZoom, this.cameraFit) | |
} | |
this.camera.updateProjectionMatrix() | |
if (tabletMedia) { | |
const backdropFrame = this.viewStore.backdropFrameRef.current | |
const pieceInfo = this.viewStore.pieceInfoRef.current | |
if (backdropFrame && pieceInfo) { | |
const y = config.mobileBackdropFrameY(percent, backdropFrame.offsetTop, backdropFrame.offsetHeight, pieceInfo.offsetTop) | |
backdropFrame.style.transform = `scaleY(${y})` | |
} | |
} | |
if (this.active && percent <= 0.01) { | |
document.body.style.background = this.primaryColor | |
} else { | |
document.body.style.background = '' | |
} | |
if (tabletMedia) { | |
if (this.active && percent >= config.mobileHalfVisiblePercent) { | |
document.body.classList.add('backdrop-half') | |
} else { | |
document.body.classList.remove('backdrop-half') | |
} | |
if (this.active && percent >= config.mobileFeaturedVisiblePercent) { | |
document.body.classList.add('backdrop-down') | |
} else { | |
document.body.classList.remove('backdrop-down') | |
} | |
} else { | |
if (this.active && percent >= config.featuredVisiblePercent) { | |
document.body.classList.add('backdrop-down') | |
} else { | |
document.body.classList.remove('backdrop-down') | |
} | |
} | |
if (percent !== this.lastPercent) { | |
this.queueFrames() | |
} | |
this.forceFrames -= 1 | |
} | |
this.lastPercent = percent | |
} | |
calculateCameraOffsets(w, h) { | |
if (w > h) { | |
this.cameraZoom = h/(config.backdropArtworkSize * this.focusHeight) | |
} else { | |
this.cameraZoom = w/(config.backdropArtworkSize * this.focusWidth) | |
} | |
this.cameraY = config.backdropArtworkSize * this.focusY | |
} | |
resize(w, h) { | |
const mobileMedia = window.matchMedia(StylesheetVariables.tabletMedia).matches | |
this.backgroundRenderPass.renderToScreen = mobileMedia | |
this.renderPass.renderToScreen = mobileMedia | |
this.shaderPass.renderToScreen = !mobileMedia | |
this.width = w | |
this.height = h | |
this.composer.setSize(w, h) | |
this.overlayBuffer.setSize(w, h) | |
this.camera.left = -w/2 | |
this.camera.right = w/2 | |
this.camera.top = h/2 | |
this.camera.bottom = -h/2 | |
this.camera.updateProjectionMatrix() | |
this.overlayCamera.left = -w/2 | |
this.overlayCamera.right = w/2 | |
this.overlayCamera.top = h/2 | |
this.overlayCamera.bottom = -h/2 | |
this.overlayCamera.updateProjectionMatrix() | |
this.calculateCameraOffsets(w, h) | |
this.reloadOverlayThrottled() | |
this.queueFrames() | |
} | |
queueFrames() { | |
this.forceFrames = 4 | |
} | |
pause() { | |
this.active = false | |
document.body.classList.remove('backdrop') | |
document.body.style.background = '' | |
if (window.matchMedia(StylesheetVariables.tabletMedia).matches) { | |
this.rootContainer.removeEventListener('scroll', this.handleMobileScrollDebounced) | |
} | |
} | |
resume() { | |
this.active = true | |
this.renderLoop() | |
this.handleMobileScroll() | |
document.body.classList.add('backdrop') | |
if (window.matchMedia(StylesheetVariables.tabletMedia).matches) { | |
this.rootContainer.addEventListener('scroll', this.handleMobileScrollDebounced) | |
} | |
} | |
} | |
export default (view, container, product, artworkPreload, backgroundPreload) => { | |
let manager = view.backdropManager | |
if (manager) { | |
container.appendChild(manager.canvas) | |
manager.loadNewImage(product) | |
manager.resume() | |
} else { | |
const mobileDetect = new MobileDetect(window.navigator.userAgent) | |
const canvas = createCanvas(document, container) | |
manager = new BackdropManager(view, canvas, product, artworkPreload, backgroundPreload) | |
function createCanvas(document, container) { | |
const canvas = document.createElement(`canvas`) | |
container.appendChild(canvas) | |
return canvas | |
} | |
function bindEventListeners() { | |
window.addEventListener('resize', resizeCanvas) | |
resizeCanvas() | |
} | |
function resizeCanvas() { | |
canvas.style.width = '100%' | |
canvas.style.height = '100%' | |
canvas.width = canvas.offsetWidth | |
canvas.height = canvas.offsetHeight | |
manager.resize(canvas.offsetWidth, canvas.offsetHeight) | |
} | |
manager.renderLoop = throttle(() => { | |
manager.render() | |
if (manager.active) { | |
requestAnimationFrame(manager.renderLoop) | |
} | |
}, config.backdropRenderThrottleWait) | |
bindEventListeners() | |
manager.renderLoop() | |
} | |
return manager | |
} |
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