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@jeremyjh
Created October 7, 2018 12:32
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CMake script for building Godot (v2) in submodule
cmake_minimum_required(VERSION 3.5)
project(godot)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
include_directories(./godot
./godot/core/
./godot/core/math/)
file (GLOB CPP_FILES godot/**/*.cpp)
file (GLOB H_FILES godot/**/*.h)
set (SOURCE_FILES ${CPP_FILES} ${H_FILES})
add_executable(godot ${SOURCE_FILES})
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