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example plugins for the leapmotion, also note you'll need underscorejs
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Leap.plugin('book', function(options) { | |
options || (options = {}); | |
options.frameDuration || (options.frameDuration = 20); | |
var toDegrees = 180/Math.PI; | |
var sendEvent = _.debounce(function(eventName, controller){ | |
console.log(eventName); | |
$.jGrowl(eventName); | |
controller.emit(eventName); | |
}, 250); | |
return { | |
frame: function(frame) { | |
var history = this.frame(options.frameDuration); | |
if (frame.valid == false || history.valid == false) | |
return; | |
if (frame.hands.length != 2){ | |
return; | |
} | |
if (history.hands.length != 2){ | |
return; | |
} | |
var oneHandPrevious = history.hands[0].roll() * toDegrees; | |
var otherHandPrevious = history.hands[1].roll() * toDegrees; | |
var oneHandNow = frame.hands[0].roll() * toDegrees; | |
var otherHandNow = frame.hands[1].roll() * toDegrees; | |
oneHandMoved = Math.round(oneHandPrevious - oneHandNow); | |
otherHandMoved = Math.round(otherHandPrevious - otherHandNow); | |
var handDistanceNow = Math.round(Math.abs(frame.hands[0].palmPosition[0] - frame.hands[1].palmPosition[0])); | |
var handDistanceBefore = Math.round(Math.abs(history.hands[0].palmPosition[0] - history.hands[1].palmPosition[0])); | |
var handDistanceDifference = handDistanceNow - handDistanceBefore; | |
/*console.log({ | |
oneHandMoved: oneHandMoved, | |
otherHandMoved: otherHandMoved, | |
handDistanceNow: handDistanceNow, | |
handDistanceBefore: handDistanceBefore, | |
handDistanceDifference: handDistanceDifference | |
});*/ | |
//still need to determine which hand and which direction | |
if (Math.abs(oneHandMoved) > 60 && Math.abs(otherHandMoved) > 60){ //we got enough rotation | |
if (handDistanceNow > 75) {//hands were opened | |
sendEvent('bookOpen', this); | |
return; | |
} else if (handDistanceNow < 75) { //hands were closed | |
sendEvent('bookClosed', this); | |
return; | |
} | |
} else if (Math.abs(handDistanceDifference) > 200){ // show them dem details! | |
if (handDistanceDifference > 0) { | |
sendEvent('expand', this); | |
return; | |
} else if (handDistanceDifference < 0) { | |
sendEvent('collapse', this); | |
return; | |
} | |
} | |
} | |
} | |
}); |
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Leap.plugin('dial', function(options) { | |
options || (options = {}); | |
options.rotationNeeded || (options.rotationNeeded = 30); | |
options.frameDuration || (options.frameDuration = 20); | |
var toDegrees = 180/Math.PI; | |
var largestJump = 0; | |
var jumpOver = _.throttle(function(controller, direction){ | |
controller.emit(direction, largestJump); | |
largestJump = 0; //reset; | |
}, 100); | |
return { | |
frame: function(frame){ | |
//what if this could be a method on the frame itself? | |
//ie if frame.IsADial(), do stuff via method set below? | |
var history = this.frame(options.frameDuration); | |
if (frame.hands.length != 1 || history.hands.length != 1){ | |
return; | |
} | |
if (frame.hands[0].fingers.length < 3 || history.hands[0].length < 3){ | |
return; | |
} | |
var hand = frame.hands[0]; | |
var handBefore = history.hands[0]; | |
var handNow = Math.round(hand.roll() * toDegrees); | |
var handRotationBefore = Math.round(handBefore.roll() * toDegrees); | |
/*var diag = { | |
handNow: handNow, | |
handBefore: handRotationBefore, | |
degree: handNow - handRotationBefore | |
};*/ | |
var degree = handNow - handRotationBefore; | |
if (Math.abs(degree) <= 30){ //if it doesn't move 30' we don't care so reset | |
frameCount = 1; | |
handRotationBefore = hand.roll() * toDegrees; | |
return; | |
} | |
var numberToJump = Math.round((Math.abs(degree) / 30)); | |
if (largestJump < numberToJump) | |
largestJump = numberToJump; | |
var direction = ''; | |
if (degree > 0){ | |
console.log('dial to the left'); | |
direction = 'dialLeft'; | |
} else if (degree < 0) { | |
console.log('dial to the right'); | |
direction = 'dialRight'; | |
} | |
jumpOver(this, direction, largestJump); | |
} | |
} | |
}); |
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Leap.plugin('flipDown', function(options) { | |
options || (options = {}); | |
options.rotationNeeded || (options.rotationNeeded = 40); | |
var toDegrees = 180/Math.PI; | |
return { | |
hand: function(hand) { | |
var rotation = Math.abs(hand.roll() * toDegrees); | |
if (hand.frame.hands.length > 1) | |
return; | |
if (rotation < options.rotationNeeded){ | |
this.emit('flipDown', hand); | |
} | |
} | |
}; | |
}); |
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Leap.plugin('flipUp', function(options) { | |
options || (options = {}); | |
options.rotationNeeded || (options.rotationNeeded = 120); | |
var toDegrees = 180/Math.PI; | |
return { | |
hand: function(hand) { | |
var rotation = Math.abs(hand.roll() * toDegrees); | |
if (hand.frame.hands.length > 1) | |
return; | |
if (rotation > options.rotationNeeded){ | |
this.emit('flipUp', hand); | |
} | |
} | |
}; | |
}); |
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Leap.plugin('handClosed', function(options) { | |
options || (options = {}); | |
options.fingersNeeded || (options.fingersNeeded = 2); | |
var toDegrees = 180/Math.PI; | |
return { | |
hand: function(hand) { | |
if (hand.frame.hands.length > 1) | |
return; | |
var palmDirection = Math.abs(hand.roll() * toDegrees); | |
var palmIsUpOrDown = palmDirection < 20 || palmDirection > 140; | |
if (hand.fingers.length <= options.fingersNeeded && palmIsUpOrDown){ | |
this.emit('handClosed', hand); | |
} | |
} | |
}; | |
}); |
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Leap.plugin('handOpen', function(options) { | |
options || (options = {}); | |
options.fingersNeeded || (options.fingersNeeded = 5); | |
options.startOffOpened || (options.startOffOpened = true); | |
var toDegrees = 180/Math.PI; | |
return { | |
hand: function(hand) { | |
if (hand.frame.hands.length > 1) | |
return; | |
var palmDirection = Math.abs(hand.roll() * toDegrees); | |
var palmIsUpOrDown = palmDirection < 20 || palmDirection > 140; | |
if (hand.fingers.length >= options.fingersNeeded && palmIsUpOrDown){ | |
this.emit('handOpen', hand); | |
} | |
} | |
}; | |
}); |
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Leap.plugin('handsLeave', function(options) { | |
options || (options = {}); | |
options.timeToWait || (options.timeToWait = 10); | |
var leaving = _.debounce(function(controller){ | |
controller.emit('handsLeave'); | |
}, 250); | |
return { | |
frame: function(frame) { | |
var history = this.frame(options.timeToWait); | |
if (history.hands.length > 0 && frame.hands.length == 0){ | |
leaving(this); | |
} | |
} | |
}; | |
}); |
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<script src="scripts/underscore.js"></script> | |
<script src="//js.leapmotion.com/leap-0.5.0.min.js"></script> | |
<script src="scripts/leap/handOpen.js"></script> | |
<script src="scripts/leap/handClosed.js"></script> | |
<script src="scripts/leap/handsLeave.js"></script> | |
<script src="scripts/leap/flipUp.js"></script> | |
<script src="scripts/leap/flipDown.js"></script> | |
<script src="scripts/leap/dial.js"></script> | |
<script src="scripts/leap/book.js"></script> | |
<script src="//d3js.org/d3.v3.min.js" charset="utf-8"></script> | |
<link rel="stylesheet" href="//cdnjs.cloudflare.com/ajax/libs/jquery-jgrowl/1.2.12/jquery.jgrowl.min.css" /> | |
<script src="//cdnjs.cloudflare.com/ajax/libs/jquery-jgrowl/1.2.12/jquery.jgrowl.min.js"></script> | |
<script type="text/javascript"> | |
$(function() { | |
var toDegrees = 180/Math.PI; | |
var liveAction = { | |
handIsOpen: false, | |
palmIsUp: false, | |
isBusy: false, | |
}; | |
var controller = new Leap.Controller({enableGestures: true}); | |
controller.use('handOpen', {}) | |
.use('handClosed', {}) | |
.use('handsLeave', {}) | |
.use('flipUp', {}) | |
.use('flipDown', {}) | |
.use('dial', {}) | |
.use('book', {}); | |
var slowItDown = _.throttle(function(callback, eventName){ | |
console.log('live action ? ' + liveAction.isBusy); | |
if (liveAction.isBusy) | |
return; | |
console.log('slowin it down'); | |
liveAction.isBusy = true; //pause gestures | |
$.jGrowl(eventName) | |
callback(); | |
liveAction.isBusy = false; | |
}, 300); | |
controller.on('handOpen', function(hand){ | |
if (liveAction.handIsOpen) | |
return; | |
slowItDown(function(){ | |
liveAction.handIsOpen = true; | |
}, 'Hand Open'); | |
}); | |
controller.on('handClosed', function(hand){ | |
if (!liveAction.handIsOpen) | |
return; | |
slowItDown(function(){ | |
liveAction.handIsOpen = false; | |
$('div.inline-asset-detail .cancel').click(); | |
}, 'Hand Closed'); | |
}); | |
controller.on('handsLeave', function(hand){ | |
slowItDown(function(){ | |
var applyButton = $('div button[name=apply]').first(); | |
if (applyButton.is(':enabled')) | |
applyButton.click(); | |
}, 'Hands Leave'); | |
}); | |
controller.on('flipUp', function(hand){ | |
if (liveAction.palmIsUp) | |
return; | |
slowItDown(function(){ | |
liveAction.palmIsUp = true; | |
showDetails(); | |
}, 'Flip Up'); | |
}); | |
controller.on('flipDown', function(hand){ | |
if (!liveAction.palmIsUp) | |
return; | |
slowItDown(function(){ | |
liveAction.palmIsUp = false; | |
$('div.inline-asset-detail .cancel').click(); | |
}, 'Flip Down'); | |
}); | |
controller.on('dialLeft', function(number){ | |
var numberToJump = number; | |
slowItDown(function(){ | |
var above = $('.bucket.active-scope').prevAll(); | |
var zeroIndex = numberToJump - 1; | |
if (above.length < numberToJump) | |
above.last().find('.header').click(); | |
else | |
above.eq(zeroIndex).find('.header').click(); | |
}, 'Dial Left'); | |
}); | |
controller.on('dialRight', function(number){ | |
var numberToJump = number; | |
slowItDown(function(){ | |
var below = $('.bucket.active-scope').nextAll(); | |
var zeroIndex = numberToJump - 1; | |
if (below.length < numberToJump) | |
below.last().find('.header').click(); | |
else | |
below.eq(zeroIndex).find('.header').click(); | |
}, 'Dial Right'); | |
}); | |
controller.on('bookOpen', function(){ | |
slowItDown(function(){ | |
console.log('WHAT?'); | |
openItem(); | |
}, 'Book Open'); | |
}); | |
controller.on('bookClosed', function(){ | |
slowItDown(function(){ | |
closeItem(); | |
}, 'Book Closed'); | |
}); | |
controller.on('expand', function(){ | |
slowItDown(function(){ | |
expandSummary(); | |
}, 'Expand'); | |
}); | |
controller.on('collapse', function(){ | |
slowItDown(function(){ | |
collapseSummary(); | |
}, 'Collapse'); | |
}); | |
var circle = controller.gesture('circle'); | |
circle.stop(function(end){ | |
if(liveAction.isBusy) | |
return; | |
if (end.lastFrame.hands.length > 1) | |
return; | |
console.log('circle'); | |
liveAction.isBusy = true; | |
var last = end.lastGesture; | |
var clockwise = false; | |
if (last.normal[2] <= 0) | |
clockwise = true; | |
var wise = clockwise ? "Clockwise" : "Counter-Clockwise"; | |
var pointValue = Math.round(last.radius * 6 / 60); | |
if (clockwise) increaseEstimate(pointValue); | |
else decreaseEstimate(pointValue); | |
$.jGrowl("circle!!!! -- " + last.radius + "in a " + wise); | |
liveAction.isBusy = false; | |
}); | |
var screenTap = controller.gesture('screenTap'); | |
screenTap.complete(function(done){ | |
showDetails(); | |
$.jGrowl('show details'); | |
}) | |
var swipe = controller.gesture('swipe'); | |
swipe.stop(function(end){ | |
if (liveAction.isBusy) | |
return; | |
if (end.lastFrame.hands.length > 1) | |
return; | |
console.log('swipe'); | |
var last = end.lastGesture; | |
var toOrAwayFromMe = Math.abs(last.direction[2] > 0.5); | |
if (toOrAwayFromMe) | |
return; | |
var likelyUpDown = Math.abs(last.direction[1]) > 0.15; | |
var likelyLeftRight = Math.abs(last.direction[0]) > 0.15; | |
if (likelyUpDown && last.direction[1] < 0){ | |
selectNextRow(); | |
$.jGrowl("swipin DOWN"); | |
} | |
else if (likelyUpDown && last.direction[1] > 0){ | |
selectPreviousRow(); | |
$.jGrowl("swipe UP"); | |
} | |
else if (likelyLeftRight && last.direction[0] > 0){ | |
transferToScope(); | |
$.jGrowl("kicked out"); | |
} | |
else if (likelyLeftRight && last.direction[0] < 0) | |
$.jGrowl("swipe left"); | |
liveAction.isBusy = false; | |
}); | |
controller.on('connect', function() { | |
$.jGrowl("Leap Motion connected!", {position: "bottom-right"}); | |
}); | |
/*controller.on('gesture', function(gesture){ | |
return; //inert, new way to do this. | |
case 'screenTap': | |
showDetails(); | |
break; | |
case 'keyTap': | |
$('div.inline-asset-detail .cancel').click(); | |
$.jGrowl("close that"); | |
break; | |
liveAction.isBusy = false; | |
});*/ | |
controller.connect(); | |
function showDetails(){ | |
var table = $('table.gridtable'); | |
var selected = table.find('.selected'); | |
if (selected.length == 1) | |
table.find('.selected a.open-by-name').click() | |
if (selected.length == 0) | |
table.find('tr.gg').first().addClass('selected'); | |
table.find('.selected a.open-by-name').click() | |
} | |
function expandSummary(){ | |
$('div.active-scope').find('.expander').click(); | |
} | |
function collapseSummary(){ | |
$('div.active-scope').find('.expander.open').click() | |
} | |
function transferToScope(){ | |
var row = $('table.gridtable .selected'); | |
if (row.length == 0) | |
return; | |
if (row.find('a.disabledname').length == 1) | |
return; //cant move a closed item | |
var activeScope = $('div.current-scope').attr('_v1_asset'); | |
var oid = row.attr('_v1_asset'); | |
var scopeOid = activeScope; | |
$.post($("link[rel=move-to-current-scope-link]").attr('href'), { epic: oid, scope: scopeOid }, function(success) { | |
$.get($("link[rel=summary-link]").attr('href'), { scope: scopeOid }, function(html) { | |
$('div.bucket[_v1_asset="' + scopeOid + '"] .scope-summary').replaceWith(html); | |
}); | |
V1.Topics.Publish("GadgetSync", {obj : ""}); | |
}); | |
} | |
function increaseEstimate (pointValue) { | |
var input = $('table.gridtable .selected .estimate'); | |
input.val(function(i, val){ | |
return +val + pointValue; | |
}); | |
input.trigger('change'); | |
} | |
function decreaseEstimate (pointValue) { | |
var input = $('table.gridtable .selected .estimate'); | |
input.val(function(i, val){ | |
if (+val <= pointValue) | |
return ""; | |
console.log('decrease by ' + Math.round((+val - pointValue) * 10) / 10) | |
return +val - pointValue; | |
}); | |
input.trigger('change'); | |
} | |
function closeItem(){ | |
if ($('table.gridtable .selected a.disabledname.asset-name-link').length == 1){ | |
$.jGrowl('selected row is already closed'); | |
return; | |
} | |
var selectedRow = $('table.gridtable .selected'); | |
if (selectedRow.length == 0) | |
selectNextRow(); | |
selectedRow = $('table.gridtable .selected'); | |
assetType = selectedRow.attr('_v1_type'); | |
oid = selectedRow.attr('_v1_asset'); | |
data = { ExecuteOperation: { "Name": assetType + ".QuickClose", "Oid": oid} }; | |
$.post('ui.v1?norender=1&showErrors=0', JSON.stringify(data), function(success){ | |
V1.Topics.Publish("GadgetSync", {obj : ""}); | |
$.jGrowl("closed workitem"); | |
$("table.gridtable[_v1_asset='" + oid + '"]').addClass('selected'); | |
}); | |
} | |
function openItem(){ | |
var closedRow = $('table.gridtable .selected'); | |
if (closedRow.find('a.disabledname.asset-name-link').length == 0){ | |
$.jGrowl("selected row is open"); | |
return; | |
} | |
assetType = closedRow.attr('_v1_type'); | |
oid = closedRow.attr('_v1_asset'); | |
data = { ExecuteOperation: { "Name": assetType + ".Reactivate", "Oid": oid} }; | |
$.post('ui.v1?norender=1&showErrors=0', JSON.stringify(data), function(success){ | |
V1.Topics.Publish("GadgetSync", {obj : ""}); | |
$.jGrowl("reopened workitem"); | |
$("table.gridtable[_v1_asset='" + oid + '"]').addClass('selected'); | |
}); | |
} | |
function selectNextRow(){ | |
var table = $('table.gridtable'); | |
var selected = table.find('.selected'); | |
if (selected.length === 1){ | |
var next = selected.next(); | |
if (next.length === 0) //last one | |
return; | |
selected.removeClass('selected'); | |
next.addClass('selected'); | |
} else if (selected.length === 0) | |
table.find('tr.gg').first().addClass('selected'); | |
} | |
function selectPreviousRow(){ | |
var table = $('table.gridtable'); | |
var selected = table.find('.selected'); | |
if (selected.length === 1) { | |
var next = selected.prev(); | |
if (next.length === 0) | |
return; | |
selected.removeClass('selected'); | |
next.addClass('selected'); | |
} else if (selected.length === 0) | |
table.find('tr.gg').last().addClass('selected'); | |
} | |
)}; | |
</script> |
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