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@jessestricker
Created May 5, 2016 10:55
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[C# UWP] A base class for all view models.
/// <summary>
/// Implementation of <see cref="INotifyPropertyChanged" /> to simplify models.
/// </summary>
public abstract class BindableBase : INotifyPropertyChanged
{
/// <summary>
/// Multicast event for property change notifications.
/// </summary>
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Checks if a property already matches a desired value. Sets the property and
/// notifies listeners only when necessary.
/// </summary>
/// <typeparam name="T">Type of the property.</typeparam>
/// <param name="storage">Reference to a property with both getter and setter.</param>
/// <param name="value">Desired value for the property.</param>
/// <param name="propertyName">
/// Name of the property used to notify listeners.
/// This value is optional and can be provided automatically when invoked
/// from compilers that support CallerMemberName.
/// </param>
/// <returns>
/// True if the value was changed, false if the existing value matched the
/// desired value.
/// </returns>
protected bool SetProperty<T>(ref T storage, T value, [CallerMemberName] string propertyName = null)
{
if (propertyName == null) throw new ArgumentNullException(nameof(propertyName));
if (Equals(storage, value)) return false;
storage = value;
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
return true;
}
}
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