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Jessie Mindel jessicamindel

  • MIT Media Lab
  • Cambridge, MA
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#include "ofMain.h"
#include "ofApp.h"
//========================================================================
int main( ){
ofSetupOpenGL(1024,1024,OF_WINDOW); // <-------- setup the GL context
// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
#include "ofMain.h"
#include "ofApp.h"
//========================================================================
int main( ){
ofSetupOpenGL(1200,1200,OF_WINDOW); // <-------- setup the GL context
// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
@jessicamindel
jessicamindel / morisawa10-main.cpp
Last active March 7, 2023 16:33
An interactive recreation of a piece from John Maeda's Morisawa 10 series.
#include "ofMain.h"
#include "ofApp.h"
//========================================================================
int main( ){
ofSetupOpenGL(706,1000,OF_WINDOW); // <-------- setup the GL context
// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too: