Created
July 18, 2017 18:30
-
-
Save jianminchen/c1ff7aea5d0064700275ef73fe425e36 to your computer and use it in GitHub Desktop.
maze - using queue - four directions
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace MazeProject | |
{ | |
/// <summary> | |
/// code review - July 18, 2017 | |
/// Maze - | |
/// Given an array, there is only one item is value of 9, all others are 0 or 1. | |
/// 0 stands for the exit is not availabe, 1 is ok to continue. Make a judgement | |
/// if starting from (0,0), 4 directions: upper, down, left and right, and see | |
/// if there is path to find 9. | |
/// </summary> | |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
var maze = new int[3][]{ | |
new int[]{1, 0, 0, 1}, | |
new int[]{1, 1, 1, 1}, | |
new int[]{1, 0, 0, 9}}; | |
printMatrix(maze); | |
Console.WriteLine(checkMaze(maze)); | |
} | |
public static int checkMaze(int[][] maze) | |
{ | |
if (maze == null || maze.Length == 0 || maze[0][0] == 0) | |
{ | |
return 0; | |
} | |
if (maze[0][0] == 9) | |
{ | |
return 1; | |
} | |
int rows = maze.Length; | |
int columns = maze[0].Length; | |
var queue = new Queue<int[]>(); | |
queue.Enqueue(new int[] { 0, 0 }); | |
maze[0][0] = 0; | |
while (queue.Count > 0) | |
{ | |
var visit = queue.Dequeue(); | |
var row = visit[0]; | |
var col = visit[1]; | |
if( visitNeighbor(row + 1, col, ref queue, maze ) || | |
visitNeighbor(row - 1, col, ref queue, maze ) || | |
visitNeighbor(row, col + 1, ref queue, maze ) || | |
visitNeighbor(row, col - 1, ref queue, maze )) | |
{ | |
return 1; | |
} | |
} | |
return 0; | |
} | |
/// <summary> | |
/// | |
/// </summary> | |
/// <param name="row"></param> | |
/// <param name="column"></param> | |
/// <param name="queue"></param> | |
/// <param name="maze"></param> | |
/// <returns></returns> | |
private static bool visitNeighbor(int row, int column, ref Queue<int[]> queue, int[][] maze) | |
{ | |
int rows = maze.Length; | |
int columns = maze[0].Length; | |
if (row < 0 || row >= rows || column < 0 || column >= columns) | |
{ | |
return false; | |
} | |
var visit = maze[row][column]; | |
if (visit == 9) | |
{ | |
return true; | |
} | |
if (visit == 1) | |
{ | |
maze[row][column] = 0; // mark as visited | |
queue.Enqueue(new int[]{row, column}); | |
} | |
return false; | |
} | |
public static void printMatrix(int[][] matrix) | |
{ | |
int m = matrix.Length; | |
int n = matrix[0].Length; | |
for (int i = 0; i < m; i++) | |
{ | |
for (int j = 0; j < n; j++) | |
{ | |
Console.WriteLine(matrix[i][j] + " "); | |
} | |
Console.WriteLine(""); | |
} | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment