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jimchan3301 / OptimalSpatialHashing.cs
Created September 4, 2025 17:29 — forked from adammyhre/OptimalSpatialHashing.cs
Unity Spatial Hashing with Jobs and Burst
using System;
using Unity.Burst;
using Unity.Collections;
using Unity.Jobs;
using Unity.Mathematics;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class OptimalSpatialHashing : MonoBehaviour {
-accesscode -
-batterytestmode - rapidly cycle battery percentages for testing
-bigpicture - Start in Steam Big Picture mode
-browser-offline -
-cafeapplaunch - Launch apps in a cyber cafe context
-candidates - Show libjingle candidates for local connection as they are processed
-ccsyntax - Spew details about the localized strings we load
-cef-allow-browser-underlay - Allow webhelper to create BrowserView underlays
-cef-delaypageload - Enable early-out for known page loads
-cef-disable-breakpad - disables breakpad in crash dumps
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Rocks;
using Mono.Cecil.Pdb;
using System.IO;