Created
August 31, 2015 20:38
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void setup() { | |
size(600, 600); | |
smooth(); | |
background(255); | |
fill(255); | |
stroke(100, 100); | |
PFont fontA = loadFont("courier"); | |
textFont(fontA, 14); | |
noLoop(); | |
} | |
float t = 0; | |
void drawRandom(t) { | |
float x = map(t % 1, 0, 1, 0, width); | |
float y = random(0, height); | |
stroke(#00FF00, 100); | |
ellipse(x, y, 16, 16); | |
} | |
void drawPerlin(t) { | |
float x = map(t % 1, 0, 1, 0, width); | |
float y = map(noise(t), 0, 1, 0, height); | |
stroke(100, 100); | |
ellipse(x, y, 16, 16); | |
} | |
var top = 600; | |
var p_min = top; | |
var p_max = 0; | |
void draw() { | |
//drawRandom(t); | |
//drawPerlin(t); | |
for (var i=0; i<1000000; i++) { | |
float y = map(noise(t), 0, 1, 0, top); | |
if (y < p_min) { | |
p_min = y; | |
} else if (y > p_max) { | |
p_max = y; | |
} | |
t += 0.01; | |
} | |
console.log("width: "+ width); | |
console.log("height: "+ height); | |
console.log("max: "+p_max); | |
console.log("min: "+p_min); | |
} | |
/* | |
function random_array(end) { | |
var numbers = []; | |
var randomized = []; | |
var r; | |
for (var i = 0; i < end; i++) { | |
numbers.push(i); | |
} | |
for (var i = 0; i < end - 1; i++) { | |
var j = end - i - 1; | |
r = int(random(j)); | |
randomized.push(numbers[r]); | |
numbers[r] = numbers[j]; | |
} | |
randomized.push(numbers[0]); | |
return randomized; | |
} | |
void draw() { | |
var starts = random_array(width); | |
var last_x1 = 0; | |
var last_x2 = 0; | |
for (int i = 0; i < width; i++) { | |
int r = int(random(128) + i/width*128); | |
int x2 = int(random(0, width)); | |
if (x2 > starts[i]) { | |
stroke(color(96,r,96), 60); | |
} else { | |
stroke(color(96,96,r), 60); | |
} | |
stroke(color(48, 255-i/width*255, i/width*255), 10); | |
x1 = (last_x1*9 + starts[i]) / 10; | |
x2 = (last_x2*9 + x2) / 10; | |
last_x1 = x1; | |
last_x2 = x2; | |
line(x1, 0, x2, height); | |
} | |
} | |
void draw() { | |
int x; | |
float r; | |
for (int i = 0; i < width*2; i++) { | |
stroke(color(i/width*255), 10); | |
r = noise(i * 0.005 + 10000.0); | |
x = map(r, 0, 1, 0, width); | |
line(x, 0, x, height); | |
console.log(i * 0.005 + 10000.0, r); | |
} | |
}*/ | |
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