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Dub techno in Sonic Pi
use_debug false
use_bpm 130
# Our mixer!
master = (ramp *range(0, 1, 0.01))
kick_volume = 1
bass_volume = 1
revbass_volume = 1
snare_volume = 0.5
hats_volume = 0.5
open_hats_volume = 1
synth_volume = 1
pad_volume = 1
beep_volume = 0.5
kick_cutoffs = range(50, 80, 0.5).mirror # A LFO for the poor
live_loop :kick do
if (spread 1, 4).tick then # 4-on-the-floor
sample :bd_tek, amp: master.look * kick_volume,
cutoff: kick_cutoffs.look
end
sleep 0.25 # 16th note heartbeat
end
define :snare do |amp|
sample :sn_dolf, amp: amp, start: 0.15, finish: 0.35, rate: 0.7
end
live_loop :snares do
sleep 1
snare 1 * master.tick * snare_volume
sleep 1
end
live_loop :snare_break do
sync :snares
sleep 15.75
with_fx :reverb, mix: 0.3, room: 0.8 do
with_fx :echo, mix: 0.4, decay: 12, phase: 0.75 do
snare 0.5 * master.tick * snare_volume
end
end
sleep 0.25
end
live_loop :hats do
sync :kick
if (spread 3, 8).tick then
# (spread 3, 8) produces this pattern: * _ _ * _ _ * _
with_fx :rhpf, cutoff: 125, res: 0.8 do
with_synth :pnoise do
play :d1, amp: hats_volume * master.tick,
attack: 0.05, decay: 0.08, release: 0.1
end
end
end
sleep 0.25
end
live_loop :noise_hats do
sync :kick
# Create hi-hats by slicing continuous noise
with_fx :slicer, mix: 1, phase: 0.25, pulse_width: 0.1 do
with_fx :hpf, cutoff: 130 do
with_synth :noise do
play :d1, decay: 1, amp: master.tick * hats_volume
end
end
end
sleep 1
end
open_hats_cutoffs = range(120, 130, 0.5).mirror
live_loop :open_hats do
sync :kick
with_fx :echo, amp: open_hats_volume * master.look,
mix: 0.4, decay: 4, phase: 0.75 do
with_fx :hpf, cutoff: open_hats_cutoffs.tick do
with_fx :reverb, mix: 0.4, room: 0.8 do
sleep 0.5
sample :drum_cymbal_open, start: 0.2, finish: 0.3, amp: 0.5
sleep 0.5
end
end
end
end
bassline_rhythm = (ring 1, 0, 0, 0, 1, 0, 0, 0,
1, 0, 0.5, 0, 1, 0, 0.5, 0)
bassline_notes = (stretch [:d1] * 12 + [:f1, :f1, :a1, :f1], 8)
live_loop :bassline do
sync :kick
with_synth :fm do
play bassline_notes.look,
amp: master.look * bassline_rhythm.tick * bass_volume,
attack: 0.03, divisor: 1, depth: 2.5
end
sleep 0.25
end
live_loop :revbassline do
sync :snares
sleep 7.5
with_fx :pan, pan: -0.5 do
with_synth :fm do
play :d1, amp: bass_volume * master.tick,
attack: 0.5, divisor: 0.5, depth: 6
end
end
sleep 0.5
end
dchord = chord(:d2, :minor, num_octaves: 3)
synth_cutoffs = range(60, 100, 0.5).mirror
synth_rhythm = (ring 1.5, 1.5, 1)
synth_transpositions = (stretch 0, 36) + (stretch -12, 6) + (stretch 12, 6)
synth_phases = (stretch 0.75, 15) + [0.25]
synth_pans = (ring -0.5, 0.5)
live_loop :synth do
sync :kick
ch = invert_chord(dchord, rand_i(3))
sleep synth_rhythm.tick
with_fx :echo, amp: synth_volume * master.look, mix: 0.3,
decay: 8, phase: synth_phases.look do
with_fx :pan, pan: synth_pans.look do
with_fx :reverb, room: 0.7, damp: 0.8 do
with_synth_defaults attack: 0.05, release: 0.3 do
with_transpose synth_transpositions.look do
with_synth :sine do
play_chord ch
end
cutoff = synth_cutoffs.look
with_fx :ixi_techno, cutoff_min: cutoff,
cutoff_max: cutoff - 30, phase: 1, res: 0.3 do
with_synth :dsaw do
play_chord ch, attack: 0.1
end
end
end
end
end
end
end
end
dubpad_cutoffs = range(70, 100, 5).mirror
dubpad_phases = (ring 8, 8, 8, 0.5)
dubpad_mixes = (ring 0.5, 0.5, 0.5, 0)
define :dubpad do |ch, amp|
with_fx :echo, amp: amp, mix: dubpad_mixes.look,
phase: 1.5, decay: 2 do
with_fx :reverb, room: 0.8 do
with_fx :ixi_techno, phase: dubpad_phases.tick, cutoff_min: 70 do
with_synth :tb303 do
with_synth_defaults attack: 0.1, release: 8,
cutoff: dubpad_cutoffs.look, res: 0.5 do
play_chord ch
play_chord ch.map { |n| n + 0.3 } # Detune chord
end
end
end
end
end
end
live_loop :pad do
sync :snares
dubpad dchord, master.tick * pad_volume
sleep 16
end
beep_notes = (ring :d2, :d2, :f2, :e2, :d3, :g2)
live_loop :beeps do
sync :kick
sleep 0.5
with_fx :distortion do
with_synth :beep do
play beep_notes.tick, amp: beep_volume * master.look,
decay: 0.2, release: 0.1
end
end
sleep 0.5
end
@mbutz

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commented Jan 7, 2016

Hello Jindřich,
this is really amazing! I am walking stepwise through your code and learn from it. Thanks so much for posting it.
Martin

@TOAST3R

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commented Jan 16, 2016

Hi Jindřich,
Thanx to share the code

Pablo

@echosa

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commented Feb 18, 2016

Wonderful! I learned a lot from this code! I didn't know about spread or tick. Those are game-changers!

In case anyone comes across this gist before the video, here's the video of this code: https://www.youtube.com/watch?v=a1RxpJkvqpY

@lemontrachet

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commented Nov 14, 2016

Awesome

@frdnd

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commented Aug 5, 2017

Thanks for sharing!!

@stephanmullerNL

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commented Apr 19, 2018

Impressive, using this as inspiration. Thanks!

@Alexto3130

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commented Jun 9, 2018

awensome, tnx for sharing!

@ivanrazmakhov

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commented May 12, 2019

pretty good, thank u for sharing!

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