start new:
tmux
start new with session name:
tmux new -s myname
#!/usr/bin/env python | |
# Copyright (C) 2006 by Johannes Zellner, <johannes@zellner.org> | |
# modified by mac@calmar.ws to fit my output needs | |
# modified by crncosta@carloscosta.org to fit my output needs | |
# Original source: https://github.com/incitat/eran-dotfiles/blob/master/bin/terminalcolors.py | |
import sys | |
import os |
Also see the Modrinth Awesome list, and a (probably somewhat outdated) list of curse modpack downloaders at https://gist.github.com/jikuja/f44533a16ad04624c3eb8e99e7a3e494/
This list is a bit outdated in places, but I'm still adding things here so that I don't forget them.
Name | Type | Number of mods/packs | Popularity (Similarweb rank) | Official launcher | Third-party support | Open Source backend | Author rewards |
---|---|---|---|---|---|---|---|
CurseForge | Public | 31,000 mods; 38,000 modpacks | #1410 | Yes | Many | No | Yes |
Modrinth | Public | 2000 mods | #79,182 | In development | ATLauncher, packwiz, pacmc, modweaver | Yes | Planned |
Here you can find a list of Forge mods with links to their Fabric alternatives.
"MINECRAFT" LINKING EXCEPTION TO THE GPL | |
Linking this mod statically or dynamically with other modules is making a | |
combined work based on this mod. Thus, the terms and conditions of the GNU | |
General Public License cover the whole combination. | |
In addition, as a special exception, the copyright holders of this mod give you | |
permission to combine this mod with free software programs or libraries that | |
are released under the GNU LGPL and with code included in the standard release | |
of Minecraft under All Rights Reserved (or modified versions of such code, with |
This gist intends on clearing up some of the misinformation surrounding signed chat/the reporting feature Mojang has added to Minecraft 1.19.1. Here you can find both technical information as well as a general explanation of how these work.
After joining a server, clients now send a profile key used for verifying a message's authenticity. This key and thus the whole signing process is optional, but by default, servers enforce secure profiles for clients to send chat messages. Whenever the player sends a chat message and has a key associated, the message will be signed using their own private key, which the server then verifies using the public key sent after join. Assuming signature, timestamp, and message contents line up, the message goes through.
On the other end, clients can also require all broadcasted player messages to be signed, disregarding the ones without sender verified signatures.