Created
May 16, 2015 10:01
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#include <iostream> | |
#include <vector> | |
#include <stack> | |
#include <algorithm> | |
typedef struct { | |
int x, y; | |
double tan; | |
int index; | |
}POINT; | |
int main() | |
{ | |
int vertex_max; | |
std::cin >> vertex_max; | |
std::vector<POINT> vector(vertex_max, { 0, }); | |
int min = 0; | |
for (int vertex = 0; vertex < vertex_max; vertex++) | |
{ | |
POINT p = { 0, 0, 0, vertex+1 }; | |
std::cin >> p.x >> p.y; | |
vector[vertex] = p; | |
if (vector[min].y > p.y || vector[min].y == p.y && vector[min].x < p.x) | |
min = vertex; | |
} | |
POINT m = vector[min]; | |
for_each(vector.begin(), vector.end(), [&m, &vector](POINT p){static int cnt = 0; vector[cnt].tan = atan2(p.y - m.y, p.x - m.x); cnt++; }); | |
sort(vector.begin(), vector.end(), [&m](POINT p, POINT q){return (p.tan-q.tan) ? p.tan < q.tan : (m.y==p.y && m.y ==q.y) ? p.x<q.x : sqrt(pow(m.y-p.y,2.) + pow(m.x -p.x,2.)) < sqrt(pow(m.y-q.y,2.)+pow(m.x-q.x,2.)) ; }); | |
std::stack <int> stack; | |
vector.push_back(vector[0]); | |
for_each(vector.begin(), vector.end(), [&vector, &stack](POINT p){ | |
static int cnt = 0; | |
if (stack.size() < 2) | |
stack.push(cnt); | |
else | |
{ | |
int temp = stack.top(); | |
POINT p2 = vector[temp]; stack.pop(); | |
POINT p1 = vector[stack.top()]; stack.push(temp); | |
int point_cnt = cnt; | |
POINT p3 = p; | |
//std::cout << "compare with " << p.index << std::endl; | |
while ((double)(p2.x - p1.x) * (p3.y - p1.y) - (double)(p2.y - p1.y) * (p3.x - p1.x) <=0 && point_cnt < vector.size()-1) | |
p3 = vector[point_cnt++]; | |
if (cnt == vector.size()-1) | |
{ | |
int p = 3; | |
} | |
else if (point_cnt == vector.size()-1) | |
{ | |
p3 = p; | |
do{ | |
//std::cout << "point output" << vector[stack.top()].index << std::endl; | |
stack.pop(); | |
int temp = stack.top(); | |
p2 = vector[temp]; stack.pop(); | |
p1 = vector[stack.top()]; stack.push(temp); | |
} while ((double)(p2.x - p1.x) * (p3.y - p1.y) - (double)(p2.y - p1.y) * (p3.x - p1.x) <= 0 && !stack.empty()); | |
//std::cout << "point input" << vector[cnt].index << std::endl; | |
stack.push(cnt); | |
} | |
else if (point_cnt >cnt) | |
{ | |
//std::cout << "point output" << vector[stack.top()].index << std::endl; | |
stack.pop(); | |
stack.push (cnt); | |
//std::cout << "point input " << vector[cnt].index << std::endl; | |
} | |
else | |
{ | |
if ((double)(p2.x - p1.x) / (p2.y - p1.y) == (double)(p3.x - p1.x) / (p3.y - p1.y)) | |
{ | |
//std::cout << "point output" << vector[stack.top()].index << std::endl; | |
stack.pop(); | |
stack.push(point_cnt); | |
//std::cout << "point input" << vector[point_cnt].index << std::endl; | |
} | |
else | |
{ | |
stack.push(point_cnt); | |
//std::cout << "point input" << vector[point_cnt].index << std::endl; | |
} | |
} | |
} | |
cnt++; | |
}); | |
while (1) | |
{ | |
int temp = stack.top(); | |
POINT p1 = vector[temp]; stack.pop(); | |
POINT p2 = vector[stack.top()]; stack.push(temp); | |
if (m.y == p1.y && p1.y == p2.y) | |
stack.pop(); | |
else | |
break; | |
} | |
std::cout << stack.size() << std::endl; | |
/*while (!stack.empty()) | |
{ | |
std::cout << vector[stack.top()].index<< ","; | |
stack.pop(); | |
}*/ | |
return 0; | |
} |
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