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queue.h 8.5 (Berkeley) 8/20/94
#include <stdio.h>
#include <stdlib.h>
#include "queue.h"
// Be careful! LIST_* are MACROS, NOT functions. No formal parameters!
typedef struct List {
int data;
LIST_ENTRY ( List ) linker;
} List;
typedef LIST_HEAD ( ListHead, List ) ListHead;
typedef int ( *remove_fn ) ( List *node );
static int if_node_remove ( List *node )
{
return node->data & 0x1 ? 1 : 0;
}
void display_list ( ListHead *headp )
{
List *node = NULL;
LIST_FOREACH ( node, headp, linker ) {
printf ( "%d\n", node->data );
}
}
void initialise_list ( ListHead *headp, const unsigned number )
{
for ( int i = number; i > 0; --i ) {
List *node = ( List * ) calloc ( 1, sizeof ( List ) );
node->data = i * 1;
node->linker.le_next = NULL;
node->linker.le_prev = NULL;
LIST_INSERT_HEAD ( headp, node, linker );
}
}
void remove_node ( ListHead *headp, const unsigned id )
{
List *node = LIST_FIRST ( headp );
for ( int i = 1; i < id; ++i, node = LIST_NEXT ( node, linker ) )
;
LIST_REMOVE ( node, linker );
free ( node );
}
void insert_node_before ( ListHead *headp, const unsigned id )
{
List *node = LIST_FIRST ( headp );
for ( int i = 1; i < id; ++i, node = LIST_NEXT ( node, linker ) )
;
List *new_node = (List *) calloc ( 1, sizeof ( List ) );
new_node->data = id * 100;
new_node->linker.le_next = NULL;
new_node->linker.le_prev = NULL;
LIST_INSERT_BEFORE ( node, new_node, linker );
}
void remove_node_if ( ListHead *headp, remove_fn rm )
{
List *node = NULL, *tmp_node = NULL;
LIST_FOREACH_SAFE ( node, headp, linker, tmp_node ) {
if ( rm ( node ) ) {
LIST_REMOVE ( node, linker );
free ( node );
}
}
}
void replace_node ( ListHead *headp, const unsigned id )
{
List *node = LIST_FIRST ( headp );
for ( int i = 1; i < id; ++i, node = LIST_NEXT ( node, linker ) )
;
List *new_node = (List *) calloc ( 1, sizeof ( List ) );
new_node->data = id * 1000;
new_node->linker.le_next = NULL;
new_node->linker.le_prev = NULL;
LIST_REPLACE ( node, new_node, linker );
}
void release_list ( ListHead *headp )
{
List *node = NULL, *tmp_node = NULL;
LIST_FOREACH_SAFE ( node, headp, linker, tmp_node ) {
LIST_REMOVE ( node, linker );
free ( node );
}
}
int main(int argc, char const* argv[])
{
ListHead head = LIST_HEAD_INITIALIZER ( head );
ListHead *headp = &head;
LIST_INIT ( headp );
initialise_list( headp, 13 );
remove_node ( headp, 3 );
insert_node_before ( headp, 3 );
replace_node ( headp, 3 );
remove_node_if ( headp, if_node_remove );
display_list ( headp );
release_list ( headp );
/* printf ( "after release list ... \n " ); */
/* display_list ( headp ); */
LIST_INIT ( headp );
return 0;
}
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "queue.h"
typedef struct Node {
void *element;
LIST_ENTRY ( Node ) linker;
} Node;
typedef LIST_HEAD ( Head, Node ) Head;
typedef Node* ( *Alloc_func ) ( void *data );
typedef void ( *Free_func ) ( Node *node );
typedef struct List {
Head *head;
char *name;
unsigned card;
Alloc_func malloc_node_func;
Free_func free_node_func;
} List;
typedef enum BOOL {
NO = 0,
YES = 1
} BOOL;
typedef BOOL ( *is_remove_func ) ( Node *node );
extern List* malloc_list ( const char *name,
Alloc_func malloc_node_func, Free_func free_node_func )
{
List *list = (List*) calloc ( 1, sizeof ( List ) );
if ( list == NULL ) {
return NULL;
}
list->head = (Head*) calloc ( 1, sizeof ( Head ) );
if ( list->head == NULL ) {
free ( list );
return NULL;
}
LIST_INIT ( list->head );
list->name =
(char*) calloc ( 1, ( 1 + strlen ( name ) ) * sizeof ( char ) );
if ( list->name == NULL ) {
free ( list->head );
free ( list );
return NULL;
}
strcpy ( list->name, name );
if ( malloc_node_func == NULL || free_node_func == NULL ) {
free ( list->name );
free ( list->head );
free ( list );
return NULL;
}
list->malloc_node_func = malloc_node_func;
list->free_node_func = free_node_func;
return list;
}
extern void free_list ( List *list )
{
assert ( list != NULL );
if ( list->head != NULL ) {
free ( list->head );
}
if ( list->name != NULL ) {
free ( list->name );
}
free ( list );
}
extern Node* insert_head ( List *list, void *data ) {
assert ( data != NULL );
Node *node = list->malloc_node_func ( data );
if ( node == NULL ) {
return NULL;
}
LIST_INSERT_HEAD ( list->head, node, linker );
list->card++;
return node;
}
extern void remove_node ( List *list, Node *node )
{
assert ( node != NULL );
LIST_REMOVE ( node, linker );
list->card--;
list->free_node_func ( node );
}
extern void remove_node_if ( List *list, is_remove_func rm )
{
assert ( rm != NULL );
Node *node, *tmp_node;
LIST_FOREACH_SAFE ( node, list->head, linker, tmp_node ) {
if ( rm ( node ) ) {
remove_node ( list, node );
}
}
}
extern void remove_head ( List *list )
{
Node *node = LIST_FIRST ( list->head );
assert ( node != NULL );
remove_node ( list, node );
}
extern void remove_all_nodes ( List *list )
{
while ( LIST_FIRST(list->head) != NULL ) {
remove_head ( list );
}
/* Node *node = NULL, *tmp_node = NULL; */
/* LIST_FOREACH_SAFE ( node, list->head, linker, tmp_node ) { */
/* LIST_REMOVE ( node, linker ); */
/* list->free_node_func ( node ); */
/* } */
}
////////////////////////////////////
typedef struct Car {
unsigned id;
} Car;
static Node* malloc_node ( void *data )
{
Node *node = (Node*) calloc ( 1, sizeof ( Node ) );
if ( node == NULL ) {
return NULL;
}
Car *car = (Car*) calloc ( 1, sizeof ( Car ) );
if ( car == NULL ) {
return NULL;
}
car->id = *(unsigned *)data;
node->element = car;
return node;
}
static void free_node ( Node *node )
{
assert ( node != NULL );
free ( node->element );
free ( node );
}
static void display_list ( List *list )
{
Node *node = NULL;
printf ( "%s (%d): \n", list->name, list->card );
LIST_FOREACH ( node, list->head, linker ) {
printf ( "%d\n", ( (Car*) node->element )->id );
}
}
static List* initialize_list ()
{
List *list = malloc_list ( "Car list", malloc_node, free_node );
for ( int i = 10; i > 0; --i ) {
insert_head ( list, &i );
}
return list;
}
static BOOL is_car_remove ( Node *node )
{
return ( (Car*) node->element )->id & 0x1 ? YES : NO;
}
int main(int argc, char const* argv[])
{
List *list = initialize_list ();
remove_head ( list );
display_list ( list );
remove_node_if ( list, is_car_remove );
display_list ( list );
remove_all_nodes ( list );
display_list ( list );
return 0;
}
/* $OpenBSD: queue.h,v 1.36 2012/04/11 13:29:14 naddy Exp $ */
/* $NetBSD: queue.h,v 1.11 1996/05/16 05:17:14 mycroft Exp $ */
/*
* Copyright (c) 1991, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)queue.h 8.5 (Berkeley) 8/20/94
*/
#ifndef _SYS_QUEUE_H_
#define _SYS_QUEUE_H_
/*
* This file defines five types of data structures: singly-linked lists,
* lists, simple queues, tail queues, and circular queues.
*
*
* A singly-linked list is headed by a single forward pointer. The elements
* are singly linked for minimum space and pointer manipulation overhead at
* the expense of O(n) removal for arbitrary elements. New elements can be
* added to the list after an existing element or at the head of the list.
* Elements being removed from the head of the list should use the explicit
* macro for this purpose for optimum efficiency. A singly-linked list may
* only be traversed in the forward direction. Singly-linked lists are ideal
* for applications with large datasets and few or no removals or for
* implementing a LIFO queue.
*
* A list is headed by a single forward pointer (or an array of forward
* pointers for a hash table header). The elements are doubly linked
* so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before
* or after an existing element or at the head of the list. A list
* may only be traversed in the forward direction.
*
* A simple queue is headed by a pair of pointers, one the head of the
* list and the other to the tail of the list. The elements are singly
* linked to save space, so elements can only be removed from the
* head of the list. New elements can be added to the list before or after
* an existing element, at the head of the list, or at the end of the
* list. A simple queue may only be traversed in the forward direction.
*
* A tail queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or
* after an existing element, at the head of the list, or at the end of
* the list. A tail queue may be traversed in either direction.
*
* A circle queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or after
* an existing element, at the head of the list, or at the end of the list.
* A circle queue may be traversed in either direction, but has a more
* complex end of list detection.
*
* For details on the use of these macros, see the queue(3) manual page.
*/
#if defined(QUEUE_MACRO_DEBUG) || (defined(_KERNEL) && defined(DIAGNOSTIC))
#define _Q_INVALIDATE(a) (a) = ((void *)-1)
#else
#define _Q_INVALIDATE(a)
#endif
/*
* Singly-linked List definitions.
*/
#define SLIST_HEAD(name, type) \
struct name { \
struct type *slh_first; /* first element */ \
}
#define SLIST_HEAD_INITIALIZER(head) \
{ NULL }
#define SLIST_ENTRY(type) \
struct { \
struct type *sle_next; /* next element */ \
}
/*
* Singly-linked List access methods.
*/
#define SLIST_FIRST(head) ((head)->slh_first)
#define SLIST_END(head) NULL
#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head))
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
#define SLIST_FOREACH(var, head, field) \
for((var) = SLIST_FIRST(head); \
(var) != SLIST_END(head); \
(var) = SLIST_NEXT(var, field))
#define SLIST_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = SLIST_FIRST(head); \
(var) && ((tvar) = SLIST_NEXT(var, field), 1); \
(var) = (tvar))
/*
* Singly-linked List functions.
*/
#define SLIST_INIT(head) { \
SLIST_FIRST(head) = SLIST_END(head); \
}
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
(elm)->field.sle_next = (slistelm)->field.sle_next; \
(slistelm)->field.sle_next = (elm); \
} while (0)
#define SLIST_INSERT_HEAD(head, elm, field) do { \
(elm)->field.sle_next = (head)->slh_first; \
(head)->slh_first = (elm); \
} while (0)
#define SLIST_REMOVE_AFTER(elm, field) do { \
(elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \
} while (0)
#define SLIST_REMOVE_HEAD(head, field) do { \
(head)->slh_first = (head)->slh_first->field.sle_next; \
} while (0)
#define SLIST_REMOVE(head, elm, type, field) do { \
if ((head)->slh_first == (elm)) { \
SLIST_REMOVE_HEAD((head), field); \
} else { \
struct type *curelm = (head)->slh_first; \
\
while (curelm->field.sle_next != (elm)) \
curelm = curelm->field.sle_next; \
curelm->field.sle_next = \
curelm->field.sle_next->field.sle_next; \
_Q_INVALIDATE((elm)->field.sle_next); \
} \
} while (0)
/*
* List definitions.
*/
#define LIST_HEAD(name, type) \
struct name { \
struct type *lh_first; /* first element */ \
}
#define LIST_HEAD_INITIALIZER(head) \
{ NULL }
#define LIST_ENTRY(type) \
struct { \
struct type *le_next; /* next element */ \
struct type **le_prev; /* address of previous next element */ \
}
/*
* List access methods
*/
#define LIST_FIRST(head) ((head)->lh_first)
#define LIST_END(head) NULL
#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head))
#define LIST_NEXT(elm, field) ((elm)->field.le_next)
#define LIST_FOREACH(var, head, field) \
for((var) = LIST_FIRST(head); \
(var)!= LIST_END(head); \
(var) = LIST_NEXT(var, field))
#define LIST_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = LIST_FIRST(head); \
(var) && ((tvar) = LIST_NEXT(var, field), 1); \
(var) = (tvar))
/*
* List functions.
*/
#define LIST_INIT(head) do { \
LIST_FIRST(head) = LIST_END(head); \
} while (0)
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
(listelm)->field.le_next->field.le_prev = \
&(elm)->field.le_next; \
(listelm)->field.le_next = (elm); \
(elm)->field.le_prev = &(listelm)->field.le_next; \
} while (0)
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.le_prev = (listelm)->field.le_prev; \
(elm)->field.le_next = (listelm); \
*(listelm)->field.le_prev = (elm); \
(listelm)->field.le_prev = &(elm)->field.le_next; \
} while (0)
#define LIST_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
(head)->lh_first->field.le_prev = &(elm)->field.le_next;\
(head)->lh_first = (elm); \
(elm)->field.le_prev = &(head)->lh_first; \
} while (0)
#define LIST_REMOVE(elm, field) do { \
if ((elm)->field.le_next != NULL) \
(elm)->field.le_next->field.le_prev = \
(elm)->field.le_prev; \
*(elm)->field.le_prev = (elm)->field.le_next; \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
#define LIST_REPLACE(elm, elm2, field) do { \
if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
(elm2)->field.le_next->field.le_prev = \
&(elm2)->field.le_next; \
(elm2)->field.le_prev = (elm)->field.le_prev; \
*(elm2)->field.le_prev = (elm2); \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
/*
* Simple queue definitions.
*/
#define SIMPLEQ_HEAD(name, type) \
struct name { \
struct type *sqh_first; /* first element */ \
struct type **sqh_last; /* addr of last next element */ \
}
#define SIMPLEQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).sqh_first }
#define SIMPLEQ_ENTRY(type) \
struct { \
struct type *sqe_next; /* next element */ \
}
/*
* Simple queue access methods.
*/
#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
#define SIMPLEQ_END(head) NULL
#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head))
#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
#define SIMPLEQ_FOREACH(var, head, field) \
for((var) = SIMPLEQ_FIRST(head); \
(var) != SIMPLEQ_END(head); \
(var) = SIMPLEQ_NEXT(var, field))
#define SIMPLEQ_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = SIMPLEQ_FIRST(head); \
(var) && ((tvar) = SIMPLEQ_NEXT(var, field), 1); \
(var) = (tvar))
/*
* Simple queue functions.
*/
#define SIMPLEQ_INIT(head) do { \
(head)->sqh_first = NULL; \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(head)->sqh_first = (elm); \
} while (0)
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.sqe_next = NULL; \
*(head)->sqh_last = (elm); \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (0)
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
(head)->sqh_last = &(elm)->field.sqe_next; \
(listelm)->field.sqe_next = (elm); \
} while (0)
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
#define SIMPLEQ_REMOVE_AFTER(head, elm, field) do { \
if (((elm)->field.sqe_next = (elm)->field.sqe_next->field.sqe_next) \
== NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (0)
/*
* Tail queue definitions.
*/
#define TAILQ_HEAD(name, type) \
struct name { \
struct type *tqh_first; /* first element */ \
struct type **tqh_last; /* addr of last next element */ \
}
#define TAILQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).tqh_first }
#define TAILQ_ENTRY(type) \
struct { \
struct type *tqe_next; /* next element */ \
struct type **tqe_prev; /* address of previous next element */ \
}
/*
* tail queue access methods
*/
#define TAILQ_FIRST(head) ((head)->tqh_first)
#define TAILQ_END(head) NULL
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
#define TAILQ_LAST(head, headname) \
(*(((struct headname *)((head)->tqh_last))->tqh_last))
/* XXX */
#define TAILQ_PREV(elm, headname, field) \
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
#define TAILQ_EMPTY(head) \
(TAILQ_FIRST(head) == TAILQ_END(head))
#define TAILQ_FOREACH(var, head, field) \
for((var) = TAILQ_FIRST(head); \
(var) != TAILQ_END(head); \
(var) = TAILQ_NEXT(var, field))
#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = TAILQ_FIRST(head); \
(var) != TAILQ_END(head) && \
((tvar) = TAILQ_NEXT(var, field), 1); \
(var) = (tvar))
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
for((var) = TAILQ_LAST(head, headname); \
(var) != TAILQ_END(head); \
(var) = TAILQ_PREV(var, headname, field))
#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \
for ((var) = TAILQ_LAST(head, headname); \
(var) != TAILQ_END(head) && \
((tvar) = TAILQ_PREV(var, headname, field), 1); \
(var) = (tvar))
/*
* Tail queue functions.
*/
#define TAILQ_INIT(head) do { \
(head)->tqh_first = NULL; \
(head)->tqh_last = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
(head)->tqh_first->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(head)->tqh_first = (elm); \
(elm)->field.tqe_prev = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.tqe_next = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
(head)->tqh_last = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
(elm)->field.tqe_next->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(listelm)->field.tqe_next = (elm); \
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_REMOVE(head, elm, field) do { \
if (((elm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = \
(elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
_Q_INVALIDATE((elm)->field.tqe_prev); \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
#define TAILQ_REPLACE(head, elm, elm2, field) do { \
if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
(elm2)->field.tqe_next->field.tqe_prev = \
&(elm2)->field.tqe_next; \
else \
(head)->tqh_last = &(elm2)->field.tqe_next; \
(elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
*(elm2)->field.tqe_prev = (elm2); \
_Q_INVALIDATE((elm)->field.tqe_prev); \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
/*
* Circular queue definitions.
*/
#define CIRCLEQ_HEAD(name, type) \
struct name { \
struct type *cqh_first; /* first element */ \
struct type *cqh_last; /* last element */ \
}
#define CIRCLEQ_HEAD_INITIALIZER(head) \
{ CIRCLEQ_END(&head), CIRCLEQ_END(&head) }
#define CIRCLEQ_ENTRY(type) \
struct { \
struct type *cqe_next; /* next element */ \
struct type *cqe_prev; /* previous element */ \
}
/*
* Circular queue access methods
*/
#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
#define CIRCLEQ_LAST(head) ((head)->cqh_last)
#define CIRCLEQ_END(head) ((void *)(head))
#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
#define CIRCLEQ_EMPTY(head) \
(CIRCLEQ_FIRST(head) == CIRCLEQ_END(head))
#define CIRCLEQ_FOREACH(var, head, field) \
for((var) = CIRCLEQ_FIRST(head); \
(var) != CIRCLEQ_END(head); \
(var) = CIRCLEQ_NEXT(var, field))
#define CIRCLEQ_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = CIRCLEQ_FIRST(head); \
(var) != CIRCLEQ_END(head) && \
((tvar) = CIRCLEQ_NEXT(var, field), 1); \
(var) = (tvar))
#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
for((var) = CIRCLEQ_LAST(head); \
(var) != CIRCLEQ_END(head); \
(var) = CIRCLEQ_PREV(var, field))
#define CIRCLEQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \
for ((var) = CIRCLEQ_LAST(head, headname); \
(var) != CIRCLEQ_END(head) && \
((tvar) = CIRCLEQ_PREV(var, headname, field), 1); \
(var) = (tvar))
/*
* Circular queue functions.
*/
#define CIRCLEQ_INIT(head) do { \
(head)->cqh_first = CIRCLEQ_END(head); \
(head)->cqh_last = CIRCLEQ_END(head); \
} while (0)
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
(elm)->field.cqe_prev = (listelm); \
if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm); \
else \
(listelm)->field.cqe_next->field.cqe_prev = (elm); \
(listelm)->field.cqe_next = (elm); \
} while (0)
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm); \
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm); \
else \
(listelm)->field.cqe_prev->field.cqe_next = (elm); \
(listelm)->field.cqe_prev = (elm); \
} while (0)
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
(elm)->field.cqe_next = (head)->cqh_first; \
(elm)->field.cqe_prev = CIRCLEQ_END(head); \
if ((head)->cqh_last == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm); \
else \
(head)->cqh_first->field.cqe_prev = (elm); \
(head)->cqh_first = (elm); \
} while (0)
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.cqe_next = CIRCLEQ_END(head); \
(elm)->field.cqe_prev = (head)->cqh_last; \
if ((head)->cqh_first == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm); \
else \
(head)->cqh_last->field.cqe_next = (elm); \
(head)->cqh_last = (elm); \
} while (0)
#define CIRCLEQ_REMOVE(head, elm, field) do { \
if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm)->field.cqe_prev; \
else \
(elm)->field.cqe_next->field.cqe_prev = \
(elm)->field.cqe_prev; \
if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm)->field.cqe_next; \
else \
(elm)->field.cqe_prev->field.cqe_next = \
(elm)->field.cqe_next; \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \
CIRCLEQ_END(head)) \
(head).cqh_last = (elm2); \
else \
(elm2)->field.cqe_next->field.cqe_prev = (elm2); \
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \
CIRCLEQ_END(head)) \
(head).cqh_first = (elm2); \
else \
(elm2)->field.cqe_prev->field.cqe_next = (elm2); \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#endif /* !_SYS_QUEUE_H_ */
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