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#!/usr/bin/env bash | |
_infile="$1" | |
_basename="${_infile%%.zip}" | |
_tocfile="${_basename}".toc | |
CUECONVERT=cueconvert | |
unzip -tq "${_infile}" || exit 1 | |
mkdir -p "${_basename}" | |
cd "${_basename}" | |
unzip ../"${_infile}" | |
_cuefile="$(find ./ -iname '*.cue')" | |
"${CUECONVERT}" -i cue "${_cuefile}" > "${_tocfile}" | |
# Kind of gnarly sed command | |
sed -E -i ':a ; $!N ; s/TRACK MODE1_RAW\s+FILE/TRACK MODE1_RAW\nDATAFILE/ ; ta ; P ; D' "${_tocfile}" | |
cdrdao simulate --driver generic-mmc \ | |
--swap \ | |
--speed 16 \ | |
"${_tocfile}" || exit 1 | |
cdrdao write --driver generic-mmc \ | |
--swap \ | |
--speed 16 \ | |
"${_tocfile}" || exit 1 | |
Oh yeah. I'm guessing these work with emulators and that those way be the main target and not making real physical CDs. Would also be educational to experiment with mednafen and the originals compared with a rip of my build.
SoX is awesome. Gave me a big clue right in the manual.
.cdda, .cdr
‘Red Book’ Compact Disc Digital Audio (raw audio). CDDA has two audio channels formatted as 16-bit signed integers (big endian)at a sample rate of 44.1 kHz. The number of (stereo) samples in each CDDA track is always a multiple of 588.
Looking forward to digging into it more later. I'm beat today.
mystery has been solved. The bin tracks are raw 16-bit CD PCM in le. SoX plays them when I give it the right parameters (no headers, remember? So I have to tell it 2 channels, 16 bit, 48k (44.1)--basically what a CD is). So, in this case, whoever or whatever software ripped these from the CD did the byteswap. It's interesting because the dumpers/archivers who made these think that they're perfect rips ;). They're not if they're byte swapped, ya know? Anyway, so cdrdao assumed that they were in big endian format because that's the RedBook CD Audio spec for raw PCM digital sound, and it just happily burned them without doing the byte swap. Telling cdrdao to --swap is actually doing the right thing and turning them into big endian samples and writing them to the disc.
Hey, this worked perfectly! Thank you!
So, when I originally wrote these without
--swap
I just heard noise for music tracks. Here's the relevant section of thecdrdao
man page that lead me to suspect something like this, in the section about the toc language/file format:So, either it's misinterpreting these
*.bin
files as WAV (possibly due to the way the cue file is converted to toc) or it's raw audio data ripped as little endian that cdrdao is assuming is big endian and reversing it normally (when we don't use--swap
). Heh. It's the nature of endianness that it's hard to tell, but I should be able to compare my two versions and dig around to find out. I've seen recommendations on forums for PSX and PCE CD-ROM ripping to be done with a similar "reverse" flag (driver flag0x2
or something ingeneric-mmc
on cdrdao), so it could be that these were ripped in reverse to begin with :).