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@jleclanche
Created August 30, 2015 19:53
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Immortal Argent Squire (id=7) bug
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[Power] GameState.DebugPrintPower() - GameEntity EntityID=1
[Power] GameState.DebugPrintPower() - tag=10 value=85
[Power] GameState.DebugPrintPower() - tag=TURN value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=1
[Power] GameState.DebugPrintPower() - tag=NEXT_STEP value=BEGIN_MULLIGAN
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=GAME
[Power] GameState.DebugPrintPower() - tag=STATE value=RUNNING
[Power] GameState.DebugPrintPower() - Player EntityID=2 PlayerID=1 GameAccountId=[hi=144115198130930503 lo=19524079]
[Power] GameState.DebugPrintPower() - tag=TIMEOUT value=75
[Power] GameState.DebugPrintPower() - tag=PLAYSTATE value=PLAYING
[Power] GameState.DebugPrintPower() - tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - tag=FIRST_PLAYER value=1
[Power] GameState.DebugPrintPower() - tag=HERO_ENTITY value=4
[Power] GameState.DebugPrintPower() - tag=MAXHANDSIZE value=10
[Power] GameState.DebugPrintPower() - tag=STARTHANDSIZE value=4
[Power] GameState.DebugPrintPower() - tag=PLAYER_ID value=1
[Power] GameState.DebugPrintPower() - tag=TEAM_ID value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=2
[Power] GameState.DebugPrintPower() - tag=MAXRESOURCES value=10
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=PLAYER
[Power] GameState.DebugPrintPower() - tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - tag=NUM_CARDS_DRAWN_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - Player EntityID=3 PlayerID=2 GameAccountId=[hi=144115198130930503 lo=17779440]
[Power] GameState.DebugPrintPower() - tag=TIMEOUT value=75
[Power] GameState.DebugPrintPower() - tag=PLAYSTATE value=PLAYING
[Power] GameState.DebugPrintPower() - tag=HERO_ENTITY value=36
[Power] GameState.DebugPrintPower() - tag=MAXHANDSIZE value=10
[Power] GameState.DebugPrintPower() - tag=STARTHANDSIZE value=4
[Power] GameState.DebugPrintPower() - tag=PLAYER_ID value=2
[Power] GameState.DebugPrintPower() - tag=TEAM_ID value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=3
[Power] GameState.DebugPrintPower() - tag=MAXRESOURCES value=10
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=PLAYER
[Power] GameState.DebugPrintPower() - tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - tag=NUM_CARDS_DRAWN_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=4 CardID=HERO_07
[Power] GameState.DebugPrintPower() - tag=HEALTH value=30
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=4
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=HERO
[Power] GameState.DebugPrintPower() - tag=RARITY value=FREE
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=5 CardID=CS2_056
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=5
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=HERO_POWER
[Power] GameState.DebugPrintPower() - tag=RARITY value=FREE
[Power] GameState.DebugPrintPower() - tag=CREATOR value=4
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=6 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=6
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=7 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=7
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=8 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=8
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=9 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=9
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=10 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=10
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=11 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=11
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=12 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=12
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=13 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=13
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=14 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=14
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=15 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=15
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=16 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=16
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=17 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=17
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=18 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=18
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=19 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=19
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=20 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=20
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=21 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=21
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=22 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=22
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=23 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=23
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=24 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=24
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=25 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=25
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=26 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=26
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=27 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=27
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=28 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=28
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=29 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=29
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=30 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=30
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=31 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=31
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=32 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=32
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=33 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=33
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=34 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=34
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=35 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=35
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=36 CardID=HERO_01
[Power] GameState.DebugPrintPower() - tag=HEALTH value=30
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=36
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=HERO
[Power] GameState.DebugPrintPower() - tag=RARITY value=FREE
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=37 CardID=CS2_102
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=37
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=HERO_POWER
[Power] GameState.DebugPrintPower() - tag=RARITY value=FREE
[Power] GameState.DebugPrintPower() - tag=CREATOR value=36
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=38 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=38
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=39 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=39
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=40 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=40
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=41 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=41
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=42 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=42
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=43 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=43
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=44 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=44
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=45 CardID=FP1_009
[Power] GameState.DebugPrintPower() - tag=HEALTH value=8
[Power] GameState.DebugPrintPower() - tag=ATK value=2
[Power] GameState.DebugPrintPower() - tag=COST value=3
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=45
[Power] GameState.DebugPrintPower() - tag=TAUNT value=1
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=46 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=46
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=47 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=47
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=48 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=48
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=49 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=49
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=50 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=50
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=51 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=51
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=52 CardID=EX1_016
[Power] GameState.DebugPrintPower() - tag=HEALTH value=5
[Power] GameState.DebugPrintPower() - tag=ATK value=5
[Power] GameState.DebugPrintPower() - tag=COST value=6
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=52
[Power] GameState.DebugPrintPower() - tag=ELITE value=1
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=LEGENDARY
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=53 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=53
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=54 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=54
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=55 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=55
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=56 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=56
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=57 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=57
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=58 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=58
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=59 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=59
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=60 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=60
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=61 CardID=FP1_009
[Power] GameState.DebugPrintPower() - tag=HEALTH value=8
[Power] GameState.DebugPrintPower() - tag=ATK value=2
[Power] GameState.DebugPrintPower() - tag=COST value=3
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=61
[Power] GameState.DebugPrintPower() - tag=TAUNT value=1
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=62 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=62
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=63 CardID=FP1_021
[Power] GameState.DebugPrintPower() - tag=ATK value=4
[Power] GameState.DebugPrintPower() - tag=COST value=4
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=63
[Power] GameState.DebugPrintPower() - tag=DURABILITY value=2
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=WEAPON
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=64 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=64
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=65 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=65
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=66 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=66
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=67 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=67
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=68 CardID=GAME_005
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=68
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ABILITY
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - tag=CREATOR value=3
[Power] GameState.DebugPrintPowerList() - Count=40
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=TIMEOUT value=75
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=PLAYSTATE value=PLAYING
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HERO_ENTITY value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=MAXHANDSIZE value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=STARTHANDSIZE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=PLAYER_ID value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=TEAM_ID value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=ENTITY_ID value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=MAXRESOURCES value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CARDTYPE value=PLAYER
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=TIMEOUT value=75
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=PLAYSTATE value=PLAYING
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=FIRST_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HERO_ENTITY value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=MAXHANDSIZE value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=STARTHANDSIZE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=PLAYER_ID value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=TEAM_ID value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=ENTITY_ID value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=MAXRESOURCES value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CARDTYPE value=PLAYER
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=10 value=85
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=ENTITY_ID value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=BEGIN_MULLIGAN
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=CARDTYPE value=GAME
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STATE value=RUNNING
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=BEGIN_MULLIGAN
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=MULLIGAN_STATE value=INPUT
[Power] GameState.DebugPrintChoices() - id=1 PlayerId=1 ChoiceType=MULLIGAN CountMin=0 CountMax=3
[Power] GameState.DebugPrintChoices() - Source=GameEntity
[Power] GameState.DebugPrintChoices() - Entities[0]=[id=10 cardId= type=INVALID zone=HAND zonePos=1 player=1]
[Power] GameState.DebugPrintChoices() - Entities[1]=[id=7 cardId= type=INVALID zone=HAND zonePos=2 player=1]
[Power] GameState.DebugPrintChoices() - Entities[2]=[id=15 cardId= type=INVALID zone=HAND zonePos=3 player=1]
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1 changeListId=1 taskStart=0 taskEnd=65
[Power] GameState.DebugPrintPowerList() - Count=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=MULLIGAN_STATE value=INPUT
[Power] GameState.DebugPrintChoices() - id=2 PlayerId=2 ChoiceType=MULLIGAN CountMin=0 CountMax=5
[Power] GameState.DebugPrintChoices() - Source=GameEntity
[Power] GameState.DebugPrintChoices() - Entities[0]=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=1 cardId=EX1_016 player=2]
[Power] GameState.DebugPrintChoices() - Entities[1]=[name=Death's Bite id=63 zone=HAND zonePos=2 cardId=FP1_021 player=2]
[Power] GameState.DebugPrintChoices() - Entities[2]=[name=Deathlord id=45 zone=HAND zonePos=3 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintChoices() - Entities[3]=[name=Deathlord id=61 zone=HAND zonePos=4 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintChoices() - Entities[4]=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=2
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=3
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=4
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=MULLIGAN_STATE value=DEALING
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=MULLIGAN_STATE value=WAITING
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=MULLIGAN_STATE value=DONE
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=5
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=5
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=6
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=7
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=8
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=8
[Power] GameState.SendChoices() - id=2 ChoiceType=MULLIGAN
[Power] GameState.SendChoices() - m_chosenEntities[0]=[name=Deathlord id=61 zone=HAND zonePos=4 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintPowerList() - Count=23
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=MULLIGAN_STATE value=DEALING
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=62 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=EX1_410
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ABILITY
[Power] GameState.DebugPrintPower() - tag=RARITY value=EPIC
[Power] GameState.DebugPrintPower() - tag=AFFECTED_BY_SPELL_POWER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=62 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - HIDE_ENTITY - Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=1 cardId=EX1_016 player=2] tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=1 cardId=EX1_016 player=2] tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=1 cardId=EX1_016 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=58 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=FP1_012
[Power] GameState.DebugPrintPower() - tag=HEALTH value=5
[Power] GameState.DebugPrintPower() - tag=ATK value=3
[Power] GameState.DebugPrintPower() - tag=COST value=5
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=TAUNT value=1
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=58 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - HIDE_ENTITY - Entity=[name=Death's Bite id=63 zone=HAND zonePos=2 cardId=FP1_021 player=2] tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=HAND zonePos=2 cardId=FP1_021 player=2] tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=HAND zonePos=2 cardId=FP1_021 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=53 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=CS2_108
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ABILITY
[Power] GameState.DebugPrintPower() - tag=RARITY value=FREE
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=53 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - HIDE_ENTITY - Entity=[name=Deathlord id=45 zone=HAND zonePos=3 cardId=FP1_009 player=2] tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=45 zone=HAND zonePos=3 cardId=FP1_009 player=2] tag=ZONE value=DECK
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=45 zone=HAND zonePos=3 cardId=FP1_009 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=MULLIGAN_STATE value=WAITING
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=MULLIGAN_STATE value=DONE
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=9
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=9
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=10
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=10 changeListId=2 taskStart=0 taskEnd=15
[Power] GameState.DebugPrintPowerList() - Count=24
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=22 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=22 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=10
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=11
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=11
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=12
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=12
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=13
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=13
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=14
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=14
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=15
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=15
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=16
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=16
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=17
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=17
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=18
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=18 changeListId=3 taskStart=0 taskEnd=3
[Power] GameState.DebugPrintPowerList() - Count=17
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=10 cardId= type=INVALID zone=HAND zonePos=1 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=22 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=15 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=7 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=10 cardId= type=INVALID zone=HAND zonePos=1 player=1] CardID=CS2_065
[Power] GameState.DebugPrintPower() - tag=PREMIUM value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=3
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=TAUNT value=1
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=FREE
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=10 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=10 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=10
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=10 cardId= type=INVALID zone=HAND zonePos=1 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=1
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=18
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=19
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=19
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=20
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=20
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=21
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=21
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=22
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=22
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=23
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=10 cardId= type=INVALID zone=HAND zonePos=1 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=23 changeListId=4 taskStart=0 taskEnd=9
[Power] GameState.DebugPrintPowerList() - Count=42
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=40 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=EX1_007
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=3
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=3
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=40 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=3
[Power] GameState.DebugPrintOptions() - id=3
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=23
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=24
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=24
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=25
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=25
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=26
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=26
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=27
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=27
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=28
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=28
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=29
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=29
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=30
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=30
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=31
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=31
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=32
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=32
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=33
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=33
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=34
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=34
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=35
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=35
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=36
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=36
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=37
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=37
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=38
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=38 changeListId=5 taskStart=0 taskEnd=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=38
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=39
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=39
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=40
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=40
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=41
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=41
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=48
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=32 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=32 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=6
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=42
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=42
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=43
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=43
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=44
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=44
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=45
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=45
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=46
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=46
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=47
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=47
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=48
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=48
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=49
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=49
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=50
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=50
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=51
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=51
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=52
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=52
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=53
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=53 changeListId=6 taskStart=0 taskEnd=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=53
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=54
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=54
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=55
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=55
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=56
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=56
[Power] GameState.DebugPrintPowerList() - Count=18
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=15 cardId= type=INVALID zone=HAND zonePos=2 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=32 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=22 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=15 cardId= type=INVALID zone=HAND zonePos=2 player=1] CardID=NEW1_019
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=3
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=15 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=15 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=15 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=15
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=15 cardId= type=INVALID zone=HAND zonePos=2 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=2
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=57
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=57
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=58
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=15 cardId= type=INVALID zone=HAND zonePos=2 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=58 changeListId=7 taskStart=0 taskEnd=10
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=1
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=58
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=59
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=59
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=60
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=60
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=61
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=61
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=62
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=62
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=63
[Power] GameState.DebugPrintPowerList() - Count=43
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=59 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=EX1_005
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=4
[Power] GameState.DebugPrintPower() - tag=COST value=3
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=EPIC
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=59 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=4
[Power] GameState.DebugPrintOptions() - id=7
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=63
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=64
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=64
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=65
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=65
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=66
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=66
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=67
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=67
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=68
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=68
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=69
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=69
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=70
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=70
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=71
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=71
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=72
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=72
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=73
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=73
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=74
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=74
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=75
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=75
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=76
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=76
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=77
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=77
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=78
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=78 changeListId=8 taskStart=0 taskEnd=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=78
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=79
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=79
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=80
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=80
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=81
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=81
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=1 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=0]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2] srcZone=HAND srcPos=5 dstZone=PLAY dstPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=5 destPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Acolyte of Pain id=40 zone=HAND zonePos=6 cardId=EX1_007 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Big Game Hunter id=59 zone=HAND zonePos=7 cardId=EX1_005 player=2] zonePos 7 -> 6
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=1 changes=3 complete=False local=True localTrigger=[powerTask=[] entity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=0]]
[Power] GameState.DebugPrintPowerList() - Count=16
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Big Game Hunter id=59 zone=HAND zonePos=7 cardId=EX1_005 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=6 cardId=EX1_007 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=68
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=TEMP_RESOURCES value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=6
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=82
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=82
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=83
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=The Coin id=68 zone=HAND zonePos=5 cardId=GAME_005 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=83 changeListId=9 taskStart=0 taskEnd=6
[Power] GameState.DebugPrintOptions() - id=8
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Deathlord id=61 zone=HAND zonePos=4 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Acolyte of Pain id=40 zone=HAND zonePos=5 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=6 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=83
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=84
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=84
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=85
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=The Coin id=68 zone=PLAY zonePos=0 cardId=GAME_005 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=85 changeListId=10 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=85
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=86
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=86
[Power] GameState.SendOption() - selectedOption=5 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=14
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=TEMP_RESOURCES value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=2
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=87
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=87
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=88
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=88
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=89
[Power] GameState.DebugPrintOptions() - id=9
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=89
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=15 selectedPosition=0
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=2
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=2 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2] srcZoneTag=HAND srcPos=1 dstZoneTag=PLAY dstPos=0]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2] srcZone=HAND srcPos=1 dstZone=PLAY dstPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=1 destPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Sludge Belcher id=58 zone=HAND zonePos=2 cardId=FP1_012 player=2] zonePos 2 -> 1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Execute id=53 zone=HAND zonePos=3 cardId=CS2_108 player=2] zonePos 3 -> 2
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Deathlord id=61 zone=HAND zonePos=4 cardId=FP1_009 player=2] zonePos 4 -> 3
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Acolyte of Pain id=40 zone=HAND zonePos=5 cardId=EX1_007 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Big Game Hunter id=59 zone=HAND zonePos=6 cardId=EX1_005 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=2 changes=6 complete=False local=True localTrigger=[powerTask=[] entity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2] srcZoneTag=HAND srcPos=1 dstZoneTag=PLAY dstPos=0]]
[Power] GameState.DebugPrintPowerList() - Count=40
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2] BlockType=PLAY Index=0 Target=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Big Game Hunter id=59 zone=HAND zonePos=6 cardId=EX1_005 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=5 cardId=EX1_007 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=53 zone=HAND zonePos=3 cardId=CS2_108 player=2] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=HAND zonePos=2 cardId=FP1_012 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=HAND zonePos=4 cardId=FP1_009 player=2] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=62
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2] tag=CARD_TARGET value=15
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2] BlockType=POWER Index=-1 Target=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=LAST_AFFECTED_BY value=62
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=15 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=1
[Power] GameState.DebugPrintOptions() - id=10
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=90
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=90
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=91
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=91
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=92
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=92
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=93
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=93
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=94
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=94
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=95
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Shield Slam id=62 zone=HAND zonePos=1 cardId=EX1_410 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=95 changeListId=11 taskStart=0 taskEnd=11
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=95
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=96
[Power] GameState.DebugPrintPowerList() - Count=51
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=96
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=97
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Shield Slam id=62 zone=PLAY zonePos=0 cardId=EX1_410 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=97 changeListId=12 taskStart=0 taskEnd=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=97
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=98
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=98 changeListId=13 taskStart=0 taskEnd=10
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=98
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=99
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Shield Slam id=62 zone=GRAVEYARD zonePos=0 cardId=EX1_410 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=99
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=100
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=100
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=101
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=101
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=102
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=102
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=103
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=103
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=104
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=104
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=105
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=105
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=106
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=106
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=107
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=107
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=108
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=108
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=109
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=109
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=110
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=110
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=111
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=111
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=112
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=112 changeListId=14 taskStart=0 taskEnd=5
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=112
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=113
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=113
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=114
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=114
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=115
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=115
[Power] GameState.DebugPrintPowerList() - Count=21
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=2
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=LAST_AFFECTED_BY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=25 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=25 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=5
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=116
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=116
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=117
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=117
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=118
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=118 changeListId=15 taskStart=0 taskEnd=8
[Power] GameState.DebugPrintPowerList() - Count=24
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=32 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=25 cardId= type=INVALID zone=HAND zonePos=5 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=32 cardId= type=INVALID zone=HAND zonePos=3 player=1] CardID=EX1_319
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=3
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=32 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=32 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=32 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=32
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=32 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=LAST_AFFECTED_BY value=32
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=118
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=119
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=119
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=120
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=120
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=121
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=121
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=122
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=122
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=123
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=123
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=124
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=32 cardId= type=INVALID zone=HAND zonePos=3 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=124 changeListId=16 taskStart=0 taskEnd=10
[Power] GameState.DebugPrintPowerList() - Count=24
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=1
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=124
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=125
[Power] GameState.DebugPrintPowerList() - Count=49
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=56 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=AT_132
[Power] GameState.DebugPrintPower() - tag=HEALTH value=3
[Power] GameState.DebugPrintPower() - tag=ATK value=6
[Power] GameState.DebugPrintPower() - tag=COST value=6
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=ELITE value=1
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=LEGENDARY
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=56 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=5
[Power] GameState.DebugPrintOptions() - id=15
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Acolyte of Pain id=40 zone=HAND zonePos=4 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=5 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=125
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=126
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=126
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=127
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=127
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=128
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=128
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=129
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=129
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=130
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=130
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=131
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=131
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=132
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=132
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=133
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=133
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=134
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=134
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=135
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=135
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=136
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=136
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=137
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=137
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=138
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=138
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=139
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=139
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=140
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=140
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=141
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=141
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=142
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=142
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=143
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=143
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=144
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=144 changeListId=17 taskStart=0 taskEnd=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=144
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=145
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=145
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=146
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=146
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=147
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=147
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=0 selectedPosition=1
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=3
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=3 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2] srcZoneTag=HAND srcPos=3 dstZoneTag=PLAY dstPos=1]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2] srcZone=HAND srcPos=3 dstZone=PLAY dstPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=3 destPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Acolyte of Pain id=40 zone=HAND zonePos=4 cardId=EX1_007 player=2] zonePos 4 -> 3
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Big Game Hunter id=59 zone=HAND zonePos=5 cardId=EX1_005 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Justicar Trueheart id=56 zone=HAND zonePos=6 cardId=AT_132 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=3 changes=4 complete=False local=True localTrigger=[powerTask=[] entity=[name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2] srcZoneTag=HAND srcPos=3 dstZoneTag=PLAY dstPos=1]]
[Power] GameState.DebugPrintPowerList() - Count=18
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=6 cardId=AT_132 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Big Game Hunter id=59 zone=HAND zonePos=5 cardId=EX1_005 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=4 cardId=EX1_007 player=2] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=61
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=1
[Power] GameState.DebugPrintOptions() - id=16
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=148
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=148
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=149
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Deathlord id=61 zone=HAND zonePos=3 cardId=FP1_009 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=149 changeListId=18 taskStart=0 taskEnd=10
[Power] GameState.DebugPrintPowerList() - Count=53
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=30 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=30 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=9
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=149
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=150
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=150
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=151
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=151
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=152
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=152
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=153
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=153
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=154
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=154
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=155
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=155
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=156
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=156
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=157
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=157
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=158
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=158
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=159
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=159
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=160
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=160
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=161
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=161
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=162
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=162
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=163
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=163
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=164
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=164 changeListId=19 taskStart=0 taskEnd=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=164
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=165
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=165
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=166
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=166
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=167
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=167
[Power] GameState.DebugPrintPowerList() - Count=24
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=30 cardId= type=INVALID zone=HAND zonePos=5 player=1] BlockType=PLAY Index=0 Target=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=30 cardId= type=INVALID zone=HAND zonePos=5 player=1] CardID=GVG_045
[Power] GameState.DebugPrintPower() - tag=COST value=4
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ABILITY
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=30 cardId= type=INVALID zone=HAND zonePos=5 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=30 cardId= type=INVALID zone=HAND zonePos=5 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=30
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=30 cardId= type=INVALID zone=HAND zonePos=5 player=1] tag=CARD_TARGET value=61
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=30 cardId= type=INVALID zone=HAND zonePos=5 player=1] BlockType=POWER Index=-1 Target=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=LAST_AFFECTED_BY value=30
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=DAMAGE value=3
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=69 CardID=GVG_045t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=69
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - tag=CREATOR value=30
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=70 CardID=GVG_045t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=70
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - tag=CREATOR value=30
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=71 CardID=GVG_045t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=71
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - tag=CREATOR value=30
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=30 cardId= type=INVALID zone=HAND zonePos=5 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=3
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=168
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=168
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=169
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=30 cardId= type=INVALID zone=HAND zonePos=5 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=169 changeListId=20 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=169
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=170
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=170 changeListId=21 taskStart=0 taskEnd=8
[Power] GameState.DebugPrintPowerList() - Count=49
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] BlockType=ATTACK Index=-1 Target=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=32
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=61
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=LAST_AFFECTED_BY value=32
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=DAMAGE value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=LAST_AFFECTED_BY value=61
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=32 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=170
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=171
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Imp-losion id=30 zone=PLAY zonePos=0 cardId=GVG_045 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=171 changeListId=22 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=171
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=172
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=172
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=173
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=173
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=174
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=174
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=175
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=175
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=176
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=176 changeListId=23 taskStart=0 taskEnd=14
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=176
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=177
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=177
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=178
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=178
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=179
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=179
[Power] GameState.DebugPrintPowerList() - Count=30
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] BlockType=ATTACK Index=-1 Target=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=61
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=LAST_AFFECTED_BY value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=DAMAGE value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=LAST_AFFECTED_BY value=61
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=1
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=180
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=180
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=181
[Power] GameState.DebugPrintPowerList() - Count=52
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=NUM_TURNS_IN_PLAY value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[name=Sylvanas Windrunner id=52 zone=DECK zonePos=0 cardId=EX1_016 player=2] CardID=EX1_016
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=DECK zonePos=0 cardId=EX1_016 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=6
[Power] GameState.DebugPrintOptions() - id=21
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Execute id=53 zone=HAND zonePos=2 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=4 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=181
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=182
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=182
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=183
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=183
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=184
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=184
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=185
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=185
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=186
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=186
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=187
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=187
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=188
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=188
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=189
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=189
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=190
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=190
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=191
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=191
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=192
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=192
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=193
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=193
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=194
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=194
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=195
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=195
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=196
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=196 changeListId=24 taskStart=0 taskEnd=5
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=196
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=197
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=197
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=198
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=198
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=199
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=199
[Power] GameState.SendOption() - selectedOption=2 selectedSubOption=-1 selectedTarget=0 selectedPosition=1
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=4 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2] srcZoneTag=HAND srcPos=3 dstZoneTag=PLAY dstPos=1]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2] srcZone=HAND srcPos=3 dstZone=PLAY dstPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=3 destPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Big Game Hunter id=59 zone=HAND zonePos=4 cardId=EX1_005 player=2] zonePos 4 -> 3
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Justicar Trueheart id=56 zone=HAND zonePos=5 cardId=AT_132 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Sylvanas Windrunner id=52 zone=HAND zonePos=6 cardId=EX1_016 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - dstZone card [name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] zonePos 1 -> 2
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=4 changes=5 complete=False local=True localTrigger=[powerTask=[] entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2] srcZoneTag=HAND srcPos=3 dstZoneTag=PLAY dstPos=1]]
[Power] GameState.DebugPrintPowerList() - Count=19
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=6 cardId=EX1_016 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=5 cardId=AT_132 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Big Game Hunter id=59 zone=HAND zonePos=4 cardId=EX1_005 player=2] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=40
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=3
[Power] GameState.DebugPrintOptions() - id=22
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Execute id=53 zone=HAND zonePos=2 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Deathlord id=61 zone=PLAY zonePos=1 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1]
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=54
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=9
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=NUM_TURNS_IN_PLAY value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=29 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=29 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=11
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=200
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=200
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=201
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Acolyte of Pain id=40 zone=HAND zonePos=3 cardId=EX1_007 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=201 changeListId=25 taskStart=0 taskEnd=11
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=201
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=202
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=202
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=203
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=203
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=204
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=204
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=205
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=205
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=206
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=206
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=207
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=207
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=208
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=208
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=209
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=209
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=210
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=210
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=211
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=211
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=212
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=212
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=213
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=213
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=214
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=214
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=215
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=215
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=216
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=216 changeListId=26 taskStart=0 taskEnd=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=216
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=217
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=217
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=218
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=218
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=219
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=219
[Power] GameState.DebugPrintPowerList() - Count=62
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] BlockType=ATTACK Index=-1 Target=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=70
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=61
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=LAST_AFFECTED_BY value=70
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=DAMAGE value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=LAST_AFFECTED_BY value=61
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=35 cardId= type=INVALID zone=DECK zonePos=0 player=1] CardID=CS2_188
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=2
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=FACTION value=ALLIANCE
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=35 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=35 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Deathlord id=61 zone=PLAY zonePos=2 cardId=FP1_009 player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=70 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=10
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=220
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=220
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=221
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=221
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=222
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=222
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=223
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=223 changeListId=27 taskStart=0 taskEnd=20
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=223
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=224
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=224
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=225
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=225 changeListId=28 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=225
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=226
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=226
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=227
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=227
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=228
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=228
[Power] GameState.DebugPrintPowerList() - Count=20
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=2
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=LAST_AFFECTED_BY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=8 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=8 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=229
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=229
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=230
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=230
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=231
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=231 changeListId=29 taskStart=0 taskEnd=8
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=231
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=232
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=232
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=233
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=233
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=234
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=234
[Power] GameState.DebugPrintPowerList() - Count=19
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=8 cardId= type=INVALID zone=HAND zonePos=6 player=1] BlockType=PLAY Index=0 Target=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=8 cardId= type=INVALID zone=HAND zonePos=6 player=1] CardID=EX1_316
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ABILITY
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=8 cardId= type=INVALID zone=HAND zonePos=6 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=8 cardId= type=INVALID zone=HAND zonePos=6 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=8 cardId= type=INVALID zone=HAND zonePos=6 player=1] tag=CARD_TARGET value=71
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=8 cardId= type=INVALID zone=HAND zonePos=6 player=1] BlockType=POWER Index=-1 Target=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=72 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=72
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=72 CardID=EX1_316e
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=71
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=8
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=8 cardId= type=INVALID zone=HAND zonePos=6 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=HEALTH value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ATK value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=8
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=235
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=235
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=236
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=8 cardId= type=INVALID zone=HAND zonePos=6 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=236 changeListId=30 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=236
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=237
[Power] GameState.DebugPrintPowerList() - Count=49
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] BlockType=ATTACK Index=-1 Target=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=71
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=40
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=PREDAMAGE value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=5 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=LAST_AFFECTED_BY value=71
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=DAMAGE value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=LAST_AFFECTED_BY value=40
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=64 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=GVG_053
[Power] GameState.DebugPrintPower() - tag=HEALTH value=5
[Power] GameState.DebugPrintPower() - tag=ATK value=5
[Power] GameState.DebugPrintPower() - tag=COST value=6
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=64 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=40 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=7
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=237 changeListId=31 taskStart=0 taskEnd=1
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=237
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=238
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Power Overwhelming id=8 zone=PLAY zonePos=0 cardId=EX1_316 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=238 changeListId=32 taskStart=0 taskEnd=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=238
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=239
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=239
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=240
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=240
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=241
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=241
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=242
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=242 changeListId=33 taskStart=0 taskEnd=2
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=25 cardId= type=INVALID zone=HAND zonePos=4 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=29 cardId= type=INVALID zone=HAND zonePos=5 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=25 cardId= type=INVALID zone=HAND zonePos=4 player=1] CardID=EX1_319
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=3
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=25 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=4 cardId=CS2_188 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=25 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=25 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=25 cardId= type=INVALID zone=HAND zonePos=4 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=LAST_AFFECTED_BY value=25
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=10
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=5
[Power] GameState.DebugPrintPowerList() - Count=24
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=242
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=243
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=243
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=244
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=244
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=245
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=245 changeListId=34 taskStart=0 taskEnd=9
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=69
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=69
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=245
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=246
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=246
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=247
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=247
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=248
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=248
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=249
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=249
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=250
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=25 cardId= type=INVALID zone=HAND zonePos=4 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=250 changeListId=35 taskStart=0 taskEnd=12
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=250
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=251
[Power] GameState.DebugPrintPowerList() - Count=78
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Power Overwhelming id=72 zone=PLAY zonePos=0 cardId=EX1_316e player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=TO_BE_DESTROYED value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=TO_BE_DESTROYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=5 cardId=CS2_188 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Power Overwhelming id=72 zone=PLAY zonePos=0 cardId=EX1_316e player=1] tag=ATTACHED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Power Overwhelming id=72 zone=PLAY zonePos=0 cardId=EX1_316e player=1] tag=ZONE value=REMOVEDFROMGAME
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=ATK value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=71 zone=PLAY zonePos=4 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=NUM_TURNS_IN_PLAY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=42 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=EX1_407
[Power] GameState.DebugPrintPower() - tag=COST value=5
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ABILITY
[Power] GameState.DebugPrintPower() - tag=RARITY value=EPIC
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=42 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=6
[Power] GameState.DebugPrintOptions() - id=31
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Sludge Belcher id=58 zone=HAND zonePos=1 cardId=FP1_012 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Execute id=53 zone=HAND zonePos=2 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=3 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[id=42 cardId= type=INVALID zone=DECK zonePos=0 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=251
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=252
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=252
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=253
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=253
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=254
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=254
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=255
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=255
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=256
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=256
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=257
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=257
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=258
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=258
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=259
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=259
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=260
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=260
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=261
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=261
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=262
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=262
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=263
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=263
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=264
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=264
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=265
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=265
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=266
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=266
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=267
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=267
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=268
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=268
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=269
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=269 changeListId=36 taskStart=0 taskEnd=16
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=269
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=270
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=270
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=271
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=271
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=272
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=272
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=273
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=273
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=274
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=274
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=275
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=275
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=276
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=276
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=277
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=277
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=278
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=278
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=279
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=279 changeListId=37 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=279
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=280
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=280
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=281
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=281
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=282
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=282
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=0 selectedPosition=1
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=5 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Sludge Belcher id=58 zone=HAND zonePos=1 cardId=FP1_012 player=2] srcZoneTag=HAND srcPos=1 dstZoneTag=PLAY dstPos=1]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Sludge Belcher id=58 zone=HAND zonePos=1 cardId=FP1_012 player=2] srcZone=HAND srcPos=1 dstZone=PLAY dstPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Execute id=53 zone=HAND zonePos=2 cardId=CS2_108 player=2] zonePos 2 -> 1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Big Game Hunter id=59 zone=HAND zonePos=3 cardId=EX1_005 player=2] zonePos 3 -> 2
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Justicar Trueheart id=56 zone=HAND zonePos=4 cardId=AT_132 player=2] zonePos 4 -> 3
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Sylvanas Windrunner id=52 zone=HAND zonePos=5 cardId=EX1_016 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Shieldmaiden id=64 zone=HAND zonePos=6 cardId=GVG_053 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Brawl id=42 zone=HAND zonePos=7 cardId=EX1_407 player=2] zonePos 7 -> 6
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=5 changes=7 complete=False local=True localTrigger=[powerTask=[] entity=[name=Sludge Belcher id=58 zone=HAND zonePos=1 cardId=FP1_012 player=2] srcZoneTag=HAND srcPos=1 dstZoneTag=PLAY dstPos=1]]
[Power] GameState.DebugPrintPowerList() - Count=20
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Sludge Belcher id=58 zone=HAND zonePos=1 cardId=FP1_012 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brawl id=42 zone=HAND zonePos=7 cardId=EX1_407 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=HAND zonePos=6 cardId=GVG_053 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=5 cardId=EX1_016 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=4 cardId=AT_132 player=2] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Big Game Hunter id=59 zone=HAND zonePos=3 cardId=EX1_005 player=2] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=53 zone=HAND zonePos=2 cardId=CS2_108 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=HAND zonePos=1 cardId=FP1_012 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=HAND zonePos=1 cardId=FP1_012 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=HAND zonePos=1 cardId=FP1_012 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=58
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Sludge Belcher id=58 zone=HAND zonePos=1 cardId=FP1_012 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=1
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=283
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=283
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=284
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Sludge Belcher id=58 zone=HAND zonePos=1 cardId=FP1_012 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=284 changeListId=38 taskStart=0 taskEnd=12
[Power] GameState.DebugPrintOptions() - id=32
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=284
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=285
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=285
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=286
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=286
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=287
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=287
[Power] GameState.DebugPrintPowerList() - Count=57
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=11
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_TURNS_IN_PLAY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=4 cardId=CS2_188 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=4 cardId=CS2_188 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=18 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=18 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=11
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=288
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=288
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=289
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=289
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=290
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=290
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=291
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=291
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=292
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=292
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=293
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=293
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=294
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=294
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=295
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=295
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=296
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=296
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=297
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=297
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=298
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=298
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=299
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=299 changeListId=39 taskStart=0 taskEnd=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=299
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=300
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=300
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=301
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=301
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=302
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=302
[Power] GameState.DebugPrintPowerList() - Count=48
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] BlockType=ATTACK Index=-1 Target=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=25
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=58
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=LAST_AFFECTED_BY value=25
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=LAST_AFFECTED_BY value=58
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=DAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=4 cardId=CS2_188 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Flame Imp id=25 zone=PLAY zonePos=1 cardId=EX1_319 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=10
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=303
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=303
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=304
[Power] GameState.DebugPrintPowerList() - Count=47
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] BlockType=ATTACK Index=-1 Target=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=58
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=LAST_AFFECTED_BY value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=LAST_AFFECTED_BY value=58
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=DAMAGE value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=4 cardId=CS2_188 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=3 cardId=GVG_045t player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=10 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=9
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=304
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=305
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=305
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=306
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=306 changeListId=40 taskStart=0 taskEnd=13
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=306
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=307
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=307
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=308
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=308
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=309
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=309
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=310
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=310
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=311
[Power] GameState.DebugPrintPowerList() - Count=61
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] BlockType=ATTACK Index=-1 Target=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=69
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=58
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=LAST_AFFECTED_BY value=69
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DAMAGE value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=LAST_AFFECTED_BY value=58
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=DAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=3 cardId=CS2_188 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=69 zone=PLAY zonePos=2 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=73 CardID=FP1_012t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=73
[Power] GameState.DebugPrintPower() - tag=TAUNT value=1
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - tag=CREATOR value=58
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=58 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=8
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=311
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=312
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=312
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=313
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=313 changeListId=41 taskStart=0 taskEnd=12
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=313
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=314
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=314
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=315
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=315
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=316
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=316
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=317
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=317
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=318
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=318
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=319
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=319
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=320
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=320 changeListId=42 taskStart=0 taskEnd=21
[Power] GameState.DebugPrintPowerList() - Count=57
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] BlockType=ATTACK Index=-1 Target=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=35
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=73
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=LAST_AFFECTED_BY value=35
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=LAST_AFFECTED_BY value=73
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Abusive Sergeant id=35 zone=PLAY zonePos=1 cardId=CS2_188 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Slime id=73 zone=PLAY zonePos=1 cardId=FP1_012t player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=320
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=321
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=321
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=322
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=322 changeListId=43 taskStart=0 taskEnd=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=322
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=323
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=323
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=324
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=324
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=325
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=325
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=326
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=326
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=327
[Power] GameState.DebugPrintPowerList() - Count=15
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=18 cardId= type=INVALID zone=HAND zonePos=5 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=18 cardId= type=INVALID zone=HAND zonePos=5 player=1] CardID=GVG_104
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=3
[Power] GameState.DebugPrintPower() - tag=ATK value=2
[Power] GameState.DebugPrintPower() - tag=COST value=3
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=EPIC
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=18 cardId= type=INVALID zone=HAND zonePos=5 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=18 cardId= type=INVALID zone=HAND zonePos=5 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=18 cardId= type=INVALID zone=HAND zonePos=5 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=18
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=18 cardId= type=INVALID zone=HAND zonePos=5 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=327
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=328
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=328
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=329
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=329 changeListId=44 taskStart=0 taskEnd=20
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=329
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=330
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=330
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=331
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=331
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=332
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=332
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=333
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=333
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=334
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=18 cardId= type=INVALID zone=HAND zonePos=5 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=334 changeListId=45 taskStart=0 taskEnd=7
[Power] GameState.DebugPrintPowerList() - Count=22
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=29 cardId= type=INVALID zone=HAND zonePos=4 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=29 cardId= type=INVALID zone=HAND zonePos=4 player=1] CardID=CS2_065
[Power] GameState.DebugPrintPower() - tag=PREMIUM value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=3
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=TAUNT value=1
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=FREE
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=29 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=5 cardId=GVG_104 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=29 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=29 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=29
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=5 cardId=GVG_104 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=74 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=74
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=74 CardID=GVG_104a
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=29
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=18
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=29 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=HEALTH value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=29 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ATK value=3
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=29 cardId= type=INVALID zone=HAND zonePos=4 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=6
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=4
[Power] GameState.DebugPrintPowerList() - Count=23
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] CardID=FP1_003
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=EPIC
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=11
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=1 cardId=GVG_104 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=75 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=75
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=75 CardID=GVG_104a
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=11
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=18
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=HEALTH value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ATK value=3
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=2 value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=MULTIPLY_BUFF_VALUE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=CUSTOM_KEYWORD_EFFECT value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=7
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=1
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=334
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=335
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=335
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=336
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Hobgoblin id=18 zone=PLAY zonePos=1 cardId=GVG_104 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=336
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=337
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=337
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=338
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=338
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=339
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=29 cardId= type=INVALID zone=HAND zonePos=4 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=339 changeListId=46 taskStart=0 taskEnd=8
[Power] GameState.DebugPrintPowerList() - Count=64
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=2 value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=MULTIPLY_BUFF_VALUE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=CUSTOM_KEYWORD_EFFECT value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=76 CardID=FP1_003
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=76
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=EPIC
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - tag=CREATOR value=11
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=77 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=77
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=77 CardID=GVG_104a
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=76
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=76
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=76 tag=HEALTH value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=76 tag=ATK value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=2 cardId=GVG_104 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=NUM_TURNS_IN_PLAY value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=38 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=GVG_110
[Power] GameState.DebugPrintPower() - tag=HEALTH value=7
[Power] GameState.DebugPrintPower() - tag=ATK value=7
[Power] GameState.DebugPrintPower() - tag=COST value=7
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=ELITE value=1
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=LEGENDARY
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=38 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=7
[Power] GameState.DebugPrintOptions() - id=41
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=5 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Brawl id=42 zone=HAND zonePos=6 cardId=EX1_407 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=339
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=340
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=340 changeListId=47 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=340
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=341
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Voidwalker id=29 zone=PLAY zonePos=1 cardId=CS2_065 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=341
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=342
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=342
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=343
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Voidwalker id=29 zone=PLAY zonePos=1 cardId=CS2_065 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=343
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=344
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=344
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=345
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=345
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=346
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=11 cardId= type=INVALID zone=HAND zonePos=3 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=346 changeListId=48 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=346
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=347
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=347 changeListId=49 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=347
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=348
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Echoing Ooze id=11 zone=PLAY zonePos=3 cardId=FP1_003 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=348
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=349
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=349
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=350
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Echoing Ooze id=11 zone=PLAY zonePos=3 cardId=FP1_003 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=350
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=351
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=351
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=352
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=352
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=353
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=353
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=354
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=354
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=355
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=355 changeListId=50 taskStart=0 taskEnd=3
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=355 changeListId=51 taskStart=4 taskEnd=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=355
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=356
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=356
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=357
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=357
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=358
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=358
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=359
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=359
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=360
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=360
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=361
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=361
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=362
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=362
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=363
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=363
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=364
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=364
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=365
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=365 changeListId=52 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=365
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=366
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=366
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=367
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=367
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=368
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=368
[Power] GameState.SendOption() - selectedOption=3 selectedSubOption=-1 selectedTarget=0 selectedPosition=1
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=6
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=6 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=1]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2] srcZone=HAND srcPos=4 dstZone=PLAY dstPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=4 destPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Shieldmaiden id=64 zone=HAND zonePos=5 cardId=GVG_053 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Brawl id=42 zone=HAND zonePos=6 cardId=EX1_407 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Dr. Boom id=38 zone=HAND zonePos=7 cardId=GVG_110 player=2] zonePos 7 -> 6
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=6 changes=4 complete=False local=True localTrigger=[powerTask=[] entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=1]]
[Power] GameState.DebugPrintPowerList() - Count=18
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=HAND zonePos=7 cardId=GVG_110 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brawl id=42 zone=HAND zonePos=6 cardId=EX1_407 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=HAND zonePos=5 cardId=GVG_053 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=52
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=1
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=369
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=369
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=370
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Sylvanas Windrunner id=52 zone=HAND zonePos=4 cardId=EX1_016 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=370 changeListId=53 taskStart=0 taskEnd=10
[Power] GameState.DebugPrintOptions() - id=42
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=370
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=371
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=371
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=372
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Sylvanas Windrunner id=52 zone=PLAY zonePos=1 cardId=EX1_016 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=372
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=373
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=373
[Power] GameState.DebugPrintPowerList() - Count=60
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=4 cardId=FP1_003 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=PLAY zonePos=1 cardId=EX1_016 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=2 cardId=GVG_104 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=74 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=3 cardId=FP1_003 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=75 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=77 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=2 cardId=GVG_104 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=3 cardId=FP1_003 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=34 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=34 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=9
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=374
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=374
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=375
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=375
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=376
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=376
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=377
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=377
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=378
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=378
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=379
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=379
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=380
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=380
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=381
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=381
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=382
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=382
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=383
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=383
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=384
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=384
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=385
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=385
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=386
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=386
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=387
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=387 changeListId=54 taskStart=0 taskEnd=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=387
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=388
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=388
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=389
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=389
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=390
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=390
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] CardID=FP1_003
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=EPIC
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=34
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=2 cardId=GVG_104 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=78 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=78
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=78 CardID=GVG_104a
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=34
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=18
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=HEALTH value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ATK value=3
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=2 value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=MULTIPLY_BUFF_VALUE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=CUSTOM_KEYWORD_EFFECT value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=8
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=391
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=391
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=392
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=34 cardId= type=INVALID zone=HAND zonePos=3 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=392 changeListId=55 taskStart=0 taskEnd=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=392
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=393
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=393 changeListId=56 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=393
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=394
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Echoing Ooze id=34 zone=PLAY zonePos=5 cardId=FP1_003 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=394
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=395
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=395
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=396
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Echoing Ooze id=34 zone=PLAY zonePos=5 cardId=FP1_003 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=396
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=397
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=397
[Power] GameState.DebugPrintPowerList() - Count=20
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=4
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=LAST_AFFECTED_BY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=27 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=27 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=398
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=398
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=399
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=399
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=400
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=400 changeListId=57 taskStart=0 taskEnd=8
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=400
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=401
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=401
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=402
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=402
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=403
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=403
[Power] GameState.DebugPrintPowerList() - Count=27
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=7 cardId= type=INVALID zone=HAND zonePos=1 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=27 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=22 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=7 cardId= type=INVALID zone=HAND zonePos=1 player=1] CardID=EX1_008
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=DIVINE_SHIELD value=1
[Power] GameState.DebugPrintPower() - tag=FACTION value=ALLIANCE
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=3 cardId=FP1_003 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=1 cardId=CS2_065 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=2 cardId=GVG_104 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=7 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=7 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=2 cardId=GVG_104 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=79 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=79
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=79 CardID=GVG_104a
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=7
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=18
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=7 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=HEALTH value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=7 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=ATK value=3
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=7 cardId= type=INVALID zone=HAND zonePos=1 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=6
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=404
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=404
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=405
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=7 cardId= type=INVALID zone=HAND zonePos=1 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=405 changeListId=58 taskStart=0 taskEnd=13
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=29
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=29
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=5
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=18
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=18
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=405
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=406
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=11
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=11
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=3
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=76
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=76
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=2
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=406 changeListId=59 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=406
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=407
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=407
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=408
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=408
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=409
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=409
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=410
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=410
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=411
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=411
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=412
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=412
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=413
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=413
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=414
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=414
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=415
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=415
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=416
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=416
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=417
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=417
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=418
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=418
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=419
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=419
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=420
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=420
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=421
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=421
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=422
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=422
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=423
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=423
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=424
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=424
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=425
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=425
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=426
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=426
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=427
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=427
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=428
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=428
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=429
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=429
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=430
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=430
[Power] GameState.DebugPrintPowerList() - Count=64
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] tag=2 value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] tag=MULTIPLY_BUFF_VALUE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] tag=CUSTOM_KEYWORD_EFFECT value=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=80 CardID=FP1_003
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=80
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=EPIC
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - tag=CREATOR value=34
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=81 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=81
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=81 CardID=GVG_104a
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=80
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=80
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=80 tag=HEALTH value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=80 tag=ATK value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=14
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=NUM_TURNS_IN_PLAY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=PLAY zonePos=1 cardId=EX1_016 player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=PLAY zonePos=1 cardId=EX1_016 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=67 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=FP1_021
[Power] GameState.DebugPrintPower() - tag=ATK value=4
[Power] GameState.DebugPrintPower() - tag=COST value=4
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=DURABILITY value=2
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=WEAPON
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=67 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=9
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=431
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=431
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=432
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=432
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=433
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=433
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=434
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=434 changeListId=60 taskStart=0 taskEnd=3
[Power] GameState.DebugPrintOptions() - id=51
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=4 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Dr. Boom id=38 zone=HAND zonePos=6 cardId=GVG_110 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[id=67 cardId= type=INVALID zone=DECK zonePos=0 player=2]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] GameState.DebugPrintOptions() - option 8 type=POWER mainEntity=[name=Sylvanas Windrunner id=52 zone=PLAY zonePos=1 cardId=EX1_016 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=434 changeListId=61 taskStart=4 taskEnd=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=434
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=435
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=435
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=436
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=436
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=437
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=437
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=438
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=438
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=439
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=439
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=440
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=440
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=441
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=441
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=442
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=442
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=443
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=443
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=444
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=444 changeListId=62 taskStart=0 taskEnd=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=444
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=445
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=445
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=446
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=446
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=447
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=447
[Power] GameState.SendOption() - selectedOption=4 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=7
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=7 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=0]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2] srcZone=HAND srcPos=5 dstZone=PLAY dstPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=5 destPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Dr. Boom id=38 zone=HAND zonePos=6 cardId=GVG_110 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Death's Bite id=67 zone=HAND zonePos=7 cardId=FP1_021 player=2] zonePos 7 -> 6
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=7 changes=3 complete=False local=True localTrigger=[powerTask=[] entity=[name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=0]]
[Power] GameState.DebugPrintPowerList() - Count=107
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=HAND zonePos=7 cardId=FP1_021 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=HAND zonePos=6 cardId=GVG_110 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=42
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] tag=TO_BE_DESTROYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=TO_BE_DESTROYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=TO_BE_DESTROYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=TO_BE_DESTROYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=PLAY zonePos=1 cardId=EX1_016 player=2] tag=TO_BE_DESTROYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=TO_BE_DESTROYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=TO_BE_DESTROYED value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] tag=TO_BE_DESTROYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=9
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=18 zone=PLAY zonePos=3 cardId=GVG_104 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=TO_BE_DESTROYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=74 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=ATTACHED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=74 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=ZONE value=REMOVEDFROMGAME
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ATK value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=HEALTH value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Voidwalker id=29 zone=PLAY zonePos=2 cardId=CS2_065 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=TO_BE_DESTROYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=11
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=75 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=ATTACHED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=75 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=ZONE value=REMOVEDFROMGAME
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=ATK value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=11 zone=PLAY zonePos=4 cardId=FP1_003 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=TO_BE_DESTROYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=77 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=ATTACHED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=77 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=ZONE value=REMOVEDFROMGAME
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=ATK value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=76 zone=PLAY zonePos=5 cardId=FP1_003 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=PLAY zonePos=1 cardId=EX1_016 player=2] tag=TO_BE_DESTROYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=PLAY zonePos=1 cardId=EX1_016 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sylvanas Windrunner id=52 zone=PLAY zonePos=1 cardId=EX1_016 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=TO_BE_DESTROYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=81 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=ATTACHED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=81 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=ZONE value=REMOVEDFROMGAME
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=ATK value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=80 zone=PLAY zonePos=7 cardId=FP1_003 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Sylvanas Windrunner id=52 zone=PLAY zonePos=1 cardId=EX1_016 player=2] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=6 cardId=FP1_003 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=78 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=2
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=448
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=448
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=449
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Brawl id=42 zone=HAND zonePos=5 cardId=EX1_407 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=449 changeListId=63 taskStart=0 taskEnd=7
[Power] GameState.DebugPrintOptions() - id=52
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=449
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=450
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=13
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=1
[Power] GameState.DebugPrintOptions() - id=53
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=450
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=451
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Brawl id=42 zone=PLAY zonePos=0 cardId=EX1_407 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=451 changeListId=64 taskStart=0 taskEnd=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=451
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=452
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=452 changeListId=65 taskStart=0 taskEnd=75
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=452
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=453
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Brawl id=42 zone=GRAVEYARD zonePos=0 cardId=EX1_407 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=453
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=454
[Power] GameState.DebugPrintPowerList() - Count=56
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=15
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=79 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=21 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=21 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=6
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=454 changeListId=66 taskStart=0 taskEnd=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=454
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=455
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Brawl id=42 zone=GRAVEYARD zonePos=0 cardId=EX1_407 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=455
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=456
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=456
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=457
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=457
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=458
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=458
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=459
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=459
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=460
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=460
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=461
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=461
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=462
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=462
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=463
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=463
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=464
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=464
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=465
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=465
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=466
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=466
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=467
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=467
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=468
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=468
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=469
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=469
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=470
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=470
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=471
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=471
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=472
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=472
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=473
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=473
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=474
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=474
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=475
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=475 changeListId=67 taskStart=0 taskEnd=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=475
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=476
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=476
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=477
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=477
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=478
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=478
[Power] GameState.DebugPrintPowerList() - Count=19
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=2
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=14
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=33 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=33 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=479
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=479
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=480
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=480
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=481
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=481 changeListId=68 taskStart=0 taskEnd=7
[Power] GameState.DebugPrintPowerList() - Count=16
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=33 cardId= type=INVALID zone=HAND zonePos=4 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=33 cardId= type=INVALID zone=HAND zonePos=4 player=1] CardID=GVG_104
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=3
[Power] GameState.DebugPrintPower() - tag=ATK value=2
[Power] GameState.DebugPrintPower() - tag=COST value=3
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=EPIC
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=33 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=33 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=33 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=33
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=33 cardId= type=INVALID zone=HAND zonePos=4 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=5
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=481
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=482
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=482
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=483
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=483
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=484
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=484
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=485
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=485
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=486
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=33 cardId= type=INVALID zone=HAND zonePos=4 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=486 changeListId=69 taskStart=0 taskEnd=8
[Power] GameState.DebugPrintPowerList() - Count=20
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=21 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=21 cardId= type=INVALID zone=HAND zonePos=3 player=1] CardID=FP1_002
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=21 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=21 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=21
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=82 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=82
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=82 CardID=GVG_104a
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=21
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=33
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=21 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=HEALTH value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=21 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ATK value=3
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=21 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=486
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=487
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=487
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=488
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=488
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=489
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=489
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=490
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=490
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=491
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=21 cardId= type=INVALID zone=HAND zonePos=3 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=491 changeListId=70 taskStart=0 taskEnd=6
[Power] GameState.DebugPrintPowerList() - Count=26
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=14
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=491
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=492
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=492 changeListId=71 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=492
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=493
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=493
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=494
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=494
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=495
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=495
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=496
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=496
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=497
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=497
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=498
[Power] GameState.DebugPrintPowerList() - Count=53
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=16
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=NUM_TURNS_IN_PLAY value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=78 zone=PLAY zonePos=0 cardId=GVG_104a player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=55 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=BRM_028
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=5
[Power] GameState.DebugPrintPower() - tag=ATK value=5
[Power] GameState.DebugPrintPower() - tag=COST value=6
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=ELITE value=1
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=LEGENDARY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=55 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=9
[Power] GameState.DebugPrintOptions() - id=59
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=4 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Dr. Boom id=38 zone=HAND zonePos=5 cardId=GVG_110 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Death's Bite id=67 zone=HAND zonePos=6 cardId=FP1_021 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[id=55 cardId= type=INVALID zone=DECK zonePos=0 player=2]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] GameState.DebugPrintOptions() - option 8 type=POWER mainEntity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=498
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=499
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=499
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=500
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=500
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=501
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=501
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=502
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=502
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=503
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=503
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=504
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=504
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=505
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=505
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=506
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=506
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=507
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=507
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=508
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=508
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=509
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=509
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=510
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=510
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=511
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=511
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=512
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=512
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=513
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=513 changeListId=72 taskStart=0 taskEnd=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=513
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=514
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=514
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=515
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=515
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=516
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=516
[Power] GameState.SendOption() - selectedOption=8 selectedSubOption=-1 selectedTarget=33 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=46
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] BlockType=ATTACK Index=-1 Target=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=34
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=33
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=LAST_AFFECTED_BY value=34
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=DAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=LAST_AFFECTED_BY value=33
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=14
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hobgoblin id=33 zone=PLAY zonePos=1 cardId=GVG_104 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=8
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=517
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=517
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=518
[Power] GameState.DebugPrintOptions() - id=60
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=4 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Dr. Boom id=38 zone=HAND zonePos=5 cardId=GVG_110 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Death's Bite id=67 zone=HAND zonePos=6 cardId=FP1_021 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=7 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=518
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=519
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=519
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=520
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=520 changeListId=73 taskStart=0 taskEnd=11
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=520
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=521
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=521
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=522
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=522
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=523
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=523
[Power] GameState.SendOption() - selectedOption=2 selectedSubOption=-1 selectedTarget=0 selectedPosition=1
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=8
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=8 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2] srcZoneTag=HAND srcPos=3 dstZoneTag=PLAY dstPos=1]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2] srcZone=HAND srcPos=3 dstZone=PLAY dstPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=3 destPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Shieldmaiden id=64 zone=HAND zonePos=4 cardId=GVG_053 player=2] zonePos 4 -> 3
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Dr. Boom id=38 zone=HAND zonePos=5 cardId=GVG_110 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Death's Bite id=67 zone=HAND zonePos=6 cardId=FP1_021 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Emperor Thaurissan id=55 zone=HAND zonePos=7 cardId=BRM_028 player=2] zonePos 7 -> 6
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - dstZone card [name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] zonePos 1 -> 2
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=8 changes=6 complete=False local=True localTrigger=[powerTask=[] entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2] srcZoneTag=HAND srcPos=3 dstZoneTag=PLAY dstPos=1]]
[Power] GameState.DebugPrintPowerList() - Count=23
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=7 cardId=BRM_028 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=HAND zonePos=6 cardId=FP1_021 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=HAND zonePos=5 cardId=GVG_110 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=HAND zonePos=4 cardId=GVG_053 player=2] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=56
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=83 CardID=AT_132_WARRIOR
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=83
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=HERO_POWER
[Power] GameState.DebugPrintPower() - tag=CREATOR value=56
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Armor Up! id=37 zone=PLAY zonePos=0 cardId=CS2_102 player=2] tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=2
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=524
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=524
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=525
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Justicar Trueheart id=56 zone=HAND zonePos=3 cardId=AT_132 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=525 changeListId=74 taskStart=0 taskEnd=12
[Power] GameState.DebugPrintOptions() - id=61
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=525
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=526
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=526 changeListId=75 taskStart=0 taskEnd=1
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=526
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=527
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=527
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=528
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=528
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=13
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=8
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=1
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=529
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=529
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=530
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=530
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=531
[Power] GameState.DebugPrintOptions() - id=62
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=531
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=59
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=17
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=9
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=9
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=79 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=82 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES value=9
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=2 cardId=FP1_003 player=2] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=12 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=12 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=7
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=532
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=532
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=533
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=533
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=534
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=534
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=535
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=535
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=536
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=536
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=537
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=537
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=538
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=538
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=539
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=539
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=540
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=540
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=541
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=541
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=542
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=542
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=543
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=543
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=544
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=544
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=545
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=545
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=546
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=546
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=547
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=547 changeListId=76 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=547
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=548
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=548
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=549
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=549
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=550
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=550
[Power] GameState.DebugPrintPowerList() - Count=44
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] BlockType=ATTACK Index=-1 Target=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=56
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=LAST_AFFECTED_BY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=DAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=PREDAMAGE value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=DIVINE_SHIELD value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=2 cardId=FP1_003 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Justicar Trueheart id=56 zone=PLAY zonePos=1 cardId=AT_132 player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=6
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=551
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=551
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=552
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=552
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=553
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=553
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=554
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=554 changeListId=77 taskStart=0 taskEnd=10
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=554
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=555
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=555
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=556
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=556
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=557
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=557
[Power] GameState.DebugPrintPowerList() - Count=48
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] BlockType=ATTACK Index=-1 Target=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=21
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=34
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=LAST_AFFECTED_BY value=21
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=DAMAGE value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=LAST_AFFECTED_BY value=34
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=DAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=78 zone=PLAY zonePos=0 cardId=GVG_104a player=2] tag=ATTACHED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=78 zone=PLAY zonePos=0 cardId=GVG_104a player=2] tag=ZONE value=REMOVEDFROMGAME
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=ATK value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Echoing Ooze id=34 zone=PLAY zonePos=1 cardId=FP1_003 player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=5
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=558
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=558
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=559
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=559
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=560
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=560
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=561
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=561 changeListId=78 taskStart=0 taskEnd=13
[Power] GameState.DebugPrintPowerList() - Count=19
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=2
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=16
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=24 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=24 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=561
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=562
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=562
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=563
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=563
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=564
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=564
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=565
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=565
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=566
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=566
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=567
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=567 changeListId=79 taskStart=0 taskEnd=7
[Power] GameState.DebugPrintPowerList() - Count=19
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=22 cardId= type=INVALID zone=HAND zonePos=1 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=24 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=12 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=27 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=22 cardId= type=INVALID zone=HAND zonePos=1 player=1] CardID=BRM_006
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=4
[Power] GameState.DebugPrintPower() - tag=ATK value=2
[Power] GameState.DebugPrintPower() - tag=COST value=3
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=2 cardId=FP1_002 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=22 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=22 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=22
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=22 cardId= type=INVALID zone=HAND zonePos=1 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=567
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=568
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=568
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=569
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=569
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=570
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=570
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=571
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=571
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=572
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=22 cardId= type=INVALID zone=HAND zonePos=1 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=572 changeListId=80 taskStart=0 taskEnd=11
[Power] GameState.DebugPrintPowerList() - Count=15
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=12 cardId= type=INVALID zone=HAND zonePos=2 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=24 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=12 cardId= type=INVALID zone=HAND zonePos=2 player=1] CardID=FP1_002
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=12 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=12 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=12 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=12
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=12 cardId= type=INVALID zone=HAND zonePos=2 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=572
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=573
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=573
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=574
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Imp Gang Boss id=22 zone=PLAY zonePos=1 cardId=BRM_006 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=574
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=575
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=575
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=576
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=576
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=577
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=12 cardId= type=INVALID zone=HAND zonePos=2 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=577 changeListId=81 taskStart=0 taskEnd=8
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=577
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=578
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=578
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=579
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=579
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=580
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=580
[Power] GameState.DebugPrintPowerList() - Count=55
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=18
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=9
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES value=9
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=47 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=EX1_606
[Power] GameState.DebugPrintPower() - tag=PREMIUM value=1
[Power] GameState.DebugPrintPower() - tag=COST value=3
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ABILITY
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=47 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=9
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=581
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=581
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=582
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=582
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=583
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=583
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=584
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=584
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=585
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=585
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=586
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=586
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=587
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=587
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=588
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=588
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=589
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=589
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=590
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=590
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=591
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=591
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=592
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=592 changeListId=82 taskStart=0 taskEnd=6
[Power] GameState.DebugPrintOptions() - id=69
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Death's Bite id=67 zone=HAND zonePos=5 cardId=FP1_021 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=6 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Shield Block id=47 zone=HAND zonePos=0 cardId=EX1_606 player=2]
[Power] GameState.DebugPrintOptions() - option 8 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=592
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=593
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=593
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=594
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=594
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=595
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=595
[Power] GameState.SendOption() - selectedOption=4 selectedSubOption=-1 selectedTarget=0 selectedPosition=1
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=9
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=9 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=1]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2] srcZone=HAND srcPos=4 dstZone=PLAY dstPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=4 destPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Death's Bite id=67 zone=HAND zonePos=5 cardId=FP1_021 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Emperor Thaurissan id=55 zone=HAND zonePos=6 cardId=BRM_028 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Shield Block id=47 zone=HAND zonePos=7 cardId=EX1_606 player=2] zonePos 7 -> 6
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=9 changes=4 complete=False local=True localTrigger=[powerTask=[] entity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=1]]
[Power] GameState.DebugPrintPowerList() - Count=24
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Block id=47 zone=HAND zonePos=7 cardId=EX1_606 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=6 cardId=BRM_028 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=HAND zonePos=5 cardId=FP1_021 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=38
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=84 CardID=GVG_110t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=84
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - tag=CREATOR value=38
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=84 tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=85 CardID=GVG_110t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=85
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - tag=CREATOR value=38
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=3
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=596
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=596
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=597
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Dr. Boom id=38 zone=HAND zonePos=4 cardId=GVG_110 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=597 changeListId=83 taskStart=0 taskEnd=10
[Power] GameState.DebugPrintOptions() - id=70
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] GameState.SendOption() - selectedOption=2 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=597
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=598
[Power] GameState.DebugPrintPowerList() - Count=13
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=9
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=8
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=1
[Power] GameState.DebugPrintOptions() - id=71
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=598 changeListId=84 taskStart=0 taskEnd=5
[Power] GameState.DebugPrintPowerList() - Count=59
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=19
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=79 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=82 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=23 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=23 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=9
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=598
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=599
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=599
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=600
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=600
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=601
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=601
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=602
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=602
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=603
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=603
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=604
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=604
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=605
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=605
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=606
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=606
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=607
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=607
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=608
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=608
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=609
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=609
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=610
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=610
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=611
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=611
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=612
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=612
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=613
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=613
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=614
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=614
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=615
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=615
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=616
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=616
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=617
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=617
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=618
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=618
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=619
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=619 changeListId=85 taskStart=0 taskEnd=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=619
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=620
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=620
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=621
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=621
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=622
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=622
[Power] GameState.DebugPrintPowerList() - Count=21
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=27 cardId= type=INVALID zone=HAND zonePos=1 player=1] BlockType=PLAY Index=0 Target=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=23 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=24 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=27 cardId= type=INVALID zone=HAND zonePos=1 player=1] CardID=EX1_316
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ABILITY
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=27 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=27 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=27
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=27 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=CARD_TARGET value=21
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=27 cardId= type=INVALID zone=HAND zonePos=1 player=1] BlockType=POWER Index=-1 Target=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=86 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=86
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=86 CardID=EX1_316e
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=21
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=27
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=27 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=HEALTH value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=ATK value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=8
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=623
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=623
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=624
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=27 cardId= type=INVALID zone=HAND zonePos=1 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=624 changeListId=86 taskStart=0 taskEnd=8
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=624
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=625
[Power] GameState.DebugPrintPowerList() - Count=72
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] BlockType=ATTACK Index=-1 Target=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=21
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=38
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=PREDAMAGE value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=7 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=LAST_AFFECTED_BY value=21
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=DAMAGE value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=PREDAMAGE value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=7 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=LAST_AFFECTED_BY value=38
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=DAMAGE value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=15
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=82 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=ATTACHED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=82 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=ZONE value=REMOVEDFROMGAME
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=86 cardId= type=INVALID zone=SETASIDE zonePos=0 player=1] tag=ATTACHED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=86 cardId= type=INVALID zone=SETASIDE zonePos=0 player=1] tag=ZONE value=REMOVEDFROMGAME
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=ATK value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=3 cardId=GVG_110t player=2] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=87 CardID=FP1_002t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=87
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - tag=CREATOR value=21
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=87 tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=88 CardID=FP1_002t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=88
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - tag=CREATOR value=21
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=21 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dr. Boom id=38 zone=PLAY zonePos=2 cardId=GVG_110 player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=7
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=625 changeListId=87 taskStart=0 taskEnd=1
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=625
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=626
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Power Overwhelming id=27 zone=PLAY zonePos=0 cardId=EX1_316 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=626 changeListId=88 taskStart=0 taskEnd=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=626
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=627
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=627
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=628
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=628
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=629
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=629
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=630
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=630
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=631
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=631 changeListId=89 taskStart=0 taskEnd=28
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=631
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=632
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=632
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=633
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=633 changeListId=90 taskStart=0 taskEnd=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=633
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=634
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=634
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=635
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=635
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=636
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=636
[Power] GameState.DebugPrintPowerList() - Count=19
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=3
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=18
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=19 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=19 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=6
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=637
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=637
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=638
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=638
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=639
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=639 changeListId=91 taskStart=0 taskEnd=7
[Power] GameState.DebugPrintPowerList() - Count=19
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=19 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=19 cardId= type=INVALID zone=HAND zonePos=3 player=1] CardID=BRM_006
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=4
[Power] GameState.DebugPrintPower() - tag=ATK value=2
[Power] GameState.DebugPrintPower() - tag=COST value=3
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=19 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=5 cardId=FP1_002 player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=19 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=19 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=19
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=19 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=639
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=640
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=640
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=641
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=641
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=642
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=642
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=643
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=643
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=644
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=19 cardId= type=INVALID zone=HAND zonePos=3 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=644 changeListId=92 taskStart=0 taskEnd=12
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=644
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=645
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=645
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=646
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=646
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=647
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=647
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=22
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=22
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=5
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=648
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=648
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=649
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=649
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=650
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=650
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=651
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=651
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=652
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=652
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=653
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=653
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=654
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=654
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=655
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=655
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=656
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=656
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=657
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=657
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=658
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=658
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=659
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=659
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=660
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=660
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=661
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=661
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=662
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=662
[Power] GameState.DebugPrintPowerList() - Count=61
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=20
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=2 cardId=GVG_110t player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=2 cardId=GVG_110t player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=54 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=EX1_007
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=3
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=3
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=54 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=10
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=663
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=663
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=664
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=664
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=665
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=665
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=666
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=666
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=667
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=667
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=668
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=668
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=669
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=669
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=670
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=670
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=671
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=671
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=672
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=672
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=673
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=673
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=674
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=674 changeListId=93 taskStart=0 taskEnd=7
[Power] GameState.DebugPrintOptions() - id=80
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Death's Bite id=67 zone=HAND zonePos=4 cardId=FP1_021 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=5 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Shield Block id=47 zone=HAND zonePos=6 cardId=EX1_606 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Acolyte of Pain id=54 zone=HAND zonePos=0 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] GameState.DebugPrintOptions() - option 8 type=POWER mainEntity=[name=Boom Bot id=84 zone=PLAY zonePos=2 cardId=GVG_110t player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintOptions() - option 9 type=POWER mainEntity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=674
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=675
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=675
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=676
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=676
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=677
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=677
[Power] GameState.SendOption() - selectedOption=3 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=10
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=10 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Death's Bite id=67 zone=HAND zonePos=4 cardId=FP1_021 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=0]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Death's Bite id=67 zone=HAND zonePos=4 cardId=FP1_021 player=2] srcZone=HAND srcPos=4 dstZone=PLAY dstPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=4 destPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Emperor Thaurissan id=55 zone=HAND zonePos=5 cardId=BRM_028 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Shield Block id=47 zone=HAND zonePos=6 cardId=EX1_606 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Acolyte of Pain id=54 zone=HAND zonePos=7 cardId=EX1_007 player=2] zonePos 7 -> 6
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=10 changes=4 complete=False local=True localTrigger=[powerTask=[] entity=[name=Death's Bite id=67 zone=HAND zonePos=4 cardId=FP1_021 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=0]]
[Power] GameState.DebugPrintPowerList() - Count=17
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Death's Bite id=67 zone=HAND zonePos=4 cardId=FP1_021 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=7 cardId=EX1_007 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Block id=47 zone=HAND zonePos=6 cardId=EX1_606 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=5 cardId=BRM_028 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=HAND zonePos=4 cardId=FP1_021 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=HAND zonePos=4 cardId=FP1_021 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=HAND zonePos=4 cardId=FP1_021 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=67
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Death's Bite id=67 zone=HAND zonePos=4 cardId=FP1_021 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=334 value=67
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATK value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintOptions() - id=81
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=5 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Shield Block id=47 zone=HAND zonePos=6 cardId=EX1_606 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Acolyte of Pain id=54 zone=HAND zonePos=7 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] GameState.DebugPrintOptions() - option 8 type=POWER mainEntity=[name=Boom Bot id=84 zone=PLAY zonePos=2 cardId=GVG_110t player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintOptions() - option 9 type=POWER mainEntity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1]
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=678
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=678
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=679
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Death's Bite id=67 zone=HAND zonePos=4 cardId=FP1_021 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=679 changeListId=94 taskStart=0 taskEnd=8
[Power] GameState.SendOption() - selectedOption=6 selectedSubOption=-1 selectedTarget=22 selectedPosition=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=679
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=680
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=680
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=681
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=681
[Power] GameState.DebugPrintPowerList() - Count=63
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=22
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=PREDAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=4 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=LAST_AFFECTED_BY value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=DAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=22
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=89 CardID=BRM_006t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=89
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - tag=CREATOR value=22
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=LAST_AFFECTED_BY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=89 tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=16
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=22 zone=PLAY zonePos=2 cardId=BRM_006 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=9
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=682
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=682
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=683
[Power] GameState.DebugPrintOptions() - id=82
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=4 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Acolyte of Pain id=54 zone=HAND zonePos=6 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Boom Bot id=84 zone=PLAY zonePos=2 cardId=GVG_110t player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp id=89 zone=PLAY zonePos=3 cardId=BRM_006t player=1]
[Power] GameState.DebugPrintOptions() - option 8 type=POWER mainEntity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp id=89 zone=PLAY zonePos=3 cardId=BRM_006t player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=683
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=684
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=684 changeListId=95 taskStart=0 taskEnd=4
[Power] GameState.SendOption() - selectedOption=8 selectedSubOption=-1 selectedTarget=89 selectedPosition=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=684
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=685
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=685
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=686
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=686
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=687
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=687
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=688
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=688
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=689
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=689 changeListId=96 taskStart=0 taskEnd=14
[Power] GameState.DebugPrintPowerList() - Count=96
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] BlockType=ATTACK Index=-1 Target=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=85
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=89
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=LAST_AFFECTED_BY value=85
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=LAST_AFFECTED_BY value=89
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=2 cardId=GVG_110t player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=9
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=17
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=PREDAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=4 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=LAST_AFFECTED_BY value=85
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=DAMAGE value=4
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=90 CardID=BRM_006t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=90
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - tag=CREATOR value=19
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=85 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=89 zone=PLAY zonePos=2 cardId=BRM_006t player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=90 tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=18
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=19 zone=PLAY zonePos=1 cardId=BRM_006 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=8
[Power] GameState.DebugPrintOptions() - id=83
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=4 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Acolyte of Pain id=54 zone=HAND zonePos=6 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Boom Bot id=84 zone=PLAY zonePos=2 cardId=GVG_110t player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Spectral Spider id=87 zone=PLAY zonePos=5 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Spectral Spider id=88 zone=PLAY zonePos=4 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Imp id=90 zone=PLAY zonePos=2 cardId=BRM_006t player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=689
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=690
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=690
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=691
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=691
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=692
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=692
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=693
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=693
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=694
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=694
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=695
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=695
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=696
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=696 changeListId=97 taskStart=0 taskEnd=25
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=696
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=697
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=697
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=698
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=698
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=699
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=699 changeListId=98 taskStart=0 taskEnd=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=699
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=700
[Power] TriggerSpellController [taskListId=700] (TriggerSpellController).InitTriggerSpell() - FAILED to add targets to spell for [name=Boom Bot id=85 zone=GRAVEYARD zonePos=0 cardId=GVG_110t player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=700
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=701
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=701
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=702
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=702 changeListId=99 taskStart=0 taskEnd=14
[Power] GameState.SendOption() - selectedOption=7 selectedSubOption=-1 selectedTarget=90 selectedPosition=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=702
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=703
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=703
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=704
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=704
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=705
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=705
[Power] GameState.DebugPrintPowerList() - Count=84
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] BlockType=ATTACK Index=-1 Target=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=84
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=90
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=LAST_AFFECTED_BY value=84
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=LAST_AFFECTED_BY value=90
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=5 cardId=FP1_002 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=19
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=LAST_AFFECTED_BY value=84
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Boom Bot id=84 zone=PLAY zonePos=1 cardId=GVG_110t player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=90 zone=PLAY zonePos=1 cardId=BRM_006t player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=5 cardId=FP1_002 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=20
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=87 zone=PLAY zonePos=4 cardId=FP1_002t player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=7
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=706
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=706
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=707
[Power] GameState.DebugPrintOptions() - id=84
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=4 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Acolyte of Pain id=54 zone=HAND zonePos=6 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=707
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=708
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=708
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=709
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=709 changeListId=100 taskStart=0 taskEnd=24
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=709
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=710
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=710
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=711
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=711
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=712
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=712
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=713
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=713 changeListId=101 taskStart=0 taskEnd=10
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=713
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=714
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=714
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=715
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=715
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=716
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=716
[Power] GameState.SendOption() - selectedOption=4 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=11
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=11 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=0]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2] srcZone=HAND srcPos=5 dstZone=PLAY dstPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=5 destPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Acolyte of Pain id=54 zone=HAND zonePos=6 cardId=EX1_007 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=11 changes=2 complete=False local=True localTrigger=[powerTask=[] entity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=0]]
[Power] GameState.DebugPrintPowerList() - Count=18
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=6 cardId=EX1_007 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=47
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=5
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=39 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=EX1_561
[Power] GameState.DebugPrintPower() - tag=HEALTH value=8
[Power] GameState.DebugPrintPower() - tag=ATK value=8
[Power] GameState.DebugPrintPower() - tag=COST value=9
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=ELITE value=1
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=LEGENDARY
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=39 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=4
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=717
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=717
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=718
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Shield Block id=47 zone=HAND zonePos=5 cardId=EX1_606 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=718 changeListId=102 taskStart=0 taskEnd=6
[Power] GameState.DebugPrintOptions() - id=85
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=718
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=719
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=719 changeListId=103 taskStart=0 taskEnd=3
[Power] GameState.SendOption() - selectedOption=3 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=13
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=9
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=9
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=6
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=1
[Power] GameState.DebugPrintOptions() - id=86
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=719
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=720
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Shield Block id=47 zone=PLAY zonePos=0 cardId=EX1_606 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=720 changeListId=104 taskStart=0 taskEnd=1
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=720
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=721
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=721
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=722
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=722
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=723
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=723
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=724
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=724
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=725
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=725
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=726
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=726
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=727
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=727
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=728
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=728
[Power] GameState.DebugPrintPowerList() - Count=62
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=21
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATK value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=11
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=11
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=NUM_TURNS_IN_PLAY value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=79 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=2 cardId=FP1_002t player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=2 cardId=FP1_002t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=13 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=13 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=8
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=729
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=729
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=730
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=730
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=731
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=731
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=732
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=732
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=733
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=733
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=734
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=734
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=735
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=735
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=736
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=736
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=737
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=737
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=738
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=738
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=739
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=739
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=740
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=740 changeListId=105 taskStart=0 taskEnd=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=740
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=741
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=741
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=742
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=742
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=743
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=743
[Power] GameState.DebugPrintPowerList() - Count=28
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=13 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=13 cardId= type=INVALID zone=HAND zonePos=3 player=1] CardID=EX1_093
[Power] GameState.DebugPrintPower() - tag=HEALTH value=3
[Power] GameState.DebugPrintPower() - tag=ATK value=2
[Power] GameState.DebugPrintPower() - tag=COST value=4
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=FACTION value=ALLIANCE
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=13 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=2 cardId=FP1_002t player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=13 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=13 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=13
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=13 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=2
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=91 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=91
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=91 CardID=EX1_093e
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=7
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=TAUNT value=1
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=92 CardID=
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=92
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - tag=CANT_PLAY value=0
[Power] GameState.DebugPrintPower() - tag=REVEALED value=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=92 CardID=EX1_093e
[Power] GameState.DebugPrintPower() - tag=ATTACHED value=88
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=2 cardId=FP1_002t player=1] tag=TAUNT value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=2 cardId=FP1_002t player=1] tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=2 cardId=FP1_002t player=1] tag=ATK value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=HEALTH value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=ATK value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=7
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=744
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=744
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=745
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=13 cardId= type=INVALID zone=HAND zonePos=3 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=745 changeListId=106 taskStart=0 taskEnd=9
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=745
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=746
[Power] GameState.DebugPrintPowerList() - Count=19
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=6
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=20
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=17 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=17 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=7
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=746 changeListId=107 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=746
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=747
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Defender of Argus id=13 zone=PLAY zonePos=2 cardId=EX1_093 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=747
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=748
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=748
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=749
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=749
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=750
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=750
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=751
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=751 changeListId=108 taskStart=0 taskEnd=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=751
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=752
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=752
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=753
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=753
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=754
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=754
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=4 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=6
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=755
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=755
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=756
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=88
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=88
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=5
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=756
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=757
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=757
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=758
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=758
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=759
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=759
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=760
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=760
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=761
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=761
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=762
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=762
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=763
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=763
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=764
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=764
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=765
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=765
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=766
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=766
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=767
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=767
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=768
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=768
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=769
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=769
[Power] GameState.DebugPrintPowerList() - Count=55
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=2 cardId=EX1_093 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=22
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATK value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=11
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[name=Death's Bite id=63 zone=DECK zonePos=0 cardId=FP1_021 player=2] CardID=FP1_021
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=DECK zonePos=0 cardId=FP1_021 player=2] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=9
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=770
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=770
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=771
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=771
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=772
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=772
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=773
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=773
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=774
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=774
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=775
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=775
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=776
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=776
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=777
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=777
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=778
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=778
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=779
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=779
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=780
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=780
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=781
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=781 changeListId=109 taskStart=0 taskEnd=5
[Power] GameState.DebugPrintOptions() - id=93
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=4 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Alexstrasza id=39 zone=HAND zonePos=6 cardId=EX1_561 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Death's Bite id=63 zone=HAND zonePos=0 cardId=FP1_021 player=2]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - option 8 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=781
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=782
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=782
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=783
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=783
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=784
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=784
[Power] GameState.SendOption() - selectedOption=4 selectedSubOption=-1 selectedTarget=0 selectedPosition=1
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=12
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=12 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=1]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] srcZone=HAND srcPos=5 dstZone=PLAY dstPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=5 destPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Alexstrasza id=39 zone=HAND zonePos=6 cardId=EX1_561 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Death's Bite id=63 zone=HAND zonePos=7 cardId=FP1_021 player=2] zonePos 7 -> 6
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=12 changes=3 complete=False local=True localTrigger=[powerTask=[] entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=1]]
[Power] GameState.DebugPrintPowerList() - Count=17
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=HAND zonePos=7 cardId=FP1_021 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Alexstrasza id=39 zone=HAND zonePos=6 cardId=EX1_561 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=54
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=7
[Power] GameState.DebugPrintOptions() - id=94
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=4 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Death's Bite id=63 zone=HAND zonePos=7 cardId=FP1_021 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] GameState.SendOption() - selectedOption=5 selectedSubOption=-1 selectedTarget=88 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=92
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=88
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=PREDAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=4 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=LAST_AFFECTED_BY value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=DAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=88
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=21
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hand of Argus id=92 zone=PLAY zonePos=0 cardId=EX1_093e player=1] tag=ATTACHED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hand of Argus id=92 zone=PLAY zonePos=0 cardId=EX1_093e player=1] tag=ZONE value=REMOVEDFROMGAME
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=TAUNT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=ATK value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=334 value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATK value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=88 zone=PLAY zonePos=3 cardId=FP1_002t player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=LAST_AFFECTED_BY value=67
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=LAST_AFFECTED_BY value=67
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=2 cardId=EX1_093 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=2 cardId=EX1_093 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=2 cardId=EX1_093 player=1] tag=LAST_AFFECTED_BY value=67
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=2 cardId=EX1_093 player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] tag=LAST_AFFECTED_BY value=67
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=51 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=CS2_106
[Power] GameState.DebugPrintPower() - tag=ATK value=3
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=DURABILITY value=2
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=WEAPON
[Power] GameState.DebugPrintPower() - tag=RARITY value=FREE
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=51 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=67 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=8
[Power] GameState.DebugPrintOptions() - id=95
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Defender of Argus id=13 zone=PLAY zonePos=2 cardId=EX1_093 player=1]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=4 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Death's Bite id=63 zone=HAND zonePos=7 cardId=FP1_021 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[id=51 cardId= type=INVALID zone=DECK zonePos=0 player=2]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=785
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=785
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=786
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Acolyte of Pain id=54 zone=HAND zonePos=5 cardId=EX1_007 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=786 changeListId=110 taskStart=0 taskEnd=9
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=786
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=787
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=787
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=788
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Acolyte of Pain id=54 zone=PLAY zonePos=1 cardId=EX1_007 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=788
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=789
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=789
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=790
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=790
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=791
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=791
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=792
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=792
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=793
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=793
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=794
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=794
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=795
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=795 changeListId=111 taskStart=0 taskEnd=20
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=795
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=796
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=796
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=797
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=797
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=798
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=798 changeListId=112 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=798
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=799
[Power] TriggerSpellController [taskListId=799] (TriggerSpellController).InitTriggerSpell() - FAILED to add targets to spell for [name=Death's Bite id=67 zone=GRAVEYARD zonePos=0 cardId=FP1_021 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=799
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=800
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=800
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=801
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=801
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=802
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=802
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=7 selectedPosition=0
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=13
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=13 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2] srcZoneTag=HAND srcPos=1 dstZoneTag=PLAY dstPos=0]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2] srcZone=HAND srcPos=1 dstZone=PLAY dstPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=1 destPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2] zonePos 2 -> 1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2] zonePos 3 -> 2
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Emperor Thaurissan id=55 zone=HAND zonePos=4 cardId=BRM_028 player=2] zonePos 4 -> 3
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Alexstrasza id=39 zone=HAND zonePos=5 cardId=EX1_561 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Death's Bite id=63 zone=HAND zonePos=6 cardId=FP1_021 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Fiery War Axe id=51 zone=HAND zonePos=7 cardId=CS2_106 player=2] zonePos 7 -> 6
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=13 changes=7 complete=False local=True localTrigger=[powerTask=[] entity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2] srcZoneTag=HAND srcPos=1 dstZoneTag=PLAY dstPos=0]]
[Power] GameState.DebugPrintPowerList() - Count=21
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2] BlockType=PLAY Index=0 Target=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Fiery War Axe id=51 zone=HAND zonePos=7 cardId=CS2_106 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=HAND zonePos=6 cardId=FP1_021 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Alexstrasza id=39 zone=HAND zonePos=5 cardId=EX1_561 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=4 cardId=BRM_028 player=2] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=HAND zonePos=3 cardId=GVG_053 player=2] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Big Game Hunter id=59 zone=HAND zonePos=2 cardId=EX1_005 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=53
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2] tag=CARD_TARGET value=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2] BlockType=POWER Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=7
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=803
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=803
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=804
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Execute id=53 zone=HAND zonePos=1 cardId=CS2_108 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=804 changeListId=113 taskStart=0 taskEnd=12
[Power] GameState.DebugPrintOptions() - id=96
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=1 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=3 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Death's Bite id=63 zone=HAND zonePos=5 cardId=FP1_021 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=6 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=804
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=805
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=805
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=806
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Execute id=53 zone=PLAY zonePos=0 cardId=CS2_108 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=806 changeListId=114 taskStart=0 taskEnd=1
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=806
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=807
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=807
[Power] GameState.SendOption() - selectedOption=2 selectedSubOption=-1 selectedTarget=0 selectedPosition=1
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=14
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=14 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2] srcZoneTag=HAND srcPos=2 dstZoneTag=PLAY dstPos=1]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2] srcZone=HAND srcPos=2 dstZone=PLAY dstPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=2 destPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Emperor Thaurissan id=55 zone=HAND zonePos=3 cardId=BRM_028 player=2] zonePos 3 -> 2
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Alexstrasza id=39 zone=HAND zonePos=4 cardId=EX1_561 player=2] zonePos 4 -> 3
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Death's Bite id=63 zone=HAND zonePos=5 cardId=FP1_021 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Fiery War Axe id=51 zone=HAND zonePos=6 cardId=CS2_106 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - dstZone card [name=Acolyte of Pain id=54 zone=PLAY zonePos=1 cardId=EX1_007 player=2] zonePos 1 -> 2
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=14 changes=6 complete=False local=True localTrigger=[powerTask=[] entity=[name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2] srcZoneTag=HAND srcPos=2 dstZoneTag=PLAY dstPos=1]]
[Power] GameState.DebugPrintPowerList() - Count=20
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Fiery War Axe id=51 zone=HAND zonePos=6 cardId=CS2_106 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=HAND zonePos=5 cardId=FP1_021 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Alexstrasza id=39 zone=HAND zonePos=4 cardId=EX1_561 player=2] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=3 cardId=BRM_028 player=2] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=1 cardId=EX1_007 player=2] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=64
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=1
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=808
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=808
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=809
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Shieldmaiden id=64 zone=HAND zonePos=2 cardId=GVG_053 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=809 changeListId=115 taskStart=0 taskEnd=12
[Power] GameState.DebugPrintOptions() - id=97
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=809
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=810
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=60
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=23
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=NUM_TURNS_IN_PLAY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=79 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=2 cardId=EX1_093 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hand of Argus id=91 zone=PLAY zonePos=0 cardId=EX1_093e player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=2 cardId=EX1_093 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=31 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=31 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=9
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=810
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=811
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=811
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=812
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=812
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=813
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=813
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=814
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=814
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=815
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=815
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=816
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=816
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=817
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=817
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=818
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=818
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=819
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=819
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=820
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=820
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=821
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=821
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=822
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=822
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=823
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=823
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=824
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=824 changeListId=116 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=824
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=825
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=825
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=826
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=826
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=827
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=827
[Power] GameState.DebugPrintPowerList() - Count=19
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=17 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=31 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=17 cardId= type=INVALID zone=HAND zonePos=3 player=1] CardID=NEW1_019
[Power] GameState.DebugPrintPower() - tag=TRIGGER_VISUAL value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=3
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=17 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=2 cardId=EX1_093 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=3 cardId=FP1_002 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=1 cardId=EX1_008 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=17 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=17 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=17
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=17 cardId= type=INVALID zone=HAND zonePos=3 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=8
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=828
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=828
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=829
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=17 cardId= type=INVALID zone=HAND zonePos=3 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=829 changeListId=117 taskStart=0 taskEnd=11
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=829
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=830
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=830
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=831
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=831
[Power] GameState.DebugPrintPowerList() - Count=66
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=23 cardId= type=INVALID zone=HAND zonePos=2 player=1] BlockType=PLAY Index=0 Target=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=31 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=23 cardId= type=INVALID zone=HAND zonePos=2 player=1] CardID=GVG_045
[Power] GameState.DebugPrintPower() - tag=COST value=4
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ABILITY
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=23 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=23 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=23
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=23 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=CARD_TARGET value=54
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=23 cardId= type=INVALID zone=HAND zonePos=2 player=1] BlockType=POWER Index=-1 Target=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2]
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=LAST_AFFECTED_BY value=23
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=DAMAGE value=4
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=57 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=EX1_603
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=ATK value=2
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - tag=BATTLECRY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=57 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=93 CardID=GVG_045t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=93
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - tag=CREATOR value=23
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=17
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=94 CardID=GVG_045t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=94
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - tag=CREATOR value=23
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=LAST_AFFECTED_BY value=17
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=95 CardID=GVG_045t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=95
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - tag=CREATOR value=23
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=23 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=11
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Acolyte of Pain id=54 zone=PLAY zonePos=2 cardId=EX1_007 player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=5
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=832
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=832
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=833
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=833
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=834
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=23 cardId= type=INVALID zone=HAND zonePos=2 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=834 changeListId=118 taskStart=0 taskEnd=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=834
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=835
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=835
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=836
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=836 changeListId=119 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=836
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=837
[Power] PowerSpellController [taskListId=837].InitPowerSpell() - FAILED to attach task list to spell DemonFire_FX(Clone) (SuperSpell) for Card [name=Imp-losion id=23 zone=PLAY zonePos=0 cardId=GVG_045 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=837 changeListId=120 taskStart=0 taskEnd=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=837
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=838
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=838
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=839
[Power] PowerSpellController [taskListId=839].InitPowerSpell() - FAILED to attach task list to spell DemonFire_FX(Clone) (SuperSpell) for Card [name=Imp-losion id=23 zone=PLAY zonePos=0 cardId=GVG_045 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=839 changeListId=121 taskStart=0 taskEnd=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=839
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=840
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=840
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=841
[Power] PowerSpellController [taskListId=841].InitPowerSpell() - FAILED to attach task list to spell DemonFire_FX(Clone) (SuperSpell) for Card [name=Imp-losion id=23 zone=PLAY zonePos=0 cardId=GVG_045 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=841 changeListId=122 taskStart=0 taskEnd=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=841
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=842
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=842
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=843
[Power] PowerSpellController [taskListId=843].InitPowerSpell() - FAILED to attach task list to spell DemonFire_FX(Clone) (SuperSpell) for Card [name=Imp-losion id=23 zone=PLAY zonePos=0 cardId=GVG_045 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=843
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=844
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Imp-losion id=23 zone=PLAY zonePos=0 cardId=GVG_045 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=844 changeListId=123 taskStart=0 taskEnd=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=844
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=845
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=845 changeListId=124 taskStart=0 taskEnd=9
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=845
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=846
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Imp-losion id=23 zone=GRAVEYARD zonePos=0 cardId=GVG_045 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=846
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=847
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=847
[Power] GameState.DebugPrintPowerList() - Count=45
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] BlockType=ATTACK Index=-1 Target=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=64
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=PREDAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=4 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=LAST_AFFECTED_BY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=DAMAGE value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=PREDAMAGE value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=5 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=LAST_AFFECTED_BY value=64
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=DAMAGE value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shieldmaiden id=64 zone=PLAY zonePos=1 cardId=GVG_053 player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=DAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=4
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=848
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=848
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=849
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=849
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=850
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=850
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=851
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=851 changeListId=125 taskStart=0 taskEnd=9
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=851
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=852
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=852
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=853
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=853
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=854
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=854
[Power] GameState.DebugPrintPowerList() - Count=20
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=8
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=22
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=14 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=14 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=8
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=3
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=855
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=855
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=856
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=856
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=857
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=857 changeListId=126 taskStart=0 taskEnd=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=857
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=858
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=858
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=859
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=859
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=860
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=860
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=2
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=861
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=861
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=862
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=862
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=863
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=1
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=863
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=864
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=864
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=865
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=865
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=866
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=866
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=867
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=867
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=868
[Power] GameState.DebugPrintPowerList() - Count=54
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=24
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=NUM_TURNS_IN_PLAY value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=44 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=FP1_012
[Power] GameState.DebugPrintPower() - tag=HEALTH value=5
[Power] GameState.DebugPrintPower() - tag=ATK value=3
[Power] GameState.DebugPrintPower() - tag=COST value=5
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=TAUNT value=1
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=44 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=9
[Power] GameState.DebugPrintOptions() - id=105
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=1 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=2 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Alexstrasza id=39 zone=HAND zonePos=3 cardId=EX1_561 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Death's Bite id=63 zone=HAND zonePos=4 cardId=FP1_021 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=5 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=6 cardId=EX1_603 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Imp id=94 zone=PLAY zonePos=6 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[id=44 cardId= type=INVALID zone=DECK zonePos=0 player=2]
[Power] GameState.DebugPrintOptions() - option 8 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=868
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=869
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=869
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=870
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=870
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=871
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=871
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=872
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=872
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=873
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=873
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=874
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=874
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=875
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=875
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=876
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=876
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=877
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=877
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=878
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=878
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=879
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=879
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=880
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=880
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=881
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=881
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=882
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=882
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=883
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=883 changeListId=127 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=883
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=884
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=884
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=885
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=885
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=886
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=886
[Power] GameState.SendOption() - selectedOption=4 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=15
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=15 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Death's Bite id=63 zone=HAND zonePos=4 cardId=FP1_021 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=0]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Death's Bite id=63 zone=HAND zonePos=4 cardId=FP1_021 player=2] srcZone=HAND srcPos=4 dstZone=PLAY dstPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=4 destPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Fiery War Axe id=51 zone=HAND zonePos=5 cardId=CS2_106 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Cruel Taskmaster id=57 zone=HAND zonePos=6 cardId=EX1_603 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Sludge Belcher id=44 zone=HAND zonePos=7 cardId=FP1_012 player=2] zonePos 7 -> 6
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=15 changes=4 complete=False local=True localTrigger=[powerTask=[] entity=[name=Death's Bite id=63 zone=HAND zonePos=4 cardId=FP1_021 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=0]]
[Power] GameState.DebugPrintPowerList() - Count=18
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Death's Bite id=63 zone=HAND zonePos=4 cardId=FP1_021 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=HAND zonePos=7 cardId=FP1_012 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=6 cardId=EX1_603 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Fiery War Axe id=51 zone=HAND zonePos=5 cardId=CS2_106 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=HAND zonePos=4 cardId=FP1_021 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=HAND zonePos=4 cardId=FP1_021 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=HAND zonePos=4 cardId=FP1_021 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=63
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Death's Bite id=63 zone=HAND zonePos=4 cardId=FP1_021 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=334 value=63
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATK value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=8
[Power] GameState.DebugPrintOptions() - id=106
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=1 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=2 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=5 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=6 cardId=EX1_603 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Imp id=94 zone=PLAY zonePos=6 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Sludge Belcher id=44 zone=HAND zonePos=7 cardId=FP1_012 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=887
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=887
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=888
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Death's Bite id=63 zone=HAND zonePos=4 cardId=FP1_021 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=888 changeListId=128 taskStart=0 taskEnd=8
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=888
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=889
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=889
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=890
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Death's Bite id=63 zone=PLAY zonePos=0 cardId=FP1_021 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=890
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=891
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=891
[Power] GameState.SendOption() - selectedOption=6 selectedSubOption=-1 selectedTarget=7 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=892
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=892
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=893
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=893
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=894
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=894
[Power] GameState.DebugPrintOptions() - id=107
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=1 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=2 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Imp id=94 zone=PLAY zonePos=6 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Sludge Belcher id=44 zone=HAND zonePos=6 cardId=FP1_012 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] GameState.SendOption() - selectedOption=6 selectedSubOption=-1 selectedTarget=7 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=895
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=895
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=896
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=896
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=897
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=897
[Power] GameState.DebugPrintOptions() - id=108
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=1 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=2 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintOptions() - target 4 entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - target 5 entity=[name=Imp id=94 zone=PLAY zonePos=6 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - target 6 entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Sludge Belcher id=44 zone=HAND zonePos=6 cardId=FP1_012 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=16
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=16 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=1]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2] srcZone=HAND srcPos=5 dstZone=PLAY dstPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=5 destPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Sludge Belcher id=44 zone=HAND zonePos=6 cardId=FP1_012 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=16 changes=2 complete=False local=True localTrigger=[powerTask=[] entity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=1]]
[Power] GameState.SendOption() - selectedOption=4 selectedSubOption=-1 selectedTarget=7 selectedPosition=1
[Power] GameState.DebugPrintPowerList() - Count=27
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2] BlockType=PLAY Index=0 Target=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=HAND zonePos=6 cardId=FP1_012 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=57
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2] tag=CARD_TARGET value=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2] BlockType=POWER Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=96 CardID=EX1_603e
[Power] GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=2
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=96
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
[Power] GameState.DebugPrintPower() - tag=CREATOR value=57
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=96 tag=ATTACHED value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=96 tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=LAST_AFFECTED_BY value=57
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=DAMAGE value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=ATK value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=DAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=5
[Power] GameState.DebugPrintOptions() - id=109
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=1 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=898
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=898
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=899
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Cruel Taskmaster id=57 zone=HAND zonePos=5 cardId=EX1_603 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=899 changeListId=129 taskStart=0 taskEnd=9
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=899
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=900
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=900 changeListId=130 taskStart=0 taskEnd=2
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=900
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=901
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=901
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=902
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=902
[Power] GameState.SendOption() - selectedOption=4 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=13
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=8
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=6
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=3
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=903
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=903
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=904
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=904
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=905
[Power] GameState.DebugPrintOptions() - id=110
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=905
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=906
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=906
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=907
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=907
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=908
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=908
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=909
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=909
[Power] GameState.SendOption() - selectedOption=2 selectedSubOption=-1 selectedTarget=7 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=6
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=910
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=910
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=911
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=911
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=912
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=912
[Power] GameState.DebugPrintOptions() - id=111
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.SendOption() - selectedOption=2 selectedSubOption=-1 selectedTarget=7 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=7
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=913
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=913
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=914
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=914
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=915
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=915
[Power] GameState.DebugPrintOptions() - id=112
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=67
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=25
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATK value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=NUM_TURNS_IN_PLAY value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=79 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=NUM_TURNS_IN_PLAY value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hand of Argus id=91 zone=PLAY zonePos=0 cardId=EX1_093e player=1] tag=NUM_TURNS_IN_PLAY value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=6 cardId=GVG_045t player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=6 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=20 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=20 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=9
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=916
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=916
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=917
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=917
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=918
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=918
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=919
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=919
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=920
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=920
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=921
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=921
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=922
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=922
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=923
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=923
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=924
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=924
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=925
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=925
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=926
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=926
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=927
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=927 changeListId=131 taskStart=0 taskEnd=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=927
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=928
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=928
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=929
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=929
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=930
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=930
[Power] GameState.DebugPrintPowerList() - Count=47
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] BlockType=ATTACK Index=-1 Target=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=93
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=57
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=LAST_AFFECTED_BY value=93
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=LAST_AFFECTED_BY value=57
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=6 cardId=GVG_045t player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=22
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=93 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=12
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=931
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=931
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=932
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=932
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=933
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=933
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=934
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=934 changeListId=132 taskStart=0 taskEnd=12
[Power] GameState.DebugPrintPowerList() - Count=58
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] BlockType=ATTACK Index=-1 Target=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=94
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=57
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=LAST_AFFECTED_BY value=94
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=LAST_AFFECTED_BY value=57
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=6 cardId=GVG_045t player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=23
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=94 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Cruel Taskmaster id=57 zone=PLAY zonePos=1 cardId=EX1_603 player=2] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=11
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=934
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=935
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=935
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=936
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=936
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=937
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=937
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=938
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=938
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=939
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=17
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=3 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=17
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=10
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=939
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=940
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=940
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=941
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=941 changeListId=133 taskStart=0 taskEnd=21
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=941
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=942
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=942
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=943
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=943
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=944
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=944
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=945
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=945
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=946
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=946
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=947
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=947
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=948
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=948
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=949
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=949
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=950
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=950
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=951
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=951
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=952
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=952
[Power] GameState.DebugPrintPowerList() - Count=26
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=15
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=9
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=953
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=953
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=954
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp id=95 zone=PLAY zonePos=5 cardId=GVG_045t player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=95
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=95
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=16
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=8
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=954
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] BlockType=ATTACK Index=-1 Target=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ATTACKING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=12
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=17
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ATTACKING value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DEFENDING value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=7
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=955
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=955
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=956
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=956
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=957
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=957
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=958
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=958
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=959
[Power] GameState.DebugPrintPowerList() - Count=30
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=31 cardId= type=INVALID zone=HAND zonePos=2 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=20 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=14 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=31 cardId= type=INVALID zone=HAND zonePos=2 player=1] CardID=FP1_007
[Power] GameState.DebugPrintPower() - tag=HEALTH value=2
[Power] GameState.DebugPrintPower() - tag=COST value=2
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=RARE
[Power] GameState.DebugPrintPower() - tag=DEATHRATTLE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=31 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=31 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=31 cardId= type=INVALID zone=HAND zonePos=2 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=31
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=31 cardId= type=INVALID zone=HAND zonePos=2 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=LAST_AFFECTED_BY value=17
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=18
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=8
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=959
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=960
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=960
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=961
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=961
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=962
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=962
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=963
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=963
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=964
[Power] GameState.DebugPrintPowerList() - Count=25
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=24 cardId= type=INVALID zone=HAND zonePos=1 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=20 cardId= type=INVALID zone=HAND zonePos=4 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=14 cardId= type=INVALID zone=HAND zonePos=3 player=1] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=24 cardId= type=INVALID zone=HAND zonePos=1 player=1] CardID=EX1_008
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=DIVINE_SHIELD value=1
[Power] GameState.DebugPrintPower() - tag=FACTION value=ALLIANCE
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=RARITY value=COMMON
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=24 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=5 cardId=GVG_045t player=1] tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=4 cardId=FP1_002 player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=24 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=24 cardId= type=INVALID zone=HAND zonePos=1 player=1] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=LAST_CARD_PLAYED value=24
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[id=24 cardId= type=INVALID zone=HAND zonePos=1 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=1 cardId=NEW1_019 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=DAMAGE value=19
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=9
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=3
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=964
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=965
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=965
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=966
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=966
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=967
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=967
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=968
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=968
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=969
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=31 cardId= type=INVALID zone=HAND zonePos=2 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=969 changeListId=134 taskStart=0 taskEnd=14
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=969
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=970
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=970
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=971
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=971
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=972
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=972
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=973
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=973
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=974
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=974
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=975
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=975
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=976
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [id=24 cardId= type=INVALID zone=HAND zonePos=1 player=1]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=976 changeListId=135 taskStart=0 taskEnd=11
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=976
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=977
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=977
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=978
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Argent Squire id=24 zone=PLAY zonePos=5 cardId=EX1_008 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=978
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=979
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=979
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=980
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Argent Squire id=24 zone=PLAY zonePos=5 cardId=EX1_008 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=980
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=981
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=981
[Power] GameState.DebugPrintPowerList() - Count=20
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=5
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=DAMAGE value=24
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=28 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=28 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=9
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=10
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=2
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=982
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=982
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=983
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=983
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=984
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=984 changeListId=136 taskStart=0 taskEnd=7
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=984
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=985
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=985
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=986
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=986
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=987
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=987
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=988
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=988
[Power] GameState.DebugPrintPowerList() - Count=62
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=24 zone=PLAY zonePos=5 cardId=EX1_008 player=1] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=26
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATK value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=NUM_TURNS_IN_PLAY value=13
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=NUM_TURNS_IN_PLAY value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Whipped Into Shape id=96 zone=PLAY zonePos=0 cardId=EX1_603e player=2] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=NUM_ATTACKS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[id=41 cardId= type=INVALID zone=DECK zonePos=0 player=2] CardID=CS2_108
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=ABILITY
[Power] GameState.DebugPrintPower() - tag=RARITY value=FREE
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=41 cardId= type=INVALID zone=DECK zonePos=0 player=2] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=9
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=989
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=989
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=990
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=990
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=991
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=991
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=992
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=992
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=993
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=993
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=994
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=994
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=995
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=995
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=996
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=996
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=997
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=997
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=998
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=998
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=999
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=999
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1000
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1000 changeListId=137 taskStart=0 taskEnd=7
[Power] GameState.DebugPrintOptions() - id=124
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=1 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Emperor Thaurissan id=55 zone=HAND zonePos=2 cardId=BRM_028 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Alexstrasza id=39 zone=HAND zonePos=3 cardId=EX1_561 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2]
[Power] GameState.DebugPrintOptions() - option 6 type=POWER mainEntity=[name=Execute id=41 zone=HAND zonePos=0 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1]
[Power] GameState.DebugPrintOptions() - option 7 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - option 8 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1000
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1001
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1001
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1002
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1002
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1003
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1003
[Power] GameState.SendOption() - selectedOption=5 selectedSubOption=-1 selectedTarget=0 selectedPosition=1
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=17
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=17 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=1]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2] srcZone=HAND srcPos=5 dstZone=PLAY dstPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=5 destPos=1
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Execute id=41 zone=HAND zonePos=6 cardId=CS2_108 player=2] zonePos 6 -> 5
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=17 changes=2 complete=False local=True localTrigger=[powerTask=[] entity=[name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2] srcZoneTag=HAND srcPos=5 dstZoneTag=PLAY dstPos=1]]
[Power] GameState.DebugPrintPowerList() - Count=16
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=41 zone=HAND zonePos=6 cardId=CS2_108 player=2] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2] tag=ZONE_POSITION value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=44
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=COMBO_ACTIVE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=6
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1004
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1004
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1005
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Sludge Belcher id=44 zone=HAND zonePos=5 cardId=FP1_012 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1005 changeListId=138 taskStart=0 taskEnd=8
[Power] GameState.DebugPrintOptions() - id=125
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=1 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Execute id=41 zone=HAND zonePos=5 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1005
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1006
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1006
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1007
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1007
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1008
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1008
[Power] GameState.SendOption() - selectedOption=4 selectedSubOption=-1 selectedTarget=7 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=2
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1009
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1009
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1010
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1010
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1011
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1011
[Power] GameState.DebugPrintOptions() - id=126
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=1 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Execute id=41 zone=HAND zonePos=5 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - option 5 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] GameState.SendOption() - selectedOption=2 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=18
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=18 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=0]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2] srcZone=HAND srcPos=4 dstZone=PLAY dstPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=4 destPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcZone card [name=Execute id=41 zone=HAND zonePos=5 cardId=CS2_108 player=2] zonePos 5 -> 4
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=18 changes=3 complete=False local=True localTrigger=[powerTask=[] entity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=0]]
[Power] GameState.DebugPrintPowerList() - Count=109
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=41 zone=HAND zonePos=5 cardId=CS2_108 player=2] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=51
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=LAST_AFFECTED_BY value=51
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=334 value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Death's Bite id=63 zone=PLAY zonePos=0 cardId=FP1_021 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATK value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=334 value=51
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATK value=3
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Death's Bite id=63 zone=PLAY zonePos=0 cardId=FP1_021 player=2] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=8
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=LAST_AFFECTED_BY value=63
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=DAMAGE value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=LAST_AFFECTED_BY value=63
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1] tag=LAST_AFFECTED_BY value=63
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=LAST_AFFECTED_BY value=63
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=LAST_AFFECTED_BY value=63
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1] tag=LAST_AFFECTED_BY value=63
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=24 zone=PLAY zonePos=5 cardId=EX1_008 player=1] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=24 zone=PLAY zonePos=5 cardId=EX1_008 player=1] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=24 zone=PLAY zonePos=5 cardId=EX1_008 player=1] tag=DIVINE_SHIELD value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=LAST_AFFECTED_BY value=63
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DAMAGE value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=24
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=25
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=97 CardID=FP1_002t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=97
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - tag=CREATOR value=12
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=LAST_AFFECTED_BY value=17
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DAMAGE value=2
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=97 tag=ZONE_POSITION value=7
[Power] GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=98 CardID=FP1_002t
[Power] GameState.DebugPrintPower() - tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - tag=HEALTH value=1
[Power] GameState.DebugPrintPower() - tag=ATK value=1
[Power] GameState.DebugPrintPower() - tag=COST value=1
[Power] GameState.DebugPrintPower() - tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - tag=CONTROLLER value=1
[Power] GameState.DebugPrintPower() - tag=ENTITY_ID value=98
[Power] GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
[Power] GameState.DebugPrintPower() - tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - tag=CREATOR value=12
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] BlockType=TRIGGER Index=0 Target=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=PREDAMAGE value=0
[Power] GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=1 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=DAMAGE value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Haunted Creeper id=12 zone=PLAY zonePos=6 cardId=FP1_002 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp id=95 zone=PLAY zonePos=7 cardId=GVG_045t player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=DAMAGE value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=5
[Power] GameState.DebugPrintOptions() - id=127
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Big Game Hunter id=59 zone=HAND zonePos=1 cardId=EX1_005 player=2]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Execute id=41 zone=HAND zonePos=5 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1]
[Power] GameState.DebugPrintOptions() - option 3 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - option 4 type=POWER mainEntity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1012
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1012
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1013
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Fiery War Axe id=51 zone=HAND zonePos=4 cardId=CS2_106 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1013 changeListId=139 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1013
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1014
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1014
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1015
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Fiery War Axe id=51 zone=PLAY zonePos=0 cardId=CS2_106 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1015 changeListId=140 taskStart=0 taskEnd=5
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1015
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1016
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1016
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1017
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Fiery War Axe id=51 zone=PLAY zonePos=0 cardId=CS2_106 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1017
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1018
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1018 changeListId=141 taskStart=0 taskEnd=20
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1018
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1019
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Fiery War Axe id=51 zone=PLAY zonePos=0 cardId=CS2_106 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1019
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1020
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1020 changeListId=142 taskStart=0 taskEnd=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1020
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1021
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1021
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1022
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1022 changeListId=143 taskStart=0 taskEnd=1
[Power] GameState.SendOption() - selectedOption=4 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=13
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] BlockType=PLAY Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=9
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] BlockType=POWER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ARMOR value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TIMES_HERO_POWER_USED_THIS_GAME value=7
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=3
[Power] GameState.DebugPrintOptions() - id=128
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintOptions() - target 1 entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1]
[Power] GameState.DebugPrintOptions() - target 2 entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintOptions() - target 3 entity=[name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1]
[Power] GameState.DebugPrintOptions() - option 2 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1022
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1023
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1023
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1024
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1024
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1025
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Fiery War Axe id=51 zone=PLAY zonePos=0 cardId=CS2_106 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1025
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1026
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1026
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1027
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1027
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1028
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1028
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1029
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1029
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=17 selectedPosition=0
[Zone] ZoneMgr.CreateLocalChangeList() - changeListId=19
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - id=19 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=0]
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - triggerEntity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2] srcZone=HAND srcPos=4 dstZone=PLAY dstPos=0
[Zone] ZoneMgr.CreateLocalChangesFromTrigger() - srcPos=4 destPos=0
[Zone] ZoneMgr.ProcessLocalChangeList() - [id=19 changes=1 complete=False local=True localTrigger=[powerTask=[] entity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2] srcZoneTag=HAND srcPos=4 dstZoneTag=PLAY dstPos=0]]
[Power] GameState.DebugPrintPowerList() - Count=36
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2] BlockType=PLAY Index=0 Target=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=RESOURCES_USED value=10
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_CARDS_PLAYED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2] tag=ZONE value=PLAY
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2] tag=JUST_PLAYED value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=LAST_CARD_PLAYED value=41
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2] tag=CARD_TARGET value=17
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2] BlockType=POWER Index=-1 Target=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1]
[Power] GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=TO_BE_DESTROYED value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=DEATHS Index=0 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=TO_BE_DESTROYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=98 zone=PLAY zonePos=6 cardId=FP1_002t player=1] tag=ZONE_POSITION value=5
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=97 zone=PLAY zonePos=7 cardId=FP1_002t player=1] tag=ZONE_POSITION value=6
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=24 zone=PLAY zonePos=5 cardId=EX1_008 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=4 cardId=EX1_093 player=1] tag=ZONE_POSITION value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1] tag=ZONE_POSITION value=2
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=26
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=ZONE value=GRAVEYARD
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=IGNORE_DAMAGE value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=IGNORE_DAMAGE_OFF value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=ZONE_POSITION value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=IGNORE_DAMAGE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Knife Juggler id=17 zone=PLAY zonePos=2 cardId=NEW1_019 player=1] tag=IGNORE_DAMAGE_OFF value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=5
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS value=2
[Power] GameState.DebugPrintOptions() - id=129
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=3 cardId=EX1_008 player=1]
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1030
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1030
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1031
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1031
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1032
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Tank Up! id=83 zone=PLAY zonePos=0 cardId=AT_132_WARRIOR player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1032
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1033
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1033
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1034
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1034
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1035
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Execute id=41 zone=HAND zonePos=4 cardId=CS2_108 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1035 changeListId=144 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1035
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1036
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1036
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1037
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Execute id=41 zone=PLAY zonePos=0 cardId=CS2_108 player=2]
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1037 changeListId=145 taskStart=0 taskEnd=0
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1037
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1038
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1038 changeListId=146 taskStart=0 taskEnd=15
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1038
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1039
[Power] PowerProcessor.DoTaskListForCard() - actionStart has unhandled BlockType PLAY for sourceEntity [name=Execute id=41 zone=GRAVEYARD zonePos=0 cardId=CS2_108 player=2]
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1039
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1040
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1040
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=7 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=6
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1041
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1041
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1042
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1042
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1043
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1043
[Power] GameState.DebugPrintOptions() - id=130
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=7 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=7
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1044
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1044
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1045
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1045
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1046
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1046
[Power] GameState.DebugPrintOptions() - id=131
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=7 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=8
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1047
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1047
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1048
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1048
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1049
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1049
[Power] GameState.DebugPrintOptions() - id=132
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.SendOption() - selectedOption=1 selectedSubOption=-1 selectedTarget=7 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=7
[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] BlockType=ATTACK Index=-1 Target=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=36
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_OPTIONS_PLAYED_THIS_TURN value=9
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1050
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1050
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1051
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1051
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1052
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1052
[Power] GameState.DebugPrintOptions() - id=133
[Power] GameState.DebugPrintOptions() - option 0 type=END_TURN mainEntity=
[Power] GameState.DebugPrintOptions() - option 1 type=POWER mainEntity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2]
[Power] GameState.DebugPrintOptions() - target 0 entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1]
[Power] GameState.SendOption() - selectedOption=0 selectedSubOption=-1 selectedTarget=0 selectedPosition=0
[Power] GameState.DebugPrintPowerList() - Count=67
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_CLEANUP
[Power] GameState.DebugPrintPower() - ACTION_START Entity=eskoONE BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Sludge Belcher id=44 zone=PLAY zonePos=1 cardId=FP1_012 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Fiery War Axe id=51 zone=PLAY zonePos=0 cardId=CS2_106 player=2] tag=JUST_PLAYED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Fiery War Axe id=51 zone=PLAY zonePos=0 cardId=CS2_106 player=2] tag=EXHAUSTED value=1
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_NEXT
[Power] GameState.DebugPrintPower() - ACTION_START Entity=GameEntity BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=NUM_TURNS_LEFT value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=eskoONE tag=CURRENT_PLAYER value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=CURRENT_PLAYER value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=27
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Garrosh Hellscream id=36 zone=PLAY zonePos=0 cardId=HERO_01 player=2] tag=ATK value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_READY
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Gul'dan id=4 zone=PLAY zonePos=0 cardId=HERO_07 player=1] tag=NUM_TURNS_IN_PLAY value=14
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=NUM_TURNS_IN_PLAY value=14
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=7 zone=PLAY zonePos=2 cardId=EX1_008 player=1] tag=NUM_TURNS_IN_PLAY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=HERE, TAKE BUFF. id=79 zone=PLAY zonePos=0 cardId=GVG_104a player=1] tag=NUM_TURNS_IN_PLAY value=7
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Hand of Argus id=91 zone=PLAY zonePos=0 cardId=EX1_093e player=1] tag=NUM_TURNS_IN_PLAY value=3
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=24 zone=PLAY zonePos=4 cardId=EX1_008 player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=97 zone=PLAY zonePos=6 cardId=FP1_002t player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=98 zone=PLAY zonePos=5 cardId=FP1_002t player=1] tag=NUM_TURNS_IN_PLAY value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=RESOURCES_USED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=COMBO_ACTIVE value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS_PLAYED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Life Tap id=5 zone=PLAY zonePos=0 cardId=CS2_056 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Defender of Argus id=13 zone=PLAY zonePos=3 cardId=EX1_093 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Nerubian Egg id=31 zone=PLAY zonePos=1 cardId=FP1_007 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Argent Squire id=24 zone=PLAY zonePos=4 cardId=EX1_008 player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=97 zone=PLAY zonePos=6 cardId=FP1_002t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Spectral Spider id=98 zone=PLAY zonePos=5 cardId=FP1_002t player=1] tag=EXHAUSTED value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START_TRIGGERS
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_START
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=9 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE value=HAND
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[id=9 cardId= type=INVALID zone=DECK zonePos=0 player=1] tag=ZONE_POSITION value=4
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_CARDS_DRAWN_THIS_TURN value=1
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=HEROPOWER_ACTIVATIONS_THIS_TURN value=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_ACTION
[Power] GameState.DebugPrintPower() - ACTION_START Entity=SirStofwolk BlockType=TRIGGER Index=-1 Target=0
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_END
[Power] GameState.DebugPrintPower() - ACTION_END
[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=SirStofwolk tag=NUM_OPTIONS value=11
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1053
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1053
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1054
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1054
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1055
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1055
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1056
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1056
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1057
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1057
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1058
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1058
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1059
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1059
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1060
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1060
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1061
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1061
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1062
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1062
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1063
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1063
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1064
[Zone] ZoneMgr.AddServerZoneChanges() - taskListId=1064 changeListId=147 taskStart=0 taskEnd=6
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1064
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1065
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1065
[Power] PowerProcessor.PrepareHistoryForCurrentTaskList() - m_currentTaskList=1066
[Power] PowerProcessor.EndCurrentTaskList() - m_currentTaskList=1066
[
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