Created
February 5, 2016 13:39
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A small Lua benchmark including table creation and usage, arithmetics, function calls and upvalues
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print ("Starting Lua ramp bench") | |
local startTime = os.clock() | |
do | |
local floor = math.floor | |
local function image_ramp_green(n) | |
local img = {} | |
local f = 255/(n-1) | |
for i=1,n do | |
img[i] = { red = 0, green = floor((i-1)*f), blue = 0, alpha = 255 } | |
end | |
return img | |
end | |
local function image_to_grey(img, n) | |
for i=1,n do | |
local pixel = img[i] | |
local y = floor(0.3*pixel.red + 0.59*pixel.green + 0.11*pixel.blue) | |
local greyPixel = {red = y, green = y, blue = y } | |
img[i]= greyPixel | |
end | |
end | |
local N = 400*400 | |
local img = image_ramp_green(N) | |
for i=1,100 do | |
image_to_grey(img, N) | |
end | |
end | |
local endtime = os.clock () | |
print ("Elapsed time: " .. (endtime - startTime)) |
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