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@jlstanus
Last active May 13, 2020 19:27
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# BlenderGIS
## Requirements
* Download [Blender](https://www.blender.org/download/)
* Download [Blender GIS](https://github.com/domlysz/BlenderGIS)
* Install Blender GIS from *Edit > Preferences > Addon > Install*
* Install Node addon too
## Normal Process (easy)
1. In *Object Mode*, select *GIS > WebGeoData > Base Map*
2. Select the source and layer
3. Navigate to the right place or press *G* key to search the right place
4. Press *E* key at the right extent
5. Select *GIS > WebGeoData > Get SRTM*
6. In *Modifier properties*, increase strenght and click on *Apply* two times
7. In the scene collection, go to export_google_sat_vm, open hierarchy and double clic on the mesh layer (green triangle)
8. Select the entire mesh
9. Tabulation to the *Edit mode*
10. Extrude:
1. Shotcut *E* (extrude tool),
2. Shortcut *Z* (lock on Z axis),
3. Move to the right position with mouse,
4. Left clic to validate.
11. While bottom edge is selected, get an horizontal bottom
1. Shotcut *S* (scale tool),
2. Shortcut *Z* (lock on Z axis),
3. Shortcut *0* on the numpad
12. TO-DO: Open the procec texture with two windows.
13. Select edge face
1. In *Edit Mode*, select *face select*
2. Select the edge with *alt+left-clic*
14. Apply the material you want
## Sources
* https://www.youtube.com/watch?v=Mj7Z1P2hUWk
* https://www.youtube.com/watch?v=lP52QKda3mw
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