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Prefab( | |
entities: [ | |
// Grey bat | |
PrefabEntity( | |
data: MyPrefabData( | |
// SpriteScenePrefab | |
sprite_scene: ( | |
// SpriteSheetPrefab with index 0 | |
sheet: Sheet( | |
// TexturePrefab | |
texture: File("texture/Tracks/Track_2_C.png", ( | |
"IMAGE", ( | |
sampler_info: ( | |
min_filter: Nearest, | |
mag_filter: Nearest, | |
mip_filter: Nearest, | |
wrap_mode: (Tile, Tile, Tile), | |
lod_bias: (0), | |
lod_range: ( | |
start: ( 0 ), | |
end: ( 8000 ), | |
), | |
comparison: None, | |
border: (0), | |
anisotropic: Off, | |
), | |
), | |
)), | |
sprites: [ | |
List(( | |
texture_width: 84, | |
texture_height: 246, | |
sprites: [ | |
(x: 0, y: 0, width: 42, height: 246, offsets: (0.0, 0.0)), | |
(x: 42, y: 0, width: 42, height: 246, offsets: (0.0, 0.0)), | |
], | |
)), | |
], | |
// optional | |
name: "tracks", | |
), | |
// SpriteRenderPrefab | |
render: ( | |
sheet: "tracks", | |
sprite_number: 0, | |
), | |
// Transform | |
transform: ( | |
translation: (-200.0, 37.5, 0.0), | |
scale: (2.0, 2.0, 2.0), | |
), | |
), | |
// AnimationSetPrefab | |
animation_set: ( | |
animations: [ | |
( | |
// AnimationId | |
Move, | |
( | |
samplers: [ | |
( | |
0, | |
// Only SpriteIndex channel allowed for SpriteRender in AnimationSetPrefab | |
SpriteIndex, | |
( | |
// Time of key frames | |
input: [1.0, 1.0,], | |
// Sprite indexes from SpriteSheet for key frames | |
output: [1, 0], | |
// Sprites can only ever be animated with Step | |
function: Step, | |
), | |
), | |
], | |
), | |
), | |
], | |
), | |
), | |
), | |
], | |
) |
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