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@jmhdez
Last active August 29, 2015 14:17
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Ejemplo de uso de numl para generar árboles de decisión mediante aprendizaje automático sobre un corpus de Princesas Disney
// Require instalar el paquete numl desde NuGet
using System;
using numl;
using numl.Model;
using numl.Supervised.DecisionTree;
namespace MachineLearning
{
public enum HairColor
{
Blonde,
Brown,
Red,
Black,
}
public class Princess
{
public string Name { get; set; }
public string Country { get; set; }
public int Age { get; set; }
public HairColor HairColor { get; set; }
public bool Married { get; set; }
public bool FatherAlive { get; set; }
public bool MotherAlive { get; set; }
}
class Program
{
private static readonly Princess[] PRINCESSES =
{
new Princess
{
Name = "Blancanieves",
Age = 14,
Country = "Alemania",
FatherAlive = false,
MotherAlive = false,
HairColor = HairColor.Black,
Married = true
},
new Princess
{
Name = "Cenicienta",
Age = 19,
Country = "Francia",
FatherAlive = false,
MotherAlive = false,
HairColor = HairColor.Blonde,
Married = true,
},
new Princess
{
Name = "Aurora",
Age = 16,
Country = "Francia",
FatherAlive = true,
MotherAlive = true,
HairColor = HairColor.Blonde,
Married = true,
},
new Princess
{
Name = "Ariel",
Age = 16,
Country = "Atlántida",
FatherAlive = true,
MotherAlive = false,
HairColor = HairColor.Red,
Married = true,
},
new Princess
{
Name = "Bella",
Age = 18,
Country = "Francia",
FatherAlive = true,
MotherAlive = false,
HairColor = HairColor.Brown,
Married = true,
},
new Princess
{
Name = "Jazmín",
Age = 16,
Country = "Arabia",
FatherAlive = true,
MotherAlive = false,
HairColor = HairColor.Black,
Married = true,
},
new Princess
{
Name = "Pocahontas",
Age = 18,
Country = "Estados Unidos",
FatherAlive = true,
MotherAlive = false,
HairColor = HairColor.Black,
Married = true,
},
new Princess
{
Name = "Mulán",
Age = 19,
Country = "China",
FatherAlive = true,
MotherAlive = true,
HairColor = HairColor.Black,
Married = true,
},
new Princess
{
Name = "Tiana",
Age = 19,
Country = "Maldonia",
FatherAlive = false,
MotherAlive = true,
HairColor = HairColor.Black,
Married = true,
},
new Princess
{
Name = "Rapunzel",
Age = 18,
Country = "Alemania",
FatherAlive = true,
MotherAlive = true,
HairColor = HairColor.Blonde,
Married = true,
},
new Princess
{
Name = "Mérida",
Age = 16,
Country = "Escocia",
FatherAlive = true,
MotherAlive = true,
HairColor = HairColor.Red,
Married = false,
},
new Princess
{
Name = "Anna",
Age = 18,
Country = "Noruega",
FatherAlive = false,
MotherAlive = false,
HairColor = HairColor.Blonde,
Married = true,
},
new Princess
{
Name = "Elsa",
Age = 21,
Country = "Noruega",
FatherAlive = false,
MotherAlive = false,
HairColor = HairColor.Blonde,
Married = false,
},
};
static void Main(string[] args)
{
Console.Out.WriteLine("Prediciendo matrimonios...");
PredictMarriage();
Console.Out.WriteLine("Prediciendo muertes paternas...");
PredictFatherDecease();
Console.ReadKey();
}
private static void PredictMarriage()
{
// Creamos un descriptor para ver qué necesita una Princesa Disney para conseguir marido
var marriedDescriptor = Descriptor.For<Princess>()
.With(x => x.Age)
.WithString(property: x => x.Country, asEnum: true, splitType: StringSplitType.Word)
.With(x => x.FatherAlive)
.With(x => x.MotherAlive)
.With(x => x.HairColor)
.Learn(x => x.Married);
// Preparamos un generador de árboles de decisión...
var generator = new DecisionTreeGenerator(marriedDescriptor);
// ... que detecte cuando Married = true
generator.SetHint(true);
// Y lo construimos a partir de los ejemplos
var model = Learner.Learn(PRINCESSES, 0.8, 1000, generator);
// Veamos qué pinta tiene el árbol que hemos generado
Console.Out.WriteLine("Árbol de decisión para bodas reales:");
Console.Out.WriteLine(model);
// Vamos a comprobar si una (hipotética) princesa Celia conseguiría casarse
var celia = new Princess
{
Name = "Celia",
Age = 16,
Country = "Noruega",
FatherAlive = true,
MotherAlive = true,
HairColor = HairColor.Blonde,
};
// Juguemos a los adivinos con Celia
var willGetMarried = model.Model.Predict(celia).Married;
Console.Out.WriteLine("¿Se casará Celia? {0}", willGetMarried ? "Sí" : "No");
// Sí, se casará. Las princesas noruegas de menos de 19 años se casan
}
private static void PredictFatherDecease()
{
// Creamos un descriptor para ver en qué condiciones muere el padre de una princesa
var orphanDescriptor = Descriptor.For<Princess>()
.With(x => x.Age)
.WithString(property: x => x.Country, asEnum: true, splitType: StringSplitType.Word)
.With(x => x.Married)
.With(x => x.MotherAlive)
.Learn(x => x.FatherAlive);
// Preparamos un generador de árboles de decisión...
var generator = new DecisionTreeGenerator(orphanDescriptor);
// ... que detecte cuando FatherAlive = true
generator.SetHint(false);
var model = Learner.Learn(PRINCESSES, 0.8, 1000, generator);
// Veamos qué pinta tiene el árbol que hemos generado
Console.Out.WriteLine("Árbol de decisión para muertes paternas:");
Console.Out.WriteLine(model);
// ¿Estará vivo el padre de Rosa?
var rosa = new Princess
{
Name = "Rosa",
Age = 23,
Country = "Francia",
MotherAlive = true,
HairColor = HairColor.Blonde,
Married = true,
};
// Juguemos a los adivinos con Rosa
var isFatherDead = !model.Model.Predict(rosa).FatherAlive;
Console.Out.WriteLine("¿Ha muerto el padre de Rosa? {0}", isFatherDead ? "Sí" : "No");
// Estará vivo. Los padres de princesas francesas cuya madre está viva suelen estar vivos
}
}
}
@preguntoncojonero
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Tremendo ejemplo! Metía numl en la lista "awesome" https://github.com/quozd/awesome-dotnet#machine-learning

La guinda sería recopilar ejemplos reales del uso de numl, más potentes y de uso real, serviría de mucho para los paquetes como yo.

Offtopic- Otra cosa, con http://lmgtfy.com/ saldrían miles de referencias, pero cuál es su elección de única referencia de todas en la que indique cómo conectar VS 2012 o VS 2013 con github ? Es decir, empezar a crear proyectos con VS 2013 y tenerlos en github abiertos a la comunidad.

Gracias.

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