Created
September 28, 2011 23:54
-
-
Save joar/1249622 to your computer and use it in GitHub Desktop.
mc2obj turn off antialiasing (batch script)
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import bpy | |
import re | |
materials = { | |
'Bedrock': {}, | |
'Chest_Front': {}, | |
'Chest_Left_Back': {}, | |
'Chest_Left_Front': {}, | |
'Chest_Right_Back': {}, | |
'Chest_Right_Front': {}, | |
'Chest_Side': {}, | |
'Chest_Top': {}, | |
'Cobblestone': {}, | |
'Dirt': {}, | |
'Dirt_Grass': {}, | |
'Flower_Red': {}, | |
'Flower_Yellow': {}, | |
'Grass_Top': {}, | |
'Gravel': {}, | |
'Ladder': {}, | |
'Lava': {}, | |
'Leaves_Oak': {}, | |
'Lever': {}, | |
'Log_Birch': {}, | |
'Log_Oak': {}, | |
'Log_Top': {}, | |
'Material': {}, | |
'Obsidian': {}, | |
'Ore_Coal': {}, | |
'Ore_Iron': {}, | |
'Ore_Redstone': {}, | |
'Piston': {}, | |
'Piston_Bottom': {}, | |
'Piston_Side': {}, | |
'Piston_Top': {}, | |
'Pumpkin_Lit': {}, | |
'Pumpkin_Side': {}, | |
'Pumpkin_Top': {}, | |
'Rails': {}, | |
'Rails_Bend': {}, | |
'Rails_Detector': {}, | |
'Rails_Powered_On': {}, | |
'Redstone_Cross': {}, | |
'Redstone_Torch_On': {}, | |
'Repeater_On': {}, | |
'Sand': {}, | |
'Slab_Side': {}, | |
'Slab_Top': {}, | |
'Stone': {}, | |
'Tall_Grass': {}, | |
'Torch': {}, | |
'Water': {}, | |
'Wood': {}} | |
count = 0 | |
for name, texture in bpy.data.textures.items(): | |
if re.search(r'^(Kd|D)\.', name): | |
texture.use_interpolation = False | |
texture.filter_type = 'BOX' | |
count += 1 | |
if re.search(r'^D\.', name): | |
texture.use_calculate_alpha = True | |
print(texture.users_material) | |
# texture.use_stencil = True | |
for name, material in bpy.data.materials.items(): | |
''' | |
print(' \'{key}\': {val},'.format( | |
key=name, | |
val={})) | |
''' | |
if name in materials: | |
material.specular_intensity = 0 | |
for slot in material.texture_slots: | |
if slot: | |
if re.search(r'^Kd', slot.name): | |
if name in ['Torch']: | |
slot.emit_factor = 1 | |
print('Matched torch!') | |
elif re.search(r'^D', slot.name): | |
slot.use_stencil = True | |
else: | |
print('{0} did not match anything (name: {1}'.format(slot, slot.name)) | |
print('Converted {0} textures.'.format( | |
count)) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment