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Desync log
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0.001 2016-09-08 20:17:21; Factorio 0.14.4 (build 24514, win64, steam) | |
0.001 Operating system: Windows 10 | |
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" | |
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data | |
0.001 Write data path: C:/Users/Johnathan/AppData/Roaming/Factorio | |
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin | |
0.023 Display options: [FullScreen: false] [VSync: false] [UIScale: 126%] [MultiSampling: OFF] [Screen: 255] | |
0.024 Available display adapters: 2 | |
0.025 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 780 Ti {0x01, [-2560,0], 2560x1440, 32bit, 59Hz} | |
0.025 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 780 Ti {0x05, [0,0], 2560x1440, 32bit, 59Hz} | |
0.025 Create display on adapter 1. Size 1612x907 at position [464, 249]. | |
0.068 Initialised Direct3D:[0] NVIDIA GeForce GTX 780 Ti; driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3851cb7c8216f9e\nvd3dumx.dll 21.21.13.7270 | |
0.091 Video memory size (dedicated video/dedicated system/shared system/available): 3038/0/4035/4090 MB | |
0.138 Device reset internal. | |
0.141 Desktop composition is active. | |
0.141 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: auto] | |
0.226 Loading mod core 0.0.0 (data.lua) | |
0.238 Loading mod base 0.14.4 (data.lua) | |
0.545 Checksum for core: 1620335853 | |
0.545 Checksum for mod base: 574141439 | |
0.840 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1473298849 | |
0.840 Info PlayerData.cpp:50: Cloud player-data.json available, timestamp 1472394441 | |
0.955 Initial atlas bitmap size is 16384 | |
0.956 Created atlas bitmap 16384x3847 | |
0.972 Created atlas bitmap 4096x4088 | |
1.009 Created atlas bitmap 4096x4096 | |
1.045 Created atlas bitmap 4096x3960 | |
1.123 Created atlas bitmap 4096x968 | |
1.127 Created atlas bitmap 4096x3652 | |
8.700 Sprites loaded | |
8.700 Convert atlas 4096x4088 to: compressed | |
9.285 Convert atlas 4096x4096 to: compressed | |
10.008 Convert atlas 4096x3960 to: compressed | |
10.493 Convert atlas 4096x968 to: trilinear-filtering | |
10.518 Convert atlas 4096x3652 to: mipmap | |
11.348 Loading sounds... | |
12.953 Custom inputs active: 0 | |
12.990 Factorio initialised | |
24.303 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\saves\_autosave3.zip | |
24.401 Info Scenario.cpp:148: Map version 0.14.4-1 | |
26.236 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546 | |
336.405 Info WindowsUDPSocket.cpp:61: Opening socket at port (0) | |
342.531 Info WindowsUDPSocket.cpp:161: Socket closed | |
342.532 Joining game 52.206.5.29:34197 | |
342.532 Info WindowsUDPSocket.cpp:61: Opening socket at port (0) | |
342.533 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting) | |
342.663 Connection refused | |
342.664 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection. | |
342.664 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(Disconnected) | |
342.665 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key | |
342.678 Warning ClientRouter.cpp:115: Received NatPunch from 52.206.5.29:34197 as a client | |
342.983 Info HttpSharedState.cpp:108: Status code: 200 | |
342.983 Info AuthServerConnector.cpp:132: Received key() for username(BumontheRun) from auth server. | |
342.984 Info WindowsUDPSocket.cpp:161: Socket closed | |
342.984 Joining game 52.206.5.29:34197 | |
342.984 Info WindowsUDPSocket.cpp:61: Opening socket at port (0) | |
342.984 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting) | |
343.096 Connection refused | |
343.096 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection. | |
343.096 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(Disconnected) | |
343.099 Info WindowsUDPSocket.cpp:161: Socket closed | |
347.137 Info WindowsUDPSocket.cpp:61: Opening socket at port (0) | |
359.799 Info WindowsUDPSocket.cpp:161: Socket closed | |
359.800 Joining game 54.237.226.115:34197 | |
359.800 Info WindowsUDPSocket.cpp:61: Opening socket at port (0) | |
359.800 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting) | |
359.923 Warning ClientRouter.cpp:115: Received NatPunch from 54.237.226.115:34197 as a client | |
360.163 Connection refused | |
360.163 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection. | |
360.163 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(Disconnected) | |
360.164 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key | |
360.195 Warning ClientRouter.cpp:115: Received NatPunch from 54.237.226.115:34197 as a client | |
360.223 Info HttpSharedState.cpp:108: Status code: 200 | |
360.223 Info AuthServerConnector.cpp:132: Received key() for username(BumontheRun) from auth server. | |
360.223 Info WindowsUDPSocket.cpp:161: Socket closed | |
360.223 Joining game 54.237.226.115:34197 | |
360.223 Info WindowsUDPSocket.cpp:61: Opening socket at port (0) | |
360.224 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting) | |
360.346 Warning ClientRouter.cpp:115: Received NatPunch from 54.237.226.115:34197 as a client | |
360.599 Warning ClientRouter.cpp:115: Received NatPunch from 54.237.226.115:34197 as a client | |
360.614 Info ClientSynchronizer.cpp:33: Initialized Synchronizer local peer(1) latency(32). | |
360.614 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap) | |
360.614 Info ClientRouter.cpp:217: ConnectionAccepted | |
361.930 Info ClientMultiplayerManager.cpp:646: Received mapReadyForDownload | |
361.930 Downloading file C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip (10448699 B, 20773 blocks) | |
361.930 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) | |
365.013 Info TransferTarget.cpp:280: TIMEOUT! | |
366.131 Info TransferTarget.cpp:280: TIMEOUT! | |
366.317 Finished download (4 s, 10 MB, 2.3 MB/s) | |
366.382 Info ClientMultiplayerManager.cpp:627: mapTick(-1) map download finished creating scenario | |
366.382 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip | |
366.382 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) | |
366.487 Info Scenario.cpp:148: Map version 0.14.4-1 | |
367.333 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546 | |
367.347 Info ClientMultiplayerManager.cpp:516: MapTick(3636001) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) | |
367.900 Info ClientMultiplayerManager.cpp:516: MapTick(3636362) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) | |
368.013 Info ClientMultiplayerManager.cpp:516: MapTick(3636362) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) | |
368.103 Info GameActionHandler.cpp:2552: MapTick(3636367) processed PlayerJoinGame peerID(1) playerIndex(41) mode(create) | |
389.031 Device reset internal. | |
453.813 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641512) serverCRC(-186936672) localCRC(1528152002) | |
453.813 Info ClientMultiplayerManager.cpp:516: MapTick(3641513) changing state from(InGame) to(DesyncedWaitingForMap) | |
453.831 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641513) serverCRC(-1256064769) localCRC(-1301966235) | |
453.847 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641514) serverCRC(1210105823) localCRC(-1612343654) | |
453.863 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641515) serverCRC(-572161962) localCRC(66349578) | |
453.880 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641516) serverCRC(1752035208) localCRC(1864992018) | |
453.898 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641517) serverCRC(1351417687) localCRC(-976084966) | |
453.914 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641518) serverCRC(-359808695) localCRC(2144542212) | |
453.930 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641519) serverCRC(-1776473801) localCRC(-742214235) | |
453.948 Info ClientMultiplayerManager.cpp:640: mapTick(3641521) received player (1) desynced | |
453.948 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641520) serverCRC(1782608912) localCRC(799008898) | |
453.964 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641521) serverCRC(373121037) localCRC(-2090614976) | |
455.197 Info ClientMultiplayerManager.cpp:646: Received mapReadyForDownload | |
455.197 Info ClientMultiplayerManager.cpp:516: MapTick(3641523) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload) | |
455.197 Warning ClientMultiplayerManager.cpp:659: receivedScriptChecksums isn't empty when download starting. | |
455.200 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap) | |
456.447 Downloading file C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip (10443968 B, 20764 blocks) | |
456.449 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap) | |
459.880 Warning ClientSynchronizer.cpp:52: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(2829) tickClosures((tick(3641777) inputActions((CheckCRCHeuristic) ) ) (tick(3641778) inputActions((CheckCRCHeuristic) ) ) ) synchronizerActions((MapDownloadingProgressUpdate) ) ) requestsForHeartbeats() ) behind the latency window | |
459.961 Finished download (3 s, 10 MB, 2.9 MB/s) | |
460.011 Info ClientMultiplayerManager.cpp:627: mapTick(-1) map download finished creating scenario | |
460.011 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport) | |
460.648 Info ParallelDesyncReportCreator.cpp:64: Created desync report | |
460.664 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip | |
460.665 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap) | |
460.701 Info Scenario.cpp:148: Map version 0.14.4-1 | |
461.438 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546 | |
461.446 Info ClientMultiplayerManager.cpp:516: MapTick(3641523) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) | |
462.117 Info ClientMultiplayerManager.cpp:516: MapTick(3641940) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) | |
462.247 Info ClientMultiplayerManager.cpp:516: MapTick(3641940) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) | |
477.158 Info ClientMultiplayerManager.cpp:122: Disconnecting multiplayer connection. | |
477.158 Info ClientMultiplayerManager.cpp:516: MapTick(3642838) changing state from(InGame) to(DisconnectScheduled) | |
477.165 Info ClientMultiplayerManager.cpp:516: MapTick(3642838) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation) | |
477.281 Info ClientMultiplayerManager.cpp:516: MapTick(3642838) changing state from(WaitingForDisconnectConfirmation) to(Disconnected) | |
477.281 Info ClientMultiplayerManager.cpp:740: Disconnect notification for peer (1) | |
477.552 Info WindowsUDPSocket.cpp:161: Socket closed | |
517.580 Info WindowsUDPSocket.cpp:61: Opening socket at port (0) | |
526.632 Info WindowsUDPSocket.cpp:161: Socket closed | |
526.632 Joining game 104.131.176.149:34197 | |
526.632 Info WindowsUDPSocket.cpp:61: Opening socket at port (0) | |
526.633 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting) | |
526.750 Warning ClientRouter.cpp:115: Received NatPunch from 104.131.176.149:34197 as a client | |
526.763 Connection refused | |
526.763 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection. | |
526.763 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(Disconnected) | |
526.765 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key | |
527.126 Info HttpSharedState.cpp:108: Status code: 200 | |
527.126 Info AuthServerConnector.cpp:132: Received key() for username(BumontheRun) from auth server. | |
527.127 Info WindowsUDPSocket.cpp:161: Socket closed | |
527.127 Joining game 104.131.176.149:34197 | |
527.127 Info WindowsUDPSocket.cpp:61: Opening socket at port (0) | |
527.128 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting) | |
527.230 Connection refused | |
527.230 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection. | |
527.230 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(Disconnected) | |
527.232 Info WindowsUDPSocket.cpp:161: Socket closed | |
530.857 Joining game 104.131.176.149:34197 | |
530.857 Info WindowsUDPSocket.cpp:61: Opening socket at port (0) | |
530.859 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting) | |
530.963 Info ClientSynchronizer.cpp:33: Initialized Synchronizer local peer(1) latency(32). | |
530.963 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap) | |
530.963 Info ClientRouter.cpp:217: ConnectionAccepted | |
530.978 Warning ClientRouter.cpp:115: Received NatPunch from 104.131.176.149:34197 as a client | |
534.513 Info ClientMultiplayerManager.cpp:646: Received mapReadyForDownload | |
534.513 Downloading file C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip (22667169 B, 45064 blocks) | |
534.515 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) | |
538.894 Finished download (4 s, 22 MB, 5.1 MB/s) | |
538.991 Info ClientMultiplayerManager.cpp:627: mapTick(-1) map download finished creating scenario | |
538.991 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip | |
538.991 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) | |
539.033 Info Scenario.cpp:148: Map version 0.14.4-1 | |
540.769 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546 | |
540.797 Info ClientMultiplayerManager.cpp:516: MapTick(8497203) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) | |
541.897 Info ClientMultiplayerManager.cpp:516: MapTick(8497652) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) | |
541.996 Info ClientMultiplayerManager.cpp:516: MapTick(8497652) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) | |
542.081 Info GameActionHandler.cpp:2552: MapTick(8497657) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect) | |
559.264 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498684) serverCRC(25009454) localCRC(1122075582) | |
559.265 Info ClientMultiplayerManager.cpp:516: MapTick(8498685) changing state from(InGame) to(DesyncedWaitingForMap) | |
559.281 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498685) serverCRC(-1413206337) localCRC(-890111424) | |
559.297 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498686) serverCRC(517091504) localCRC(-938969066) | |
559.314 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498687) serverCRC(-1140795443) localCRC(-881847450) | |
559.332 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498688) serverCRC(2077376433) localCRC(-1210275814) | |
559.348 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498689) serverCRC(-884277040) localCRC(767680854) | |
559.363 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498690) serverCRC(933846218) localCRC(1189222791) | |
559.380 Info ClientMultiplayerManager.cpp:640: mapTick(8498692) received player (2) desynced | |
559.380 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498691) serverCRC(1269881422) localCRC(685180014) | |
559.397 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498692) serverCRC(-159910692) localCRC(-2011964675) | |
559.413 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498693) serverCRC(619337994) localCRC(499168591) | |
559.431 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498694) serverCRC(-626478535) localCRC(761870139) | |
559.446 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498695) serverCRC(1547825534) localCRC(-12137291) | |
559.464 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498696) serverCRC(-781550626) localCRC(180577031) | |
559.481 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498697) serverCRC(1084934376) localCRC(-1576708849) | |
563.564 Info ClientMultiplayerManager.cpp:646: Received mapReadyForDownload | |
563.564 Info ClientMultiplayerManager.cpp:516: MapTick(8498699) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload) | |
563.564 Warning ClientMultiplayerManager.cpp:659: receivedScriptChecksums isn't empty when download starting. | |
563.569 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap) | |
566.397 Downloading file C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip (22694146 B, 45118 blocks) | |
566.399 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap) | |
570.431 Finished download (4 s, 22 MB, 5.6 MB/s) | |
570.541 Info ClientMultiplayerManager.cpp:627: mapTick(-1) map download finished creating scenario | |
570.541 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport) | |
571.853 Info ParallelDesyncReportCreator.cpp:64: Created desync report | |
571.863 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip | |
571.863 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap) | |
571.897 Info Scenario.cpp:148: Map version 0.14.4-1 | |
573.659 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546 | |
573.693 Info ClientMultiplayerManager.cpp:516: MapTick(8498699) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) | |
576.103 Info ClientMultiplayerManager.cpp:516: MapTick(8499456) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) | |
576.231 Info ClientMultiplayerManager.cpp:516: MapTick(8499456) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) | |
581.446 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499769) serverCRC(-877238608) localCRC(231889647) | |
581.446 Info ClientMultiplayerManager.cpp:516: MapTick(8499770) changing state from(InGame) to(DesyncedWaitingForMap) | |
581.464 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499770) serverCRC(-618851120) localCRC(1150677975) | |
581.480 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499771) serverCRC(-1908769435) localCRC(1868246735) | |
581.497 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499772) serverCRC(-684433241) localCRC(2144672743) | |
581.514 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499773) serverCRC(166663094) localCRC(462608506) | |
581.530 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499774) serverCRC(-172992213) localCRC(-1766025049) | |
581.547 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499775) serverCRC(-1774280996) localCRC(-951562881) | |
581.565 Info ClientMultiplayerManager.cpp:640: mapTick(8499777) received player (2) desynced | |
581.565 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499776) serverCRC(-50927961) localCRC(-1736188980) | |
581.581 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499777) serverCRC(1972631490) localCRC(-2131521093) | |
581.597 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499778) serverCRC(869664909) localCRC(-2144490586) | |
581.614 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499779) serverCRC(781845511) localCRC(1073322541) | |
581.631 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499780) serverCRC(608229615) localCRC(-352007982) | |
585.697 Info ClientMultiplayerManager.cpp:646: Received mapReadyForDownload | |
585.697 Info ClientMultiplayerManager.cpp:516: MapTick(8499782) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload) | |
585.697 Warning ClientMultiplayerManager.cpp:659: receivedScriptChecksums isn't empty when download starting. | |
585.706 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap) | |
588.563 Downloading file C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip (22689032 B, 45108 blocks) | |
588.566 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap) | |
593.263 Info TransferTarget.cpp:280: TIMEOUT! | |
593.305 Finished download (4 s, 22 MB, 4.7 MB/s) | |
593.410 Info ClientMultiplayerManager.cpp:627: mapTick(-1) map download finished creating scenario | |
593.410 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport) | |
594.715 Info ParallelDesyncReportCreator.cpp:64: Created desync report | |
594.730 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip | |
594.730 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap) | |
594.761 Info Scenario.cpp:148: Map version 0.14.4-1 | |
596.560 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546 | |
596.581 Info ClientMultiplayerManager.cpp:516: MapTick(8499782) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) | |
599.131 Info ClientMultiplayerManager.cpp:516: MapTick(8500592) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) | |
599.214 Info ClientMultiplayerManager.cpp:516: MapTick(8500592) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) | |
1795.773 Info ClientMultiplayerManager.cpp:122: Disconnecting multiplayer connection. | |
1795.773 Info ClientMultiplayerManager.cpp:516: MapTick(8572073) changing state from(InGame) to(DisconnectScheduled) | |
1795.797 Info ClientMultiplayerManager.cpp:516: MapTick(8572073) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation) | |
1795.880 Info ClientMultiplayerManager.cpp:516: MapTick(8572073) changing state from(WaitingForDisconnectConfirmation) to(Disconnected) | |
1795.881 Info ClientMultiplayerManager.cpp:740: Disconnect notification for peer (2) | |
1796.570 Info WindowsUDPSocket.cpp:161: Socket closed | |
1798.185 Steam API shutdown. | |
1798.200 Goodbye |
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