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Created September 9, 2016 23:43
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Desync log
0.001 2016-09-08 20:17:21; Factorio 0.14.4 (build 24514, win64, steam)
0.001 Operating system: Windows 10
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Johnathan/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.023 Display options: [FullScreen: false] [VSync: false] [UIScale: 126%] [MultiSampling: OFF] [Screen: 255]
0.024 Available display adapters: 2
0.025 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 780 Ti {0x01, [-2560,0], 2560x1440, 32bit, 59Hz}
0.025 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 780 Ti {0x05, [0,0], 2560x1440, 32bit, 59Hz}
0.025 Create display on adapter 1. Size 1612x907 at position [464, 249].
0.068 Initialised Direct3D:[0] NVIDIA GeForce GTX 780 Ti; driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3851cb7c8216f9e\nvd3dumx.dll 21.21.13.7270
0.091 Video memory size (dedicated video/dedicated system/shared system/available): 3038/0/4035/4090 MB
0.138 Device reset internal.
0.141 Desktop composition is active.
0.141 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: auto]
0.226 Loading mod core 0.0.0 (data.lua)
0.238 Loading mod base 0.14.4 (data.lua)
0.545 Checksum for core: 1620335853
0.545 Checksum for mod base: 574141439
0.840 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1473298849
0.840 Info PlayerData.cpp:50: Cloud player-data.json available, timestamp 1472394441
0.955 Initial atlas bitmap size is 16384
0.956 Created atlas bitmap 16384x3847
0.972 Created atlas bitmap 4096x4088
1.009 Created atlas bitmap 4096x4096
1.045 Created atlas bitmap 4096x3960
1.123 Created atlas bitmap 4096x968
1.127 Created atlas bitmap 4096x3652
8.700 Sprites loaded
8.700 Convert atlas 4096x4088 to: compressed
9.285 Convert atlas 4096x4096 to: compressed
10.008 Convert atlas 4096x3960 to: compressed
10.493 Convert atlas 4096x968 to: trilinear-filtering
10.518 Convert atlas 4096x3652 to: mipmap
11.348 Loading sounds...
12.953 Custom inputs active: 0
12.990 Factorio initialised
24.303 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\saves\_autosave3.zip
24.401 Info Scenario.cpp:148: Map version 0.14.4-1
26.236 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
336.405 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
342.531 Info WindowsUDPSocket.cpp:161: Socket closed
342.532 Joining game 52.206.5.29:34197
342.532 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
342.533 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting)
342.663 Connection refused
342.664 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection.
342.664 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(Disconnected)
342.665 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
342.678 Warning ClientRouter.cpp:115: Received NatPunch from 52.206.5.29:34197 as a client
342.983 Info HttpSharedState.cpp:108: Status code: 200
342.983 Info AuthServerConnector.cpp:132: Received key() for username(BumontheRun) from auth server.
342.984 Info WindowsUDPSocket.cpp:161: Socket closed
342.984 Joining game 52.206.5.29:34197
342.984 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
342.984 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting)
343.096 Connection refused
343.096 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection.
343.096 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(Disconnected)
343.099 Info WindowsUDPSocket.cpp:161: Socket closed
347.137 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
359.799 Info WindowsUDPSocket.cpp:161: Socket closed
359.800 Joining game 54.237.226.115:34197
359.800 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
359.800 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting)
359.923 Warning ClientRouter.cpp:115: Received NatPunch from 54.237.226.115:34197 as a client
360.163 Connection refused
360.163 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection.
360.163 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(Disconnected)
360.164 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
360.195 Warning ClientRouter.cpp:115: Received NatPunch from 54.237.226.115:34197 as a client
360.223 Info HttpSharedState.cpp:108: Status code: 200
360.223 Info AuthServerConnector.cpp:132: Received key() for username(BumontheRun) from auth server.
360.223 Info WindowsUDPSocket.cpp:161: Socket closed
360.223 Joining game 54.237.226.115:34197
360.223 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
360.224 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting)
360.346 Warning ClientRouter.cpp:115: Received NatPunch from 54.237.226.115:34197 as a client
360.599 Warning ClientRouter.cpp:115: Received NatPunch from 54.237.226.115:34197 as a client
360.614 Info ClientSynchronizer.cpp:33: Initialized Synchronizer local peer(1) latency(32).
360.614 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
360.614 Info ClientRouter.cpp:217: ConnectionAccepted
361.930 Info ClientMultiplayerManager.cpp:646: Received mapReadyForDownload
361.930 Downloading file C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip (10448699 B, 20773 blocks)
361.930 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
365.013 Info TransferTarget.cpp:280: TIMEOUT!
366.131 Info TransferTarget.cpp:280: TIMEOUT!
366.317 Finished download (4 s, 10 MB, 2.3 MB/s)
366.382 Info ClientMultiplayerManager.cpp:627: mapTick(-1) map download finished creating scenario
366.382 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip
366.382 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
366.487 Info Scenario.cpp:148: Map version 0.14.4-1
367.333 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
367.347 Info ClientMultiplayerManager.cpp:516: MapTick(3636001) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
367.900 Info ClientMultiplayerManager.cpp:516: MapTick(3636362) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
368.013 Info ClientMultiplayerManager.cpp:516: MapTick(3636362) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
368.103 Info GameActionHandler.cpp:2552: MapTick(3636367) processed PlayerJoinGame peerID(1) playerIndex(41) mode(create)
389.031 Device reset internal.
453.813 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641512) serverCRC(-186936672) localCRC(1528152002)
453.813 Info ClientMultiplayerManager.cpp:516: MapTick(3641513) changing state from(InGame) to(DesyncedWaitingForMap)
453.831 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641513) serverCRC(-1256064769) localCRC(-1301966235)
453.847 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641514) serverCRC(1210105823) localCRC(-1612343654)
453.863 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641515) serverCRC(-572161962) localCRC(66349578)
453.880 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641516) serverCRC(1752035208) localCRC(1864992018)
453.898 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641517) serverCRC(1351417687) localCRC(-976084966)
453.914 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641518) serverCRC(-359808695) localCRC(2144542212)
453.930 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641519) serverCRC(-1776473801) localCRC(-742214235)
453.948 Info ClientMultiplayerManager.cpp:640: mapTick(3641521) received player (1) desynced
453.948 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641520) serverCRC(1782608912) localCRC(799008898)
453.964 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3641521) serverCRC(373121037) localCRC(-2090614976)
455.197 Info ClientMultiplayerManager.cpp:646: Received mapReadyForDownload
455.197 Info ClientMultiplayerManager.cpp:516: MapTick(3641523) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
455.197 Warning ClientMultiplayerManager.cpp:659: receivedScriptChecksums isn't empty when download starting.
455.200 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
456.447 Downloading file C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip (10443968 B, 20764 blocks)
456.449 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
459.880 Warning ClientSynchronizer.cpp:52: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(2829) tickClosures((tick(3641777) inputActions((CheckCRCHeuristic) ) ) (tick(3641778) inputActions((CheckCRCHeuristic) ) ) ) synchronizerActions((MapDownloadingProgressUpdate) ) ) requestsForHeartbeats() ) behind the latency window
459.961 Finished download (3 s, 10 MB, 2.9 MB/s)
460.011 Info ClientMultiplayerManager.cpp:627: mapTick(-1) map download finished creating scenario
460.011 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
460.648 Info ParallelDesyncReportCreator.cpp:64: Created desync report
460.664 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip
460.665 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap)
460.701 Info Scenario.cpp:148: Map version 0.14.4-1
461.438 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
461.446 Info ClientMultiplayerManager.cpp:516: MapTick(3641523) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
462.117 Info ClientMultiplayerManager.cpp:516: MapTick(3641940) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
462.247 Info ClientMultiplayerManager.cpp:516: MapTick(3641940) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
477.158 Info ClientMultiplayerManager.cpp:122: Disconnecting multiplayer connection.
477.158 Info ClientMultiplayerManager.cpp:516: MapTick(3642838) changing state from(InGame) to(DisconnectScheduled)
477.165 Info ClientMultiplayerManager.cpp:516: MapTick(3642838) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
477.281 Info ClientMultiplayerManager.cpp:516: MapTick(3642838) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
477.281 Info ClientMultiplayerManager.cpp:740: Disconnect notification for peer (1)
477.552 Info WindowsUDPSocket.cpp:161: Socket closed
517.580 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
526.632 Info WindowsUDPSocket.cpp:161: Socket closed
526.632 Joining game 104.131.176.149:34197
526.632 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
526.633 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting)
526.750 Warning ClientRouter.cpp:115: Received NatPunch from 104.131.176.149:34197 as a client
526.763 Connection refused
526.763 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection.
526.763 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(Disconnected)
526.765 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
527.126 Info HttpSharedState.cpp:108: Status code: 200
527.126 Info AuthServerConnector.cpp:132: Received key() for username(BumontheRun) from auth server.
527.127 Info WindowsUDPSocket.cpp:161: Socket closed
527.127 Joining game 104.131.176.149:34197
527.127 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
527.128 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting)
527.230 Connection refused
527.230 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection.
527.230 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(Disconnected)
527.232 Info WindowsUDPSocket.cpp:161: Socket closed
530.857 Joining game 104.131.176.149:34197
530.857 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
530.859 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting)
530.963 Info ClientSynchronizer.cpp:33: Initialized Synchronizer local peer(1) latency(32).
530.963 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
530.963 Info ClientRouter.cpp:217: ConnectionAccepted
530.978 Warning ClientRouter.cpp:115: Received NatPunch from 104.131.176.149:34197 as a client
534.513 Info ClientMultiplayerManager.cpp:646: Received mapReadyForDownload
534.513 Downloading file C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip (22667169 B, 45064 blocks)
534.515 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
538.894 Finished download (4 s, 22 MB, 5.1 MB/s)
538.991 Info ClientMultiplayerManager.cpp:627: mapTick(-1) map download finished creating scenario
538.991 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip
538.991 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
539.033 Info Scenario.cpp:148: Map version 0.14.4-1
540.769 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
540.797 Info ClientMultiplayerManager.cpp:516: MapTick(8497203) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
541.897 Info ClientMultiplayerManager.cpp:516: MapTick(8497652) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
541.996 Info ClientMultiplayerManager.cpp:516: MapTick(8497652) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
542.081 Info GameActionHandler.cpp:2552: MapTick(8497657) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect)
559.264 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498684) serverCRC(25009454) localCRC(1122075582)
559.265 Info ClientMultiplayerManager.cpp:516: MapTick(8498685) changing state from(InGame) to(DesyncedWaitingForMap)
559.281 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498685) serverCRC(-1413206337) localCRC(-890111424)
559.297 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498686) serverCRC(517091504) localCRC(-938969066)
559.314 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498687) serverCRC(-1140795443) localCRC(-881847450)
559.332 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498688) serverCRC(2077376433) localCRC(-1210275814)
559.348 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498689) serverCRC(-884277040) localCRC(767680854)
559.363 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498690) serverCRC(933846218) localCRC(1189222791)
559.380 Info ClientMultiplayerManager.cpp:640: mapTick(8498692) received player (2) desynced
559.380 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498691) serverCRC(1269881422) localCRC(685180014)
559.397 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498692) serverCRC(-159910692) localCRC(-2011964675)
559.413 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498693) serverCRC(619337994) localCRC(499168591)
559.431 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498694) serverCRC(-626478535) localCRC(761870139)
559.446 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498695) serverCRC(1547825534) localCRC(-12137291)
559.464 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498696) serverCRC(-781550626) localCRC(180577031)
559.481 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8498697) serverCRC(1084934376) localCRC(-1576708849)
563.564 Info ClientMultiplayerManager.cpp:646: Received mapReadyForDownload
563.564 Info ClientMultiplayerManager.cpp:516: MapTick(8498699) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
563.564 Warning ClientMultiplayerManager.cpp:659: receivedScriptChecksums isn't empty when download starting.
563.569 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
566.397 Downloading file C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip (22694146 B, 45118 blocks)
566.399 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
570.431 Finished download (4 s, 22 MB, 5.6 MB/s)
570.541 Info ClientMultiplayerManager.cpp:627: mapTick(-1) map download finished creating scenario
570.541 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
571.853 Info ParallelDesyncReportCreator.cpp:64: Created desync report
571.863 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip
571.863 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap)
571.897 Info Scenario.cpp:148: Map version 0.14.4-1
573.659 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
573.693 Info ClientMultiplayerManager.cpp:516: MapTick(8498699) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
576.103 Info ClientMultiplayerManager.cpp:516: MapTick(8499456) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
576.231 Info ClientMultiplayerManager.cpp:516: MapTick(8499456) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
581.446 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499769) serverCRC(-877238608) localCRC(231889647)
581.446 Info ClientMultiplayerManager.cpp:516: MapTick(8499770) changing state from(InGame) to(DesyncedWaitingForMap)
581.464 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499770) serverCRC(-618851120) localCRC(1150677975)
581.480 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499771) serverCRC(-1908769435) localCRC(1868246735)
581.497 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499772) serverCRC(-684433241) localCRC(2144672743)
581.514 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499773) serverCRC(166663094) localCRC(462608506)
581.530 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499774) serverCRC(-172992213) localCRC(-1766025049)
581.547 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499775) serverCRC(-1774280996) localCRC(-951562881)
581.565 Info ClientMultiplayerManager.cpp:640: mapTick(8499777) received player (2) desynced
581.565 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499776) serverCRC(-50927961) localCRC(-1736188980)
581.581 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499777) serverCRC(1972631490) localCRC(-2131521093)
581.597 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499778) serverCRC(869664909) localCRC(-2144490586)
581.614 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499779) serverCRC(781845511) localCRC(1073322541)
581.631 Error GameActionHandler.cpp:2072: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8499780) serverCRC(608229615) localCRC(-352007982)
585.697 Info ClientMultiplayerManager.cpp:646: Received mapReadyForDownload
585.697 Info ClientMultiplayerManager.cpp:516: MapTick(8499782) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
585.697 Warning ClientMultiplayerManager.cpp:659: receivedScriptChecksums isn't empty when download starting.
585.706 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
588.563 Downloading file C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip (22689032 B, 45108 blocks)
588.566 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
593.263 Info TransferTarget.cpp:280: TIMEOUT!
593.305 Finished download (4 s, 22 MB, 4.7 MB/s)
593.410 Info ClientMultiplayerManager.cpp:627: mapTick(-1) map download finished creating scenario
593.410 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
594.715 Info ParallelDesyncReportCreator.cpp:64: Created desync report
594.730 Loading map C:\Users\Johnathan\AppData\Roaming\Factorio\temp\mp-download.zip
594.730 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap)
594.761 Info Scenario.cpp:148: Map version 0.14.4-1
596.560 Checksum for script C:/Users/Johnathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
596.581 Info ClientMultiplayerManager.cpp:516: MapTick(8499782) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
599.131 Info ClientMultiplayerManager.cpp:516: MapTick(8500592) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
599.214 Info ClientMultiplayerManager.cpp:516: MapTick(8500592) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
1795.773 Info ClientMultiplayerManager.cpp:122: Disconnecting multiplayer connection.
1795.773 Info ClientMultiplayerManager.cpp:516: MapTick(8572073) changing state from(InGame) to(DisconnectScheduled)
1795.797 Info ClientMultiplayerManager.cpp:516: MapTick(8572073) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
1795.880 Info ClientMultiplayerManager.cpp:516: MapTick(8572073) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
1795.881 Info ClientMultiplayerManager.cpp:740: Disconnect notification for peer (2)
1796.570 Info WindowsUDPSocket.cpp:161: Socket closed
1798.185 Steam API shutdown.
1798.200 Goodbye
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