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Socket, client socket, HTTP request (class)
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#include "W32Tester.h" | |
#include <iostream> | |
// | |
int main(int argc, char* argv[]) | |
{ | |
// | |
//char domain[] = "localhost"; | |
// | |
char domain[] = "www.google.com"; | |
// | |
//char ip[] = "127.0.0.1"; | |
// | |
unsigned short port = 80; | |
char request[] = "GET / HTTP/1.0\r\n\r\n"; | |
char buffer[BUF_SIZE]; | |
CSocketClient client; | |
client.Initialize(); | |
client.GetIPFromHost(domain, sizeof(domain) / sizeof(char)); | |
client.Socket(80); | |
// | |
//client.Socket(ip, sizeof(ip) / sizeof(char), port); | |
// | |
client.Connect(); | |
client.Send(request, sizeof(request) / sizeof(char)); | |
while (! client.Recv(buffer, sizeof(buffer) / sizeof(char))) | |
{ | |
std::cout << buffer; | |
} | |
std::cout << std::endl; | |
std::cout << "Press any key to continue ..."; | |
std::cin.get(); | |
return 0; | |
} |
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#include "W32Tester.h" | |
// | |
CSocketClient::CSocketClient() | |
{ | |
memset((void*)&this->m_wsadata, 0, sizeof(struct WSAData)); | |
memset((void*)&this->m_saddr, 0, sizeof(struct sockaddr_in)); | |
this->m_s = INVALID_SOCKET; | |
this->m_AFamily = AF_INET; | |
this->m_Port = 0; | |
this->m_hostent = NULL; | |
this->m_FailConnect = 0; | |
this->m_IP = new char[BUF_SIZE]; | |
this->m_Domain = new char[BUF_SIZE]; | |
memset((void*)this->m_IP, 0, sizeof(char)*BUF_SIZE); | |
memset((void*)this->m_Domain, 0, sizeof(char)*BUF_SIZE); | |
} | |
CSocketClient::~CSocketClient() | |
{ | |
closesocket(this->m_s); | |
WSACleanup(); | |
if (this->m_IP != NULL) | |
{ | |
delete [] this->m_IP; | |
} | |
if (this->m_Domain != NULL) | |
{ | |
delete [] this->m_Domain; | |
} | |
} | |
int CSocketClient::Initialize(void) | |
{ | |
int n = WSAStartup(MAKEWORD(2,2), &(this->m_wsadata)); | |
if (n != 0) | |
{ | |
this->m_FailConnect = -1; | |
return this->m_FailConnect; | |
} | |
return 0; | |
} | |
int CSocketClient::Socket(unsigned short port) | |
{ | |
if (this->m_FailConnect == -1) | |
{ | |
return -1; | |
} | |
this->m_Port = port; | |
this->m_saddr.sin_family = this->m_AFamily; | |
this->m_saddr.sin_port = htons(this->m_Port); | |
this->m_s = socket(this->m_saddr.sin_family, SOCK_STREAM, IPPROTO_TCP); | |
if (this->m_s == INVALID_SOCKET) | |
{ | |
return -1; | |
} | |
return 0; | |
} | |
int CSocketClient::Socket(const char* buffer, unsigned int length, unsigned short port) | |
{ | |
memcpy((void*)this->m_IP, (void*)buffer, length); | |
this->m_Port = port; | |
this->m_saddr.sin_family = this->m_AFamily; | |
this->m_saddr.sin_addr.S_un.S_addr = inet_addr(this->m_IP); | |
this->m_saddr.sin_port = htons(this->m_Port); | |
this->m_s = socket(this->m_saddr.sin_family, SOCK_STREAM, IPPROTO_TCP); | |
if (this->m_s == INVALID_SOCKET) | |
{ | |
return -1; | |
} | |
return 0; | |
} | |
int CSocketClient::Connect() | |
{ | |
if (this->m_s == INVALID_SOCKET) | |
{ | |
return -1; | |
} | |
int n = connect(this->m_s, (SOCKADDR*)&this->m_saddr, sizeof(struct sockaddr_in)); | |
if (n != 0) | |
{ | |
this->m_FailConnect = -1; | |
return this->m_FailConnect; | |
} | |
return 0; | |
} | |
int CSocketClient::Send(const char* buffer, unsigned int length) | |
{ | |
if (this->m_s == INVALID_SOCKET) | |
{ | |
return -1; | |
} | |
if (this->m_FailConnect == -1) | |
{ | |
return -1; | |
} | |
int n = send(this->m_s, buffer, length, 0); | |
if (n == SOCKET_ERROR) | |
{ | |
return -1; | |
} | |
return 0; | |
} | |
int CSocketClient::Recv(char* buffer, unsigned int length) | |
{ | |
if (this->m_s == INVALID_SOCKET) | |
{ | |
return -1; | |
} | |
if (this->m_FailConnect == -1) | |
{ | |
return -1; | |
} | |
memset((void*)buffer, 0, length); | |
int n = recv(this->m_s, buffer, length, 0); | |
if (n == SOCKET_ERROR) | |
{ | |
return -1; | |
} | |
// | |
// The number of bytes received is zero | |
// | |
if (n == 0) | |
{ | |
return -1; | |
} | |
return 0; | |
} | |
int CSocketClient::GetIPFromHost(const char* buffer, unsigned int length) | |
{ | |
char* p = NULL; | |
unsigned int len = 0; | |
memcpy((void*)this->m_Domain, (void*)buffer, length); | |
this->m_hostent = gethostbyname(this->m_Domain); | |
if (this->m_hostent == NULL) | |
{ | |
this->m_FailConnect = -1; | |
return this->m_FailConnect; | |
} | |
memcpy((void*)&this->m_saddr.sin_addr, (void*)this->m_hostent->h_addr_list[0], this->m_hostent->h_length); | |
p = inet_ntoa(this->m_saddr.sin_addr); | |
while (p[len ++] != NULL); | |
memcpy((void*)this->m_IP, (void*)p, len); | |
return 0; | |
} |
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#ifndef _W32TESTER_H_ | |
#define _W32TESTER_H_ | |
#pragma comment(lib, "Ws2_32.lib") | |
#include <WinSock2.h> | |
#define BUF_SIZE 4096 | |
// | |
// Initialize -> Socket -> Connect -> Send -> Recv | |
// Initialize -> GetIPFromHost -> Socket -> Connect -> Send -> Recv | |
// | |
class CSocketClient | |
{ | |
public: | |
CSocketClient(); | |
~CSocketClient(); | |
// | |
// Initialize -> Socket | |
// Initialize -> GetIPFromHost | |
// Return value 0 = No error | |
// Return value -1 = Error | |
// | |
int Initialize(void); | |
// | |
// Socket(unsigned short port) | |
// GetIPFromHost -> Socket | |
// port = 0 ~ 65535 | |
// Return value 0 = No error | |
// Return value -1 = Error | |
// | |
int Socket(unsigned short port); | |
// | |
// Socket(const char* buffer, unsigned int length, unsigned short port) | |
// buffer[] = "192.168.0.1" or "127.0.0.1" | |
// length = sizeof(buffer[]) / sizeof(char) | |
// port = 0 ~ 65535 | |
// Return value 0 = No error | |
// Return value -1 = Error | |
// | |
int Socket(const char* buffer, unsigned int length, unsigned short port); | |
// | |
// Socket -> Connect | |
// Return value 0 = No error | |
// Return value -1 = Error | |
// | |
int Connect(void); | |
// | |
// Send(const char* buffer, unsigned int length) | |
// length = sizeof(buffer[]) / sizeof(char) | |
// Return value 0 = No error | |
// Return value -1 = Error | |
// | |
int Send(const char* buffer, unsigned int length); | |
// | |
// Recv(char* buffer, unsigned int length) | |
// length = sizeof(buffer[]) / sizeof(char) | |
// Return value 0 = No error | |
// Return value -1 = Error | |
// | |
int Recv(char* buffer, unsigned int length); | |
// | |
// GetIPFromHost(const char* buffer, unsigned int length) | |
// buffer[] = "www.google.com" | |
// length = sizeof(buffer[]) / sizeof(char) | |
// Return value 0 = No error | |
// Return value -1 = Error | |
// | |
int GetIPFromHost(const char* buffer, unsigned int length); | |
private: | |
struct WSAData m_wsadata; | |
SOCKET m_s; | |
struct sockaddr_in m_saddr; | |
short m_AFamily; | |
char* m_IP; | |
unsigned short m_Port; | |
char* m_Domain; | |
struct hostent *m_hostent; | |
int m_FailConnect; | |
}; | |
// | |
#endif |
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