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@johnsto
Last active December 11, 2015 17:18
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~$ ls .local/share/Steam/SteamApps/common/Half-Life/
bshift gearbox models
bshift_hd gearbox_hd platform
chromehtml.dylib.dSYM gldrv proxy.so
chromehtml.so hl.conf redist
config.cfg hlds_darwin.dSYM reslists
core.so hlds.dSYM ricochet
crashhandler.so hl_linux SAVE
cstrike htmlcache tempdecal.wad
cstrike_beta hw.dylib.dSYM tfc
cstrike_lv hw.so tfc_hd
custom.hpk libcef.dylib.dSYM tfc_lv
czero libcef.so valve
czero_lv libffmpegsumo.so valve_hd
czeror libMiles.so valve_lv
dedicated libsdl2-2.0.0.dylib.dSYM valve_old
demoplayer.so libsdl2-2.0.so.0 vgui2.so
dmc libsteam_api.so vgui.so
dod libsteam.dylib.dSYM voice_miles.so
engine_amd64.so libsteam.so voice_silk.dylib.dSYM
engine.dylib.dSYM libtier0.so voice_silk.so
engine_i486.so libvstdlib.so voice_speex.dylib.dSYM
ffmpegsumo.so localization voice_speex.so
filesystem_stdio_amd64.so logos
filesystem_stdio.so mediabrowser
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johnsto commented Jan 25, 2013

Unfortunately the cstrike, ricochet, dod folders only contain a few Linux binaries - not the actual game data.

But surely it'd be easy to add the relevant files and see what happens...

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