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~$ ls .local/share/Steam/SteamApps/common/Half-Life/ | |
bshift gearbox models | |
bshift_hd gearbox_hd platform | |
chromehtml.dylib.dSYM gldrv proxy.so | |
chromehtml.so hl.conf redist | |
config.cfg hlds_darwin.dSYM reslists | |
core.so hlds.dSYM ricochet | |
crashhandler.so hl_linux SAVE | |
cstrike htmlcache tempdecal.wad | |
cstrike_beta hw.dylib.dSYM tfc | |
cstrike_lv hw.so tfc_hd | |
custom.hpk libcef.dylib.dSYM tfc_lv | |
czero libcef.so valve | |
czero_lv libffmpegsumo.so valve_hd | |
czeror libMiles.so valve_lv | |
dedicated libsdl2-2.0.0.dylib.dSYM valve_old | |
demoplayer.so libsdl2-2.0.so.0 vgui2.so | |
dmc libsteam_api.so vgui.so | |
dod libsteam.dylib.dSYM voice_miles.so | |
engine_amd64.so libsteam.so voice_silk.dylib.dSYM | |
engine.dylib.dSYM libtier0.so voice_silk.so | |
engine_i486.so libvstdlib.so voice_speex.dylib.dSYM | |
ffmpegsumo.so localization voice_speex.so | |
filesystem_stdio_amd64.so logos | |
filesystem_stdio.so mediabrowser |
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Unfortunately the cstrike, ricochet, dod folders only contain a few Linux binaries - not the actual game data.
But surely it'd be easy to add the relevant files and see what happens...