- Remove Main.storyboard
- Clear Main storyboard file base name
- Open info.plist and remove the property 'Storyboard name' under "Information property List > Application Scene Manifest > Scene Configuration > Application Session Role > Item 0(Default Configuration)"
- And finaly in your SceneDelegate update the following.
From:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
guard let _ = (scene as? UIWindowScene) else { return }