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@dmnsgn
dmnsgn / WebGL-WebGPU-frameworks-libraries.md
Last active October 9, 2025 17:56
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries ⚙️

Name Stars Last Commit Description
three.js ![GitHub
@wesbos
wesbos / async-await.js
Created February 22, 2017 14:02
Simple Async/Await Example
// 🔥 Node 7.6 has async/await! Here is a quick run down on how async/await works
const axios = require('axios'); // promised based requests - like fetch()
function getCoffee() {
return new Promise(resolve => {
setTimeout(() => resolve('☕'), 2000); // it takes 2 seconds to make coffee
});
}
@chrissimpkins
chrissimpkins / gist:5bf5686bae86b8129bee
Last active April 6, 2025 09:16
Atom Editor Cheat Sheet: macOS

Use these rapid keyboard shortcuts to control the GitHub Atom text editor on macOS.

Key to the Keys

  • ⌘ : Command key
  • ⌃ : Control key
  • ⌫ : Delete key
  • ← : Left arrow key
  • → : Right arrow key
  • ↑ : Up arrow key
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active October 13, 2025 14:21
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);