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Native Steam integration in Haxe, FRESteamWorks-style
<?xml version="1.0" encoding="utf-8"?>
<project>
<section> <!-- release flags -->
<!-- <set name="steam" /> (Steam build) set this when making a steam release -->
</section>
<!-- NMML reference: https://gist.github.com/1763850 -->
<!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) -->
<meta title="Spacejacked" package="com.rottenmage.spacejacked" version="1.0.3" company="Rotten Mage" />
<haxedef name="VERSION_LABEL" value="v1.0.3" />
<!-- output -->
<app main="Main" file="SPACEJACKED" preloader="CustomPreloader" path="bin" swf-version="11.8" />
<window background="#000000" fps="60" />
<window width="960" height="540" unless="mobile" />
<window hardware="true" allow-shaders="true" if="cpp"/>
<window orientation="landscape" vsync="true" antialiasing="0" if="cpp" />
<!-- classpath, haxe libs -->
<source path="src" />
<!-- assets -->
<icon path="assets/icon_slimeball.png" />
<assets path="assets/img" include="*.png" />
<!-- Steam-related templates and defines -->
<section if="steam">
<haxedef name="steam" /> <!-- for conditional compilation -->
<section if="mac">
<source path="src/linux_steam" if="mac" />
<template path="thirdparty/steamsdk/lib/Mac64/libsteam_api.dylib" rename="bin/SPACEJACKED.app/Contents/MacOS/libsteam_api.dylib" />
</section>
<section if="linux">
<source path="src/linux_steam" if="linux" />
<template path="thirdparty/steamsdk/lib/Linux/libsteam_api.so" rename="libsteam_api.so" unless="HXCPP_M64" />
<template path="thirdparty/steamsdk/lib/Linux64/libsteam_api.so" rename="libsteam_api.so" if="HXCPP_M64" />
</section>
<section if="flash">
<haxeflag name="-swf-lib" value="thirdparty/ventero/FRESteamWorks.ane" />
</section>
</section>
</project>
spacejacked/
├── Makefile
├── application.xml
├── assets/
├── bin/
├── src/
| ...
│ ├── linux_steam/
│ │ └── com/
│ │ └── amanitadesign/
│ │ └── steam/
│ │ ├── DownloadUGCResult.hx
│ │ ├── FRESteamWorks.hx
│ │ ├── FileDetailsResult.hx
│ │ ├── FilesByUserActionResult.hx
│ │ ├── ItemVoteDetailsResult.hx
│ │ ├── LeaderboardEntry.hx
│ │ ├── MicroTxnAuthorizationResponse.hx
│ │ ├── SteamConstants.hx
│ │ ├── SteamEvent.hx
│ │ ├── SteamResults.hx
│ │ ├── SubscribedFilesResult.hx
│ │ ├── UploadLeaderboardScoreResult.hx
│ │ ├── UserFilesResult.hx
│ │ ├── UserStatsConstants.hx
│ │ ├── UserVoteDetails.hx
│ │ ├── UtilsConstants.hx
│ │ └── WorkshopFilesResult.hx
| ...
└── thirdparty/
├── steamsdk/
│ ├── include/
│ │ └── steam/
│ │ ...
│ └── lib/
│ ├── Linux/
│ │ └── libsteam_api.so
│ ├── Linux64/
│ │ └── libsteam_api.so
│ └── Mac64/
│ └── libsteam_api.dylib
└── ventero/
└── src/
├── CSteam/
│ ├── CSteam.cpp
│ ├── CSteam.h
│ └── ResponseTypes.h
└── HxSteamWorks/
├── HxSteamWorks.cpp
└── HxSteamWorks.h
package com.amanitadesign.steam;
/*
* Adapted from FRESteamWorks (https://github.com/Ventero/FRESteamWorks).
* TODO: refactor by implementing with @:native instead.
* Original copyright notices below.
*
* Created by Ventero <http://github.com/Ventero>
* Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.
*/
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.events.IEventDispatcher;
import flash.utils.ByteArray;
import haxe.Timer;
@:buildXml("
<files id='haxe'>
<compilerflag value='-I../../../../thirdparty/steamsdk/include/' />
<compilerflag value='-I../../../../thirdparty/ventero/src/' />
<compilerflag value='-I../../../../thirdparty/ventero/src/HxSteamWorks' />
<compilerflag value='-std=c++11' />
<compilerflag value='-DVERSION_SAFE_STEAM_API_INTERFACES' />
<compilerflag value='-DUSE_BREAKPAD_HANDLER' />
<file name='../../../../thirdparty/ventero/src/CSteam/CSteam.cpp'/>
<file name='../../../../thirdparty/ventero/src/HxSteamWorks/HxSteamWorks.cpp'/>
</files>
<target id='haxe'>
<section if='linux'>
<lib name='../../../../thirdparty/steamsdk/lib/Linux/libsteam_api.so' unless='HXCPP_M64'/>
<lib name='../../../../thirdparty/steamsdk/lib/Linux64/libsteam_api.so' if='HXCPP_M64'/>
<flag value='-static-libstdc++' />
<flag value='-static-libgcc' />
</section>
<section if='mac'>
<lib name='../../../../thirdparty/steamsdk/lib/Mac64/libsteam_api.dylib' />
<flag value='-mmacosx-version-min=10.7' />
</section>
</target>
")
@:cppFileCode("
#include <HxSteamWorks/HxSteamWorks.h>
")
class FRESteamWorks extends EventDispatcher /* implements ISteamWorks */
{
//// INTERNAL USE ////
private static var _instance:FRESteamWorks;
public static function dispatch(code:String, level:String):Void {
if (_instance != null) {
var req_type:Int = Std.parseInt(code);
var response:Int = Std.parseInt(level);
var sEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);
_instance.dispatchEvent(sEvent);
}
}
//// END ////
private var _timer:Timer;
public var isReady:Bool = false;
public function new(target:IEventDispatcher=null) {
super(target);
_instance = this;
}
public function dispose():Void {
untyped __cpp__("HxSteam_Dispose()");
if (_timer != null) {
_timer.stop();
_timer = null;
}
_instance = null;
}
public function init():Bool {
isReady = untyped __cpp__("HxSteam_Init()");
if (isReady) {
_timer = new Timer(100);
_timer.run = runCallbacks;
}
return isReady;
}
/********************************/
/* General Steamworks functions */
/********************************/
public function runCallbacks():Void {
untyped __cpp__("HxSteam_RunCallbacks()");
}
public function getUserID():String {
return new String(untyped __cpp__("uint64ToStr(HxSteam_GetUserID()).c_str()"));
}
public function getAppID():UInt {
return untyped __cpp__("HxSteam_GetAppID()");
}
public function getAvailableGameLanguages():String {
return new String(untyped __cpp__("HxSteam_GetAvailableGameLanguages().c_str()"));
}
public function getCurrentGameLanguage():String {
return new String(untyped __cpp__("HxSteam_GetCurrentGameLanguage().c_str()"));
}
public function getPersonaName():String {
return new String(untyped __cpp__("HxSteam_GetPersonaName().c_str()"));
}
public function restartAppIfNecessary(appID:UInt):Bool {
return untyped __cpp__("HxSteam_RestartAppIfNecessary(appID)");
}
/************************/
/* Stats / Achievements */
/************************/
public function requestStats():Bool {
return untyped __cpp__("HxSteam_RequestStats()");
}
public function setAchievement(name:String):Bool {
return untyped __cpp__("HxSteam_SetAchievement(name)");
}
public function clearAchievement(name:String):Bool {
return untyped __cpp__("HxSteam_ClearAchievement(name)");
}
public function isAchievement(name:String):Bool {
return untyped __cpp__("HxSteam_IsAchievement(name)");
}
public function getStatInt(name:String):Int {
return untyped __cpp__("HxSteam_GetStatInt(name)");
}
public function getStatFloat(name:String):Float {
return untyped __cpp__("HxSteam_GetStatFloat(name)");
}
public function setStatInt(name:String, value:Int):Bool {
return untyped __cpp__("HxSteam_SetStatInt(name, value)");
}
public function setStatFloat(name:String, value:Float):Bool {
return untyped __cpp__("HxSteam_SetStatFloat(name, value)");
}
public function storeStats():Bool {
return untyped __cpp__("HxSteam_StoreStats()");
}
public function resetAllStats(achievementsToo:Bool):Bool {
return untyped __cpp__("HxSteam_ResetAllStats(achievementsToo)");
}
public function requestGlobalStats(historyDays:Int):Bool {
return untyped __cpp__("HxSteam_RequestGlobalStats(historyDays)");
}
public function getGlobalStatInt(name:String):Float {
return untyped __cpp__("HxSteam_GetGlobalStatInt(name)");
}
public function getGlobalStatFloat(name:String):Float {
return untyped __cpp__("HxSteam_GetGlobalStatFloat(name)");
}
/****************/
/* Leaderboards */
/****************/
public function findLeaderboard(name:String):Bool {
return untyped __cpp__("HxSteam_FindLeaderboard(name)");
}
public function findOrCreateLeaderboard(name:String, sortMethod:UInt, displayType:UInt):Bool {
return untyped __cpp__("HxSteam_FindOrCreateLeaderboard(name, sortMethod, displayType)");
}
public function findLeaderboardResult():String {
return new String(untyped __cpp__("uint64ToStr(HxSteam_FindLeaderboardResult()).c_str()"));
}
public function getLeaderboardName(handle:String):String {
return new String(untyped __cpp__("HxSteam_GetLeaderboardName(parseUint64(handle)).c_str()"));
}
public function getLeaderboardEntryCount(handle:String):Int {
return untyped __cpp__("HxSteam_GetLeaderboardEntryCount(parseUint64(handle))");
}
public function getLeaderboardSortMethod(handle:String):UInt {
return untyped __cpp__("HxSteam_GetLeaderboardSortMethod(parseUint64(handle))");
}
public function getLeaderboardDisplayType(handle:String):UInt {
return untyped __cpp__("HxSteam_GetLeaderboardDisplayType(parseUint64(handle))");
}
public function uploadLeaderboardScore(handle:String, method:UInt, score:Int, details:Array<Int> = null):Bool {
untyped __cpp__("std::vector<int32> v");
for (detail in details) {
untyped __cpp__("v.push_back(detail)");
}
return untyped __cpp__("HxSteam_UploadLeaderboardScore(parseUint64(handle), method, score, v)");
}
public function uploadLeaderboardScoreResult():UploadLeaderboardScoreResult {
var result = new UploadLeaderboardScoreResult();
untyped __cpp__("auto details = HxSteam_UploadLeaderboardScoreResult()");
var isNull:Bool = untyped __cpp__("details == nullptr");
if (isNull)
return result;
result.success = untyped __cpp__("details->m_bSuccess != 0");
result.leaderboardHandle = new String(untyped __cpp__("uint64ToStr(details->m_hSteamLeaderboard).c_str()"));
result.score = untyped __cpp__("details->m_nScore");
result.scoreChanged = untyped __cpp__("details->m_bScoreChanged != 0");
result.newGlobalRank = untyped __cpp__("details->m_nGlobalRankNew");
result.previousGlobalRank = untyped __cpp__("details->m_nGlobalRankPrevious");
return result;
}
public function downloadLeaderboardEntries(handle:String, request:UInt = UserStatsConstants.DATAREQUEST_GlobalAroundUser, rangeStart:Int = -4, rangeEnd:Int = 5):Bool {
return untyped __cpp__("HxSteam_DownloadLeaderboardEntries(parseUint64(handle), request, rangeStart, rangeEnd)");
}
public function downloadLeaderboardEntriesResult(numDetails:Int = 0):Array<LeaderboardEntry> {
untyped __cpp__("auto entries = HxSteam_DownloadLeaderboardEntriesResult(numDetails)");
var result = new Array<LeaderboardEntry>();
var len:Int = untyped __cpp__("entries.size()");
for (i in 0...len) {
untyped __cpp__("auto e = &entries[i].entry");
var entry = new LeaderboardEntry();
result.push(entry);
entry.userID = new String(untyped __cpp__("uint64ToStr(e->m_steamIDUser.ConvertToUint64()).c_str()"));
entry.globalRank = untyped __cpp__("e->m_nGlobalRank");
entry.score = untyped __cpp__("e->m_nScore");
entry.numDetails = untyped __cpp__("e->m_cDetails");
entry.details = new Array();
var dets = entry.numDetails;
if (numDetails < dets) dets = numDetails;
for (d in 0...dets) {
entry.details.push(untyped __cpp__("entries[i].details[d]"));
}
}
return result;
}
/**************************/
/* Cloud / Remote Storage */
/**************************/
public function getFileCount():Int {
return untyped __cpp__("HxSteam_GetFileCount()");
}
public function getFileSize(name:String):Int {
return untyped __cpp__("HxSteam_GetFileSize(name)");
}
public function fileExists(name:String):Bool {
return untyped __cpp__("HxSteam_FileExists(name)");
}
public function fileWrite(name:String, data:ByteArray):Bool {
return untyped __cpp__("HxSteam_FileWrite(name, data)");
}
public function fileRead(name:String, data:ByteArray):Bool {
return untyped __cpp__("HxSteam_FileRead(name, data)");
}
public function fileDelete(name:String):Bool {
return untyped __cpp__("HxSteam_FileDelete(name)");
}
/***********/
/* Friends */
/***********/
public function getFriendCount(flags:UInt):Int {
return untyped __cpp__("HxSteam_GetFriendCount(flags)");
}
public function getFriendByIndex(index:Int, flags:UInt):String {
return new String(untyped __cpp__("uint64ToStr(HxSteam_GetFriendByIndex(index, flags)).c_str()"));
}
public function getFriendPersonaName(id:String):String {
return new String(untyped __cpp__("HxSteam_GetFriendPersonaName(parseUint64(id)).c_str()"));
}
/***********/
/* Overlay */
/***********/
public function setOverlayNotificationPosition(position:UInt):Bool {
return untyped __cpp__("HxSteam_SetOverlayNotificationPosition(position)");
}
}
/*
* HxSteamWorks.cpp
* Adapted from FRESteamWorks.cpp
*
* FRESteamWorks.cpp copyrights below.
*
* Created by David ´Oldes´ Oliva on 3/29/12.
* Contributors: Ventero <http://github.com/Ventero>
* Copyright (c) 2012 Amanita Design. All rights reserved.
* Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.
*/
#include "HxSteamWorks.h"
#include "com/amanitadesign/steam/FRESteamWorks.h"
#include <cstdlib>
#include <sstream>
// Global access to Steam object
CSteam* g_Steam = NULL;
#ifdef DEBUG
#include <iostream>
void steamWarningMessageHook(int severity, const char* msg) {
std::cerr << "Severity " << severity << ": " << msg << std::endl;
}
#else
void steamWarningMessageHook(int severity, const char* msg) {
// ignore silently
}
#endif
uint64 parseUint64(const char *str) {
return std::strtoull(str, nullptr, 10);
}
std::string uint64ToStr(uint64 val) {
std::stringstream stream;
stream << val;
return stream.str();
}
void HxSteam::DispatchEvent(char* code, char* level) {
::com::amanitadesign::steam::FRESteamWorks_obj::dispatch(String(code), String(level));
}
/*
* general functions
*/
bool HxSteam_Init() {
// check if already initialized
if (g_Steam) return true;
g_Steam = new HxSteam();
if (!g_Steam->Initialize()) {
delete g_Steam;
g_Steam = nullptr;
return false;
}
#ifdef DEBUG
g_Steam->SetWarningMessageHook(steamWarningMessageHook);
#endif
return true;
}
void HxSteam_Dispose() {
// Shutdown Steam
SteamAPI_Shutdown();
// Delete the SteamAchievements object
delete g_Steam;
g_Steam = nullptr;
}
bool HxSteam_RunCallbacks() {
SteamAPI_RunCallbacks();
return true;
}
uint64_t HxSteam_GetUserID() {
if (!g_Steam) return 0;
return g_Steam->GetUserID().ConvertToUint64();
}
uint32 HxSteam_GetAppID() {
if (!g_Steam) return 0;
return g_Steam->GetAppID();
}
std::string HxSteam_GetAvailableGameLanguages() {
if (!g_Steam) return "";
return g_Steam->GetAvailableGameLanguages();
}
std::string HxSteam_GetCurrentGameLanguage() {
if (!g_Steam) return "";
return g_Steam->GetCurrentGameLanguage();
}
std::string HxSteam_GetPersonaName() {
if (!g_Steam) return "";
return g_Steam->GetPersonaName();
}
bool HxSteam_RestartAppIfNecessary(uint32 appID) {
return SteamAPI_RestartAppIfNecessary(appID);
}
/*
* stats / achievements
*/
bool HxSteam_RequestStats() {
bool ret = false;
if (g_Steam) ret = g_Steam->RequestStats();
SteamAPI_RunCallbacks();
return ret;
}
bool HxSteam_SetAchievement(const char *name) {
bool ret = g_Steam->SetAchievement(name);
SteamAPI_RunCallbacks();
return ret;
}
bool HxSteam_ClearAchievement(const char *name) {
if (!g_Steam) return false;
return g_Steam->ClearAchievement(name);
}
bool HxSteam_IsAchievement(const char *name) {
if (!g_Steam) return false;
return g_Steam->IsAchievement(name);
}
bool HxSteam_IndicateAchievementProgress(const char *name, uint32 current_progress, uint32 max_progress) {
if (!g_Steam) return false;
return g_Steam->IndicateAchievementProgress(name,
current_progress, max_progress);
}
int32 HxSteam_GetStatInt(const char *name) {
if (!g_Steam) return 0;
int32 value = 0;
g_Steam->GetStat(name, &value);
return value;
}
double HxSteam_GetStatFloat(const char *name) {
if (!g_Steam) return 0.0;
float value = 0.0f;
g_Steam->GetStat(name, &value);
return value;
}
bool HxSteam_SetStatInt(const char *name, int32 value) {
if (!g_Steam) return false;
return g_Steam->SetStat(name, value);
}
bool HxSteam_SetStatFloat(const char *name, double value) {
if (!g_Steam) return false;
return g_Steam->SetStat(name, (float)value);
}
bool HxSteam_StoreStats() {
if (!g_Steam) return false;
return g_Steam->StoreStats();
}
bool HxSteam_ResetAllStats(bool achievementsToo) {
if (!g_Steam) return false;
return g_Steam->ResetAllStats(achievementsToo);
}
bool HxSteam_RequestGlobalStats(int32 days) {
if (!g_Steam) return false;
return g_Steam->RequestGlobalStats(days);
}
// Since Flash doesn't have support for 64bit integer types, we just always
// return a double (aka Number).
double HxSteam_GetGlobalStatInt(const char *name) {
if (!g_Steam) return 0.0;
int64 value = 0;
g_Steam->GetGlobalStat(name, &value);
return static_cast<double>(value);
}
double HxSteam_GetGlobalStatFloat(const char *name) {
if (!g_Steam) return 0.0;
double value = 0;
g_Steam->GetGlobalStat(name, &value);
return static_cast<double>(value);
}
// See above for why double is used.
std::vector<double> HxSteam_GetGlobalStatHistoryInt(const char *name, uint32 days) {
std::vector<double> array;
if (!g_Steam) return array;
auto history = g_Steam->GetGlobalStatHistoryInt(name, days);
uint32 size = static_cast<uint32>(history.size());
for (uint32 i = 0; i < size; ++i) {
double value = static_cast<double>(history.at(i));
array.push_back(value);
}
return array;
}
std::vector<double> HxSteam_GetGlobalStatHistoryFloat(const char *name, uint32 days) {
std::vector<double> array;
if (!g_Steam) return array;
auto history = g_Steam->GetGlobalStatHistoryFloat(name, days);
uint32 size = static_cast<uint32>(history.size());
for (uint32 i = 0; i < size; ++i) {
double value = history.at(i);
array.push_back(value);
}
return array;
}
/*
* leaderboards
*/
bool HxSteam_FindLeaderboard(const char *name) {
if (!g_Steam) return false;
return g_Steam->FindLeaderboard(name);
}
bool HxSteam_FindOrCreateLeaderboard(const char *name, uint32 sort, uint32 display) {
if (!g_Steam) return false;
return g_Steam->FindOrCreateLeaderboard(name,
ELeaderboardSortMethod(sort), ELeaderboardDisplayType(display));
}
SteamLeaderboard_t HxSteam_FindLeaderboardResult() {
if (!g_Steam) return 0;
return g_Steam->FindLeaderboardResult();
}
std::string HxSteam_GetLeaderboardName(SteamLeaderboard_t handle) {
if (!g_Steam) return "";
return g_Steam->GetLeaderboardName(handle);
}
int32 HxSteam_GetLeaderboardEntryCount(SteamLeaderboard_t handle) {
if (!g_Steam) return 0;
return g_Steam->GetLeaderboardEntryCount(handle);
}
uint32 HxSteam_GetLeaderboardSortMethod(SteamLeaderboard_t handle) {
if (!g_Steam) return 0;
return g_Steam->GetLeaderboardSortMethod(handle);
}
uint32 HxSteam_GetLeaderboardDisplayType(SteamLeaderboard_t handle) {
if (!g_Steam) return 0;
return g_Steam->GetLeaderboardDisplayType(handle);
}
bool HxSteam_UploadLeaderboardScore(SteamLeaderboard_t handle, uint32 method, int32 score, std::vector<int32> details) {
if (!g_Steam) return false;
int num_details = static_cast<int>(details.size());
return g_Steam->UploadLeaderboardScore(handle,
ELeaderboardUploadScoreMethod(method), score,
details.data(), num_details);
}
LeaderboardScoreUploaded_t* HxSteam_UploadLeaderboardScoreResult() {
if (!g_Steam) return nullptr;
return g_Steam->UploadLeaderboardScoreResult();
}
bool HxSteam_DownloadLeaderboardEntries(SteamLeaderboard_t handle, uint32 request, int rangeStart, int rangeEnd) {
if (!g_Steam) return false;
return g_Steam->DownloadLeaderboardEntries(handle,
ELeaderboardDataRequest(request), rangeStart, rangeEnd);
}
std::vector<LeaderboardEntry> HxSteam_DownloadLeaderboardEntriesResult(int32 numDetails) {
if (!g_Steam) return std::vector<LeaderboardEntry>();
return g_Steam->DownloadLeaderboardEntriesResult(numDetails);
}
/*
* cloud storage
*/
int32 HxSteam_GetFileCount() {
if (!g_Steam) return 0;
return g_Steam->GetFileCount();
}
int32 HxSteam_GetFileSize(const char *name) {
if (!g_Steam) return 0;
return g_Steam->GetFileSize(name);
}
bool HxSteam_FileExists(const char *name) {
if (!g_Steam) return false;
return g_Steam->FileExists(name);
}
bool HxSteam_FileWrite(const char *name, hx::ObjectPtr<flash::utils::ByteArray_obj>& byteArray) {
if (!g_Steam) return false;
const char *dataPtr = byteArray->b->GetBase();
int32 size = byteArray->getLength();
return g_Steam->FileWrite(name, dataPtr, size);
}
bool HxSteam_FileRead(const char *name, hx::ObjectPtr<flash::utils::ByteArray_obj>& byteArray) {
if (!g_Steam) return false;
char* data = NULL;
int32 size = g_Steam->FileRead(name, &data);
byteArray->setLength(size);
char *outData = byteArray->b->GetBase();
memcpy(outData, data, size);
delete[] data;
return true;
}
bool HxSteam_FileDelete(const char *name) {
if (!g_Steam) return false;
return g_Steam->FileDelete(name);
}
/*
* friends
*/
int32 HxSteam_GetFriendCount(uint32 flags) {
if (!g_Steam) return 0;
return g_Steam->GetFriendCount(flags);
}
uint64_t HxSteam_GetFriendByIndex(int32 index, uint32 flags) {
if (!g_Steam) return 0ull;
return g_Steam->GetFriendByIndex(index, flags).ConvertToUint64();
}
std::string HxSteam_GetFriendPersonaName(uint64 steamId) {
if (!g_Steam) return "";
return g_Steam->GetFriendPersonaName(CSteamID(steamId));
}
/*
* overlay
*/
bool HxSteam_SetOverlayNotificationPosition(uint32 pos) {
if (!g_Steam) return 0;
return g_Steam->SetOverlayNotificationPosition(
ENotificationPosition(pos));
}
/*
* HxSteamWorks.h
* Adapted from FRESteamWorks.h
*
* FRESteamWorks.h copyrights below.
*
* Created by David ´Oldes´ Oliva on 3/29/12.
* Contributors: Ventero <http://github.com/Ventero>
* Copyright (c) 2012 Amanita Design. All rights reserved.
* Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.
*/
#ifndef HXSTEAMWORKS_H
#define HXSTEAMWORKS_H
#include "CSteam/CSteam.h"
#include "flash/utils/ByteArray.h"
void steamWarningMessageHook(int severity, const char* msg);
uint64 parseUint64(const char *str);
std::string uint64ToStr(uint64 val);
class HxSteam : public CSteam {
void DispatchEvent(char* code, char* level);
};
// Declarations
bool HxSteam_Init();
void HxSteam_Dispose();
bool HxSteam_RunCallbacks();
uint64_t HxSteam_GetUserID();
uint32 HxSteam_GetAppID();
std::string HxSteam_GetAvailableGameLanguages();
std::string HxSteam_GetCurrentGameLanguage();
std::string HxSteam_GetPersonaName();
bool HxSteam_RestartAppIfNecessary(uint32 appID);
bool HxSteam_RequestStats();
bool HxSteam_SetAchievement(const char *name);
bool HxSteam_ClearAchievement(const char *name);
bool HxSteam_IsAchievement(const char *name);
bool HxSteam_IndicateAchievementProgress(const char *name, uint32 current_progress, uint32 max_progress);
int32 HxSteam_GetStatInt(const char *name);
double HxSteam_GetStatFloat(const char *name);
bool HxSteam_SetStatInt(const char *name, int32 value);
bool HxSteam_SetStatFloat(const char *name, double value);
bool HxSteam_StoreStats();
bool HxSteam_ResetAllStats(bool achievementsToo);
bool HxSteam_RequestGlobalStats(int32 days);
double HxSteam_GetGlobalStatInt(const char *name);
double HxSteam_GetGlobalStatFloat(const char *name);
std::vector<double> HxSteam_GetGlobalStatHistoryInt(const char *name, uint32 days);
std::vector<double> HxSteam_GetGlobalStatHistoryFloat(const char *name, uint32 days);
bool HxSteam_FindLeaderboard(const char *name);
bool HxSteam_FindOrCreateLeaderboard(const char *name, uint32 sort, uint32 display);
SteamLeaderboard_t HxSteam_FindLeaderboardResult();
std::string HxSteam_GetLeaderboardName(SteamLeaderboard_t handle);
int32 HxSteam_GetLeaderboardEntryCount(SteamLeaderboard_t handle);
uint32 HxSteam_GetLeaderboardSortMethod(SteamLeaderboard_t handle);
uint32 HxSteam_GetLeaderboardDisplayType(SteamLeaderboard_t handle);
bool HxSteam_UploadLeaderboardScore(SteamLeaderboard_t handle, uint32 method, int32 score, std::vector<int32> details);
LeaderboardScoreUploaded_t* HxSteam_UploadLeaderboardScoreResult();
bool HxSteam_DownloadLeaderboardEntries(SteamLeaderboard_t handle, uint32 request, int rangeStart, int rangeEnd);
std::vector<LeaderboardEntry> HxSteam_DownloadLeaderboardEntriesResult(int32 numDetails);
int32 HxSteam_GetFileCount();
int32 HxSteam_GetFileSize(const char *name);
bool HxSteam_FileExists(const char *name);
bool HxSteam_FileWrite(const char *name, hx::ObjectPtr<flash::utils::ByteArray_obj>& byteArray);
bool HxSteam_FileRead(const char *name, hx::ObjectPtr<flash::utils::ByteArray_obj>& byteArray);
bool HxSteam_FileDelete(const char *name);
int32 HxSteam_GetFriendCount(uint32 flags);
uint64_t HxSteam_GetFriendByIndex(int32 index, uint32 flags);
std::string HxSteam_GetFriendPersonaName(uint64 steamId);
bool HxSteam_SetOverlayNotificationPosition(uint32 pos);
#endif
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