Flexible Muscle-Based Locomotion for Bipedal Creatures
Animating Virtual Characters using Physics-Based Simulation
Data-Driven Biped Control
Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives
Scalable Muscle-actuated Human Simulation and Control
Physics-Based Animation
Ke-Sen Huang's Home Page
Matthias Müller
Last active
November 14, 2023 04:08
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