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@joonjoonjoon
Created February 24, 2022 12:32
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Available stats:
Ai - Carving.ApplyResults - TimeNanoseconds
Ai - Carving.BuildBVTree - TimeNanoseconds
Ai - Carving.Clipping - TimeNanoseconds
Ai - Carving.ConvexHulls - TimeNanoseconds
Ai - Carving.Prepare - TimeNanoseconds
Ai - Carving.ProjectVertices - TimeNanoseconds
Ai - CollectSources - TimeNanoseconds
Ai - Colliders - TimeNanoseconds
Ai - Components.NavMeshAgent.SendMessage - TimeNanoseconds
Ai - Components.NavMeshAgent.State - TimeNanoseconds
Ai - Components.NavMeshAgent.Transform - TimeNanoseconds
Ai - Components.NavMeshObstacle.Transform - TimeNanoseconds
Ai - Components.OffMeshLink.Position - TimeNanoseconds
Ai - Crowd.Avoidance - TimeNanoseconds
Ai - Crowd.Collision - TimeNanoseconds
Ai - Crowd.Corners - TimeNanoseconds
Ai - Crowd.HeightMesh - TimeNanoseconds
Ai - Crowd.Integrate - TimeNanoseconds
Ai - Crowd.Movement - TimeNanoseconds
Ai - Crowd.OffMeshLinkMovement - TimeNanoseconds
Ai - Crowd.OffMeshLinkTrigger - TimeNanoseconds
Ai - Crowd.Pathfinding - TimeNanoseconds
Ai - Crowd.PathOptimization - TimeNanoseconds
Ai - Crowd.Proximity.Collect - TimeNanoseconds
Ai - Crowd.Proximity.Insert - TimeNanoseconds
Ai - Crowd.RepathTrigger - TimeNanoseconds
Ai - Crowd.Steering - TimeNanoseconds
Ai - Crowd.ValidatePath - TimeNanoseconds
Ai - DynamicMesh.ClipDetailMesh - TimeNanoseconds
Ai - DynamicMesh.ClipPolys - TimeNanoseconds
Ai - DynamicMesh.Create - TimeNanoseconds
Ai - DynamicMesh.DynamicMeshToTile - TimeNanoseconds
Ai - DynamicMesh.FindNeighbors - TimeNanoseconds
Ai - DynamicMesh.TileToDynamicMesh - TimeNanoseconds
Ai - DynamicMesh.WriteDetailMesh - TimeNanoseconds
Ai - NavMesh.AcquireSharedMesh - TimeNanoseconds
Ai - NavMesh.AddTile - TimeNanoseconds
Ai - NavMesh.BuildNavMeshData - TimeNanoseconds
Ai - NavMesh.CombineTiles - TimeNanoseconds
Ai - NavMesh.CreateData - TimeNanoseconds
Ai - NavMesh.DebugDraw - TimeNanoseconds
Ai - NavMesh.DestroyTempMesh - TimeNanoseconds
Ai - NavMesh.ExtractTerrainMesh - TimeNanoseconds
Ai - NavMesh.HashSource - TimeNanoseconds
Ai - NavMesh.HashTile - TimeNanoseconds
Ai - NavMesh.HashTileAggregate - TimeNanoseconds
Ai - NavMesh.Integrate - TimeNanoseconds
Ai - NavMesh.Integrate.RemoveTiles - TimeNanoseconds
Ai - NavMesh.Integrate.UpdateSurface - TimeNanoseconds
Ai - NavMesh.Integrate.UpdateTiles - TimeNanoseconds
Ai - NavMesh.MeshTriangles - TimeNanoseconds
Ai - NavMesh.QueryPolygons - TimeNanoseconds
Ai - NavMesh.Rasterize - TimeNanoseconds
Ai - NavMesh.RasterizeAABox - TimeNanoseconds
Ai - NavMesh.RasterizeModifierBox - TimeNanoseconds
Ai - NavMesh.Recast.Alloc - TimeNanoseconds
Ai - NavMesh.Recast.BuildCompactHeightfield - TimeNanoseconds
Ai - NavMesh.Recast.BuildContours - TimeNanoseconds
Ai - NavMesh.Recast.BuildPolyMesh - TimeNanoseconds
Ai - NavMesh.Recast.BuildPolyMeshDetail - TimeNanoseconds
Ai - NavMesh.Recast.BuildRegions - TimeNanoseconds
Ai - NavMesh.Recast.BuildRegionsFilter - TimeNanoseconds
Ai - NavMesh.Recast.ErodeArea - TimeNanoseconds
Ai - NavMesh.Recast.FilterBorder - TimeNanoseconds
Ai - NavMesh.Recast.FilterWalkable - TimeNanoseconds
Ai - NavMesh.Recast.Free - TimeNanoseconds
Ai - NavMesh.Recast.MergePolyMeshDetail - TimeNanoseconds
Ai - NavMesh.Recast.RasterizeTriangles - TimeNanoseconds
Ai - NavMesh.ReleaseSharedMesh - TimeNanoseconds
Ai - NavMesh.TileMesh - TimeNanoseconds
Ai - NavMesh.TileMeshAggregate - TimeNanoseconds
Ai - NavMesh.UpdateNavMeshData - TimeNanoseconds
Ai - NavMeshManager - TimeNanoseconds
Ai - NavMeshManager.LoadData - TimeNanoseconds
Ai - NavMeshManager.NotifyNavMeshAdded - TimeNanoseconds
Ai - NavMeshManager.NotifyNavMeshCleanup - TimeNanoseconds
Ai - NavMeshManager.SyncTileIndices - TimeNanoseconds
Ai - NavMeshManager.UnloadData - TimeNanoseconds
Ai - Renderers - TimeNanoseconds
Ai - SynchronizeAgentTransformsToSimulation - TimeNanoseconds
Ai - SynchronizeSimulationToAgentTransforms - TimeNanoseconds
Ai - Terrrains - TimeNanoseconds
Ai - TransformColliders - TimeNanoseconds
Ai - TransformRenderers - TimeNanoseconds
Animation - AddAdditionnalCurve - TimeNanoseconds
Animation - Animation.AddClip [Triggers RebuildInternalState] - TimeNanoseconds
Animation - Animation.AddMixingTransform [Triggers RebuildInternalState] - TimeNanoseconds
Animation - Animation.Clone [Triggers RebuildInternalState] - TimeNanoseconds
Animation - Animation.Deactivate [Triggers RebuildInternalState] - TimeNanoseconds
Animation - Animation.DestroyAnimationClip [Triggers RebuildInternalState] - TimeNanoseconds
Animation - Animation.ModifyAnimationClip [Triggers RebuildInternalState] - TimeNanoseconds
Animation - Animation.RebuildInternalState - TimeNanoseconds
Animation - Animation.RemoveClip [Triggers RebuildInternalState] - TimeNanoseconds
Animation - Animation.RemoveMixingTransform [Triggers RebuildInternalState] - TimeNanoseconds
Animation - Animation.Sample - TimeNanoseconds
Animation - Animation.Update - TimeNanoseconds
Animation - AnimationClipPlayable.EvaluateClip - TimeNanoseconds
Animation - AnimationScriptPlayable.ProcessAnimation - TimeNanoseconds
Animation - AnimationScriptPlayable.ProcessRootMotion - TimeNanoseconds
Animation - Animator.ApplyBuiltinRootMotion - TimeNanoseconds
Animation - Animator.ApplyOnAnimatorMove - TimeNanoseconds
Animation - Animator.EvaluateIK - TimeNanoseconds
Animation - Animator.EvaluateRetargeter - TimeNanoseconds
Animation - Animator.EvaluateTwistBone - TimeNanoseconds
Animation - Animator.FireAnimationEvents - TimeNanoseconds
Animation - Animator.FireStateMachineBehaviours - TimeNanoseconds
Animation - Animator.Initialize - TimeNanoseconds
Animation - Animator.PrepareAnimationEvents - TimeNanoseconds
Animation - Animator.ProcessAnimations - TimeNanoseconds
Animation - Animator.ProcessGraph - TimeNanoseconds
Animation - Animator.Rebind - TimeNanoseconds
Animation - Animator.SetupAvatarDataSet - TimeNanoseconds
Animation - Animator.SetupControllerDataSet - TimeNanoseconds
Animation - Animator.WriteProperties - TimeNanoseconds
Animation - Animator.WriteTransforms - TimeNanoseconds
Animation - AnimatorControllerPlayable.PrepareFrame - TimeNanoseconds
Animation - Animators.ApplyOnAnimatorMove - TimeNanoseconds
Animation - Animators.FireAnimationEventsAndBehaviours - TimeNanoseconds
Animation - Animators.IKAndTwistBoneJob - TimeNanoseconds
Animation - Animators.PrepareFirstPass - TimeNanoseconds
Animation - Animators.PrepareSecondPass - TimeNanoseconds
Animation - Animators.ProcessAnimationsJob - TimeNanoseconds
Animation - Animators.ProcessGraphJob - TimeNanoseconds
Animation - Animators.RetargeterJob - TimeNanoseconds
Animation - Animators.SortWriteJob - TimeNanoseconds
Animation - Animators.Update - TimeNanoseconds
Animation - Animators.WriteJob - TimeNanoseconds
Animation - Animators.WriteProperties - TimeNanoseconds
Animation - AvatarBuilder.BuildAvatar - TimeNanoseconds
Animation - ClipAnimation - TimeNanoseconds
Animation - CollectNecessaryReferencedAnimationClipDependencies - TimeNanoseconds
Animation - ComputeNormalizedSourceWeights - TimeNanoseconds
Animation - ConstraintComponentData::ConstraintComponentData - TimeNanoseconds
Animation - ConstraintJob::ComputeConstraints - TimeNanoseconds
Animation - ConstraintManager::Update - TimeNanoseconds
Animation - ConstraintManager::Update::JobSetup - TimeNanoseconds
Animation - CopyAnimation - TimeNanoseconds
Animation - DeoptimizeTransformHierarchy - TimeNanoseconds
Animation - GameObject.SampleAnimation - TimeNanoseconds
Animation - GenerateMecanimClipCurveCombineJob - TimeNanoseconds
Animation - GenerateMecanimClipCurveJob - TimeNanoseconds
Animation - GenerateMecanimClipsCurves - TimeNanoseconds
Animation - GenerateMuscleClip - TimeNanoseconds
Animation - ModelImporter::AddAnimationClip - TimeNanoseconds
Animation - ModelImporter::ClipAnimationFromTakeInfo - TimeNanoseconds
Animation - ModelImporter::ConnectExternalAnimationClips - TimeNanoseconds
Animation - ModelImporter::CreateAnimClipFromSourceClip - TimeNanoseconds
Animation - ModelImporter::GenerateAll::splitAnimsInternal - TimeNanoseconds
Animation - ModelImporter::GenerateAnimationClips - TimeNanoseconds
Animation - ModelImporter::GenerateAnimationClips::importTakes - TimeNanoseconds
Animation - ModelImporter::GenerateAnimationClips::mono - TimeNanoseconds
Animation - ModelImporter::ImportAvatar - TimeNanoseconds
Animation - ModelImporter::ImportMuscleClip - TimeNanoseconds
Animation - ModelImporter::SplitAnimationClips - TimeNanoseconds
Animation - OffsetMuscles - TimeNanoseconds
Animation - OptimizeCurves - TimeNanoseconds
Animation - OptimizeCurvesJob - TimeNanoseconds
Animation - OptimizeTransformHierarchy - TimeNanoseconds
Animation - RemovedMaskedCurve - TimeNanoseconds
Animation - RemoveUnnecessaryTransforms - TimeNanoseconds
Animation - SortConstraintsByDependencies - TimeNanoseconds
Animation - UnrollMuscles - TimeNanoseconds
Animation - ValidateBoundCurves - TimeNanoseconds
Audio - Audio.Thread - TimeNanoseconds
Audio - AudioClip.CreateAudioSampleProvider - TimeNanoseconds
Audio - AudioClip.CreateFileStreamingAudioSampleProvider - TimeNanoseconds
Audio - AudioClip.CreateFSBDataAudioSampleProvider - TimeNanoseconds
Audio - AudioClip.CreateFSBStreamingAudioSampleProvider - TimeNanoseconds
Audio - AudioClip.CreateMemoryAudioSampleProvider - TimeNanoseconds
Audio - AudioManager.FixedUpdate - TimeNanoseconds
Audio - AudioManager.GetMemory - TimeNanoseconds
Audio - AudioManager.MarkAudioSourceOneShotDependencies - TimeNanoseconds
Audio - AudioManager.Update - TimeNanoseconds
Audio - AudioProfiler.CaptureAudioClips - TimeNanoseconds
Audio - AudioProfiler.CaptureChannelGroup - TimeNanoseconds
Audio - AudioProfiler.CaptureDSPNodes - TimeNanoseconds
Audio - AudioProfiler.CaptureFrame - TimeNanoseconds
Audio - AudioSource.Update - TimeNanoseconds
Audio - DSPGraph.BeginMix - TimeNanoseconds
Audio - DSPGraph.EndMix - TimeNanoseconds
Audio - DSPGraph.SetupParameters - TimeNanoseconds
Audio - SoundDecoder.ConvertSamples - TimeNanoseconds
Audio - SoundDecoder.Produce - TimeNanoseconds
Audio - SoundDecoder.SampleFramesRequired - TimeNanoseconds
Audio - SoundHandle.Instance.AsyncReadCallbackStatic - TimeNanoseconds
Audio - SoundHandle.Instance.CreateChannel - TimeNanoseconds
Audio - SoundHandle.Instance.Destructor - TimeNanoseconds
Audio - SoundHandle.Instance.Dispose - TimeNanoseconds
Audio - SoundHandle.Instance.FinalizeLoading - TimeNanoseconds
Audio - SoundHandle.Instance.LoadCompressedBackground - TimeNanoseconds
Audio - SoundHandle.Instance.UpdateLoadState - TimeNanoseconds
Audio - SoundManager.CreateSoundInternal - TimeNanoseconds
Audio - SoundManager.GetHandle - TimeNanoseconds
Audio - SoundManager.IntegrateFMODSound - TimeNanoseconds
Audio - SoundManager.LoadFMODSound - TimeNanoseconds
Audio - SoundManager.Update - TimeNanoseconds
Audio - SoundManager.UpdateChannels - TimeNanoseconds
Audio - StreamingSoundDecoder.ReadData - TimeNanoseconds
Audio - StreamingSoundDecoder.Seek - TimeNanoseconds
Audio - StreamingSoundDecoder.Stop - TimeNanoseconds
Audio Job - DSPGraph.AddInterpolateMixInput - TimeNanoseconds
Audio Job - DSPGraph.AddMixInput - TimeNanoseconds
Audio Job - DSPGraph.Alloc - TimeNanoseconds
Audio Job - DSPGraph.Cleanup - TimeNanoseconds
Audio Job - DSPGraph.ClearPortBuffers - TimeNanoseconds
Audio Job - DSPGraph.ClearUnusedMixInputs - TimeNanoseconds
Audio Job - DSPGraph.Job - TimeNanoseconds
Audio Job - DSPGraph.JobBatchSubmit - TimeNanoseconds
Audio Job - DSPGraph.MixInputs - TimeNanoseconds
Audio Job - DSPGraph.NoopJob - TimeNanoseconds
Audio Job - DSPGraph.Prepare - TimeNanoseconds
Audio Job - DSPGraph.RootProcess - TimeNanoseconds
Audio Job - DSPGraph.SetupParameters.Interpolate - TimeNanoseconds
Audio Job - DSPGraph.SetupPorts - TimeNanoseconds
Audio Job - DSPGraph.SetupPortsReuse - TimeNanoseconds
Audio Job - DSPGraph.SetupSampleProviders - TimeNanoseconds
Audio Update Job - DSPGraph.UpdateJob - TimeNanoseconds
Build Interface - BuildInterface.ArchiveAndCompress - TimeNanoseconds
Build Interface - BuildInterface.CalculateBuildUsageTags - TimeNanoseconds
Build Interface - BuildInterface.CalculatePlayerDependenciesForScene - TimeNanoseconds
Build Interface - BuildInterface.CalculatePlayerSerializationHashForType - TimeNanoseconds
Build Interface - BuildInterface.CompilePlayerScripts - TimeNanoseconds
Build Interface - BuildInterface.GetPlayerDependencies - TimeNanoseconds
Build Interface - BuildInterface.GetPlayerRepresentations - TimeNanoseconds
Build Interface - BuildInterface.GetTypeForObject - TimeNanoseconds
Build Interface - BuildInterface.WriteGameManagersSerializedFile - TimeNanoseconds
Build Interface - BuildInterface.WriteSceneSerializedFile - TimeNanoseconds
Build Interface - BuildInterface.WriteSerializedFile - TimeNanoseconds
Director - Director.AdvanceTime - TimeNanoseconds
Director - Director.AnimatedProperty - TimeNanoseconds
Director - Director.HouseKeeping - TimeNanoseconds
Director - Director.PlayableManagement - TimeNanoseconds
Director - Director.PrepareFrame - TimeNanoseconds
Director - Director.PrepareFrameJob - TimeNanoseconds
Director - Director.ProcessFrame - TimeNanoseconds
Director - Director.SampleTime - TimeNanoseconds
Director - PlayableGraph.DestroyPendingPlayables - TimeNanoseconds
FileIO - File Bytes Read - Bytes
FileIO - File Bytes Written - Bytes
FileIO - File Handles Open - Count
FileIO - File Reads Finished - Count
FileIO - File Reads Started - Count
FileIO - File Seeks - Count
FileIO - File.Close - TimeNanoseconds
FileIO - File.Open - TimeNanoseconds
FileIO - File.Read - TimeNanoseconds
FileIO - File.Seek - TimeNanoseconds
FileIO - File.Write - TimeNanoseconds
FileIO - Files Closed - Count
FileIO - Files Opened - Count
FileIO - Reads in Flight - Count
GC - GarbageCollector.CollectIncremental - TimeNanoseconds
GC - GC.Collect - TimeNanoseconds
GC - GC.Finalizer - TimeNanoseconds
GC - GC.Resize - TimeNanoseconds
GC - Mono.DomainUnload - TimeNanoseconds
Gui - GUI.ProcessEvents - TimeNanoseconds
Gui - GUI.Repaint - TimeNanoseconds
Gui - PlayerCleanupCachedData - TimeNanoseconds
Gui - TextRendering.Render - TimeNanoseconds
Gui - TextRendering.RenderMeshWithDynamicChunk - TimeNanoseconds
Internal - CombineJobResults - TimeNanoseconds
Internal - CompleteAllJobs - TimeNanoseconds
Internal - EditorLoop - TimeNanoseconds
Internal - GetComponentNullErrorWrapper - TimeNanoseconds
Internal - Gfx.WaitForGfxCommandsFromMainThread - TimeNanoseconds
Internal - Idle - TimeNanoseconds
Internal - JobAlloc.Grow - TimeNanoseconds
Internal - Main Thread - TimeNanoseconds
Internal - MemoryManager.FallbackDeallocation - TimeNanoseconds
Internal - Profiler.Callstack - TimeNanoseconds
Internal - Profiler.Default - TimeNanoseconds
Internal - Profiler.Dispatcher - TimeNanoseconds
Internal - Profiler.FrameMetadata - TimeNanoseconds
Internal - Profiler.SessionMetadata - TimeNanoseconds
Internal - Profiler.WriteBuffer - TimeNanoseconds
Internal - Render Thread - TimeNanoseconds
Internal - Semaphore.WaitForSignal - TimeNanoseconds
Internal - TestGeneratedData - TimeNanoseconds
Internal - WaitForJobGroupID - TimeNanoseconds
Lighting - AlbedoRenderer.RenderAlbedo - TimeNanoseconds
Lighting - AlbedoRenderer.RenderEmissive - TimeNanoseconds
Lighting - AlbedoRenderer.RenderObjects - TimeNanoseconds
Lighting - BakeContextManager.AbortPendingJobs - TimeNanoseconds
Lighting - BakeContextManager.CalculateTotalTriangleCount - TimeNanoseconds
Lighting - BakeContextManager.CancelJobs - TimeNanoseconds
Lighting - BakeContextManager.FIFO.Execute - TimeNanoseconds
Lighting - BakeContextManager.Integrate - TimeNanoseconds
Lighting - BakeContextManager.RemovePendingJobs - TimeNanoseconds
Lighting - BakeJobConservativeRaster.Execute - TimeNanoseconds
Lighting - BakeJobConservativeRaster.Rasterize - TimeNanoseconds
Lighting - BakeJobConservativeRaster.RasterizeMesh - TimeNanoseconds
Lighting - BakeJobUpdateFromAsyncReadback.Execute - TimeNanoseconds
Lighting - BakeMaterials.Build - TimeNanoseconds
Lighting - BakeReflectionProbesManager.ComputeMaterialHashes - TimeNanoseconds
Lighting - BakeReflectionProbesManager.GetInstances - TimeNanoseconds
Lighting - BakeReflectionProbesManager.SyncReflectionProbes - TimeNanoseconds
Lighting - BakingJobs.Execute - TimeNanoseconds
Lighting - CalculateAtlassingLookup - TimeNanoseconds
Lighting - CalculateInstanceIDToMaterialHashLookup - TimeNanoseconds
Lighting - CalculateMaterialLookup - TimeNanoseconds
Lighting - CalculateObjectIDLookup - TimeNanoseconds
Lighting - CallbackBakingStageReached - TimeNanoseconds
Lighting - ComputeBakeSystemsHash - TimeNanoseconds
Lighting - ComputeCombinedInstanceMaterialHash - TimeNanoseconds
Lighting - ComputeEnlightenBakeSystemsHash - TimeNanoseconds
Lighting - ComputeEnvironmentLightingHash - TimeNanoseconds
Lighting - ComputeInstanceHashWithScaleInLightmap - TimeNanoseconds
Lighting - ComputeLightmapBakeParamsHashes - TimeNanoseconds
Lighting - ComputeLightmapHashesForRendering - TimeNanoseconds
Lighting - ComputeMaterialHashes - TimeNanoseconds
Lighting - ComputeMetaPassHash - TimeNanoseconds
Lighting - ComputePerClientMaterialHashes - TimeNanoseconds
Lighting - DilateAndDownsample - TimeNanoseconds
Lighting - EnlightenBakeManager.BuildSystemBakedOutputsMap - TimeNanoseconds
Lighting - EnlightenBakeManager.CreateAndWriteInputLighting - TimeNanoseconds
Lighting - EnlightenBakeManager.PostUpdate - TimeNanoseconds
Lighting - EnlightenBakeManager.SetIsDone - TimeNanoseconds
Lighting - EnlightenPrecompManager.PostUpdate - TimeNanoseconds
Lighting - EnlightenPrecompManager.SetIsDone - TimeNanoseconds
Lighting - EnlightenPrecompManager.SwapForRendering - TimeNanoseconds
Lighting - EnlightenRuntimeManager.AddCustomLights - TimeNanoseconds
Lighting - EnlightenRuntimeManager.ApplyAlbedoData - TimeNanoseconds
Lighting - EnlightenRuntimeManager.FastUpdateEmissive - TimeNanoseconds
Lighting - EnlightenRuntimeManager.GetCachedSystemRenderers - TimeNanoseconds
Lighting - EnlightenRuntimeManager.LoadProbeSetsData - TimeNanoseconds
Lighting - EnlightenRuntimeManager.LoadSystemsData - TimeNanoseconds
Lighting - EnlightenRuntimeManager.PatchLightmapsOnLightmapSettings - TimeNanoseconds
Lighting - EnlightenRuntimeManager.PostUpdate - TimeNanoseconds
Lighting - EnlightenRuntimeManager.Prepare - TimeNanoseconds
Lighting - EnlightenRuntimeManager.RebuildCachedSystemRenderers - TimeNanoseconds
Lighting - EnlightenRuntimeManager.RemoveCustomLights - TimeNanoseconds
Lighting - EnlightenRuntimeManager.SyncRuntimeData - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateAlbedo - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateEnvironmentLighting - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateGpuTexture - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateLights - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateLights.Add - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateLights.Enqueue - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateLights.Init - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateLights.Remove - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateMaterials - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateMaterialsForSystem - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateMaterialsScheduled - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateMaterialsScheduledAsync - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateProbeSets - TimeNanoseconds
Lighting - EnlightenRuntimeManager.UpdateSystems - TimeNanoseconds
Lighting - ExtractGIInstances - TimeNanoseconds
Lighting - ExtractGIProbeSets - TimeNanoseconds
Lighting - ExtractLightProbeGroupsRuntime - TimeNanoseconds
Lighting - ExtractLights - TimeNanoseconds
Lighting - ExtractLights - TimeNanoseconds
Lighting - ExtractRenderers - TimeNanoseconds
Lighting - ExtractSortedLightmapsForRendering - TimeNanoseconds
Lighting - ExtractTerrains - TimeNanoseconds
Lighting - ExtractTransmissionTextures - TimeNanoseconds
Lighting - ExtractUniqueMaterials - TimeNanoseconds
Lighting - GetCompositorSettings - TimeNanoseconds
Lighting - GetReflectionProbesWithDuplicates - TimeNanoseconds
Lighting - GI.InitializeManagers - TimeNanoseconds
Lighting - GIFileCache.ShouldKeepFile - TimeNanoseconds
Lighting - GIPreprocessManager.EnterStage - TimeNanoseconds
Lighting - GiSceneManager.CacheTrimJob.Issue - TimeNanoseconds
Lighting - GISceneManager.GetGeometries - TimeNanoseconds
Lighting - GISceneManager.GetGeometriesWithDuplicates - TimeNanoseconds
Lighting - GISceneManager.GetGeometryHashForInstanceID - TimeNanoseconds
Lighting - GISceneManager.GetInstances - TimeNanoseconds
Lighting - GISceneManager.GetInstancesWithDuplicates - TimeNanoseconds
Lighting - GISceneManager.IsMaterialDirtyIncremental - TimeNanoseconds
Lighting - GISceneManager.PostUpdate - TimeNanoseconds
Lighting - GISceneManager.PreUpdate - TimeNanoseconds
Lighting - GISceneManager.Update - TimeNanoseconds
Lighting - GISceneManager.UpdateEnvironmentLighting - TimeNanoseconds
Lighting - GISceneManager.UpdateGeometries - TimeNanoseconds
Lighting - GISceneManager.UpdateInstances - TimeNanoseconds
Lighting - GISceneManager.UpdateLights - TimeNanoseconds
Lighting - GISceneManager.UpdateMaterials - TimeNanoseconds
Lighting - GiSceneManager.WriteLightingDataAsset.CreateSnapshotIntegrate - TimeNanoseconds
Lighting - GiSceneManager.WriteLightingDataAsset.Issue - TimeNanoseconds
Lighting - GiSceneManager.WriteLightingDataAsset.Prepare - TimeNanoseconds
Lighting - Global Illumination Support - Undefined
Lighting - GPULightmapper.EnqueueReadBuffer - TimeNanoseconds
Lighting - GPULightmapper.EnqueueWriteBuffer - TimeNanoseconds
Lighting - GPULightmapper.IsCLEventCompleted - TimeNanoseconds
Lighting - GPULightmapper.Lightmap.UpdateFromAsyncReadBack - TimeNanoseconds
Lighting - GPULightmapper.Lightmaps.CopyCurrentBakedTileResultFromGPUToCPU - TimeNanoseconds
Lighting - GPULightmapper.Lightmaps.IncrementTilingPassNumAndUpdateBuffersIfNeeded - TimeNanoseconds
Lighting - GPULightmapper.Lightmaps.Render - TimeNanoseconds
Lighting - GPULightmapper.Lightprobes.ApplyLatestProbeData - TimeNanoseconds
Lighting - GPULightmapper.Lightprobes.ApplyUpdateFromAsyncReadBacks - TimeNanoseconds
Lighting - GPULightmapper.Lightprobes.IntegrateFromAsyncReadBack - TimeNanoseconds
Lighting - GPULightmapper.Lightprobes.TryUpdateFromAsyncReadBacks - TimeNanoseconds
Lighting - GPULightmapper.Lightprobes.UpdateFromAsyncReadBack - TimeNanoseconds
Lighting - GPULightmapper.RadeonRaysMeshManager.AddInstance - TimeNanoseconds
Lighting - GPULightmapper.UpdateGPUTimings - TimeNanoseconds
Lighting - HasAnyBakedDirectLight - TimeNanoseconds
Lighting - HasAnyShadowMask - TimeNanoseconds
Lighting - IssueAtlassingJob - TimeNanoseconds
Lighting - IssueBakeAlbedoAndEmissiveTexturesJobs - TimeNanoseconds
Lighting - IssueBakeAmbientProbeJobs - TimeNanoseconds
Lighting - IssueBakeDirectJobs - TimeNanoseconds
Lighting - IssueBakeFinalGatherJobs - TimeNanoseconds
Lighting - IssueBakeIndirectJobs - TimeNanoseconds
Lighting - IssueBakeInputLightingJob - TimeNanoseconds
Lighting - IssueBakeProbeSetJobs - TimeNanoseconds
Lighting - IssueBakeReflectionProbeJobs - TimeNanoseconds
Lighting - IssueBakeSolvedRuntimeJob - TimeNanoseconds
Lighting - IssueBakeSystemJobs - TimeNanoseconds
Lighting - IssueBakeVisibilityBufferJobs - TimeNanoseconds
Lighting - IssueBakeVisibilityUpsamplingJobs - TimeNanoseconds
Lighting - IssueClusteringJobs - TimeNanoseconds
Lighting - IssueCompositingJobs - TimeNanoseconds
Lighting - IssueCreateEnlightenSystemJobs - TimeNanoseconds
Lighting - IssueExportBakeTextureJobs - TimeNanoseconds
Lighting - IssueGeometryJobs - TimeNanoseconds
Lighting - IssueInstanceMaterialBindingJobs - TimeNanoseconds
Lighting - IssueInstanceMaterialJobs - TimeNanoseconds
Lighting - IssueLightTransportJobs - TimeNanoseconds
Lighting - IssuePathTracerAtlassingJobs - TimeNanoseconds
Lighting - IssuePathTracerGBufferJobs - TimeNanoseconds
Lighting - IssuePathTracerLightprobesJobs - TimeNanoseconds
Lighting - IssuePathTracerPrepareAdditionalBakedProbesJobs - TimeNanoseconds
Lighting - IssuePathTracerPrepareCustomBakeJobs - TimeNanoseconds
Lighting - IssuePathTracerPrepareLightmapJobs - TimeNanoseconds
Lighting - IssuePathTracerPrepareLightProbesJobs - TimeNanoseconds
Lighting - IssuePVRAddResetCommonJob - TimeNanoseconds
Lighting - IssuePVRAddResetCustomBakeJob - TimeNanoseconds
Lighting - IssuePVRAddResetLightmapJob - TimeNanoseconds
Lighting - IssuePVRAddResetLightProbesJob - TimeNanoseconds
Lighting - IssuePVRCalculateShadowMaskIndicesJob - TimeNanoseconds
Lighting - IssuePVRCullLightmapJob - TimeNanoseconds
Lighting - IssuePVRInstancePropertiesJobs - TimeNanoseconds
Lighting - IssuePVRLightmapBakeParamsJobs - TimeNanoseconds
Lighting - IssuePVRLightmapsForceStopJob - TimeNanoseconds
Lighting - IssuePVRPatchLightmapDataJobs - TimeNanoseconds
Lighting - IssuePVRSetAOParametersJob - TimeNanoseconds
Lighting - IssuePVRSetCullingJob - TimeNanoseconds
Lighting - IssuePVRSetSamplingParametersJob - TimeNanoseconds
Lighting - IssuePVRTransmissionTextureJobs - TimeNanoseconds
Lighting - IssuePVRUpdateEnvironmentLightingJob - TimeNanoseconds
Lighting - IssueSystemsGenerationJob - TimeNanoseconds
Lighting - IssueTetrahedralizationJob - TimeNanoseconds
Lighting - IssueUpdateFromAsyncReadBackJobs - TimeNanoseconds
Lighting - IssueVisibilityJobs - TimeNanoseconds
Lighting - JobManager.AddJob - TimeNanoseconds
Lighting - JobManager.GetProgress - TimeNanoseconds
Lighting - JobManager.HasAvailableJobSlot - TimeNanoseconds
Lighting - JobManager.IntegrateCompletedJobs - TimeNanoseconds
Lighting - JobManager.IntegrateCompletedJobsName - TimeNanoseconds
Lighting - JobManager.IsJobInFlight - TimeNanoseconds
Lighting - JobManager.WaitForJobType - TimeNanoseconds
Lighting - LightingDataAsset.CreateSnapshotForCurrentScene - TimeNanoseconds
Lighting - LightingDataAssetManager.PostUpdate - TimeNanoseconds
Lighting - OffsetLoadedRendererLightmapIndices - TimeNanoseconds
Lighting - PathTracerSceneManager.UpdateMaterials - TimeNanoseconds
Lighting - PostLoadSceneStaticLightmapSettings - TimeNanoseconds
Lighting - PrepareAdditionalBakedProbes - TimeNanoseconds
Lighting - PrepareCustomBake - TimeNanoseconds
Lighting - PrepareLightProbes - TimeNanoseconds
Lighting - ProgressiveLightmapContextManager.Integrate - TimeNanoseconds
Lighting - ProgressiveLightmapManager.Compositing - TimeNanoseconds
Lighting - ProgressiveLightmapManager.ComputeScenePackingHash - TimeNanoseconds
Lighting - ProgressiveLightmapManager.GetGeometries - TimeNanoseconds
Lighting - ProgressiveLightmapManager.GetInstances - TimeNanoseconds
Lighting - ProgressiveLightmapManager.GetInstances.CacheInstances - TimeNanoseconds
Lighting - ProgressiveLightmapManager.GetInstances.CalculateFullHash - TimeNanoseconds
Lighting - ProgressiveLightmapManager.GetInstances.CalculateSubHashes - TimeNanoseconds
Lighting - ProgressiveLightmapManager.GetInstances.CalculateUnstableLODGroupHash - TimeNanoseconds
Lighting - ProgressiveLightmapManager.GetInstances.ComputeCombinedHashes - TimeNanoseconds
Lighting - ProgressiveLightmapManager.GetInstances.LODGroupRemapping - TimeNanoseconds
Lighting - ProgressiveLightmapManager.GetInstances.SetHashAndStableLodGroup - TimeNanoseconds
Lighting - ProgressiveLightmapManager.GetMaterials - TimeNanoseconds
Lighting - ProgressiveLightmapManager.Update - TimeNanoseconds
Lighting - ProgressiveLightmapManager.UpdateGBuffers - TimeNanoseconds
Lighting - ProgressiveLightmapManager.UpdateLights - TimeNanoseconds
Lighting - ProgressiveLightmapManager.UpdateScene - TimeNanoseconds
Lighting - ProgressiveLightmapper.ExtractTransmissionTextureOnCPU - TimeNanoseconds
Lighting - PurgePendingLightmaps - TimeNanoseconds
Lighting - PurgePendingLightProbes - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.CompositeLightmap - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.CompositeLightmapGPU - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.Denoise - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.GenerateLightmapTexture - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.Integrate - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.PostProcessLightmapCPU - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.Prepare - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.ReadbackOutput - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.ReleaseLightmapTarget - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.ReleaseReadbackEvents - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.Stitch - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.TileBasedCompositingHelper.Composite - TimeNanoseconds
Lighting - RadeonRaysJobCompositeLightmap.WaitForReadbacks - TimeNanoseconds
Lighting - RadiosityDataManager.AddAlbedoData - TimeNanoseconds
Lighting - RadiosityDataManager.AddInputWorkspace - TimeNanoseconds
Lighting - RadiosityDataManager.AddRadiosityData - TimeNanoseconds
Lighting - RadiosityDataManager.AddVisibilityData - TimeNanoseconds
Lighting - RadiosityDataManager.PurgeProbeSets - TimeNanoseconds
Lighting - RadiosityDataManager.PurgeSystems - TimeNanoseconds
Lighting - ReduceProbes - TimeNanoseconds
Lighting - RemoveStickyStageErrorMsg - TimeNanoseconds
Lighting - RenderAdditionalBakedProbes - TimeNanoseconds
Lighting - RenderAlbedoAndEmissive - TimeNanoseconds
Lighting - RenderAlbedoEmissiveJobs - TimeNanoseconds
Lighting - RenderCustomBakes - TimeNanoseconds
Lighting - RenderLightmaps - TimeNanoseconds
Lighting - RenderLightProbes - TimeNanoseconds
Lighting - SetBakeLightmapsData - TimeNanoseconds
Lighting - SetBakeLightProbesData - TimeNanoseconds
Lighting - ShouldForceMaxAtlasSize - TimeNanoseconds
Lighting - SortedHashArray.sort - TimeNanoseconds
Lighting - UpdateCulling - TimeNanoseconds
Lighting - UpdateFromPendingLightmaps - TimeNanoseconds
Lighting - UpdateFromPendingLightProbes - TimeNanoseconds
Lighting - UpdateHeavyGBufferData - TimeNanoseconds
Lighting - UpdateHeavyLightmapData - TimeNanoseconds
Lighting - UpdateLightmaps - TimeNanoseconds
Lighting - UpdateLightProbes - TimeNanoseconds
Lighting - UpdatePerInstanceProperties - TimeNanoseconds
Lighting - UpdatePVRInstanceProperties - TimeNanoseconds
Lighting - UpdateTotalProgressFromConvergence - TimeNanoseconds
Lighting - VisualisationManager.GetBakedGITextureRenderers - TimeNanoseconds
Lighting - VisualisationManager.GetRealtimeGITextureRenderers - TimeNanoseconds
Loading - AfterProcessingInitializeOnLoad - TimeNanoseconds
Loading - Application.Integrate Assets in Background - TimeNanoseconds
Loading - Application.LoadLevelAsync Integrate - TimeNanoseconds
Loading - Application.Preload Assets - TimeNanoseconds
Loading - Application.Wait for Integration - TimeNanoseconds
Loading - Application.WaitForAsyncOperationToComplete - TimeNanoseconds
Loading - Assembly Definition File Validation - TimeNanoseconds
Loading - Assembly Validation - TimeNanoseconds
Loading - AssetBundle.allAssets - TimeNanoseconds
Loading - AssetBundle.asset - TimeNanoseconds
Loading - AssetBundle.asset/allAssets [Forced assets loading] - TimeNanoseconds
Loading - AssetBundle.LoadAsset - TimeNanoseconds
Loading - AssetBundle.LoadAssetAsync - TimeNanoseconds
Loading - AssetBundle.LoadAssetAsync [Collecting dependencies] - TimeNanoseconds
Loading - AssetBundle.LoadAssetBundle - TimeNanoseconds
Loading - AssetBundle.LoadBundleObject - TimeNanoseconds
Loading - AssetBundle.PerformAssetLoad - TimeNanoseconds
Loading - AssetBundle.Unload - TimeNanoseconds
Loading - AssetBundle.UnloadAsync.CollectInstanceIDs - TimeNanoseconds
Loading - AssetBundle.UnloadAsync.DestroyObjectsMainThread - TimeNanoseconds
Loading - AssetBundle.UnloadAsync.IntegrateTimeSlice - TimeNanoseconds
Loading - AssetBundle.UnloadAsync.RemoveObjectsFromPath - TimeNanoseconds
Loading - AssetBundleLoadFromAsyncOperation.IsCrc32Valid - TimeNanoseconds
Loading - AssetBundles.LoadFromFile - TimeNanoseconds
Loading - AssetBundles.LoadFromManagedStream - TimeNanoseconds
Loading - AssetDatabase.ImportAsset - TimeNanoseconds
Loading - AssetDatabase.ImportAtPath - TimeNanoseconds
Loading - AssetDatabase.ImportAtPathImmediate - TimeNanoseconds
Loading - Async.AsyncVertexDataReadCompleteCallback - TimeNanoseconds
Loading - Async.CubemapMipSkipping - TimeNanoseconds
Loading - Async.DecrunchTexture - TimeNanoseconds
Loading - Async.DirectTextureCreate - TimeNanoseconds
Loading - Async.DirectTextureEndWrite - TimeNanoseconds
Loading - Async.DirectTextureLoadBegin - TimeNanoseconds
Loading - Async.DirectTextureLoadStart - TimeNanoseconds
Loading - Async.DirectTextureReadComplete - TimeNanoseconds
Loading - Async.DirectTextureRequestGPU - TimeNanoseconds
Loading - Async.DirectTextureUploadComplete - TimeNanoseconds
Loading - Async.DoCopyTextureDataJob - TimeNanoseconds
Loading - Async.DoCubemapMipmapJob - TimeNanoseconds
Loading - Async.PrecreateTextureJob - TimeNanoseconds
Loading - Async.ProcessRawVertexJob - TimeNanoseconds
Loading - Async.ScalingAndPaddingTexture - TimeNanoseconds
Loading - Async.TextureProcessingCompleteCallback - TimeNanoseconds
Loading - Async.TextureProcessingFinalizeCallback - TimeNanoseconds
Loading - Async.TextureProcessingUploadCallback - TimeNanoseconds
Loading - Async.TextureReadCompleteCallback - TimeNanoseconds
Loading - Async.UploadMesh - TimeNanoseconds
Loading - Async.UploadTexture - TimeNanoseconds
Loading - Async.UploadTextureBegin - TimeNanoseconds
Loading - AsyncReadManager.BeginRequest - TimeNanoseconds
Loading - AsyncReadManager.ClearMetrics - TimeNanoseconds
Loading - AsyncReadManager.CloseFileAsync - TimeNanoseconds
Loading - AsyncReadManager.CloseHandleAsync - TimeNanoseconds
Loading - AsyncReadManager.GetFileInfo - TimeNanoseconds
Loading - AsyncReadManager.GetMetricsSummary - TimeNanoseconds
Loading - AsyncReadManager.OpenAsync - TimeNanoseconds
Loading - AsyncReadManager.ReadFile - TimeNanoseconds
Loading - AsyncReadManager.SyncRequest - TimeNanoseconds
Loading - AsyncReadManager.UpdateMetrics - TimeNanoseconds
Loading - AsyncUploadManager.AsyncBufferDelete [Review Async Upload Buffer Size in Quality Settings] - TimeNanoseconds
Loading - AsyncUploadManager.AsyncBufferResized [Review Async Upload Buffer Size in Quality Settings] - TimeNanoseconds
Loading - AsyncUploadManager.AsyncReadCompletion - TimeNanoseconds
Loading - AsyncUploadManager.AsyncResourceUpload - TimeNanoseconds
Loading - AsyncUploadManager.AsyncResourceUploadAll - TimeNanoseconds
Loading - AsyncUploadManager.AsyncResourceUploadBlocking - TimeNanoseconds
Loading - AsyncUploadManager.AsyncResourceUploadGfxCallback - TimeNanoseconds
Loading - AsyncUploadManager.CloseFile - TimeNanoseconds
Loading - AsyncUploadManager.ScheduleAsyncCommand - TimeNanoseconds
Loading - AsyncUploadManager.ScheduleAsyncCommands - TimeNanoseconds
Loading - AsyncUploadManager.ScheduleAsyncRead - TimeNanoseconds
Loading - Audio Reads - Bytes
Loading - AwakeFromLoad Threaded - TimeNanoseconds
Loading - AwakeInstanceAfterBackupRestoration - TimeNanoseconds
Loading - AwakeInstancesAfterBackupRestoration - TimeNanoseconds
Loading - AwakeScriptedObjects - TimeNanoseconds
Loading - BackupInstance - TimeNanoseconds
Loading - BackupScriptedObjects - TimeNanoseconds
Loading - BatchDeleteObjects - TimeNanoseconds
Loading - BatchDeleteObjectsThread - TimeNanoseconds
Loading - BeforeProcessingInitializeOnLoad - TimeNanoseconds
Loading - BeginReloadAssembly - TimeNanoseconds
Loading - CachingManager.Reset - TimeNanoseconds
Loading - ClearPlaymodeConsoleLog - TimeNanoseconds
Loading - CollectGameManagers - TimeNanoseconds
Loading - CollectGameObjects - TimeNanoseconds
Loading - CoroutinesDelayedCallsCleanup - TimeNanoseconds
Loading - CreateAndSetChildDomain - TimeNanoseconds
Loading - DisableScriptedObjects - TimeNanoseconds
Loading - EditorAssembliesLoaded - TimeNanoseconds
Loading - EditorSceneManager.BackupScenes - TimeNanoseconds
Loading - EditorSceneManager.CleanupWorld - TimeNanoseconds
Loading - EditorSceneManager.LoadScenes - TimeNanoseconds
Loading - EditorSceneManager.PrepareLoadScenes - TimeNanoseconds
Loading - EndReloadAssembly - TimeNanoseconds
Loading - EnterPlayMode - TimeNanoseconds
Loading - Entities Reads - Bytes
Loading - ExecutionOrderSort - TimeNanoseconds
Loading - ExecutionOrderSort2 - TimeNanoseconds
Loading - ExitPlayMode - TimeNanoseconds
Loading - GameObject.ActivateAwakeRecursively - TimeNanoseconds
Loading - GarbageCollectAssetsProfile - TimeNanoseconds
Loading - GarbageCollectWorker - TimeNanoseconds
Loading - GC.BuildLiveObjectMaps - TimeNanoseconds
Loading - GC.DeleteUnusedAssets - TimeNanoseconds
Loading - GC.FindLiveObjects - TimeNanoseconds
Loading - GC.MarkDependencies - TimeNanoseconds
Loading - GC.MarkExternalDependencies - TimeNanoseconds
Loading - GC.MarkNormalDependencies - TimeNanoseconds
Loading - GC.MarkSceneRootsAndReduceLiveObjects - TimeNanoseconds
Loading - GC.MarkStaticDependencies - TimeNanoseconds
Loading - Init FMOD - TimeNanoseconds
Loading - initialDomainReloadingComplete - TimeNanoseconds
Loading - Initialize All BuiltinResources - TimeNanoseconds
Loading - Initialize Player - TimeNanoseconds
Loading - InitializePlatformSupportModulesInManaged - TimeNanoseconds
Loading - IntegrateAllThreadedObjects - TimeNanoseconds
Loading - Load Default Shaders - TimeNanoseconds
Loading - LoadAssemblies - TimeNanoseconds
Loading - LoadAssembly - TimeNanoseconds
Loading - LoadFileThreaded - TimeNanoseconds
Loading - LoadFileThreaded_LoadObjects - TimeNanoseconds
Loading - LoadFirstScene - TimeNanoseconds
Loading - Loading Gloabl Managers - TimeNanoseconds
Loading - Loading Manager - TimeNanoseconds
Loading - Loading.ArchiveFileSystemClose - TimeNanoseconds
Loading - Loading.ArchiveFileSystemMount - TimeNanoseconds
Loading - Loading.ArchiveFileSystemMountFromMemory - TimeNanoseconds
Loading - Loading.ArchiveFileSystemOpen - TimeNanoseconds
Loading - Loading.ArchiveFileSystemRead - TimeNanoseconds
Loading - Loading.ArchiveFileSystemSize - TimeNanoseconds
Loading - Loading.ArchiveFileSystemWrite - TimeNanoseconds
Loading - Loading.AwakeFromLoad - TimeNanoseconds
Loading - Loading.CheckConsistency [Editor Only] - TimeNanoseconds
Loading - Loading.CompressedFileAccessorClose - TimeNanoseconds
Loading - Loading.CompressedFileAccessorOpen - TimeNanoseconds
Loading - Loading.CompressedFileAccessorRead - TimeNanoseconds
Loading - Loading.CompressedFileAccessorSize - TimeNanoseconds
Loading - Loading.CompressedFileAccessorWrite - TimeNanoseconds
Loading - Loading.FindInThreadedActivationQueue - TimeNanoseconds
Loading - Loading.IDRemapping - TimeNanoseconds
Loading - Loading.IsObjectAvailable - TimeNanoseconds
Loading - Loading.LoadFile - TimeNanoseconds
Loading - Loading.LoadFileCompletely - TimeNanoseconds
Loading - Loading.LoadFileHeaders - TimeNanoseconds
Loading - Loading.LoadFromActivationQueue stalled [wait for loading operation to finish] - TimeNanoseconds
Loading - Loading.LoadObjectsThreaded - TimeNanoseconds
Loading - Loading.LoadRemainingPreallocatedObjects - TimeNanoseconds
Loading - Loading.LockPersistentManager - TimeNanoseconds
Loading - Loading.MakeObjectPersistent - TimeNanoseconds
Loading - Loading.MakeObjectUnpersistent - TimeNanoseconds
Loading - Loading.MemoryFileSystemClose - TimeNanoseconds
Loading - Loading.MemoryFileSystemOpen - TimeNanoseconds
Loading - Loading.MemoryFileSystemRead - TimeNanoseconds
Loading - Loading.MemoryFileSystemSize - TimeNanoseconds
Loading - Loading.MemoryFileSystemWrite - TimeNanoseconds
Loading - Loading.Perform [Preloading assets] - TimeNanoseconds
Loading - Loading.ReadObject - TimeNanoseconds
Loading - Loading.ReadObjectThreaded - TimeNanoseconds
Loading - Loading.RegisterAndAwakeAssetsTimeSliced - TimeNanoseconds
Loading - Loading.WriteFile - TimeNanoseconds
Loading - LoadObjectsThreaded - TimeNanoseconds
Loading - LoadSceneOperation - TimeNanoseconds
Loading - LogAssemblyErrors - TimeNanoseconds
Loading - ManagedObjectProxy.Cleanup - TimeNanoseconds
Loading - ManagedObjectProxy.Init - TimeNanoseconds
Loading - ManagedStreamFile.AllocateManagedBuffer - TimeNanoseconds
Loading - ManagedStreamFile.Read - TimeNanoseconds
Loading - ManagedStreamFile.ReadInternal - TimeNanoseconds
Loading - MarkBehavior - TimeNanoseconds
Loading - MarkObjectDependencies - TimeNanoseconds
Loading - Mesh Reads - Bytes
Loading - Mesh.AwakeFromLoad - TimeNanoseconds
Loading - Mesh.UploadMeshData - TimeNanoseconds
Loading - Mono.JIT - TimeNanoseconds
Loading - MonoScript.PopulateMethods - TimeNanoseconds
Loading - MonoScript.Release - TimeNanoseconds
Loading - MonoScript.Renew - TimeNanoseconds
Loading - MonoScriptManager.CollectGarbage - TimeNanoseconds
Loading - MonoUnityDomainUnload - TimeNanoseconds
Loading - Other Reads - Bytes
Loading - Prefabs.MergePrefabs - TimeNanoseconds
Loading - Prefabs.UpgradeModifications - TimeNanoseconds
Loading - Preload Single Step - TimeNanoseconds
Loading - PreloadManager.Stop - TimeNanoseconds
Loading - ProcessInitializeOnEnterPlayModeAttributes - TimeNanoseconds
Loading - ProcessInitializeOnLoadAttributes - TimeNanoseconds
Loading - ProcessInitializeOnLoadMethodAttributes - TimeNanoseconds
Loading - ReadObjectFromSerializedFile - TimeNanoseconds
Loading - RebuildCommonClasses - TimeNanoseconds
Loading - RebuildManagedInstance - TimeNanoseconds
Loading - RebuildNativeTypeToScriptingClass - TimeNanoseconds
Loading - RebuildScriptCaches - TimeNanoseconds
Loading - RebuildTransferFunctionScriptingTraits - TimeNanoseconds
Loading - RefreshPlugins - TimeNanoseconds
Loading - ReleaseScriptCaches - TimeNanoseconds
Loading - ReleaseScriptingObjects - TimeNanoseconds
Loading - ReloadAssemblies - TimeNanoseconds
Loading - ReloadAssembly - TimeNanoseconds
Loading - RestoreBackups - TimeNanoseconds
Loading - RestoreManagedReferences - TimeNanoseconds
Loading - RestoringBackedupData - TimeNanoseconds
Loading - SaveScene - TimeNanoseconds
Loading - SaveUserEditableManagers - TimeNanoseconds
Loading - SceneManager.LoadSceneAsyncInto - TimeNanoseconds
Loading - ScriptableObject.OnDestroy - TimeNanoseconds
Loading - Scripting Reads - Bytes
Loading - Selection.Restore - TimeNanoseconds
Loading - SetLoadedEditorAssemblies - TimeNanoseconds
Loading - SetupLoadedEditorAssemblies - TimeNanoseconds
Loading - SetupTypeCache - TimeNanoseconds
Loading - SpriteAtlasManager.OnEnterPlayModePreAwake - TimeNanoseconds
Loading - SpriteAtlasManager.OnExitPlayMode - TimeNanoseconds
Loading - SpritePacker.RebuildAtlasCache - TimeNanoseconds
Loading - StopVideoTextures - TimeNanoseconds
Loading - TerrainData.AwakeFromLoad - TimeNanoseconds
Loading - Texture Reads - Bytes
Loading - Texture.AwakeFromLoad - TimeNanoseconds
Loading - Texture.WaitForAsyncUpload - TimeNanoseconds
Loading - Texture2D.Compress - TimeNanoseconds
Loading - TextureStreamingManager.AddRenderer - TimeNanoseconds
Loading - TextureStreamingManager.AddTexture - TimeNanoseconds
Loading - TextureStreamingManager.CalcLoadOrder - TimeNanoseconds
Loading - TextureStreamingManager.Compact - TimeNanoseconds
Loading - TextureStreamingManager.CompactResults - TimeNanoseconds
Loading - TextureStreamingManager.CopyJobData - TimeNanoseconds
Loading - TextureStreamingManager.CopyResults - TimeNanoseconds
Loading - TextureStreamingManager.LoadMipLevels - TimeNanoseconds
Loading - TextureStreamingManager.MemoryBudget - TimeNanoseconds
Loading - TextureStreamingManager.RemapResults - TimeNanoseconds
Loading - TextureStreamingManager.RemoveRenderer - TimeNanoseconds
Loading - TextureStreamingManager.RemoveTexture - TimeNanoseconds
Loading - TextureStreamingManager.ResetMipLevels - TimeNanoseconds
Loading - TextureStreamingManager.Update - TimeNanoseconds
Loading - TextureStreamingManager.UpdateCameras - TimeNanoseconds
Loading - TextureStreamingManager.UpdateJob - TimeNanoseconds
Loading - TextureStreamingManager.UpdateLoadingState - TimeNanoseconds
Loading - TextureStreamingManager.UpdateRenderers - TimeNanoseconds
Loading - TextureStreamingManager.UpdateStats - TimeNanoseconds
Loading - TypeCache.Initialize - TimeNanoseconds
Loading - TypeCache.ScanAssembly - TimeNanoseconds
Loading - UnloadScene - TimeNanoseconds
Loading - UpdateCursor - TimeNanoseconds
Loading - UpdatePreloading - TimeNanoseconds
Loading - UpdateScene - TimeNanoseconds
Loading - Virtual Texture Reads - Bytes
Memory - AnimationClip Count - Count
Memory - AnimationClip Memory - Bytes
Memory - Asset Count - Count
Memory - Audio Reserved Memory - Bytes
Memory - Audio Used Memory - Bytes
Memory - AudioClip Count - Count
Memory - AudioClip Memory - Bytes
Memory - Game Object Count - Count
Memory - GC Allocated In Frame - Bytes
Memory - GC Allocation In Frame Count - Count
Memory - GC Reserved Memory - Bytes
Memory - GC Used Memory - Bytes
Memory - GC.Alloc - TimeNanoseconds
Memory - Gfx Reserved Memory - Bytes
Memory - Gfx Used Memory - Bytes
Memory - LargeAllocation.Alloc - TimeNanoseconds
Memory - LargeAllocation.Free - TimeNanoseconds
Memory - Material Count - Count
Memory - Material Memory - Bytes
Memory - MemoryManager.FallbackAllocation - TimeNanoseconds
Memory - Mesh Count - Count
Memory - Mesh Memory - Bytes
Memory - Native.Alloc - TimeNanoseconds
Memory - Native.Dealloc - TimeNanoseconds
Memory - Native.DeallocSlow - TimeNanoseconds
Memory - Native.Realloc - TimeNanoseconds
Memory - Object Count - Count
Memory - Physics Used Memory - Bytes
Memory - Profiler Reserved Memory - Bytes
Memory - Profiler Used Memory - Bytes
Memory - Scene Object Count - Count
Memory - System Used Memory - Bytes
Memory - Texture Count - Count
Memory - Texture Memory - Bytes
Memory - Total Reserved Memory - Bytes
Memory - Total Used Memory - Bytes
Memory - UnsafeUtility.Free - TimeNanoseconds
Memory - UnsafeUtility.Malloc - TimeNanoseconds
Memory - Video Reserved Memory - Bytes
Memory - Video Used Memory - Bytes
Network - Connections.Poll - TimeNanoseconds
Network - Connections.Process - TimeNanoseconds
Network - Connections.Remove - TimeNanoseconds
Network - DownloadHandlerBuffer.OnReceiveData - TimeNanoseconds
Network - EditorConnection.CheckForIncomingConnections - TimeNanoseconds
Network - EditorConnection.PollAllCustomMessages - TimeNanoseconds
Network - EditorConnection.RefreshObservablePlayerList - TimeNanoseconds
Network - GeneralConnection.AcquireLocalIP - TimeNanoseconds
Network - GeneralConnection.Poll - TimeNanoseconds
Network - Ping - TimeNanoseconds
Network - TransportCurl.DoRequest - TimeNanoseconds
Other - <Invalid marker> - TimeNanoseconds
Other - AlphaDilateFinish - TimeNanoseconds
Other - AlphaDilateInit - TimeNanoseconds
Other - AlphaDilateJFA - TimeNanoseconds
Other - AlphaTransparencyDilation - TimeNanoseconds
Other - Analytics.CloseService - TimeNanoseconds
Other - Analytics.InitializeSession - TimeNanoseconds
Other - Analytics.OnPlayerSessionStateChanged - TimeNanoseconds
Other - Analytics.PauseSession - TimeNanoseconds
Other - Analytics.ResumeSession - TimeNanoseconds
Other - Analytics.StartSession - TimeNanoseconds
Other - Analytics.StopSession - TimeNanoseconds
Other - Application.AcquireProjectLock - TimeNanoseconds
Other - Application.AssetInstanceCacheUpdate - TimeNanoseconds
Other - Application.ChangeLayoutIfNeeded - TimeNanoseconds
Other - Application.editorInitializingProject - TimeNanoseconds
Other - Application.EngineGraphics.Initialize - TimeNanoseconds
Other - Application.EnterPlayMode - TimeNanoseconds
Other - Application.ExecuteStartups - TimeNanoseconds
Other - Application.FinishLoadingProject - TimeNanoseconds
Other - Application.GI.Initialize - TimeNanoseconds
Other - Application.Idle - TimeNanoseconds
Other - Application.ImportPackagesAndSetTemplateWhenCreatingProject - TimeNanoseconds
Other - Application.InitializeEngineNoGraphics - TimeNanoseconds
Other - Application.InitializeManagedCompilationPipeline - TimeNanoseconds
Other - Application.InitializeMenu - TimeNanoseconds
Other - Application.InitializeProject - TimeNanoseconds
Other - Application.InitialRefresh - TimeNanoseconds
Other - Application.InvokeFinishedLoadingProject - TimeNanoseconds
Other - Application.InvokeProjectWasLoaded - TimeNanoseconds
Other - Application.LoadAllDefaultResourcesFromEditor - TimeNanoseconds
Other - Application.LoadMonoAssemblies - TimeNanoseconds
Other - Application.Message - TimeNanoseconds
Other - Application.OnUsbDevicesChanged - TimeNanoseconds
Other - Application.PackageManager.Initialize - TimeNanoseconds
Other - Application.PackageManager.StartServer - TimeNanoseconds
Other - Application.ReadLicenseInfo - TimeNanoseconds
Other - Application.Reload - TimeNanoseconds
Other - Application.RequestRepaintForPanels - TimeNanoseconds
Other - Application.RestoreLastOpenedScenes - TimeNanoseconds
Other - Application.SyncCurrentColorSpace - TimeNanoseconds
Other - Application.Tick - TimeNanoseconds
Other - Application.TickGlobalCallbacks - TimeNanoseconds
Other - Application.TickPreloadManager - TimeNanoseconds
Other - Application.TickProgress - TimeNanoseconds
Other - Application.TickSceneTracker - TimeNanoseconds
Other - Application.TickVersionControl - TimeNanoseconds
Other - Application.UnityExtensions.Initialize - TimeNanoseconds
Other - Application.UpdateScene - TimeNanoseconds
Other - Application.UpdateTextureStreaming - TimeNanoseconds
Other - Application.UpdateVideoTextures - TimeNanoseconds
Other - ApplyMipMapFade - TimeNanoseconds
Other - AppStatusBar.MouseEnterWindow - TimeNanoseconds
Other - AppStatusBar.MouseLeaveWindow - TimeNanoseconds
Other - AppStatusBar.MouseMove - TimeNanoseconds
Other - AppStatusBar.Repaint - TimeNanoseconds
Other - ArtifactBrowserPostProcessor.OnPostprocessAllAssets - TimeNanoseconds
Other - ArtifactDB.GetArtifactsFromGuid - TimeNanoseconds
Other - ArtifactInfo.GetArtifactInfoCount - TimeNanoseconds
Other - ArtifactInfo.GetArtifactInfos - TimeNanoseconds
Other - ArtifactInfo.GetDependencies - TimeNanoseconds
Other - ArtifactInfo.GetOverviewLists - TimeNanoseconds
Other - ArtifactInfo.PopulateDynamicDependencies - TimeNanoseconds
Other - ArtifactInfo.PopulateStaticDependencies - TimeNanoseconds
Other - AssemblyReloadEvents.afterAssemblyReload: Adobe.Substance.Editor.SubstanceEditorEngine+SubstanceEditorEngineInitializer.OnAfterAssemblyReload - TimeNanoseconds
Other - AssemblyReloadEvents.afterAssemblyReload: UnityEditor.ProjectBrowser.OnAfterAssemblyReload - TimeNanoseconds
Other - AssemblyReloadEvents.beforeAssemblyReload: Adobe.Substance.Editor.SubstanceEditorEngine+SubstanceEditorEngineInitializer.OnBeforeAssemblyReload - TimeNanoseconds
Other - AssemblyReloadEvents.beforeAssemblyReload: Aura2API.PreviewRenderUtilityHelpers.CleanupRenderPreviewUtility - TimeNanoseconds
Other - AssemblyReloadEvents.beforeAssemblyReload: FMODUnity.EditorUtils.HandleBeforeAssemblyReload - TimeNanoseconds
Other - AssemblyReloadEvents.beforeAssemblyReload: Shapes.ShapesMeshUtils.OnPreAssemblyReload - TimeNanoseconds
Other - AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.EditorTools.EditorToolManager.BeforeAssemblyReload - TimeNanoseconds
Other - AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.Overlays.OverlayCanvas.OnBeforeAssemblyReload - TimeNanoseconds
Other - AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.Search.SearchMonitor.OnBeforeAssemblyReload - TimeNanoseconds
Other - AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.SettingsManagement.PackageSettingsRepository.Save - TimeNanoseconds
Other - AssemblyReloadEvents.beforeAssemblyReload: UnityEditorInternal.AnimationWindowState.PurgeSelection - TimeNanoseconds
Other - AssetBundles.RecompressBundle - TimeNanoseconds
Other - AssetChangedListener.OnPostprocessAllAssets - TimeNanoseconds
Other - AssetDatabase.CollectAllChildrenV2 - TimeNanoseconds
Other - AssetDatabase.CopyAsset - TimeNanoseconds
Other - AssetDatabase.GetGUIDFromAssetPathV2 - TimeNanoseconds
Other - AssetDatabase.GetPathFromAssetGuidV2 - TimeNanoseconds
Other - AssetDatabase.ImportAssets - TimeNanoseconds
Other - AssetDatabase.InitGUIDPersistentManager - TimeNanoseconds
Other - AssetDatabase.Initialize - TimeNanoseconds
Other - AssetDatabase.PauseAssetImportWorkers - TimeNanoseconds
Other - AssetDatabase.Refresh - TimeNanoseconds
Other - AssetDatabase.ResumeAssetImportWorkers - TimeNanoseconds
Other - AssetDatabase.SaveAssets - TimeNanoseconds
Other - AssetDatabase.Tick - TimeNanoseconds
Other - AssetDatabase.V2.ApplyChangesToAssetFolders - TimeNanoseconds
Other - AssetDatabase.V2.CategorizeAssets - TimeNanoseconds
Other - AssetDatabase.V2.CleanAssets - TimeNanoseconds
Other - AssetDatabase.V2.CompileScripts - TimeNanoseconds
Other - AssetDatabase.V2.EnsureUptoDateAssetsAreRegisteredWithGuidPM - TimeNanoseconds
Other - AssetDatabase.V2.GatherAllCurrentPrimaryArtifactRevisions - TimeNanoseconds
Other - AssetDatabase.V2.GenerateScriptTypeHashes - TimeNanoseconds
Other - AssetDatabase.V2.GetAllGuidsForCategorization - TimeNanoseconds
Other - AssetDatabase.V2.GetLoadedSourceAssetsIDs - TimeNanoseconds
Other - AssetDatabase.V2.GetLoadedSourceAssetsSnapshot - TimeNanoseconds
Other - AssetDatabase.V2.Hotreload - TimeNanoseconds
Other - AssetDatabase.V2.ImportManagerImport - TimeNanoseconds
Other - AssetDatabase.V2.ImportManagerImportInProcess - TimeNanoseconds
Other - AssetDatabase.V2.ImportManagerImportOutOfProcess - TimeNanoseconds
Other - AssetDatabase.V2.ImportOutOfDateAssets - TimeNanoseconds
Other - AssetDatabase.V2.InitializeImportedAssetsSnapshot - TimeNanoseconds
Other - AssetDatabase.V2.InitializingProgressBar - TimeNanoseconds
Other - AssetDatabase.V2.InvokeBeforeRefreshCallbacks - TimeNanoseconds
Other - AssetDatabase.V2.InvokeProjectHasChanged - TimeNanoseconds
Other - AssetDatabase.V2.LoadedImportedAssetsSnapshotReleaseGCHandles - TimeNanoseconds
Other - AssetDatabase.V2.OnDemandSchedulerStart - TimeNanoseconds
Other - AssetDatabase.V2.PersistCurrentRevisions - TimeNanoseconds
Other - AssetDatabase.V2.PostProcessAllAssetNotificationsAddChangedAssets - TimeNanoseconds
Other - AssetDatabase.V2.PostProcessAllAssets - TimeNanoseconds
Other - AssetDatabase.V2.Refresh - TimeNanoseconds
Other - AssetDatabase.V2.RefreshInternal - TimeNanoseconds
Other - AssetDatabase.V2.ReloadImportedAssets - TimeNanoseconds
Other - AssetDatabase.V2.ReloadSourceAssets - TimeNanoseconds
Other - AssetDatabase.V2.RemoteAssetCacheGetArtifact - TimeNanoseconds
Other - AssetDatabase.V2.RemoteAssetCacheGetArtifactDownloadFile - TimeNanoseconds
Other - AssetDatabase.V2.RemoteAssetCacheGetArtifactFetchMetadata - TimeNanoseconds
Other - AssetDatabase.V2.RemoteAssetCacheGetArtifactMatchMetadataResults - TimeNanoseconds
Other - AssetDatabase.V2.RemoteAssetCacheUploadArtifactFile - TimeNanoseconds
Other - AssetDatabase.V2.RemoteAssetCacheUploadMetadata - TimeNanoseconds
Other - AssetDatabase.V2.RestoreActiveTrackersState - TimeNanoseconds
Other - AssetDatabase.V2.RestoreLoadedAssetsState - TimeNanoseconds
Other - AssetDatabase.V2.SaveActiveTrackersState - TimeNanoseconds
Other - AssetDatabase.V2.Scan - TimeNanoseconds
Other - AssetDatabase.V2.SourceAssetsModified - TimeNanoseconds
Other - AssetDatabase.V2.UnloadImportedAssets - TimeNanoseconds
Other - AssetDatabase.V2.UnloadStreamsBegin - TimeNanoseconds
Other - AssetDatabase.V2.UnloadStreamsEnd - TimeNanoseconds
Other - AssetDatabase.V2.UnregisterDeletedAssets - TimeNanoseconds
Other - AssetDatabase.V2.UpdateCategorizedAssets - TimeNanoseconds
Other - AssetDatabase.V2.VerifyAssetsAreUpToDateAndCorrect - TimeNanoseconds
Other - AssetDatabase.V2.VerifyGuidPMRegistrations - TimeNanoseconds
Other - AssetDatabase.V2.WillAssetCategorizeAsUpToDate - TimeNanoseconds
Other - AssetDatabase.V2.WriteModifiedImportersToTextMetaFiles - TimeNanoseconds
Other - AssetEvents.OnPostprocessAllAssets - TimeNanoseconds
Other - AssetImportWorker.CreateDefaultAssetMessage - TimeNanoseconds
Other - AssetImportWorker.ImportRequestMessage - TimeNanoseconds
Other - AssetImportWorker.InitializeMessage - TimeNanoseconds
Other - AssetImportWorker.PrepareMessage - TimeNanoseconds
Other - AssetsWatcher.OnWillCreateAsset - TimeNanoseconds
Other - AssetsWatcher.OnWillSaveAssets - TimeNanoseconds
Other - AsyncReadManager.ForceCloseFiles - TimeNanoseconds
Other - AudioMixerPostprocessor.OnPostprocessAllAssets - TimeNanoseconds
Other - BlitImageIntoTextureLevel - TimeNanoseconds
Other - BuildCatalog - TimeNanoseconds
Other - BuilderAssetModificationProcessor.OnWillCreateAsset - TimeNanoseconds
Other - BuilderAssetModificationProcessor.OnWillSaveAssets - TimeNanoseconds
Other - BuilderAssetPostprocessor.OnPostprocessAllAssets - TimeNanoseconds
Other - BumpMapSettingsFixingWindow.MouseDown - TimeNanoseconds
Other - BumpMapSettingsFixingWindow.MouseUp - TimeNanoseconds
Other - BumpMapSettingsFixingWindow.Repaint - TimeNanoseconds
Other - CallGlobalInputEvent - TimeNanoseconds
Other - CancelSplashScreenOnAssetChange.OnPreprocessAsset - TimeNanoseconds
Other - CheckAllowDestructionRecursive [Editor Only] - TimeNanoseconds
Other - CheckLicensingClient - TimeNanoseconds
Other - CloneProjectTemplate - TimeNanoseconds
Other - Collab.Tick - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompareHashes - TimeNanoseconds
Other - CompileScripts - TimeNanoseconds
Other - CompileScriptsWait - TimeNanoseconds
Other - Compiling Scripts - TimeNanoseconds
Other - CompressASTC - TimeNanoseconds
Other - CompressBC1 - TimeNanoseconds
Other - CompressBC3 - TimeNanoseconds
Other - CompressBC45 - TimeNanoseconds
Other - CompressBC6H - TimeNanoseconds
Other - CompressBC7 - TimeNanoseconds
Other - CompressETC - TimeNanoseconds
Other - CompressETCJob - TimeNanoseconds
Other - CompressLoadOutput - TimeNanoseconds
Other - CompressPVRTC - TimeNanoseconds
Other - CompressSaveInput - TimeNanoseconds
Other - CompressTexture - TimeNanoseconds
Other - ComputeNextMipLevel - TimeNanoseconds
Other - ConsoleLog.Tick - TimeNanoseconds
Other - ConsoleWindow.ContextClick - TimeNanoseconds
Other - ConsoleWindow.DragExited - TimeNanoseconds
Other - ConsoleWindow.DragUpdated - TimeNanoseconds
Other - ConsoleWindow.ExecuteCommand - TimeNanoseconds
Other - ConsoleWindow.KeyDown - TimeNanoseconds
Other - ConsoleWindow.KeyUp - TimeNanoseconds
Other - ConsoleWindow.MouseDown - TimeNanoseconds
Other - ConsoleWindow.MouseEnterWindow - TimeNanoseconds
Other - ConsoleWindow.MouseLeaveWindow - TimeNanoseconds
Other - ConsoleWindow.MouseMove - TimeNanoseconds
Other - ConsoleWindow.MouseUp - TimeNanoseconds
Other - ConsoleWindow.Repaint - TimeNanoseconds
Other - ConsoleWindow.ScrollWheel - TimeNanoseconds
Other - ConsoleWindow.ValidateCommand - TimeNanoseconds
Other - ConvertToCubemap - TimeNanoseconds
Other - CopyFileOrDirectoryRetriableOperation.Execute - TimeNanoseconds
Other - CoreBusinessMetrics.Tick - TimeNanoseconds
Other - CoroutinesDelayedCalls - TimeNanoseconds
Other - CrashReporter.RegisterLogCallback - TimeNanoseconds
Other - Create Job Queue - TimeNanoseconds
Other - Create Job System - TimeNanoseconds
Other - CubeLutAssetImporter.OnPostprocessAllAssets - TimeNanoseconds
Other - CubemapProcessor.Convolution - TimeNanoseconds
Other - CubemapProcessor.ConvolutionJob - TimeNanoseconds
Other - CurlRequest.Tick - TimeNanoseconds
Other - CurlRequestCheck - TimeNanoseconds
Other - CurlRequestInitialize - TimeNanoseconds
Other - Decode JPG - TimeNanoseconds
Other - DelayedCallManager.CancelAllCallDelayed - TimeNanoseconds
Other - DelayedCallManager.CancelCallDelayed - TimeNanoseconds
Other - DelayedCallManager.HasDelayedCall - TimeNanoseconds
Other - Destroy - TimeNanoseconds
Other - DidReloadScriptsAdvancedDropdownWindow.OnScriptReload - TimeNanoseconds
Other - DidReloadScriptsEditorUtilities.OnEditorReload - TimeNanoseconds
Other - DidReloadScriptsPostProcessManager.OnEditorReload - TimeNanoseconds
Other - DidReloadScriptsShapesImportState.CheckRenderPipelineSoon - TimeNanoseconds
Other - DirEntriesJob - TimeNanoseconds
Other - Editor.Canvas Scaler.OnInspectorGUI - TimeNanoseconds
Other - Editor.Canvas.OnInspectorGUI - TimeNanoseconds
Other - Editor.Default References (Get Available Profiler Stats).OnInspectorGUI - TimeNanoseconds
Other - Editor.Default References (Profiler Controller).OnInspectorGUI - TimeNanoseconds
Other - Editor.Game Object.OnInspectorGUI - TimeNanoseconds
Other - Editor.Get Available Profiler Stats (Mono Script).OnInspectorGUI - TimeNanoseconds
Other - Editor.Graphic Raycaster.OnInspectorGUI - TimeNanoseconds
Other - Editor.Heart (Map Node SO).OnInspectorGUI - TimeNanoseconds
Other - Editor.OdinEditor_MapNodeSO_8232.OnInspectorGUI - TimeNanoseconds
Other - Editor.OdinEditor_ProfilerController_-2156648.OnInspectorGUI - TimeNanoseconds
Other - Editor.Profiler Controller (Mono Script).OnInspectorGUI - TimeNanoseconds
Other - Editor.Rect Transform.OnInspectorGUI - TimeNanoseconds
Other - Editor.RectTransformEditor.OnSceneGUI - TimeNanoseconds
Other - Editor.Replay Canvas.OnInspectorGUI - TimeNanoseconds
Other - Editor.Replay Screen (Script).OnInspectorGUI - TimeNanoseconds
Other - Editor.Runtime Profiler Scripts (Default Asset).OnInspectorGUI - TimeNanoseconds
Other - Editor.Transform.OnInspectorGUI - TimeNanoseconds
Other - EditorAnalytics.Tick - TimeNanoseconds
Other - EditorApplication.delayCall: callback in Shapes.ShapesExtensions - TimeNanoseconds
Other - EditorApplication.delayCall: callback in Sirenix.OdinInspector.Editor.InspectorConfig - TimeNanoseconds
Other - EditorApplication.delayCall: callback in Sirenix.OdinInspector.Editor.UnityEditorEventUtility - TimeNanoseconds
Other - EditorApplication.delayCall: callback in Sirenix.Utilities.Editor.PersistentAssemblyGuidUpdater - TimeNanoseconds
Other - EditorApplication.delayCall: callback in UnityEditor.EditorWindow - TimeNanoseconds
Other - EditorApplication.delayCall: callback in UnityEditor.SceneVisibilityManager - TimeNanoseconds
Other - EditorApplication.delayCall: Shapes.ShapesImportState.AutoCheckRenderPipeline - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.Delayer.Debounce - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.EditorTools.EditorTool.OnActivated - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.EditorTools.EditorToolContext.OnActivated - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.Search.SearchButton.DelayInitialization - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.SearchService.OpenSearchHelper.UpdateBindingAndTooltip - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.ShortcutManagement.ShortcutIntegration.EnsureShortcutControllerCreated - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.Toolbars.LayersDropdown.CheckAvailability - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.Toolbars.LayoutDropdown.CheckAvailability - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.Toolbars.ModesDropdown.CheckAvailability - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.Toolbars.PlayModeButtons.<.ctor>b__7_1 - TimeNanoseconds
Other - EditorApplication.delayCall: UnityEditor.Toolbars.UndoButton.DelayInitialization - TimeNanoseconds
Other - EditorApplication.hierarchyChanged: callback in UnityEditor.Polybrush.HierarchyChanged - TimeNanoseconds
Other - EditorApplication.hierarchyChanged: Unity.UIElements.Editor.UIDocumentHierarchyWatcher.OnHierarchyChanged - TimeNanoseconds
Other - EditorApplication.pauseStateChanged: callback in FullscreenEditor.FullscreenOnPlay - TimeNanoseconds
Other - EditorApplication.pauseStateChanged: FMODUnity.EditorUtils.HandleOnPausedModeChanged - TimeNanoseconds
Other - EditorApplication.pauseStateChanged: Rewired.Utils.ExternalTools.OnEditorPauseStateChanged - TimeNanoseconds
Other - EditorApplication.pauseStateChanged: UnityEditor.Toolbars.PlayModeButtons.OnPauseStateChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: callback in FullscreenEditor.FullscreenOnPlay - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: callback in JetBrains.Rider.Unity.Editor.PluginEntryPoint - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: DG.Tweening.DOTweenModuleUtils.PlaymodeStateChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: FMODUnity.EditorUtils.HandleOnPlayModeChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: FMODUnity.RuntimeManager.HandlePlayModeStateChange - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: UnityEditor.GameView.OnPlayModeStateChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: UnityEditor.PackageManager.UI.Internal.ApplicationProxy.PlayModeStateChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: UnityEditor.PackageManager.UI.Internal.PlayModeDownload.PlayModeStateChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: UnityEditor.ProjectBrowser.OnPlayModeStateChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: UnityEditor.SceneManagement.EditorSceneManager.PlayModeStateChangedCallback - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: UnityEditor.SceneView.OnPlayModeStateChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: UnityEditor.SceneVisibilityManager.EditorApplicationPlayModeStateChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: UnityEditor.Toolbars.PlayModeButtons.OnPlayModeStateChanged - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: UnityEditor.UIElements.DefaultEditorWindowBackend.PlayModeStateChangedCallback - TimeNanoseconds
Other - EditorApplication.playModeStateChanged: UnityEditorInternal.AnimationWindowControl.OnPlayModeStateChanged - TimeNanoseconds
Other - EditorApplication.projectChanged: UnityEditor.Audio.MixerEffectDefinitionReloader.OnProjectChanged - TimeNanoseconds
Other - EditorApplication.projectChanged: UnityEditor.LabelGUI.InvalidateLabels - TimeNanoseconds
Other - EditorApplication.projectChanged: UnityEditor.ProjectBrowser.OnProjectChanged - TimeNanoseconds
Other - EditorApplication.projectChanged: UnityEditor.SceneHierarchy.ReloadData - TimeNanoseconds
Other - EditorApplication.update - TimeNanoseconds
Other - EditorApplication.update: AmplifyShaderEditor.InvalidDataChecker.Update - TimeNanoseconds
Other - EditorApplication.update: Aura2API.DefineAuraSymbols.OnEditorApplicationUpdate - TimeNanoseconds
Other - EditorApplication.update: Aura2API.SceneViewVisualization.OnEditorApplicationUpdate - TimeNanoseconds
Other - EditorApplication.update: callback in FullscreenEditor.After - TimeNanoseconds
Other - EditorApplication.update: callback in FullscreenEditor.FullscreenUtility - TimeNanoseconds
Other - EditorApplication.update: callback in JetBrains.Rider.Unity.Editor.PluginEntryPoint - TimeNanoseconds
Other - EditorApplication.update: callback in JetBrains.Rider.Unity.Editor.UnityEventLogSender - TimeNanoseconds
Other - EditorApplication.update: callback in Sirenix.OdinInspector.Editor.UnityEditorEventUtility - TimeNanoseconds
Other - EditorApplication.update: FMODUnity.BankRefresher.Update - TimeNanoseconds
Other - EditorApplication.update: FMODUnity.EditorUtils.CallStartupMethodsWhenReady - TimeNanoseconds
Other - EditorApplication.update: FMODUnity.EditorUtils.Update - TimeNanoseconds
Other - EditorApplication.update: JetBrains.Rider.Unity.Editor.MainThreadDispatcher.DispatchTasks - TimeNanoseconds
Other - EditorApplication.update: Rewired.Editor.EditorManager.bMqFoFmgnhvwFqUThdNxIUqhgeu - TimeNanoseconds
Other - EditorApplication.update: Sirenix.OdinInspector.Editor.AcceptEULAWindow.OnUpdate - TimeNanoseconds
Other - EditorApplication.update: Sirenix.OdinInspector.Editor.PersistentContextCache.UpdateCallback - TimeNanoseconds
Other - EditorApplication.update: Sirenix.OdinInspector.Editor.UnityEditorEventUtility.OnUpdate - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.AnimatedValues.BaseAnimValue`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Update - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.AnimatedValues.BaseAnimValue`1[[UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Update - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.GameView.RepaintIfNeeded - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.HostView.SendUpdate - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.ModelImporterPostProcessor.OpenBumpMapCheckWindow - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.PackageManager.UI.Internal.ApplicationProxy.OnUpdate - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.PackageManager.UI.Internal.UpmBaseOperation`1[[UnityEditor.PackageManager.Requests.GetRegistriesRequest, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Progress - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.PackageManager.UI.Internal.UpmBaseOperation`1[[UnityEditor.PackageManager.Requests.ListRequest, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Progress - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.SceneManagement.StageNavigationManager.Update - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.SceneView.UpdateAnimatedMaterials - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.Toolbars.AccountDropdown.CheckAvailability - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.Toolbars.CloudButton.CheckAvailability - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.Toolbars.MetalCaptureElement.OnUpdate - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.Toolbars.PreviewPackagesInUseDropdown.CheckAvailability - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.Toolbars.RenderDocElement.OnUpdate - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.Toolbars.SceneAudioElement.CheckAvailability - TimeNanoseconds
Other - EditorApplication.update: UnityEditor.TooltipView.Update - TimeNanoseconds
Other - EditorSceneManager.activeSceneChangedInEditMode: callback in UnityEditor.Search.SearchMonitor - TimeNanoseconds
Other - EditorSceneManager.sceneClosing: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneClosing - TimeNanoseconds
Other - EnumerateFiles - TimeNanoseconds
Other - EnumerateRootFolderFiles - TimeNanoseconds
Other - ExtractPlayerRuntimeInitializeOnLoadMethods - TimeNanoseconds
Other - FBXMaterialDescriptionPreprocessor.OnPreprocessMaterialDescription - TimeNanoseconds
Other - FileUtilities.CopyFileOrDirectory - TimeNanoseconds
Other - FileUtilities.IsParentDirectoryCreated - TimeNanoseconds
Other - FileUtilities.MoveFileOrDirectory - TimeNanoseconds
Other - FileVFS.IsDirectoryCreated - TimeNanoseconds
Other - FindLastActiveSceneViewCamera - TimeNanoseconds
Other - FindMainCamera - TimeNanoseconds
Other - FindObjectsOfType - TimeNanoseconds
Other - FreeImageToImage - TimeNanoseconds
Other - GameView.DragExited - TimeNanoseconds
Other - GameView.DragUpdated - TimeNanoseconds
Other - GameView.KeyDown - TimeNanoseconds
Other - GameView.KeyUp - TimeNanoseconds
Other - GameView.MouseDown - TimeNanoseconds
Other - GameView.MouseEnterWindow - TimeNanoseconds
Other - GameView.MouseLeaveWindow - TimeNanoseconds
Other - GameView.MouseMove - TimeNanoseconds
Other - GameView.MouseUp - TimeNanoseconds
Other - GameView.Repaint - TimeNanoseconds
Other - GameView.Used - TimeNanoseconds
Other - GarbageCollectArtifacts - TimeNanoseconds
Other - GenerateCachedPrefabSourceObjectData - TimeNanoseconds
Other - GenerateScriptTypeSerializationHash - TimeNanoseconds
Other - GenerateTexture - TimeNanoseconds
Other - GetFileHashes - TimeNanoseconds
Other - GetHashedContentFiles - TimeNanoseconds
Other - GI.Tick - TimeNanoseconds
Other - Gizmo.AddGizmoRenderers - TimeNanoseconds
Other - Gizmo.RebuildRenderers - TimeNanoseconds
Other - GizmoManager.DrawAllGizmos - TimeNanoseconds
Other - GizmoManager.DrawAllGizmosWithFunctor - TimeNanoseconds
Other - GizmoManager.DrawGizmos - TimeNanoseconds
Other - GizmoManager.RecalculateGizmos - TimeNanoseconds
Other - GizmoManager.RecalculateGizmosIfDirty - TimeNanoseconds
Other - GlobalCallbacks.logCallback - TimeNanoseconds
Other - GrayscaleToAlpha - TimeNanoseconds
Other - GUIView.RepaintAll.PlayerLoopController - TimeNanoseconds
Other - GUIView.RepaintAll.RepaintScene - TimeNanoseconds
Other - GUIView.RepaintAll.RequestRepaint - TimeNanoseconds
Other - HalveImageBox - TimeNanoseconds
Other - HalveImageKaiser - TimeNanoseconds
Other - HalveImageKaiserJob - TimeNanoseconds
Other - HierarchyPropertyFind - TimeNanoseconds
Other - HierarchyWindow.Tick - TimeNanoseconds
Other - HomeWindow.Show - TimeNanoseconds
Other - Image.AllocateImageData - TimeNanoseconds
Other - Image.FreeImageData - TimeNanoseconds
Other - Image.ResizeJob - TimeNanoseconds
Other - ImportIcons.OnPostprocessTexture - TimeNanoseconds
Other - ImportIcons.OnPreprocessTexture - TimeNanoseconds
Other - InactiveGI.Tick - TimeNanoseconds
Other - InitializeCurrentRevisions - TimeNanoseconds
Other - InitializeManagedCompilationPipeline - TimeNanoseconds
Other - InitializeOnLoad AcceptEULAWindow.OpenIfNotAccepted - TimeNanoseconds
Other - InitializeOnLoad AddComponentWindow - TimeNanoseconds
Other - InitializeOnLoad AdsService - TimeNanoseconds
Other - InitializeOnLoad AnalyticsService - TimeNanoseconds
Other - InitializeOnLoad AssemblyUtilities - TimeNanoseconds
Other - InitializeOnLoad AssetPostprocessingInternal.RefreshCustomDependencies - TimeNanoseconds
Other - InitializeOnLoad AssetStoreContext - TimeNanoseconds
Other - InitializeOnLoad ASTEmitter - TimeNanoseconds
Other - InitializeOnLoad AuraEditorPrefs - TimeNanoseconds
Other - InitializeOnLoad BuildService - TimeNanoseconds
Other - InitializeOnLoad CacheServerWindow - TimeNanoseconds
Other - InitializeOnLoad CheckForUpdatesWindow.DailyCheckForUpdates - TimeNanoseconds
Other - InitializeOnLoad CloudBuild - TimeNanoseconds
Other - InitializeOnLoad CloudBuildPoller - TimeNanoseconds
Other - InitializeOnLoad Collab - TimeNanoseconds
Other - InitializeOnLoad CollabService - TimeNanoseconds
Other - InitializeOnLoad ColorPaletteManager - TimeNanoseconds
Other - InitializeOnLoad ColorPaletteManager.LoadEditorPrefs - TimeNanoseconds
Other - InitializeOnLoad CrashService - TimeNanoseconds
Other - InitializeOnLoad CustomEditorLoader - TimeNanoseconds
Other - InitializeOnLoad DefineAuraSymbols - TimeNanoseconds
Other - InitializeOnLoad DefineSetter - TimeNanoseconds
Other - InitializeOnLoad DiagnosticSwitchesConsoleMessage.Init - TimeNanoseconds
Other - InitializeOnLoad DisableSceneView.Init - TimeNanoseconds
Other - InitializeOnLoad DrivenRectTransformUndo - TimeNanoseconds
Other - InitializeOnLoad EditMode - TimeNanoseconds
Other - InitializeOnLoad EditorDelegateRegistration.Initialize - TimeNanoseconds
Other - InitializeOnLoad EditorDragAndDrop.RegisterEditorClient - TimeNanoseconds
Other - InitializeOnLoad EditorEventCallbacks.InitializeFontAssetResourceChangeCallBacks - TimeNanoseconds
Other - InitializeOnLoad EditorManager - TimeNanoseconds
Other - InitializeOnLoad EditorMonitor - TimeNanoseconds
Other - InitializeOnLoad EditorShaderLoader - TimeNanoseconds
Other - InitializeOnLoad EditorTimeHelper - TimeNanoseconds
Other - InitializeOnLoad EditorUtils.Startup - TimeNanoseconds
Other - InitializeOnLoad EditorWindow.Initialize - TimeNanoseconds
Other - InitializeOnLoad EnsureOdinInspectorDefine.EnsureScriptingDefineSymbol - TimeNanoseconds
Other - InitializeOnLoad EntitlementsErrorChecker.OpenFirstEntitlementError - TimeNanoseconds
Other - InitializeOnLoad FixGameViewMouseInput - TimeNanoseconds
Other - InitializeOnLoad FixUnityAboutWindowBeforeEmit - TimeNanoseconds
Other - InitializeOnLoad FixUnityAssemblyVersionResolution - TimeNanoseconds
Other - InitializeOnLoad FixUnityScriptableObjectDirtying - TimeNanoseconds
Other - InitializeOnLoad FormatterLocator - TimeNanoseconds
Other - InitializeOnLoad FormatterUtilities - TimeNanoseconds
Other - InitializeOnLoad Fullscreen.InitCache - TimeNanoseconds
Other - InitializeOnLoad FullscreenOnPlay - TimeNanoseconds
Other - InitializeOnLoad FullscreenOnPlay.AddFullscreenOptionToGameView - TimeNanoseconds
Other - InitializeOnLoad FullscreenOnPlay.OverrideMaximizeOnPlay - TimeNanoseconds
Other - InitializeOnLoad FullscreenPreferences - TimeNanoseconds
Other - InitializeOnLoad FullscreenUtility - TimeNanoseconds
Other - InitializeOnLoad GameViewLowResolutionAspectRatios - TimeNanoseconds
Other - InitializeOnLoad GameViewRefresh - TimeNanoseconds
Other - InitializeOnLoad GameViewVSync - TimeNanoseconds
Other - InitializeOnLoad GeneralDrawerConfig - TimeNanoseconds
Other - InitializeOnLoad GlobalToolbarHiding - TimeNanoseconds
Other - InitializeOnLoad GUIHelper - TimeNanoseconds
Other - InitializeOnLoad HierarchyChanged - TimeNanoseconds
Other - InitializeOnLoad HierarchyToggle - TimeNanoseconds
Other - InitializeOnLoad IconUtility - TimeNanoseconds
Other - InitializeOnLoad InspectorConfig.RemoveObsoleteGeneratedOdinEditorsDLL - TimeNanoseconds
Other - InitializeOnLoad IntroductionScreens - TimeNanoseconds
Other - InitializeOnLoad InvalidDataChecker - TimeNanoseconds
Other - InitializeOnLoad IOUtils.Init - TimeNanoseconds
Other - InitializeOnLoad KeepFullscreenBelow.InitPatch - TimeNanoseconds
Other - InitializeOnLoad LayerSettingsWindow - TimeNanoseconds
Other - InitializeOnLoad LiveReloadTrackerCreator.Initialize - TimeNanoseconds
Other - InitializeOnLoad ManagedDebugger - TimeNanoseconds
Other - InitializeOnLoad ManagedDebuggerWindow - TimeNanoseconds
Other - InitializeOnLoad MemoryProfilerCompilationGuard.InjectCompileGuard - TimeNanoseconds
Other - InitializeOnLoad MenuItems - TimeNanoseconds
Other - InitializeOnLoad MixerEffectDefinitionReloader - TimeNanoseconds
Other - InitializeOnLoad NativeFormatImporterUtility - TimeNanoseconds
Other - InitializeOnLoad NativeFullscreenHooks.Init - TimeNanoseconds
Other - InitializeOnLoad ObjectSelectorSearch - TimeNanoseconds
Other - InitializeOnLoad OdinEditor - TimeNanoseconds
Other - InitializeOnLoad OdinModuleConfig - TimeNanoseconds
Other - InitializeOnLoad PackageManagerHookGUIDConverter.RegisterPackagesEventHandler - TimeNanoseconds
Other - InitializeOnLoad ParameterControllerEditor - TimeNanoseconds
Other - InitializeOnLoad PersistentAssemblyGuidUpdater.Init - TimeNanoseconds
Other - InitializeOnLoad PersistentContextCache - TimeNanoseconds
Other - InitializeOnLoad PlatformAndroid - TimeNanoseconds
Other - InitializeOnLoad PlatformAppleTV - TimeNanoseconds
Other - InitializeOnLoad PlatformIOS - TimeNanoseconds
Other - InitializeOnLoad PlatformLinux - TimeNanoseconds
Other - InitializeOnLoad PlatformMac - TimeNanoseconds
Other - InitializeOnLoad PlatformMobileHigh - TimeNanoseconds
Other - InitializeOnLoad PlatformMobileLow - TimeNanoseconds
Other - InitializeOnLoad PlatformWebGL - TimeNanoseconds
Other - InitializeOnLoad PlatformWindows - TimeNanoseconds
Other - InitializeOnLoad PlayModeDownload - TimeNanoseconds
Other - InitializeOnLoad PrefabInstanceChangedListener - TimeNanoseconds
Other - InitializeOnLoad PrefabLayoutRebuilder - TimeNanoseconds
Other - InitializeOnLoad PrefabSelectionTracker - TimeNanoseconds
Other - InitializeOnLoad PreviewRenderUtilityHelpers - TimeNanoseconds
Other - InitializeOnLoad ProjectSearch - TimeNanoseconds
Other - InitializeOnLoad PurchasingService - TimeNanoseconds
Other - InitializeOnLoad RetainedMode - TimeNanoseconds
Other - InitializeOnLoad RiderScriptEditor - TimeNanoseconds
Other - InitializeOnLoad RuntimeEditorDelegateRegistration.Initialize - TimeNanoseconds
Other - InitializeOnLoad SceneSearch - TimeNanoseconds
Other - InitializeOnLoad SceneTemplateService.Init - TimeNanoseconds
Other - InitializeOnLoad SceneViewToolbox - TimeNanoseconds
Other - InitializeOnLoad SceneViewVisualization - TimeNanoseconds
Other - InitializeOnLoad SceneVisibilityManager.Initialize - TimeNanoseconds
Other - InitializeOnLoad ScopedRegistryAddedPopup.SubscribeToRegistriesAdded - TimeNanoseconds
Other - InitializeOnLoad SearchMonitor - TimeNanoseconds
Other - InitializeOnLoad SearchWindow - TimeNanoseconds
Other - InitializeOnLoad ServicesRepository - TimeNanoseconds
Other - InitializeOnLoad SettingsService - TimeNanoseconds
Other - InitializeOnLoad ShortcutIntegration - TimeNanoseconds
Other - InitializeOnLoad SirenixEditorGUI - TimeNanoseconds
Other - InitializeOnLoad SirenixGUIStyles - TimeNanoseconds
Other - InitializeOnLoad SpriteEditorWindow - TimeNanoseconds
Other - InitializeOnLoad SubstanceEditorEngineInitializer - TimeNanoseconds
Other - InitializeOnLoad SysrootManager.Initialize - TimeNanoseconds
Other - InitializeOnLoad TrackBitEditorManager.Awake - TimeNanoseconds
Other - InitializeOnLoad UDPService - TimeNanoseconds
Other - InitializeOnLoad UIDocumentHierarchyWatcher - TimeNanoseconds
Other - InitializeOnLoad UISystemProfilerRenderService - TimeNanoseconds
Other - InitializeOnLoad UnityConnect - TimeNanoseconds
Other - InitializeOnLoad UnityEditorEventUtility - TimeNanoseconds
Other - InitializeOnLoad UnitySerializationInitializer.InitializeEditor - TimeNanoseconds
Other - InitializeOnLoad UnityUISetup - TimeNanoseconds
Other - InitializeOnLoad UnityVersion - TimeNanoseconds
Other - InitializeOnLoad UXMLEditorFactories - TimeNanoseconds
Other - InitializeOnLoad VSCodeScriptEditor - TimeNanoseconds
Other - InitializeOnLoad WindowLayout - TimeNanoseconds
Other - InitTexture2D - TimeNanoseconds
Other - Inspector.InitOrRebuild - TimeNanoseconds
Other - Inspector.Tick - TimeNanoseconds
Other - InspectorBackground.Tick - TimeNanoseconds
Other - InspectorWindow.DragExited - TimeNanoseconds
Other - InspectorWindow.DragPerform - TimeNanoseconds
Other - InspectorWindow.DragUpdated - TimeNanoseconds
Other - InspectorWindow.MouseDown - TimeNanoseconds
Other - InspectorWindow.MouseEnterWindow - TimeNanoseconds
Other - InspectorWindow.MouseLeaveWindow - TimeNanoseconds
Other - InspectorWindow.MouseMove - TimeNanoseconds
Other - InspectorWindow.MouseUp - TimeNanoseconds
Other - InspectorWindow.Repaint - TimeNanoseconds
Other - Instantiate - TimeNanoseconds
Other - Instantiate.Awake - TimeNanoseconds
Other - Instantiate.Copy - TimeNanoseconds
Other - Instantiate.Produce - TimeNanoseconds
Other - LicenseInfo - TimeNanoseconds
Other - LoadAllDefaultResourcesFromEditor - TimeNanoseconds
Other - LoadImageAtPath - TimeNanoseconds
Other - LoadImageFromBuffer - TimeNanoseconds
Other - LoadUnityMonoAssemblies - TimeNanoseconds
Other - LogStringToConsole - TimeNanoseconds
Other - MapNodeWindow.MouseDown - TimeNanoseconds
Other - MapNodeWindow.MouseEnterWindow - TimeNanoseconds
Other - MapNodeWindow.MouseLeaveWindow - TimeNanoseconds
Other - MapNodeWindow.MouseMove - TimeNanoseconds
Other - MapNodeWindow.MouseUp - TimeNanoseconds
Other - MapNodeWindow.Repaint - TimeNanoseconds
Other - MemoryProfiler.TakeSnapshot - TimeNanoseconds
Other - Menu.BuildRegisteredMenuInterfaces - TimeNanoseconds
Other - Menu.Copy - TimeNanoseconds
Other - Menu.Create Empty - TimeNanoseconds
Other - Menu.FilterMenuItem - TimeNanoseconds
Other - Menu.Game View - TimeNanoseconds
Other - Menu.Open Save Folder - TimeNanoseconds
Other - Menu.Play - TimeNanoseconds
Other - Menu.RebuildAll - TimeNanoseconds
Other - Menu.RegisterMenuInterface - TimeNanoseconds
Other - Menu.Reimport - TimeNanoseconds
Other - Menu.Select All - TimeNanoseconds
Other - MenuItem.Create Empty - TimeNanoseconds
Other - MenuItem.Game View - TimeNanoseconds
Other - MenuItem.Open Save Folder - TimeNanoseconds
Other - Mesh.RecalculateNormals - TimeNanoseconds
Other - Mesh.SetIndexBufferData - TimeNanoseconds
Other - Mesh.SetIndexBufferParams - TimeNanoseconds
Other - Mesh.SetVertexBufferData - TimeNanoseconds
Other - Mesh.SetVertexBufferParams - TimeNanoseconds
Other - MetaFileUtility.WriteGUIDToTextMetaFile - TimeNanoseconds
Other - ModelImporter.Import - TimeNanoseconds
Other - ModelImporter::GenerateAll - TimeNanoseconds
Other - ModelImporter::HandleNodeNameCollisions - TimeNanoseconds
Other - ModelImporter::ImportSkinnedMesh - TimeNanoseconds
Other - ModelImporterPostProcessor.OnPostprocessAllAssets - TimeNanoseconds
Other - MonoCompiler.Tick - TimeNanoseconds
Other - ObjectChangeEvents.changesPublished: UnityEditor.PrefabInstanceChangedListener.OnObjectChanged - TimeNanoseconds
Other - ObjectChangeEvents.changesPublished: UnityEditor.PropertyEditor.OnObjectChanged - TimeNanoseconds
Other - ObjectChangeEvents.changesPublished: UnityEditor.Search.SearchMonitor.OnObjectChanged - TimeNanoseconds
Other - OnDemandScheduler.StopAndAbort - TimeNanoseconds
Other - OnDemandScheduler.StopAndWait - TimeNanoseconds
Other - Package.AsyncRequest - TimeNanoseconds
Other - PackageImporter.Tick - TimeNanoseconds
Other - PackageManager.Initialize - TimeNanoseconds
Other - PackageManager.StartServer - TimeNanoseconds
Other - PackageManagerUI.OnPackageManagerResolve - TimeNanoseconds
Other - ParallelEnumerate - TimeNanoseconds
Other - PerformanceReporting.Initialize - TimeNanoseconds
Other - PlayerInitState - TimeNanoseconds
Other - PlayerUpdates.Tick - TimeNanoseconds
Other - PostProcessPrefabs.OnPostprocessAllAssets - TimeNanoseconds
Other - PrefabImporter.GenerateAssetData - TimeNanoseconds
Other - PrefabImporter.GenerateNestedObjectFileID - TimeNanoseconds
Other - PrefabImporter.GeneratePrefabFromGO - TimeNanoseconds
Other - PrefabImporter.UnloadObjectsAfterImport - TimeNanoseconds
Other - PrefabImporterUtility.ConvertGameObjectHierarchyToPrefabUsingPrefabAsset - TimeNanoseconds
Other - Prefabs.ApplyModificationsToObjects - TimeNanoseconds
Other - Prefabs.AutoConnect - TimeNanoseconds
Other - Prefabs.CloneObjectsForPrefabSave - TimeNanoseconds
Other - Prefabs.GetDataFromPrefabRoot - TimeNanoseconds
Other - Prefabs.GetObjectArrayFromPrefabRoot - TimeNanoseconds
Other - Prefabs.ImportAtPath - TimeNanoseconds
Other - Prefabs.ImportAtPathAtCreation - TimeNanoseconds
Other - Prefabs.InheritProperties - TimeNanoseconds
Other - Prefabs.MergePrefab - TimeNanoseconds
Other - Prefabs.PrepareForMerging - TimeNanoseconds
Other - Prefabs.RepairAfterMerging - TimeNanoseconds
Other - Prefabs.SavePrefab - TimeNanoseconds
Other - Prefabs.WriteObjects - TimeNanoseconds
Other - PrefabUtility.prefabInstanceUpdated: TMPro.TextMeshProUGUI.OnPrefabInstanceUpdate - TimeNanoseconds
Other - PrefabUtility.prefabInstanceUpdated: UnityEditor.UI.PrefabLayoutRebuilder.OnPrefabInstanceUpdates - TimeNanoseconds
Other - PrefetchDatabases - TimeNanoseconds
Other - PresetManagerPostProcessor.OnPreprocessAsset - TimeNanoseconds
Other - Process messages - TimeNanoseconds
Other - ProcessImageElement - TimeNanoseconds
Other - ProcessInitializeOnLoadAttribute - TimeNanoseconds
Other - ProcessInitializeOnLoadMethodAttribute - TimeNanoseconds
Other - ProcessRemoteInput - TimeNanoseconds
Other - ProcessService.EditorAfterLoadAllAssemblies - TimeNanoseconds
Other - ProcessService.OnProjectLoaded - TimeNanoseconds
Other - Profiler.AddFrameDataAndTransferOwnership - TimeNanoseconds
Other - Profiler.CalculateSelectedTimeAndChart - TimeNanoseconds
Other - Profiler.GatherChartInformation - TimeNanoseconds
Other - Profiler.IntegrateSessionData - TimeNanoseconds
Other - Profiler.ParseGlobalData - TimeNanoseconds
Other - Profiler.ParseThreadData - TimeNanoseconds
Other - ProjectBrowser.ContextClick - TimeNanoseconds
Other - ProjectBrowser.DragExited - TimeNanoseconds
Other - ProjectBrowser.DragPerform - TimeNanoseconds
Other - ProjectBrowser.DragUpdated - TimeNanoseconds
Other - ProjectBrowser.KeyDown - TimeNanoseconds
Other - ProjectBrowser.KeyUp - TimeNanoseconds
Other - ProjectBrowser.MouseDown - TimeNanoseconds
Other - ProjectBrowser.MouseEnterWindow - TimeNanoseconds
Other - ProjectBrowser.MouseLeaveWindow - TimeNanoseconds
Other - ProjectBrowser.MouseMove - TimeNanoseconds
Other - ProjectBrowser.MouseUp - TimeNanoseconds
Other - ProjectBrowser.Repaint - TimeNanoseconds
Other - ProjectBrowser.ScrollWheel - TimeNanoseconds
Other - PropertyDiffUndo.Restore - TimeNanoseconds
Other - QSortFastMultiThreaded - TimeNanoseconds
Other - QualitySettings.ApplyChanges - TimeNanoseconds
Other - ReformatImage - TimeNanoseconds
Other - RefreshSkin - TimeNanoseconds
Other - RegisterScriptsAndValidateCachedUserAssemblies - TimeNanoseconds
Other - RenderSettings.CalculateAmbientProbeFromSkybox - TimeNanoseconds
Other - RenderSettings.CalculateReflectionFromSkybox - TimeNanoseconds
Other - RepaintAllProfilerWindows - TimeNanoseconds
Other - RequestRepaintForPanels - TimeNanoseconds
Other - RestoreManagedReferences - TimeNanoseconds
Other - RetainedModeAssetPostprocessor.OnPostprocessAllAssets - TimeNanoseconds
Other - RunOnImport.OnPostprocessAllAssets - TimeNanoseconds
Other - Sampler.SetSamplersEnabled - TimeNanoseconds
Other - SceneBackgroundTask.Tick - TimeNanoseconds
Other - SceneDataContainer.TransformHierarchyChangedSetParentCallback - TimeNanoseconds
Other - SceneHierarchyWindow.ContextClick - TimeNanoseconds
Other - SceneHierarchyWindow.KeyDown - TimeNanoseconds
Other - SceneHierarchyWindow.KeyUp - TimeNanoseconds
Other - SceneHierarchyWindow.MouseDown - TimeNanoseconds
Other - SceneHierarchyWindow.MouseEnterWindow - TimeNanoseconds
Other - SceneHierarchyWindow.MouseLeaveWindow - TimeNanoseconds
Other - SceneHierarchyWindow.MouseMove - TimeNanoseconds
Other - SceneHierarchyWindow.MouseUp - TimeNanoseconds
Other - SceneHierarchyWindow.Repaint - TimeNanoseconds
Other - SceneSaveCallback.OnWillSaveAssets - TimeNanoseconds
Other - SceneSwitchWindow.MouseEnterWindow - TimeNanoseconds
Other - SceneSwitchWindow.MouseLeaveWindow - TimeNanoseconds
Other - SceneSwitchWindow.MouseMove - TimeNanoseconds
Other - SceneSwitchWindow.Repaint - TimeNanoseconds
Other - SceneView.MouseDown - TimeNanoseconds
Other - SceneView.MouseEnterWindow - TimeNanoseconds
Other - SceneView.MouseLeaveWindow - TimeNanoseconds
Other - SceneView.MouseMove - TimeNanoseconds
Other - SceneView.MouseUp - TimeNanoseconds
Other - SceneView.Repaint - TimeNanoseconds
Other - SceneVisibilityState.AreAllChildrenHierarchyRoots - TimeNanoseconds
Other - SceneVisibilityState.HasData - TimeNanoseconds
Other - SceneVisibilityState.IsFlagSetInParents - TimeNanoseconds
Other - SceneVisibilityState.ResetFlagInChildren - TimeNanoseconds
Other - SceneVisibilityState.SetFlag - TimeNanoseconds
Other - Scheduler.Tick - TimeNanoseconds
Other - Selection.selectionChanged: Sirenix.Serialization.UnitySerializationUtility+PrefabSelectionTracker.OnSelectionChanged - TimeNanoseconds
Other - Selection.selectionChanged: TurboWing.MapNodeWindow.OnSelectionChanged - TimeNanoseconds
Other - Selection.selectionChanged: TurboWing.TrackBitEditorManager.OnSelectionChanged - TimeNanoseconds
Other - Selection.selectionChanged: UnityEditor.InspectorWindow.OnSelectionChanged - TimeNanoseconds
Other - Selection.selectionChanged: UnityEditor.PackageManager.UI.Internal.SelectionProxy.OnSelectionChanged - TimeNanoseconds
Other - Selection.selectionChanged: UnityEditor.SceneViewCameraOverlay.OnSelectionChanged - TimeNanoseconds
Other - Selection.selectionChanged: UnityEditor.SceneViewPicking.ResetHashes - TimeNanoseconds
Other - Selection.selectionChanged: UnityEditor.Tools.OnSelectionChange - TimeNanoseconds
Other - Selection.selectionChanged: UnityEditorInternal.EditMode.OnSelectionChange - TimeNanoseconds
Other - Send messages - TimeNanoseconds
Other - SendImageToClient - TimeNanoseconds
Other - SendJPGToClient - TimeNanoseconds
Other - SendPNGToClient - TimeNanoseconds
Other - ShaderFunctionDetector.OnPostprocessAllAssets - TimeNanoseconds
Other - ShaderImporter.Import - TimeNanoseconds
Other - ShaderImporter.SourceAssetModified - TimeNanoseconds
Other - ShaderIncludeImporter.GenerateAssetData - TimeNanoseconds
Other - ShaderIncludeImporter.SourceAssetModified - TimeNanoseconds
Other - SketchupMaterialDescriptionPreprocessor.OnPreprocessMaterialDescription - TimeNanoseconds
Other - Sort BuildCurveKeys - TimeNanoseconds
Other - Sort Direntries - TimeNanoseconds
Other - Sort Edges - TimeNanoseconds
Other - SortEntries - TimeNanoseconds
Other - SplashScreenBegin - TimeNanoseconds
Other - SplashScreenEnd - TimeNanoseconds
Other - SplashScreenFade - TimeNanoseconds
Other - SpriteAtlasImporter.GenerateAssetData - TimeNanoseconds
Other - SpriteAtlasImporter.GetSpriteAtlasDependencies - TimeNanoseconds
Other - SpriteAtlasImporter.GetSpriteAtlasDependenciesFromBinary - TimeNanoseconds
Other - SpriteAtlasImporter.GetSpriteAtlasDependenciesFromYAML - TimeNanoseconds
Other - SpriteEditorTexturePostprocessor.OnPostprocessAllAssets - TimeNanoseconds
Other - SpriteShape.Builder - TimeNanoseconds
Other - SpriteShape.BuildJob.Contour - TimeNanoseconds
Other - SpriteShape.BuildJob.Corners - TimeNanoseconds
Other - SpriteShape.BuildJob.Edges - TimeNanoseconds
Other - SpriteShape.BuildJob.Heights - TimeNanoseconds
Other - sRGBToLinear - TimeNanoseconds
Other - sRGBToLinearJob - TimeNanoseconds
Other - StyleCatalogPostProcessor.OnPostprocessAllAssets - TimeNanoseconds
Other - SyncDatabase - TimeNanoseconds
Other - SyncFiles - TimeNanoseconds
Other - SyncVS.PostprocessSyncProject - TimeNanoseconds
Other - TemplatePostProcessor.OnPostprocessAllAssets - TimeNanoseconds
Other - Terrain.ReadbackHeightmap - TimeNanoseconds
Other - Terrain.RecomputeInvalidPatches - TimeNanoseconds
Other - Terrain.UpdateCompressedHolesTexture - TimeNanoseconds
Other - Terrain.UpdateHeightmapTexture - TimeNanoseconds
Other - Terrain.UpdateHolesTexture - TimeNanoseconds
Other - TerrainModificationProcessor.OnWillSaveAssets - TimeNanoseconds
Other - TextAssetPostProcessor.OnPostprocessAllAssets - TimeNanoseconds
Other - TextureChangeListener.OnPreprocessTexture - TimeNanoseconds
Other - TextureImporter.Import - TimeNanoseconds
Other - ThreeDSMaterialDescriptionPreprocessor.OnPreprocessMaterialDescription - TimeNanoseconds
Other - TimelineView.Cleanup - TimeNanoseconds
Other - TimelineView.Draw - TimeNanoseconds
Other - TimelineView.DrawLabels - TimeNanoseconds
Other - TimelineView.DrawMeshes - TimeNanoseconds
Other - TimelineView.Input - TimeNanoseconds
Other - TimelineView.InstanceInfo - TimeNanoseconds
Other - TimelineView.ReadSamples - TimeNanoseconds
Other - TimelineView.Traverse - TimeNanoseconds
Other - TimelineView.WriteMesh - TimeNanoseconds
Other - TMPro_TexturePostProcessor.OnPostprocessAllAssets - TimeNanoseconds
Other - Toolbar.MouseDown - TimeNanoseconds
Other - Toolbar.MouseEnterWindow - TimeNanoseconds
Other - Toolbar.MouseLeaveWindow - TimeNanoseconds
Other - Toolbar.MouseMove - TimeNanoseconds
Other - Toolbar.MouseUp - TimeNanoseconds
Other - Toolbar.Repaint - TimeNanoseconds
Other - Tooltip.Tick - TimeNanoseconds
Other - TooltipView.Repaint - TimeNanoseconds
Other - TrackSaveAssetModificationProcessor.OnWillSaveAssets - TimeNanoseconds
Other - Transform.GetScene - TimeNanoseconds
Other - Transform.SetHierarchyCapacity - TimeNanoseconds
Other - Transform.SetParent - TimeNanoseconds
Other - TransformChangedDispatch - TimeNanoseconds
Other - TreeAOImporter.OnPostprocessModel - TimeNanoseconds
Other - UIDocumentAssetPostProcessor.OnPostprocessAllAssets - TimeNanoseconds
Other - Undo.postprocessModifications: callback in Sirenix.OdinInspector.Editor.FixUnityScriptableObjectDirtying - TimeNanoseconds
Other - Undo.postprocessModifications: UnityEditor.DataWatchService.PostProcessUndo - TimeNanoseconds
Other - Undo.willFlushUndoRecord: UnityEditor.DrivenRectTransformUndo.ForceUpdateCanvases - TimeNanoseconds
Other - UndoManager.Redo - TimeNanoseconds
Other - UndoManager.Undo - TimeNanoseconds
Other - UnityConnect.PollInfo - TimeNanoseconds
Other - UnityConnect.Tick - TimeNanoseconds
Other - UnityExtensions.Initialize - TimeNanoseconds
Other - UnitySynchronization.ExecuteTasks - TimeNanoseconds
Other - UnloadDomain - TimeNanoseconds
Other - UpdateAllMenus - TimeNanoseconds
Other - UpdateAllScriptPaths - TimeNanoseconds
Other - UpdateAndCompileScripts - TimeNanoseconds
Other - UpdateManagedCompilationPipeline - TimeNanoseconds
Other - UtilityWindowPostProcessor.OnPostprocessAllAssets - TimeNanoseconds
Other - VersionControl.MakeEditable - TimeNanoseconds
Other - VersionControl.Task.Wait - TimeNanoseconds
Other - Video.Update - TimeNanoseconds
Other - Webcam.ProcessImage - TimeNanoseconds
Other - Webcam.Update - TimeNanoseconds
Other - Webcam.UploadTexture - TimeNanoseconds
Other - WebSocketClient.Tick - TimeNanoseconds
Other - Write asset changes to disk - TimeNanoseconds
Other - YuvToRgb - TimeNanoseconds
Other - YuvToRgbProcess - TimeNanoseconds
Overhead - CollectGPUSamples - TimeNanoseconds
Overhead - PlayerConnection.Poll - TimeNanoseconds
Overhead - Profiler.CollectAudioStats - TimeNanoseconds
Overhead - Profiler.CollectAudioStats - TimeNanoseconds
Overhead - Profiler.CollectEditorStats - TimeNanoseconds
Overhead - Profiler.CollectGIStats - TimeNanoseconds
Overhead - Profiler.CollectLegacyStats - TimeNanoseconds
Overhead - Profiler.CollectNetworkMessagesStats - TimeNanoseconds
Overhead - Profiler.CollectNetworkOperationStats - TimeNanoseconds
Overhead - Profiler.CollectPhysics2DStats - TimeNanoseconds
Overhead - Profiler.CollectPhysicsStats - TimeNanoseconds
Overhead - Profiler.CollectUICanvasStats - TimeNanoseconds
Overhead - Profiler.CollectUIStats - TimeNanoseconds
Overhead - Profiler.CollectVideoStats - TimeNanoseconds
Overhead - Profiler.CollectVTStats - TimeNanoseconds
Overhead - Profiler.DerializeStats - TimeNanoseconds
Overhead - Profiler.FlushCounters - TimeNanoseconds
Overhead - Profiler.FlushCountersWithFlushOnEndOfFrame - TimeNanoseconds
Overhead - Profiler.FlushFileIOCounters - TimeNanoseconds
Overhead - Profiler.FlushFrames - TimeNanoseconds
Overhead - Profiler.FlushMemoryCounters - TimeNanoseconds
Overhead - Profiler.ParseBlock - TimeNanoseconds
Overhead - Profiler.SerializeStats - TimeNanoseconds
Overhead - Profiler.SyncGlobalData - TimeNanoseconds
Overhead - ProfilerFrameData.DeleteAudioStats - TimeNanoseconds
Overhead - ProfilerFrameData.DeleteThreadData - TimeNanoseconds
Overhead - ProfilerFrameData.DeleteUIStats - TimeNanoseconds
Overhead - ProfilerFrameData.ReleaseCollection - TimeNanoseconds
Overhead - ProfilerHistory.EraseOneFrame - TimeNanoseconds
Overhead - ProfilerHistory.ReleaseFrame - TimeNanoseconds
Overhead - Texture.AcquireTextureUploadMemory - TimeNanoseconds
Overhead - Texture.CopyTextureDataThreaded - TimeNanoseconds
Overhead - Texture.ReleaseTextureUploadMemory - TimeNanoseconds
Overhead - UISystem.ReleaseFrameData - TimeNanoseconds
Particles - Particles.Sync - TimeNanoseconds
Particles - ParticleSystem.ClampVelocityModule - TimeNanoseconds
Particles - ParticleSystem.CollisionModule - TimeNanoseconds
Particles - ParticleSystem.ColorByVelocityModule - TimeNanoseconds
Particles - ParticleSystem.ColorOverLifetimeModule - TimeNanoseconds
Particles - ParticleSystem.CustomDataModule - TimeNanoseconds
Particles - ParticleSystem.EndUpdateAll - TimeNanoseconds
Particles - ParticleSystem.ExternalForcesModule - TimeNanoseconds
Particles - ParticleSystem.ForceModule - TimeNanoseconds
Particles - ParticleSystem.GeometryJob - TimeNanoseconds
Particles - ParticleSystem.InheritVelocityModule - TimeNanoseconds
Particles - ParticleSystem.InstancedMeshJob - TimeNanoseconds
Particles - ParticleSystem.LifetimeByEmitterSpeedModule - TimeNanoseconds
Particles - ParticleSystem.LightsModule - TimeNanoseconds
Particles - ParticleSystem.NoiseJob - TimeNanoseconds
Particles - ParticleSystem.NoiseModule - TimeNanoseconds
Particles - ParticleSystem.NoisePreviewJob - TimeNanoseconds
Particles - ParticleSystem.Prewarm - TimeNanoseconds
Particles - ParticleSystem.RotationByVelocityModule - TimeNanoseconds
Particles - ParticleSystem.RotationOverLifetimeModule - TimeNanoseconds
Particles - ParticleSystem.ScheduleGeometryJobs - TimeNanoseconds
Particles - ParticleSystem.ShapeModule - TimeNanoseconds
Particles - ParticleSystem.Simulate - TimeNanoseconds
Particles - ParticleSystem.SizeOverLifetimeModule - TimeNanoseconds
Particles - ParticleSystem.SizeOverVelocityModule - TimeNanoseconds
Particles - ParticleSystem.Sort - TimeNanoseconds
Particles - ParticleSystem.TextureSheetModule - TimeNanoseconds
Particles - ParticleSystem.TrailGeometryJob - TimeNanoseconds
Particles - ParticleSystem.TrailModule - TimeNanoseconds
Particles - ParticleSystem.TriggerModule - TimeNanoseconds
Particles - ParticleSystem.Update - TimeNanoseconds
Particles - ParticleSystem.Update2 - TimeNanoseconds
Particles - ParticleSystem.UpdateJob - TimeNanoseconds
Particles - ParticleSystem.VelocityOverLifetimeModule - TimeNanoseconds
Particles - ParticleSystem.WaitForPreMapping - TimeNanoseconds
Particles - ParticleSystem.WaitForPreviousRenderingToFinish - TimeNanoseconds
Physics - Active Constraints - Count
Physics - Active Dynamic Bodies - Count
Physics - Active Kinematic Bodies - Count
Physics - Articulation Bodies - Count
Physics - BatchQuery.ExecuteBoxcastJob - TimeNanoseconds
Physics - BatchQuery.ExecuteCapsulecastJob - TimeNanoseconds
Physics - BatchQuery.ExecuteRaycastJob - TimeNanoseconds
Physics - BatchQuery.ExecuteSpherecastJob - TimeNanoseconds
Physics - BatchQuery.ResultsJob - TimeNanoseconds
Physics - Broadphase Adds - Count
Physics - Broadphase Adds/Removes - Count
Physics - Broadphase Removes - Count
Physics - Cloth.SetUpSkinnedBuffers - TimeNanoseconds
Physics - Colliders Synced - Count
Physics - Continuous Overlaps - Count
Physics - Discreet Overlaps - Count
Physics - Dynamic Bodies - Count
Physics - Dynamic WheelCollider.Create - TimeNanoseconds
Physics - FastCookTriangleMesh - TimeNanoseconds
Physics - Mesh.Bake PhysX CollisionData - TimeNanoseconds
Physics - Mesh.Bake Scaled Mesh PhysX CollisionData - TimeNanoseconds
Physics - Modified Overlaps - Count
Physics - Narrowphase Lost Touches - Count
Physics - Narrowphase New Touches - Count
Physics - Narrowphase Touches - Count
Physics - Overlaps - Count
Physics - Physics Queries - Count
Physics - Physics.BoxCast - TimeNanoseconds
Physics - Physics.BoxCastAll - TimeNanoseconds
Physics - Physics.BoxCastNonAlloc - TimeNanoseconds
Physics - Physics.CapsuleCast - TimeNanoseconds
Physics - Physics.CapsuleCastAll - TimeNanoseconds
Physics - Physics.CapsuleCastNonAlloc - TimeNanoseconds
Physics - Physics.CheckBox - TimeNanoseconds
Physics - Physics.CheckCapsule - TimeNanoseconds
Physics - Physics.CheckSphere - TimeNanoseconds
Physics - Physics.CollectTerrainMeshes - TimeNanoseconds
Physics - Physics.Contacts - TimeNanoseconds
Physics - Physics.CreateFrustumMesh - TimeNanoseconds
Physics - Physics.CreateTile - TimeNanoseconds
Physics - Physics.DestroyMeshCache - TimeNanoseconds
Physics - Physics.DrawAllPhysxActors - TimeNanoseconds
Physics - Physics.ExecuteDeferredTriggerErase - TimeNanoseconds
Physics - Physics.FetchResults - TimeNanoseconds
Physics - Physics.FrustumSlices - TimeNanoseconds
Physics - Physics.GetFrustum - TimeNanoseconds
Physics - Physics.HandleArticulationHierarchyChanges - TimeNanoseconds
Physics - Physics.HandleBodyHierarchyChanges - TimeNanoseconds
Physics - Physics.HandleColliderHierarchyChanges - TimeNanoseconds
Physics - Physics.Interpolation - TimeNanoseconds
Physics - Physics.InterpolationSorting - TimeNanoseconds
Physics - Physics.IssueDraws - TimeNanoseconds
Physics - Physics.JointBreaks - TimeNanoseconds
Physics - Physics.MarkDirtyTiles - TimeNanoseconds
Physics - Physics.OverlapBox - TimeNanoseconds
Physics - Physics.OverlapBoxNonAlloc - TimeNanoseconds
Physics - Physics.OverlapCapsule - TimeNanoseconds
Physics - Physics.OverlapCapsuleNonAlloc - TimeNanoseconds
Physics - Physics.OverlapSphere - TimeNanoseconds
Physics - Physics.OverlapSphereNonAlloc - TimeNanoseconds
Physics - Physics.Processing - TimeNanoseconds
Physics - Physics.ProcessingCloth - TimeNanoseconds
Physics - Physics.ProcessReports - TimeNanoseconds
Physics - Physics.QueryPhysX - TimeNanoseconds
Physics - Physics.Raycast - TimeNanoseconds
Physics - Physics.RaycastAll - TimeNanoseconds
Physics - Physics.RaycastNonAlloc - TimeNanoseconds
Physics - Physics.ReadHeightfield - TimeNanoseconds
Physics - Physics.RecordShapeDraws - TimeNanoseconds
Physics - Physics.RecreatePhysicsScene - TimeNanoseconds
Physics - Physics.RemoveDirtyActors - TimeNanoseconds
Physics - Physics.SetTile - TimeNanoseconds
Physics - Physics.Simulate - TimeNanoseconds
Physics - Physics.SphereCast - TimeNanoseconds
Physics - Physics.SphereCastAll - TimeNanoseconds
Physics - Physics.SphereCastNonAlloc - TimeNanoseconds
Physics - Physics.SyncBatchQueries - TimeNanoseconds
Physics - Physics.SyncColliderTransform - TimeNanoseconds
Physics - Physics.SyncRigidbodyTransform - TimeNanoseconds
Physics - Physics.TerrainCollider.ForceRebuildCollisions - TimeNanoseconds
Physics - Physics.TriggerEnterExits - TimeNanoseconds
Physics - Physics.TriggerStays - TimeNanoseconds
Physics - Physics.UpdateArticulations - TimeNanoseconds
Physics - Physics.UpdateBodies - TimeNanoseconds
Physics - Physics.UpdateCloth - TimeNanoseconds
Physics - Physics.UpdateVehicles - TimeNanoseconds
Physics - Physics.VisibleMeshes - TimeNanoseconds
Physics - Physics2D.ApplyParticleForces - TimeNanoseconds
Physics - Physics2D.BeginContact - TimeNanoseconds
Physics - Physics2D.BoxCast - TimeNanoseconds
Physics - Physics2D.BoxCastAll - TimeNanoseconds
Physics - Physics2D.BoxColliderPrepareShapes - TimeNanoseconds
Physics - Physics2D.CapsuleCast - TimeNanoseconds
Physics - Physics2D.CapsuleCastAll - TimeNanoseconds
Physics - Physics2D.CapsuleColliderPrepareShapes - TimeNanoseconds
Physics - Physics2D.CircleCast - TimeNanoseconds
Physics - Physics2D.CircleCastAll - TimeNanoseconds
Physics - Physics2D.CircleColliderPrepareShapes - TimeNanoseconds
Physics - Physics2D.ClearBodyForces - TimeNanoseconds
Physics - Physics2D.ClearBodyForcesJob - TimeNanoseconds
Physics - Physics2D.ClearBodyForcesTask - TimeNanoseconds
Physics - Physics2D.ClearBodyIslandFlagsJob - TimeNanoseconds
Physics - Physics2D.ClearContactIslandFlagsJob - TimeNanoseconds
Physics - Physics2D.ClearContinuousBodyIslandFlagsJob - TimeNanoseconds
Physics - Physics2D.ClearContinuousContactIslandFlagsJob - TimeNanoseconds
Physics - Physics2D.ClearContinuousIslandFlags - TimeNanoseconds
Physics - Physics2D.ClearIslandFlags - TimeNanoseconds
Physics - Physics2D.ClearIslandFlagsTask - TimeNanoseconds
Physics - Physics2D.ClosestPoint - TimeNanoseconds
Physics - Physics2D.Colldier2D.CreateShapes - TimeNanoseconds
Physics - Physics2D.Collider2D.DestroyShapes - TimeNanoseconds
Physics - Physics2D.Collider2D.GetShapes - TimeNanoseconds
Physics - Physics2D.Collider2D.LayerChanged - TimeNanoseconds
Physics - Physics2D.Collider2D.RecalculateContacts - TimeNanoseconds
Physics - Physics2D.Collider2D.TransformChanged - TimeNanoseconds
Physics - Physics2D.Collider2D.TransformParentChanged - TimeNanoseconds
Physics - Physics2D.ColliderCast - TimeNanoseconds
Physics - Physics2D.ColliderCastAll - TimeNanoseconds
Physics - Physics2D.ColliderDistance - TimeNanoseconds
Physics - Physics2D.CompileContactCallbacks - TimeNanoseconds
Physics - Physics2D.CompileContactCallbacksJob - TimeNanoseconds
Physics - Physics2D.CompositeColliderAddToComposite - TimeNanoseconds
Physics - Physics2D.CompositeColliderCleanupCompositePaths - TimeNanoseconds
Physics - Physics2D.CompositeColliderPrepareShapes - TimeNanoseconds
Physics - Physics2D.CompositeColliderPrepareShapesDecomposition - TimeNanoseconds
Physics - Physics2D.CompositeColliderPrepareShapesOutline - TimeNanoseconds
Physics - Physics2D.CompositeColliderRemoveFromComposite - TimeNanoseconds
Physics - Physics2D.ContactsCollide - TimeNanoseconds
Physics - Physics2D.ContactsCollideFinalize - TimeNanoseconds
Physics - Physics2D.ContactsCollideJob - TimeNanoseconds
Physics - Physics2D.ContactsCollideTask - TimeNanoseconds
Physics - Physics2D.ConvertCollision2DForScript - TimeNanoseconds
Physics - Physics2D.ConvertContactPoint2DForScript - TimeNanoseconds
Physics - Physics2D.CustomCollider2D.ClearCustomShapes - TimeNanoseconds
Physics - Physics2D.CustomCollider2D.DeleteCustomShapes - TimeNanoseconds
Physics - Physics2D.CustomCollider2D.GetCustomShapes - TimeNanoseconds
Physics - Physics2D.CustomCollider2D.GetCustomShapesAllNative - TimeNanoseconds
Physics - Physics2D.CustomCollider2D.PrepareShapes - TimeNanoseconds
Physics - Physics2D.CustomCollider2D.SetCustomShapes - TimeNanoseconds
Physics - Physics2D.CustomCollider2D.SetCustomShapesAll - TimeNanoseconds
Physics - Physics2D.CustomCollider2D.SetCustomShapesAllNative - TimeNanoseconds
Physics - Physics2D.CustomCollider2D.SetCustomShapesNative - TimeNanoseconds
Physics - Physics2D.DestroyContacts - TimeNanoseconds
Physics - Physics2D.EdgeColliderPrepareShapes - TimeNanoseconds
Physics - Physics2D.EffectorFixedUpdate - TimeNanoseconds
Physics - Physics2D.EndContact - TimeNanoseconds
Physics - Physics2D.FindMinimumContinuousContact - TimeNanoseconds
Physics - Physics2D.FindMinimumContinuousContactFinalize - TimeNanoseconds
Physics - Physics2D.FindMinimumContinuousContactJob - TimeNanoseconds
Physics - Physics2D.FindMinimumContinuousContactTask - TimeNanoseconds
Physics - Physics2D.FindNewContacts - TimeNanoseconds
Physics - Physics2D.FindNewContactsCombineSortJob - TimeNanoseconds
Physics - Physics2D.FindNewContactsCreate - TimeNanoseconds
Physics - Physics2D.FindNewContactsFindJob - TimeNanoseconds
Physics - Physics2D.FindNewContactsTask - TimeNanoseconds
Physics - Physics2D.FindParticleIntersections - TimeNanoseconds
Physics - Physics2D.FindParticleOverlaps - TimeNanoseconds
Physics - Physics2D.FlagContactsForRecreation - TimeNanoseconds
Physics - Physics2D.GenerateBoxTilingShape - TimeNanoseconds
Physics - Physics2D.GenerateTilingArea - TimeNanoseconds
Physics - Physics2D.GetColliderContacts - TimeNanoseconds
Physics - Physics2D.GetRayIntersection - TimeNanoseconds
Physics - Physics2D.GetRayIntersectionAll - TimeNanoseconds
Physics - Physics2D.GetRigidbodyContacts - TimeNanoseconds
Physics - Physics2D.gPhysics2D_ClearContinuousIslandFlagsTask - TimeNanoseconds
Physics - Physics2D.InitializeContactSolverJob - TimeNanoseconds
Physics - Physics2D.InitializeVelocityConstraintsJob - TimeNanoseconds
Physics - Physics2D.InitializeVelocityJointConstraintsJob - TimeNanoseconds
Physics - Physics2D.InterpolatePoses - TimeNanoseconds
Physics - Physics2D.InterpolationPosesJob - TimeNanoseconds
Physics - Physics2D.InterpolationPosesTask - TimeNanoseconds
Physics - Physics2D.IsTouching - TimeNanoseconds
Physics - Physics2D.IsTouchingLayers - TimeNanoseconds
Physics - Physics2D.JointBreakLimits - TimeNanoseconds
Physics - Physics2D.Linecast - TimeNanoseconds
Physics - Physics2D.LinecastAll - TimeNanoseconds
Physics - Physics2D.OverlapBox - TimeNanoseconds
Physics - Physics2D.OverlapBoxAll - TimeNanoseconds
Physics - Physics2D.OverlapCircle - TimeNanoseconds
Physics - Physics2D.OverlapCircleAll - TimeNanoseconds
Physics - Physics2D.OverlapCollider - TimeNanoseconds
Physics - Physics2D.OverlapPoint - TimeNanoseconds
Physics - Physics2D.OverlapPointAll - TimeNanoseconds
Physics - Physics2D.PolygonColliderPrepareCompositePaths - TimeNanoseconds
Physics - Physics2D.PolygonColliderPrepareShapes - TimeNanoseconds
Physics - Physics2D.PolygonColliderPrepareShapesDecomposition - TimeNanoseconds
Physics - Physics2D.PostSolveContact - TimeNanoseconds
Physics - Physics2D.PrepareDiscreteIslandBodyIndexJob - TimeNanoseconds
Physics - Physics2D.PrepareDiscreteIslandContactIndexJob - TimeNanoseconds
Physics - Physics2D.PrepareDiscreteIslandJointIndexJob - TimeNanoseconds
Physics - Physics2D.PrepareTilingSegment - TimeNanoseconds
Physics - Physics2D.PreSolveContact - TimeNanoseconds
Physics - Physics2D.Raycast - TimeNanoseconds
Physics - Physics2D.RaycastAll - TimeNanoseconds
Physics - Physics2D.Rigidbody2D.GetShapes - TimeNanoseconds
Physics - Physics2D.Rigidbody2D.LayerChanged - TimeNanoseconds
Physics - Physics2D.Rigidbody2D.RecalculateContacts - TimeNanoseconds
Physics - Physics2D.SendCollisionContactCallbacks - TimeNanoseconds
Physics - Physics2D.SendContactCallbacks - TimeNanoseconds
Physics - Physics2D.SendTriggerContactCallbacks - TimeNanoseconds
Physics - Physics2D.SetupMovementStatesJob - TimeNanoseconds
Physics - Physics2D.SetupMovementStatesTask - TimeNanoseconds
Physics - Physics2D.Simulate - TimeNanoseconds
Physics - Physics2D.SolveContinuous - TimeNanoseconds
Physics - Physics2D.SolveContinuousIsland - TimeNanoseconds
Physics - Physics2D.SolveContinuousIslandIntegratePoses - TimeNanoseconds
Physics - Physics2D.SolveContinuousIslandIntegratePositionsJob - TimeNanoseconds
Physics - Physics2D.SolveContinuousIslandIntegratePositionsTask - TimeNanoseconds
Physics - Physics2D.SolveContinuousIslandPositionConstraints - TimeNanoseconds
Physics - Physics2D.SolveContinuousIslandPostSolve - TimeNanoseconds
Physics - Physics2D.SolveContinuousIslandReadBodyState - TimeNanoseconds
Physics - Physics2D.SolveContinuousIslandTask - TimeNanoseconds
Physics - Physics2D.SolveContinuousIslandVelocityConstraints - TimeNanoseconds
Physics - Physics2D.SolveContinuousSynchronizeFixtures - TimeNanoseconds
Physics - Physics2D.SolveContinuousTraversal - TimeNanoseconds
Physics - Physics2D.SolveContinuousTraversalIslandTask - TimeNanoseconds
Physics - Physics2D.SolveDiscrete - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIsland - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandBodySleep - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandBodySleepJob - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandIntegratePoses - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandIntegratePosesJob - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandPositionConstraints - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandPostSolve - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandPostSolveJob - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandPostSolveJob - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandTask - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandTraversalTask - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandVelocities - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandVelocitiesJob - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandVelocityConstraints - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandWritePoses - TimeNanoseconds
Physics - Physics2D.SolveDiscreteIslandWritePosesJob - TimeNanoseconds
Physics - Physics2D.SolveDiscreteTraversal - TimeNanoseconds
Physics - Physics2D.SolvePositionConstraintsJob - TimeNanoseconds
Physics - Physics2D.SolveVelocityConstraintsJob - TimeNanoseconds
Physics - Physics2D.Step - TimeNanoseconds
Physics - Physics2D.StoreConstraintImpulsesJob - TimeNanoseconds
Physics - Physics2D.SyncColliderTransformChanges - TimeNanoseconds
Physics - Physics2D.SynchronizeContinuousFixturesCombineSortJob - TimeNanoseconds
Physics - Physics2D.SynchronizeContinuousFixturesJob - TimeNanoseconds
Physics - Physics2D.SynchronizeContinuousFixturesMove - TimeNanoseconds
Physics - Physics2D.SynchronizeContinuousFixturesTask - TimeNanoseconds
Physics - Physics2D.SynchronizeFixtures - TimeNanoseconds
Physics - Physics2D.SynchronizeFixturesCombineSortJob - TimeNanoseconds
Physics - Physics2D.SynchronizeFixturesJob - TimeNanoseconds
Physics - Physics2D.SynchronizeFixturesMove - TimeNanoseconds
Physics - Physics2D.SynchronizeFixturesTask - TimeNanoseconds
Physics - Physics2D.SyncRigidbodyTransformChanges - TimeNanoseconds
Physics - Physics2D.SyncTransformChanges - TimeNanoseconds
Physics - Physics2D.TilemapColliderPreparePaths - TimeNanoseconds
Physics - Physics2D.TilemapColliderPrepareShapes - TimeNanoseconds
Physics - Physics2D.TilemapColliderTileUpdate - TimeNanoseconds
Physics - Physics2D.TriggerContactsFinalUpdate - TimeNanoseconds
Physics - Physics2D.UpdateTransforms - TimeNanoseconds
Physics - Physics2D.UpdateTriggerContactsFinalize - TimeNanoseconds
Physics - Physics2D.UpdateTriggerContactsJob - TimeNanoseconds
Physics - Physics2D.UpdateTriggerContactsTask - TimeNanoseconds
Physics - Physics2D.WarmStartContactSolverJob - TimeNanoseconds
Physics - PhysX.AABBManager::postBroadPhaseStage3 - TimeNanoseconds
Physics - PhysX.Completion Task - TimeNanoseconds
Physics - PhysX.FinalizeUpdateTask - TimeNanoseconds
Physics - PhysX.NpScene.completion - TimeNanoseconds
Physics - PhysX.NpScene.execution - TimeNanoseconds
Physics - PhysX.PostBroadPhaseStage2Task - TimeNanoseconds
Physics - PhysX.PostThirdPassTask - TimeNanoseconds
Physics - PhysX.ScScene.advanceStep - TimeNanoseconds
Physics - PhysX.ScScene.afterIntegration - TimeNanoseconds
Physics - PhysX.ScScene.broadPhase - TimeNanoseconds
Physics - PhysX.ScScene.ccdBroadPhase - TimeNanoseconds
Physics - PhysX.ScScene.ccdBroadPhaseAABB - TimeNanoseconds
Physics - PhysX.ScScene.collideStep - TimeNanoseconds
Physics - PhysX.ScScene.constraintProjection - TimeNanoseconds
Physics - PhysX.ScScene.destroyManagers - TimeNanoseconds
Physics - PhysX.ScScene.fetchPatchEventsTask - TimeNanoseconds
Physics - PhysX.ScScene.finalizationPhase - TimeNanoseconds
Physics - PhysX.ScScene.islandGen - TimeNanoseconds
Physics - PhysX.ScScene.islandInsertion - TimeNanoseconds
Physics - PhysX.ScScene.lostTouchReports - TimeNanoseconds
Physics - PhysX.ScScene.postBroadPhase - TimeNanoseconds
Physics - PhysX.ScScene.postBroadPhase2 - TimeNanoseconds
Physics - PhysX.ScScene.postBroadPhase3 - TimeNanoseconds
Physics - PhysX.ScScene.postBroadPhaseCont - TimeNanoseconds
Physics - PhysX.ScScene.postIslandGen - TimeNanoseconds
Physics - PhysX.ScScene.postNarrowPhase - TimeNanoseconds
Physics - PhysX.ScScene.postSolver - TimeNanoseconds
Physics - PhysX.ScScene.postThirdPassIslandGenTask - TimeNanoseconds
Physics - PhysX.ScScene.preallocateContactManagers - TimeNanoseconds
Physics - PhysX.ScScene.preRigidBodyNarrowPhase - TimeNanoseconds
Physics - PhysX.ScScene.processLostContact - TimeNanoseconds
Physics - PhysX.ScScene.processLostContact2 - TimeNanoseconds
Physics - PhysX.ScScene.processLostContact3 - TimeNanoseconds
Physics - PhysX.ScScene.processLostSolverPatchesTask - TimeNanoseconds
Physics - PhysX.ScScene.processNPLostTouchEvents - TimeNanoseconds
Physics - PhysX.ScScene.processNpLostTouchTask - TimeNanoseconds
Physics - PhysX.ScScene.registerContactManagers - TimeNanoseconds
Physics - PhysX.ScScene.registerInteractions - TimeNanoseconds
Physics - PhysX.ScScene.registerSceneInteractions - TimeNanoseconds
Physics - PhysX.ScScene.rigidBodyNarrowPhase - TimeNanoseconds
Physics - PhysX.ScScene.rigidBodySolver - TimeNanoseconds
Physics - PhysX.ScScene.secondPassNarrowPhase - TimeNanoseconds
Physics - PhysX.ScScene.setEdgesConnectedTask - TimeNanoseconds
Physics - PhysX.ScScene.unblockNarrowPhase - TimeNanoseconds
Physics - PhysX.ScScene.unregisterInteractions - TimeNanoseconds
Physics - PhysX.ScScene.updateBodiesAndShapes - TimeNanoseconds
Physics - PhysX.ScScene.updateCCDMultiPass - TimeNanoseconds
Physics - PhysX.ScScene.updateDynamics - TimeNanoseconds
Physics - PhysX.ScScene.updateSimulationController - TimeNanoseconds
Physics - PhysX.ThirdPassIslandGenTask - TimeNanoseconds
Physics - Rigidbodies Synced - Count
Physics - Rigidbody.SetKinematic - TimeNanoseconds
Physics - Rigidbody.SetKinematic [Re-create non-convex MeshCollider for Rigidbody] - TimeNanoseconds
Physics - Rigidbody.SweepTest - TimeNanoseconds
Physics - Rigidbody.SweepTestAll - TimeNanoseconds
Physics - Static Colliders - Count
Physics - StoreInterpolationPoses - TimeNanoseconds
Physics - Trigger Overlaps - Count
PlayerLoop - addCustomLights.Invoke - TimeNanoseconds
PlayerLoop - afterCullingOutputReady.Invoke - TimeNanoseconds
PlayerLoop - afterProcessingInitializeOnLoad.Invoke - TimeNanoseconds
PlayerLoop - AI.RegisterGizmos - TimeNanoseconds
PlayerLoop - beforeCameraRender.Invoke - TimeNanoseconds
PlayerLoop - beforeDomainUnload.Invoke - TimeNanoseconds
PlayerLoop - beforeInitializeEngineGraphics.Invoke - TimeNanoseconds
PlayerLoop - beforeProcessingInitializeOnLoad.Invoke - TimeNanoseconds
PlayerLoop - BehaviourUpdate - TimeNanoseconds
PlayerLoop - Cleanup Unused Cached Data - TimeNanoseconds
PlayerLoop - CleanUp.TextRenderingGarbageCollect - TimeNanoseconds
PlayerLoop - cleanupAfterLoad.Invoke - TimeNanoseconds
PlayerLoop - createMonoScriptCache.Invoke - TimeNanoseconds
PlayerLoop - didChangeActiveScene.Invoke - TimeNanoseconds
PlayerLoop - didDestroyWorld.Invoke - TimeNanoseconds
PlayerLoop - didLoadAllAssemblies.Invoke - TimeNanoseconds
PlayerLoop - didReloadMonoDomain.Invoke - TimeNanoseconds
PlayerLoop - didUnloadScene.Invoke - TimeNanoseconds
PlayerLoop - Director.Update - TimeNanoseconds
PlayerLoop - DirectorManager.BeforeLoadAllAssemblies - TimeNanoseconds
PlayerLoop - DirectorManager.OnExitPlaymode - TimeNanoseconds
PlayerLoop - DirectorManager.OnInitialAssembliesReloadingComplete - TimeNanoseconds
PlayerLoop - DirectorManager.ResetFrameTiming - TimeNanoseconds
PlayerLoop - domainUnloadComplete.Invoke - TimeNanoseconds
PlayerLoop - EarlyUpdate.AnalyticsCoreStatsUpdate - TimeNanoseconds
PlayerLoop - EarlyUpdate.ClearIntermediateRenderers - TimeNanoseconds
PlayerLoop - EarlyUpdate.ClearLines - TimeNanoseconds
PlayerLoop - EarlyUpdate.DispatchEventQueueEvents - TimeNanoseconds
PlayerLoop - EarlyUpdate.ExecuteMainThreadJobs - TimeNanoseconds
PlayerLoop - EarlyUpdate.GpuTimestamp - TimeNanoseconds
PlayerLoop - EarlyUpdate.PerformanceAnalyticsUpdate - TimeNanoseconds
PlayerLoop - EarlyUpdate.PhysicsResetInterpolatedTransformPosition - TimeNanoseconds
PlayerLoop - EarlyUpdate.PlayerCleanupCachedData - TimeNanoseconds
PlayerLoop - EarlyUpdate.PollPlayerConnection - TimeNanoseconds
PlayerLoop - EarlyUpdate.ProcessMouseInWindow - TimeNanoseconds
PlayerLoop - EarlyUpdate.ProcessRemoteInput - TimeNanoseconds
PlayerLoop - EarlyUpdate.RendererNotifyInvisible - TimeNanoseconds
PlayerLoop - EarlyUpdate.ResetFrameStatsAfterPresent - TimeNanoseconds
PlayerLoop - EarlyUpdate.ScriptRunDelayedStartupFrame - TimeNanoseconds
PlayerLoop - EarlyUpdate.SpriteAtlasManagerUpdate - TimeNanoseconds
PlayerLoop - EarlyUpdate.UnityWebRequestUpdate - TimeNanoseconds
PlayerLoop - EarlyUpdate.UpdateAsyncReadbackManager - TimeNanoseconds
PlayerLoop - EarlyUpdate.UpdateCanvasRectTransform - TimeNanoseconds
PlayerLoop - EarlyUpdate.UpdateInputManager - TimeNanoseconds
PlayerLoop - EarlyUpdate.UpdateMainGameViewRect - TimeNanoseconds
PlayerLoop - EarlyUpdate.UpdatePreloading - TimeNanoseconds
PlayerLoop - EarlyUpdate.UpdateStreamingManager - TimeNanoseconds
PlayerLoop - EarlyUpdate.UpdateTextureStreamingManager - TimeNanoseconds
PlayerLoop - EarlyUpdate.XRUpdate - TimeNanoseconds
PlayerLoop - editorAboutToLoadProject.Invoke - TimeNanoseconds
PlayerLoop - editorAfterEverythingLoaded.Invoke - TimeNanoseconds
PlayerLoop - editorAfterLoadAllAssemblies.Invoke - TimeNanoseconds
PlayerLoop - editorAfterUpdate.Invoke - TimeNanoseconds
PlayerLoop - editorBeforeUpdate.Invoke - TimeNanoseconds
PlayerLoop - editorFinishedLoadingProject.Invoke - TimeNanoseconds
PlayerLoop - editorInitializingProject.Invoke - TimeNanoseconds
PlayerLoop - editorInputEvent.Invoke - TimeNanoseconds
PlayerLoop - editorPaused.Invoke - TimeNanoseconds
PlayerLoop - editorShaderWasCompiled.Invoke - TimeNanoseconds
PlayerLoop - editorWindowFocusChanged.Invoke - TimeNanoseconds
PlayerLoop - enterPlayModePostStart.Invoke - TimeNanoseconds
PlayerLoop - enterPlayModePreAwake.Invoke - TimeNanoseconds
PlayerLoop - enterPlayModePreStart.Invoke - TimeNanoseconds
PlayerLoop - exitPlayModeAfterOnEnableInEditMode.Invoke - TimeNanoseconds
PlayerLoop - exitPlayModeBeforeAwakeInEditMode.Invoke - TimeNanoseconds
PlayerLoop - FixedBehaviourUpdate - TimeNanoseconds
PlayerLoop - FixedUpdate.AudioFixedUpdate - TimeNanoseconds
PlayerLoop - FixedUpdate.ClearLines - TimeNanoseconds
PlayerLoop - FixedUpdate.DirectorFixedSampleTime - TimeNanoseconds
PlayerLoop - FixedUpdate.DirectorFixedUpdate - TimeNanoseconds
PlayerLoop - FixedUpdate.DirectorFixedUpdatePostPhysics - TimeNanoseconds
PlayerLoop - FixedUpdate.LegacyFixedAnimationUpdate - TimeNanoseconds
PlayerLoop - FixedUpdate.NewInputFixedUpdate - TimeNanoseconds
PlayerLoop - FixedUpdate.Physics2DFixedUpdate - TimeNanoseconds
PlayerLoop - FixedUpdate.PhysicsClothFixedUpdate - TimeNanoseconds
PlayerLoop - FixedUpdate.PhysicsFixedUpdate - TimeNanoseconds
PlayerLoop - FixedUpdate.ScriptRunBehaviourFixedUpdate - TimeNanoseconds
PlayerLoop - FixedUpdate.ScriptRunDelayedFixedFrameRate - TimeNanoseconds
PlayerLoop - FixedUpdate.XRFixedUpdate - TimeNanoseconds
PlayerLoop - FlushDirty - TimeNanoseconds
PlayerLoop - FrameEvents.NewInputBeforeRenderUpdate - TimeNanoseconds
PlayerLoop - FrameEvents.OnBeforeRenderCallback - TimeNanoseconds
PlayerLoop - FrameEvents.XRBeginFrame - TimeNanoseconds
PlayerLoop - FrameEvents.XREndFrame - TimeNanoseconds
PlayerLoop - FrameEvents.XRPostPresent - TimeNanoseconds
PlayerLoop - gameObjectChangedScene.Invoke - TimeNanoseconds
PlayerLoop - gameObjectChangedSceneCullingMask.Invoke - TimeNanoseconds
PlayerLoop - GenerateUndoDiffs - TimeNanoseconds
PlayerLoop - getScriptCompilationDefines.Invoke - TimeNanoseconds
PlayerLoop - GI.OnEnterPlaymode - TimeNanoseconds
PlayerLoop - GI.OnExitPlaymode - TimeNanoseconds
PlayerLoop - GI.UpdateScene - TimeNanoseconds
PlayerLoop - GlobalEventQueue - TimeNanoseconds
PlayerLoop - initialDomainReloadingComplete.Invoke - TimeNanoseconds
PlayerLoop - Initialization.AsyncUploadTimeSlicedUpdate - TimeNanoseconds
PlayerLoop - Initialization.DirectorSampleTime - TimeNanoseconds
PlayerLoop - Initialization.UpdateCameraMotionVectors - TimeNanoseconds
PlayerLoop - Initialization.XREarlyUpdate - TimeNanoseconds
PlayerLoop - InitializeDefaultPlayerLoop - TimeNanoseconds
PlayerLoop - initializedEngineGraphics.Invoke - TimeNanoseconds
PlayerLoop - initializedGraphicsCaps.Invoke - TimeNanoseconds
PlayerLoop - initializedPreloadedPlugins.Invoke - TimeNanoseconds
PlayerLoop - Input.PreUpdate - TimeNanoseconds
PlayerLoop - Input.ResetTime - TimeNanoseconds
PlayerLoop - isUpdateNeeded.Invoke - TimeNanoseconds
PlayerLoop - JobDebuggerFrameMaintenance - TimeNanoseconds
PlayerLoop - LateBehaviourUpdate - TimeNanoseconds
PlayerLoop - lightProbesUpdated.Invoke - TimeNanoseconds
PlayerLoop - loadedScriptingRuntime.Invoke - TimeNanoseconds
PlayerLoop - Loading.UpdatePreloading - TimeNanoseconds
PlayerLoop - Loading.UpdateWebStream - TimeNanoseconds
PlayerLoop - onBeforeAssemblyReload.Invoke - TimeNanoseconds
PlayerLoop - packageManagerResolve.Invoke - TimeNanoseconds
PlayerLoop - ParticleSystem.OnGfxInitialized - TimeNanoseconds
PlayerLoop - Physics.RegisterPhysics - TimeNanoseconds
PlayerLoop - Physics2D.RegisterGizmos - TimeNanoseconds
PlayerLoop - PhysicsManager.RecreateScene - TimeNanoseconds
PlayerLoop - PhysicsManager.ReleaseReusedCollision - TimeNanoseconds
PlayerLoop - PlayerLoop - TimeNanoseconds
PlayerLoop - PlayerLoop.ForceRepaint - TimeNanoseconds
PlayerLoop - PlayerLoop.SceneRepaintDirty - TimeNanoseconds
PlayerLoop - playerSessionStateChanged.Invoke - TimeNanoseconds
PlayerLoop - playmodeStateChanged.Invoke - TimeNanoseconds
PlayerLoop - pluginGraphicsDeviceEvent.Invoke - TimeNanoseconds
PlayerLoop - PostLateUpdate.DirectorLateUpdate - TimeNanoseconds
PlayerLoop - PostLateUpdate.DirectorRenderImage - TimeNanoseconds
PlayerLoop - PostLateUpdate.EndGraphicsJobsAfterScriptLateUpdate - TimeNanoseconds
PlayerLoop - PostLateUpdate.GUIClearEvents - TimeNanoseconds
PlayerLoop - PostLateUpdate.InputEndFrame - TimeNanoseconds
PlayerLoop - PostLateUpdate.MemoryFrameMaintenance - TimeNanoseconds
PlayerLoop - PostLateUpdate.ParticleSystemEndUpdateAll - TimeNanoseconds
PlayerLoop - PostLateUpdate.PhysicsSkinnedClothBeginUpdate - TimeNanoseconds
PlayerLoop - PostLateUpdate.PhysicsSkinnedClothFinishUpdate - TimeNanoseconds
PlayerLoop - PostLateUpdate.PlayerUpdateCanvases - TimeNanoseconds
PlayerLoop - PostLateUpdate.ResetInputAxis - TimeNanoseconds
PlayerLoop - PostLateUpdate.ScriptRunDelayedDynamicFrameRate - TimeNanoseconds
PlayerLoop - PostLateUpdate.ShaderHandleErrors - TimeNanoseconds
PlayerLoop - PostLateUpdate.SortingGroupsUpdate - TimeNanoseconds
PlayerLoop - PostLateUpdate.TriggerEndOfFrameCallbacks - TimeNanoseconds
PlayerLoop - PostLateUpdate.UpdateAllRenderers - TimeNanoseconds
PlayerLoop - PostLateUpdate.UpdateAllSkinnedMeshes - TimeNanoseconds
PlayerLoop - PostLateUpdate.UpdateAudio - TimeNanoseconds
PlayerLoop - PostLateUpdate.UpdateCaptureScreenshot - TimeNanoseconds
PlayerLoop - PostLateUpdate.UpdateCustomRenderTextures - TimeNanoseconds
PlayerLoop - PostLateUpdate.UpdateLightProbeProxyVolumes - TimeNanoseconds
PlayerLoop - PostLateUpdate.UpdateRectTransform - TimeNanoseconds
PlayerLoop - PostLateUpdate.UpdateVideo - TimeNanoseconds
PlayerLoop - PostLateUpdate.UpdateVideoTextures - TimeNanoseconds
PlayerLoop - PostLateUpdate.VFXUpdate - TimeNanoseconds
PlayerLoop - PostLateUpdate.XRPostLateUpdate - TimeNanoseconds
PlayerLoop - PostLateUpdate.XRPreEndFrame - TimeNanoseconds
PlayerLoop - PostUpdateScreenManagerAndInput - TimeNanoseconds
PlayerLoop - Prefabs.CleanupDynamicTypeTreeCache - TimeNanoseconds
PlayerLoop - Prefabs.InsertPropertyModificationInternal - TimeNanoseconds
PlayerLoop - PreLateUpdate.AIUpdatePostScript - TimeNanoseconds
PlayerLoop - PreLateUpdate.ConstraintManagerUpdate - TimeNanoseconds
PlayerLoop - PreLateUpdate.DirectorDeferredEvaluate - TimeNanoseconds
PlayerLoop - PreLateUpdate.DirectorUpdateAnimationBegin - TimeNanoseconds
PlayerLoop - PreLateUpdate.DirectorUpdateAnimationEnd - TimeNanoseconds
PlayerLoop - PreLateUpdate.EndGraphicsJobsAfterScriptUpdate - TimeNanoseconds
PlayerLoop - PreLateUpdate.LegacyAnimationUpdate - TimeNanoseconds
PlayerLoop - PreLateUpdate.ParticleSystemBeginUpdateAll - TimeNanoseconds
PlayerLoop - PreLateUpdate.Physics2DLateUpdate - TimeNanoseconds
PlayerLoop - PreLateUpdate.ScriptRunBehaviourLateUpdate - TimeNanoseconds
PlayerLoop - preloadManagerLoop.Invoke - TimeNanoseconds
PlayerLoop - PreloadPlugins.Initialize - TimeNanoseconds
PlayerLoop - PreUpdate.AIUpdate - TimeNanoseconds
PlayerLoop - PreUpdate.CheckTexFieldInput - TimeNanoseconds
PlayerLoop - PreUpdate.IMGUISendQueuedEvents - TimeNanoseconds
PlayerLoop - PreUpdate.NewInputUpdate - TimeNanoseconds
PlayerLoop - PreUpdate.Physics2DUpdate - TimeNanoseconds
PlayerLoop - PreUpdate.PhysicsUpdate - TimeNanoseconds
PlayerLoop - PreUpdate.SendMouseEvents - TimeNanoseconds
PlayerLoop - PreUpdate.WindUpdate - TimeNanoseconds
PlayerLoop - Profiler.CleanupAfterDomainUnload - TimeNanoseconds
PlayerLoop - registerGizmos.Invoke - TimeNanoseconds
PlayerLoop - registerTransferFunctionScriptingTraits.Invoke - TimeNanoseconds
PlayerLoop - RendererScene.ClearIntermediateRenderers - TimeNanoseconds
PlayerLoop - sceneLoadedAfterAwake.Invoke - TimeNanoseconds
PlayerLoop - sceneLoadedBeforeAwake.Invoke - TimeNanoseconds
PlayerLoop - ScriptingProfiler.LookupIgnoredMethods - TimeNanoseconds
PlayerLoop - SortingGroup.SortChildren - TimeNanoseconds
PlayerLoop - SortingGroup.UpdateRenderer - TimeNanoseconds
PlayerLoop - SortingGroup.UpdateSortingGroup - TimeNanoseconds
PlayerLoop - SortingGroupManager.Update - TimeNanoseconds
PlayerLoop - SpriteMask.OnInitializeGraphics - TimeNanoseconds
PlayerLoop - SpriteRenderer.OnGfxInitialized - TimeNanoseconds
PlayerLoop - SpriteShape.OnGfxInitialized - TimeNanoseconds
PlayerLoop - Subsystems.CleanupInstances - TimeNanoseconds
PlayerLoop - Subsystems.Initialize - TimeNanoseconds
PlayerLoop - suspendPointHook.Invoke - TimeNanoseconds
PlayerLoop - TextRendering.CollectGarbage - TimeNanoseconds
PlayerLoop - TextRendering.FlushTextMeshGenerator - TimeNanoseconds
PlayerLoop - tickCoreBusinessMetrics.Invoke - TimeNanoseconds
PlayerLoop - tickEditor.Invoke - TimeNanoseconds
PlayerLoop - tickEditorAnalytics.Invoke - TimeNanoseconds
PlayerLoop - tickGIInEditor.Invoke - TimeNanoseconds
PlayerLoop - TileMap.OnGfxInitialized - TimeNanoseconds
PlayerLoop - Tilemap.RegisterPhysics2DGizmos - TimeNanoseconds
PlayerLoop - Tilemap.Update() - TimeNanoseconds
PlayerLoop - Tilemap.UpdateTileAnimation() - TimeNanoseconds
PlayerLoop - TimeManager.Update - TimeNanoseconds
PlayerLoop - UIEvents.AlignCanvasRectTransformWithCamera - TimeNanoseconds
PlayerLoop - UIEvents.CanvasManagerEmitOffScreenGeometry - TimeNanoseconds
PlayerLoop - UIEvents.UIElementsRegisterRenderers - TimeNanoseconds
PlayerLoop - UIEvents.UpdateCanvasRectTransform - TimeNanoseconds
PlayerLoop - UIEvents.WillRenderCanvases - TimeNanoseconds
PlayerLoop - Update.DirectorUpdate - TimeNanoseconds
PlayerLoop - Update.ScriptRunBehaviourUpdate - TimeNanoseconds
PlayerLoop - Update.ScriptRunDelayedDynamicFrameRate - TimeNanoseconds
PlayerLoop - Update.ScriptRunDelayedTasks - TimeNanoseconds
PlayerLoop - updateScene.Invoke - TimeNanoseconds
PlayerLoop - UpdateSceneIfNeeded - TimeNanoseconds
PlayerLoop - UpdateScreenManagerAndInput - TimeNanoseconds
PlayerLoop - VFX.RegisterGizmos - TimeNanoseconds
PlayerLoop - VR.BeforeInitializeEngineGraphics - TimeNanoseconds
PlayerLoop - VR.EnterPlaymodePreAwake - TimeNanoseconds
PlayerLoop - VR.ExitPlayModeAfterOnEnableInEditMode - TimeNanoseconds
PlayerLoop - VR.VRMainLoopProcess - TimeNanoseconds
PlayerLoop - whilePaused.Invoke - TimeNanoseconds
PlayerLoop - willSaveScene.Invoke - TimeNanoseconds
PlayerLoop - XRPreInit.Initialize - TimeNanoseconds
Render - AddActiveLocalLights - TimeNanoseconds
Render - AddCustomActiveLocalLights - TimeNanoseconds
Render - AddDirectionalLights - TimeNanoseconds
Render - AddLocalLights - TimeNanoseconds
Render - AddReflectionProbes - TimeNanoseconds
Render - AfterStack - TimeNanoseconds
Render - Ambient Occlusion - TimeNanoseconds
Render - ApplyDeferredShaderLoadActions - TimeNanoseconds
Render - ApplyPass.PrepareKeywords - TimeNanoseconds
Render - Aura 2 : Store directional shadow data - TimeNanoseconds
Render - Aura 2 : Store shadowmap - TimeNanoseconds
Render - AuraCamera - TimeNanoseconds
Render - Batch.DrawDynamic - TimeNanoseconds
Render - Batch.DrawInstanced - TimeNanoseconds
Render - Batch.DrawStatic - TimeNanoseconds
Render - Batch.FillInstanceProperties - TimeNanoseconds
Render - Batch.ProcessGeometryJob - TimeNanoseconds
Render - Batches Count - Count
Render - BatchRenderer.Flush - TimeNanoseconds
Render - BatchRenderer.RenderSingle - TimeNanoseconds
Render - BeforeStack - TimeNanoseconds
Render - BeginRenderQueueExtraction - TimeNanoseconds
Render - Billboard.BatchJob - TimeNanoseconds
Render - BlendCubemap - TimeNanoseconds
Render - BlendLightProbesJob - TimeNanoseconds
Render - BlendLightProbesJobHalfFloat - TimeNanoseconds
Render - BloomPyramid - TimeNanoseconds
Render - BuiltinStack - TimeNanoseconds
Render - Camera.AAResolve - TimeNanoseconds
Render - Camera.CustomRender - TimeNanoseconds
Render - Camera.FindStacks - TimeNanoseconds
Render - Camera.ImageEffects - TimeNanoseconds
Render - Camera.Render - TimeNanoseconds
Render - Camera.RenderSkybox - TimeNanoseconds
Render - Camera.RenderToCubemap - TimeNanoseconds
Render - Canvas.CombineInstructionsJob - TimeNanoseconds
Render - Canvas.GeometryJob - TimeNanoseconds
Render - Canvas.PrepareBatches - TimeNanoseconds
Render - Canvas.PrepareBatchesJob - TimeNanoseconds
Render - Canvas.RenderSubBatch - TimeNanoseconds
Render - Canvas.Sort - TimeNanoseconds
Render - Canvas.SortJob - TimeNanoseconds
Render - Canvas.SplitInstructionsJob - TimeNanoseconds
Render - CanvasRenderer.SyncClipRect - TimeNanoseconds
Render - CanvasRenderer.SyncTransform - TimeNanoseconds
Render - CanvasRenderer.SyncWorldRect - TimeNanoseconds
Render - Clear - TimeNanoseconds
Render - ClearRenderTaret - TimeNanoseconds
Render - CollectTreeRenderers - TimeNanoseconds
Render - CombineIndices - TimeNanoseconds
Render - CombineMeshes - TimeNanoseconds
Render - CombineVertices - TimeNanoseconds
Render - CommandBuffer.AfterDepthNormalsTexture - TimeNanoseconds
Render - CommandBuffer.AfterDepthTexture - TimeNanoseconds
Render - CommandBuffer.AfterEverything - TimeNanoseconds
Render - CommandBuffer.AfterFinalPass - TimeNanoseconds
Render - CommandBuffer.AfterForwardAlpha - TimeNanoseconds
Render - CommandBuffer.AfterForwardOpaque - TimeNanoseconds
Render - CommandBuffer.AfterGBuffer - TimeNanoseconds
Render - CommandBuffer.AfterHaloAndLensFlares - TimeNanoseconds
Render - CommandBuffer.AfterImageEffects - TimeNanoseconds
Render - CommandBuffer.AfterImageEffectsOpaque - TimeNanoseconds
Render - CommandBuffer.AfterLighting - TimeNanoseconds
Render - CommandBuffer.AfterReflections - TimeNanoseconds
Render - CommandBuffer.AfterScreenspaceMask - TimeNanoseconds
Render - CommandBuffer.AfterShadowMap - TimeNanoseconds
Render - CommandBuffer.AfterShadowMapPass - TimeNanoseconds
Render - CommandBuffer.AfterSkybox - TimeNanoseconds
Render - CommandBuffer.BeforeDepthNormalsTexture - TimeNanoseconds
Render - CommandBuffer.BeforeDepthTexture - TimeNanoseconds
Render - CommandBuffer.BeforeFinalPass - TimeNanoseconds
Render - CommandBuffer.BeforeForwardAlpha - TimeNanoseconds
Render - CommandBuffer.BeforeForwardOpaque - TimeNanoseconds
Render - CommandBuffer.BeforeGBuffer - TimeNanoseconds
Render - CommandBuffer.BeforeHaloAndLensFlares - TimeNanoseconds
Render - CommandBuffer.BeforeImageEffects - TimeNanoseconds
Render - CommandBuffer.BeforeImageEffectsOpaque - TimeNanoseconds
Render - CommandBuffer.BeforeLighting - TimeNanoseconds
Render - CommandBuffer.BeforeReflections - TimeNanoseconds
Render - CommandBuffer.BeforeScreenspaceMask - TimeNanoseconds
Render - CommandBuffer.BeforeShadowMap - TimeNanoseconds
Render - CommandBuffer.BeforeShadowMapPass - TimeNanoseconds
Render - CommandBuffer.BeforeSkybox - TimeNanoseconds
Render - CommandBuffer.Cleanup - TimeNanoseconds
Render - CommandBuffer.Execute - TimeNanoseconds
Render - CommandBuffer.Prepare - TimeNanoseconds
Render - Compute.Dispatch - TimeNanoseconds
Render - ComputeNeedsPerObjectLights - TimeNanoseconds
Render - ComputeSkinningDispatch - TimeNanoseconds
Render - CopyChannels - TimeNanoseconds
Render - Create Client Gfx Device Main - TimeNanoseconds
Render - Create GfxDeviceClient - TimeNanoseconds
Render - CreateGLESGfxDevice - TimeNanoseconds
Render - CreateGpuProgram - TimeNanoseconds
Render - CreateRealGfxDevice - TimeNanoseconds
Render - CullAllVisibleLights - TimeNanoseconds
Render - CullAllVisibleReflectionProbes - TimeNanoseconds
Render - CullDynamicObjectsWithUmbra - TimeNanoseconds
Render - CullGroupCombineResults - TimeNanoseconds
Render - CullGroupSphereRange - TimeNanoseconds
Render - Culling - TimeNanoseconds
Render - CullingGroupSendEvents - TimeNanoseconds
Render - CullLightFrustumLocal - TimeNanoseconds
Render - CullObjectsWithoutUmbra - TimeNanoseconds
Render - CullPerObjectLights - TimeNanoseconds
Render - CullPerObjectLightsCombine - TimeNanoseconds
Render - CullPerObjectReflectionProbes - TimeNanoseconds
Render - CullPerObjectReflectionProbesCombine - TimeNanoseconds
Render - CullPerObjectReflectionProbesJob - TimeNanoseconds
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Scripts - Panel.BeforeUpdate.DockArea - TimeNanoseconds
Scripts - Panel.BeforeUpdate.GameView - TimeNanoseconds
Scripts - Panel.BeforeUpdate.HostView - TimeNanoseconds
Scripts - Panel.BeforeUpdate.InspectorWindow - TimeNanoseconds
Scripts - Panel.BeforeUpdate.MapNodeWindow - TimeNanoseconds
Scripts - Panel.BeforeUpdate.MaximizedHostView - TimeNanoseconds
Scripts - Panel.BeforeUpdate.ProjectBrowser - TimeNanoseconds
Scripts - Panel.BeforeUpdate.SceneHierarchyWindow - TimeNanoseconds
Scripts - Panel.BeforeUpdate.SceneSwitchWindow - TimeNanoseconds
Scripts - Panel.BeforeUpdate.SceneView - TimeNanoseconds
Scripts - Panel.BeforeUpdate.Toolbar - TimeNanoseconds
Scripts - Panel.BeforeUpdate.TooltipView - TimeNanoseconds
Scripts - Panel.Bindings - TimeNanoseconds
Scripts - Panel.Bindings.AppStatusBar - TimeNanoseconds
Scripts - Panel.Bindings.BumpMapSettingsFixingWindow - TimeNanoseconds
Scripts - Panel.Bindings.ConsoleWindow - TimeNanoseconds
Scripts - Panel.Bindings.DockArea - TimeNanoseconds
Scripts - Panel.Bindings.GameView - TimeNanoseconds
Scripts - Panel.Bindings.HostView - TimeNanoseconds
Scripts - Panel.Bindings.InspectorWindow - TimeNanoseconds
Scripts - Panel.Bindings.MapNodeWindow - TimeNanoseconds
Scripts - Panel.Bindings.MaximizedHostView - TimeNanoseconds
Scripts - Panel.Bindings.ProjectBrowser - TimeNanoseconds
Scripts - Panel.Bindings.SceneHierarchyWindow - TimeNanoseconds
Scripts - Panel.Bindings.SceneSwitchWindow - TimeNanoseconds
Scripts - Panel.Bindings.SceneView - TimeNanoseconds
Scripts - Panel.Bindings.Toolbar - TimeNanoseconds
Scripts - Panel.Bindings.TooltipView - TimeNanoseconds
Scripts - Panel.Layout - TimeNanoseconds
Scripts - Panel.Layout.AppStatusBar - TimeNanoseconds
Scripts - Panel.Layout.BumpMapSettingsFixingWindow - TimeNanoseconds
Scripts - Panel.Layout.ConsoleWindow - TimeNanoseconds
Scripts - Panel.Layout.DockArea - TimeNanoseconds
Scripts - Panel.Layout.GameView - TimeNanoseconds
Scripts - Panel.Layout.HostView - TimeNanoseconds
Scripts - Panel.Layout.InspectorWindow - TimeNanoseconds
Scripts - Panel.Layout.MapNodeWindow - TimeNanoseconds
Scripts - Panel.Layout.MaximizedHostView - TimeNanoseconds
Scripts - Panel.Layout.ProjectBrowser - TimeNanoseconds
Scripts - Panel.Layout.SceneHierarchyWindow - TimeNanoseconds
Scripts - Panel.Layout.SceneSwitchWindow - TimeNanoseconds
Scripts - Panel.Layout.SceneView - TimeNanoseconds
Scripts - Panel.Layout.Toolbar - TimeNanoseconds
Scripts - Panel.Layout.TooltipView - TimeNanoseconds
Scripts - Panel.PickAll - TimeNanoseconds
Scripts - Panel.Update - TimeNanoseconds
Scripts - Panel.Update.AppStatusBar - TimeNanoseconds
Scripts - Panel.Update.BumpMapSettingsFixingWindow - TimeNanoseconds
Scripts - Panel.Update.ConsoleWindow - TimeNanoseconds
Scripts - Panel.Update.DockArea - TimeNanoseconds
Scripts - Panel.Update.GameView - TimeNanoseconds
Scripts - Panel.Update.HostView - TimeNanoseconds
Scripts - Panel.Update.InspectorWindow - TimeNanoseconds
Scripts - Panel.Update.MapNodeWindow - TimeNanoseconds
Scripts - Panel.Update.MaximizedHostView - TimeNanoseconds
Scripts - Panel.Update.ProjectBrowser - TimeNanoseconds
Scripts - Panel.Update.SceneHierarchyWindow - TimeNanoseconds
Scripts - Panel.Update.SceneSwitchWindow - TimeNanoseconds
Scripts - Panel.Update.SceneView - TimeNanoseconds
Scripts - Panel.Update.Toolbar - TimeNanoseconds
Scripts - Panel.Update.TooltipView - TimeNanoseconds
Scripts - PlayerEndOfFrame - TimeNanoseconds
Scripts - RenderChain.Process - TimeNanoseconds
Scripts - RenderChain.RegenText - TimeNanoseconds
Scripts - RenderChain.UpdateClips - TimeNanoseconds
Scripts - RenderChain.UpdateColors - TimeNanoseconds
Scripts - RenderChain.UpdateOpacity - TimeNanoseconds
Scripts - RenderChain.UpdateTransforms - TimeNanoseconds
Scripts - RenderChain.UpdateVisuals - TimeNanoseconds
Scripts - Script RebuildFromAwake - TimeNanoseconds
Scripts - Scripting.GetDefaultExecutionOrder - TimeNanoseconds
Scripts - Scripting.GetParentTypeDisallowingMultipleInclusion - TimeNanoseconds
Scripts - Scripting.GetRequiredComponents - TimeNanoseconds
Scripts - StaticBatching.Combine - TimeNanoseconds
Scripts - StaticBatching.MakeBatch - TimeNanoseconds
Scripts - StaticBatching.SortObjects - TimeNanoseconds
Scripts - StylePropertyAnimation Update - TimeNanoseconds
Scripts - TessellateBorder - TimeNanoseconds
Scripts - TessellateRect - TimeNanoseconds
Scripts - TMP Calculate Vertices Position - TimeNanoseconds
Scripts - TMP Compute Character Advance - TimeNanoseconds
Scripts - TMP Compute Text Metrics - TimeNanoseconds
Scripts - TMP GenerateText - Phase I - TimeNanoseconds
Scripts - TMP GenerateText - Phase II - TimeNanoseconds
Scripts - TMP GenerateText - Phase III - TimeNanoseconds
Scripts - TMP Handle Carriage Return - TimeNanoseconds
Scripts - TMP Handle GPOS Features - TimeNanoseconds
Scripts - TMP Handle Horizontal Line Breaking - TimeNanoseconds
Scripts - TMP Handle Line Termination - TimeNanoseconds
Scripts - TMP Handle Vertical Line Breaking - TimeNanoseconds
Scripts - TMP Handle Visible Character - TimeNanoseconds
Scripts - TMP Handle White Space & Control Character - TimeNanoseconds
Scripts - TMP Layout Text - TimeNanoseconds
Scripts - TMP Lookup Character & Glyph Data - TimeNanoseconds
Scripts - TMP Parse Markup Text - TimeNanoseconds
Scripts - TMP Parse Text - TimeNanoseconds
Scripts - TMP Save Glyph Vertex Data - TimeNanoseconds
Scripts - TMP Save Processing States - TimeNanoseconds
Scripts - TMP Save Text Extent & Page Info - TimeNanoseconds
Scripts - TMP.AddSynthesizedCharacters - TimeNanoseconds
Scripts - TMP.ClearFontAssetData - TimeNanoseconds
Scripts - TMP.GenerateText - TimeNanoseconds
Scripts - TMP.InsertNewLine - TimeNanoseconds
Scripts - TMP.ReadFontAssetDefinition - TimeNanoseconds
Scripts - TMP.RegisterTextElementForCullingUpdate - TimeNanoseconds
Scripts - TMP.RegisterTextElementForGraphicRebuild - TimeNanoseconds
Scripts - TMP.RegisterTextObjectForUpdate - TimeNanoseconds
Scripts - TMP.SetArraySizes - TimeNanoseconds
Scripts - TMP.TryAddCharacter - TimeNanoseconds
Scripts - TMP.TryAddCharacters - TimeNanoseconds
Scripts - TMP.UnregisterTextElementForGraphicRebuild - TimeNanoseconds
Scripts - TMP.UnregisterTextObjectForUpdate - TimeNanoseconds
Scripts - TMP.UpdateFontAssetData - TimeNanoseconds
Scripts - TMP.UpdateGlyphAdjustmentRecords - TimeNanoseconds
Scripts - TransformAccessArray.Sort - TimeNanoseconds
Scripts - UIElementsRuntimeUtility.DoDispatch(Repaint Event) - TimeNanoseconds
Scripts - UIElementsUtility.DoDispatch(Non Repaint Event) - TimeNanoseconds
Scripts - UIElementsUtility.DoDispatch(Repaint Event) - TimeNanoseconds
Scripts - UIR.AdvanceFrame - TimeNanoseconds
Scripts - UIR.Allocate - TimeNanoseconds
Scripts - UIR.BeforeDraw - TimeNanoseconds
Scripts - UIR.ConvertEntriesToCommands - TimeNanoseconds
Scripts - UIR.Free - TimeNanoseconds
Scripts - UIR.GradientSettingsAtlas.Commit - TimeNanoseconds
Scripts - UIR.GradientSettingsAtlas.Write - TimeNanoseconds
Scripts - UIR.ImmediateOverhead - TimeNanoseconds
Scripts - UIR.MakeVector9Slice - TimeNanoseconds
Scripts - UIR.MakeVectorStretch - TimeNanoseconds
Scripts - UIR.NudgeVertices - TimeNanoseconds
Scripts - UIR.RaiseEngineUpdate - TimeNanoseconds
Scripts - UIR.ShaderInfoStorage.CopyTexture - TimeNanoseconds
Scripts - UIR.ShaderInfoStorage.GetTextureData - TimeNanoseconds
Scripts - UIR.ShaderInfoStorage.UpdateTexture - TimeNanoseconds
Scripts - UIR.TextureBlitter.Commit - TimeNanoseconds
Scripts - UIR.VectorImageManager.Register - TimeNanoseconds
Scripts - UIR.VectorImageManager.Unregister - TimeNanoseconds
Scripts - UIR.WaitOnFence - TimeNanoseconds
Scripts - UIRAtlasAllocator.TryAllocate - TimeNanoseconds
Scripts - Update Bindings - TimeNanoseconds
Scripts - Update Layout - TimeNanoseconds
Scripts - Update Rendering - TimeNanoseconds
Scripts - Update Style - TimeNanoseconds
Scripts - Update Transform - TimeNanoseconds
Scripts - Update UI Assets (Editor) - TimeNanoseconds
Scripts - Update ViewData - TimeNanoseconds
UI Layout - Layout - TimeNanoseconds
UI Render - Canvas.BuildBatch - TimeNanoseconds
UI Render - Canvas.RenderOverlays - TimeNanoseconds
UI Render - FontEngine.LoadFontFace - TimeNanoseconds
UI Render - FontEngine.LoadFontFace_From_Cache - TimeNanoseconds
UI Render - FontEngine.LoadFontFace_From_File - TimeNanoseconds
UI Render - FontEngine.LoadFontFace_From_Memory - TimeNanoseconds
UI Render - Render - TimeNanoseconds
UI Render - UGUI.Rendering.EmitGeometryForCamera - TimeNanoseconds
UI Render - UGUI.Rendering.EmitScreenSpaceCamerasGeometryForCamera - TimeNanoseconds
UI Render - UGUI.Rendering.EmitWorldScreenspaceCameraGeometry - TimeNanoseconds
UI Render - UGUI.Rendering.RenderOverlays - TimeNanoseconds
UI Render - UGUI.Rendering.UpdateBatches - TimeNanoseconds
VFX - VFX.CopyBuffer - TimeNanoseconds
VFX - VFX.FillIndirectRenderArgs - TimeNanoseconds
VFX - VFX.InitializeDeadListBuffer - TimeNanoseconds
VFX - VFX.MeshSystem.Render - TimeNanoseconds
VFX - VFX.NotifyDeletedAsset - TimeNanoseconds
VFX - VFX.NotifyModifiedAsset - TimeNanoseconds
VFX - VFX.ParticleSystem.Init - TimeNanoseconds
VFX - VFX.ParticleSystem.PerStripUpdate - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderHexahedron - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderHexahedronIndirect - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderLine - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderLineIndirect - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderMesh - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderMeshIndirect - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderOctagon - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderOctagonIndirect - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderPoint - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderPointIndirect - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderQuad - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderQuadIndirect - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderTriangle - TimeNanoseconds
VFX - VFX.ParticleSystem.RenderTriangleIndirect - TimeNanoseconds
VFX - VFX.ParticleSystem.Update - TimeNanoseconds
VFX - VFX.PrepareCamera - TimeNanoseconds
VFX - VFX.ProcessCamera - TimeNanoseconds
VFX - VFX.SortBuffer - TimeNanoseconds
VFX - VFX.Update - TimeNanoseconds
VFX - VFX.ZeroInitializeBuffer - TimeNanoseconds
VFX - VFXEditor.VisualEffectImporter.GenerateAssetData - TimeNanoseconds
VFX - VFXEditor.VisualEffectImporter.GenerateAssetDataOneShader - TimeNanoseconds
VFX - VFXEditor.VisualEffectResource.GetResourceAtPath - TimeNanoseconds
VFX - VFXEditor.VisualEffectResource.GetResourceAtPath_Depoint - TimeNanoseconds
VFX - VisualEffect.Simulate - TimeNanoseconds
VFX - VisualEffect.Transfer - TimeNanoseconds
VFX - VisualEffect.Update - TimeNanoseconds
Video - AVFVideoMedia.AddVideoFrame - TimeNanoseconds
Video - AVFVideoMedia.BufFromImg - TimeNanoseconds
Video - AVFVideoMedia.Convert - TimeNanoseconds
Video - AVFVideoMedia.CreateBuffer - TimeNanoseconds
Video - AVFVideoMedia.GetPool - TimeNanoseconds
Video - AVFVideoMedia.ReleasePool - TimeNanoseconds
Video - AVFVideoMedia.WaitVideoEncoder - TimeNanoseconds
Video - Video420Convert.ComputeUV - TimeNanoseconds
Video - Video420Convert.ComputeY - TimeNanoseconds
Video - VideoClipImporter.GenerateAssetData - TimeNanoseconds
Video - VideoMediaEncoder.AddAudioSamples - TimeNanoseconds
Video - VideoMediaEncoder.AddVideoFrame - TimeNanoseconds
Video - VideoMediaOutput.UpdateTextures - TimeNanoseconds
Video - VideoPlayer.CleanupPlayback - TimeNanoseconds
Video - VideoPlayer.DecodeNextFrame - TimeNanoseconds
Video - VideoPlayer.DestroyPlayback - TimeNanoseconds
Video - VideoPlayer.InitTexture - TimeNanoseconds
Video - VideoPlayer.InvokeScriptCallbacks - TimeNanoseconds
Video - VideoPlayer.Loop - TimeNanoseconds
Video - VideoPlayer.OpenPlayback - TimeNanoseconds
Video - VideoPlayer.Prepare - TimeNanoseconds
Video - VideoPlayer.Render - TimeNanoseconds
Video - VideoPlayer.Seek - TimeNanoseconds
Video - VideoPlayer.SetupPlayback - TimeNanoseconds
Video - VideoPlayer.Stop - TimeNanoseconds
Video - VideoPlayer.Update - TimeNanoseconds
Video - VideoScaler.Dispatch - TimeNanoseconds
Video - VideoScaler.Execute - TimeNanoseconds
Video - VP8VideoMedia.AddVideoFrame.EncodeYUV - TimeNanoseconds
Video - VP8VideoMedia.AddVideoFrame.Memset - TimeNanoseconds
Video - VP8VideoMedia.VpxEncodeFrame - TimeNanoseconds
Virtual Texturing - Atlases - Count
Virtual Texturing - DynamicTileSetManager.AddStack - TimeNanoseconds
Virtual Texturing - DynamicTileSetManager.Init - TimeNanoseconds
Virtual Texturing - DynamicTileSetManager.Lookup - TimeNanoseconds
Virtual Texturing - DynamicTileSetManager.RemoveStack - TimeNanoseconds
Virtual Texturing - EditorProceduralCallback.DoGeneration - TimeNanoseconds
Virtual Texturing - GraphineGfxDevice.UploadDiscardRectangles - TimeNanoseconds
Virtual Texturing - GraphineGfxDevice.UploadGPURectangles - TimeNanoseconds
Virtual Texturing - GraphineGfxDevice.UploadTiledRectangles - TimeNanoseconds
Virtual Texturing - Max Cache Demand - Percent
Virtual Texturing - Max Cache Mip Bias - Count
Virtual Texturing - MaxRectAtlasser.PackMultiple - TimeNanoseconds
Virtual Texturing - MaxRectAtlasser.PackSingle - TimeNanoseconds
Virtual Texturing - Missing Disk Data - Bytes
Virtual Texturing - Missing Streaming Tiles - Count
Virtual Texturing - Read From Disk - Bytes
Virtual Texturing - Required Tiles - Count
Virtual Texturing - TileExtractionJobQueue.Tick - TimeNanoseconds
Virtual Texturing - TileExtractor.ExtractBorderTile - TimeNanoseconds
Virtual Texturing - TileExtractor.ExtractInternalTile - TimeNanoseconds
Virtual Texturing - TileExtractor.ExtractTile - TimeNanoseconds
Virtual Texturing - Total CPU Cache Size - Bytes
Virtual Texturing - Total GPU Cache Size - Bytes
Virtual Texturing - TranslationTableGenerator.Replace - TimeNanoseconds
Virtual Texturing - TranslationTableGenerator.Update - TimeNanoseconds
Virtual Texturing - TranslationTableGenerator.Upsample - TimeNanoseconds
Virtual Texturing - TranslationTableGenerator.UpsampleGPUSubmission - TimeNanoseconds
Virtual Texturing - TranslationTableGenerator.UpsampleGPUSubmission.ConstantBufferUpdate - TimeNanoseconds
Virtual Texturing - TranslationTableGenerator.UpsampleGPUSubmissionDispatch - TimeNanoseconds
Virtual Texturing - VirtualTextureResolver.FlushInternal - TimeNanoseconds
Virtual Texturing - VirtualTextureResolver.InitInternal - TimeNanoseconds
Virtual Texturing - VirtualTextureResolver.Process - TimeNanoseconds
Virtual Texturing - VirtualTextureResolver.Process.Update - TimeNanoseconds
Virtual Texturing - VirtualTexturing.Context.ProcessPackedTiles - TimeNanoseconds
Virtual Texturing - VirtualTexturing.Procedural.GetActiveRequestInfos - TimeNanoseconds
Virtual Texturing - VirtualTexturing.Procedural.GetActiveRequests - TimeNanoseconds
Virtual Texturing - VirtualTexturingBatchUploader.FlushUploads - TimeNanoseconds
Virtual Texturing - VirtualTexturingBatchUploader.UploadRectangle - TimeNanoseconds
Virtual Texturing - VirtualTexturingEditorManager.CreateStack - TimeNanoseconds
Virtual Texturing - VirtualTexturingEditorManager.CreateTileSet - TimeNanoseconds
Virtual Texturing - VirtualTexturingEditorManager.DecRef - TimeNanoseconds
Virtual Texturing - VirtualTexturingEditorManager.DestroyTileSet - TimeNanoseconds
Virtual Texturing - VirtualTexturingEditorManager.FindTextureStackHandle - TimeNanoseconds
Virtual Texturing - VirtualTexturingEditorManager.GetShaderParameters - TimeNanoseconds
Virtual Texturing - VirtualTexturingEditorManager.IncRef - TimeNanoseconds
Virtual Texturing - VirtualTexturingEditorManager.RemoveStack - TimeNanoseconds
Virtual Texturing - VirtualTexturingEditorManager.RequestRegion - TimeNanoseconds
Virtual Texturing - VirtualTexturingEditorManager.Update - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.DecRefTextureStackHandle - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.FindTextureStackHandle - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.GetActiveRequestInfos - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.GetActiveRequests - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.GetShaderParametersHandle - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.GetShaderParametersId - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.IncRefTextureStackHandle - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.InvalidateRegionRT - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.LoadProceduralTileSetRT - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.MarkRequestsFinished - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.OpenProcedural - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.PostLoadTileSetRT - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.ProcessFeedback - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.RequestRegionRT - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.SetCpuCacheSizeRT - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.Update - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.UpdateRT - TimeNanoseconds
Virtual Texturing - VirtualTexturingManager.UpdateTilesetConstantBuffers - TimeNanoseconds
Virtual Texturing - VirtualTexturingUploadStrip.Map - TimeNanoseconds
Virtual Texturing - VirtualTexturingUploadStrip.Memcpy - TimeNanoseconds
Vr - XR.AcquireFromProvider - TimeNanoseconds
Vr - XR.AcquireMeshData - TimeNanoseconds
Vr - XR.Blit - TimeNanoseconds
Vr - XR.BlitDepth - TimeNanoseconds
Vr - XR.BlitDepth - TimeNanoseconds
Vr - XR.BlitMirrorViewNative - TimeNanoseconds
Vr - XR.CheckForDevice - TimeNanoseconds
Vr - XR.CopyDepth - TimeNanoseconds
Vr - XR.CopyMeshData - TimeNanoseconds
Vr - XR.DeviceSDK - TimeNanoseconds
Vr - XR.MirrorToGameView - TimeNanoseconds
Vr - XR.ProcessMeshJob - TimeNanoseconds
Vr - XR.ReleaseMeshData - TimeNanoseconds
Vr - XR.SetRenderTarget - TimeNanoseconds
Vr - XR.TransformMeshData - TimeNanoseconds
Vr - XR.UpdateInput - TimeNanoseconds
Vr - XR.WriteMeshData - TimeNanoseconds
VSync - TimeUpdate.WaitForLastPresentationAndUpdateTime - TimeNanoseconds
VSync - WaitForTargetFPS - TimeNanoseconds
VSync - XR.WaitForGPU - TimeNanoseconds
VSync - XR.WaitForTargetFPS - TimeNanoseconds
@songhuan
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I didn’t find so many attributes in mobile

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