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@joseftw
Last active Dec 22, 2021
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public class Result
{
protected Result(bool success, string message = null) : this(success, message, Enumerable.Empty<Error>()) { }
protected Result(bool success, string message, IEnumerable<Error> errors)
{
Success = success;
Message = message;
Errors = errors ?? Enumerable.Empty<Error>();
}
public bool Success { get; }
public string Message { get; }
public IEnumerable<Error> Errors { get; }
public Error FirstError => Errors?.FirstOrDefault();
public static Result Ok() => new Result(true);
public static Result Ok(string message) => new Result(true, message);
public static Result Fail() new Result(false);
public static Result Fail(string message) => new Result(false, message);
public static Result Fail(string message, IEnumerable<Error> errors) => new Result(false, message, errors);
}
public class Result<T> : Result
{
protected Result(bool success, T data) : this(success, data, null) { }
protected Result(bool success, T data, string message) : this(success, data, message, Enumerable.Empty<Error>()) { }
protected Result(bool success, T data, string message, IEnumerable<Error> errors) : base(success, message, errors)
{
Data = data;
}
public T Data { get; }
public static Result<T> Ok(T data)
{
return new Result<T>(true, data);
}
public static Result<T> Ok(T data, string message)
{
return new Result<T>(true, data, message);
}
public new static Result<T> Fail()
{
return new Result<T>(false, default(T));
}
public new static Result<T> Fail(string message)
{
return new Result<T>(false, default(T), message);
}
public new static Result<T> Fail(string message, IEnumerable<Error> errors)
{
return new Result<T>(false, default(T), message, errors);
}
}
public class Error
{
public Error(string message, ErrorType type) : this(null, message, type)
{
}
public Error(string errorCode, string message, ErrorType errorType)
{
ErrorCode = errorCode;
Message = message;
Type = errorType;
}
public string ErrorCode { get; }
public string Message { get; }
public ErrorType Type { get; }
}
public enum ErrorType
{
Undefined,
Register,
NotFound,
Unathorized
}
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