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Rust allocations
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// This is an example of making a c-style struct ending in a dynamically sized array in stable rust. | |
use std::alloc::{GlobalAlloc, Layout, System}; | |
struct Blah { | |
height: usize, | |
arr: [u8; 0], | |
} | |
impl Blah { | |
fn get_layout_at(height: usize) -> Layout { | |
Layout::from_size_align( | |
std::mem::size_of::<Blah>() + height, | |
std::mem::align_of::<Blah>()).unwrap() | |
} | |
fn alloc(height: usize) -> *mut Blah { | |
unsafe { | |
let b = System.alloc(Blah::get_layout_at(height)) as *mut Blah; | |
(*b).height = height; | |
b | |
} | |
} | |
unsafe fn free(p: *mut Blah) { | |
System.dealloc(p as *mut u8, Blah::get_layout_at((*p).height)); | |
} | |
fn get_mut_slice(&mut self) -> &mut [u8] { | |
unsafe { | |
std::slice::from_raw_parts_mut(self.arr.as_mut_ptr(), self.height) | |
} | |
} | |
} | |
// Safe boxed version | |
struct BlahBox(*mut Blah); | |
impl BlahBox { | |
fn new(height: usize) -> BlahBox { | |
BlahBox(Blah::alloc(height)) | |
} | |
fn get_mut_slice(&mut self) -> &mut [u8] { | |
unsafe { (*self.0).get_mut_slice() } | |
} | |
} | |
impl Drop for BlahBox { | |
fn drop(&mut self) { | |
unsafe { Blah::free(self.0); } | |
} | |
} | |
fn main() { | |
let mut blah = BlahBox::new(100); | |
let slice = blah.get_mut_slice(); | |
slice[2] = 7; | |
println!("{}", slice[2]); | |
} |
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