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window.vueData = {
primary: {
show: true,
message: '',
classes: [],
language: 'en'
}
};
Shader "Sprites/Additive"
{
Properties
{
[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
_Color ("Tint", Color) = (1,1,1,1)
[MaterialToggle] PixelSnap ("Pixel snap", Float) = 0
}
SubShader
@josephjaniga
josephjaniga / colors.sh
Created June 10, 2015 18:21
Bash COLORS
# Regular Bold Underline High Intensity BoldHigh Intens Background High Intensity Backgrounds
Bla='\e[0;30m'; BBla='\e[1;30m'; UBla='\e[4;30m'; IBla='\e[0;90m'; BIBla='\e[1;90m'; On_Bla='\e[40m'; On_IBla='\e[0;100m';
Red='\e[0;31m'; BRed='\e[1;31m'; URed='\e[4;31m'; IRed='\e[0;91m'; BIRed='\e[1;91m'; On_Red='\e[41m'; On_IRed='\e[0;101m';
Gre='\e[0;32m'; BGre='\e[1;32m'; UGre='\e[4;32m'; IGre='\e[0;92m'; BIGre='\e[1;92m'; On_Gre='\e[42m'; On_IGre='\e[0;102m';
Yel='\e[0;33m'; BYel='\e[1;33m'; UYel='\e[4;33m'; IYel='\e[0;93m'; BIYel='\e[1;93m'; On_Yel='\e[43m'; On_IYel='\e[0;103m';
Blu='\e[0;34m'; BBlu='\e[1;34m'; UBlu='\e[4;34m'; IBlu='\e[0;94m'; BIBlu='\e[1;94m'; On_Blu='\e[44m'; On_IBlu='\e[0;104m';
Pur='\e[0;35m'; BPur='\e[1;35m'; UPur='\e[4;35m'; IPur='\e[0;95m'; BIPur='\e[1;95m'; On_Pur='\e[45m'; On_IPur='\e[0;105m';
Cya='\e[0;36m'; BCya='\e[1;