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josephmate / awk_netstat.sh
Created December 12, 2019 21:55 — forked from staaldraad/awk_netstat.sh
AWK to get details from /proc/net/tcp and /proc/net/udp when netstat and lsof are not available
# Gawk version
# Remote
grep -v "rem_address" /proc/net/tcp | awk '{x=strtonum("0x"substr($3,index($3,":")-2,2)); for (i=5; i>0; i-=2) x = x"."strtonum("0x"substr($3,i,2))}{print x":"strtonum("0x"substr($3,index($3,":")+1,4))}'
# Local
grep -v "rem_address" /proc/net/tcp | awk '{x=strtonum("0x"substr($2,index($2,":")-2,2)); for (i=5; i>0; i-=2) x = x"."strtonum("0x"substr($2,i,2))}{print x":"strtonum("0x"substr($2,index($2,":")+1,4))}'
# No Gawk
# Local
grep -v "rem_address" /proc/net/tcp | awk 'function hextodec(str,ret,n,i,k,c){
/**********************
* fordingTheRiver.js *
**********************
*
* And there's the river. Fortunately, I was prepared for this.
* See the raft on the other side?
*
* Everything is going according to plan.
*/
/*******************
* intoTheWoods.js *
*******************
*
* Ah, you're out of the woods now. Or into the woods, as the
* case may be.
*
* So take a deep breath, relax, and remember what you're here
* for in the first place.
*
/*************
* colors.js *
*************
*
* You're almost at the exit. You just need to get past this
* color lock.
*
* Changing your environment is no longer enough. You must
* learn to change yourself. I've sent you a little something
* that should help with that.
/****************
* drones101.js *
****************
*
* Do you remember, my dear Professor, a certain introductory
* computational rationality class you taught long ago? Assignment
* #2, behavior functions of autonomous agents? I remember that one
* fondly - but attack drones are so much easier to reason about
* when they're not staring you in the face, I would imagine!
/******************
* minesweeper.js *
******************
*
* So much for Asimov's Laws. They're actually trying to kill
* you now. Not to be alarmist, but the floor is littered
* with mines. Rushing for the exit blindly may be unwise.
* I need you alive, after all.
*
* If only there was some way you could track the positions
/*******************
* multiplicity.js *
*******************
*
* Out of one cell and into another. They're not giving you
* very much to work with here, either. Ah, well.
*
* Level filenames can be hints, by the way. Have I
* mentioned that before?
*
/*
* robotNav.js
*
* The green key is located in a slightly more
* complicated room. You'll need to get the robot
* past these obstacles.
*/
function startLevel(map) {
// Hint: you can press R or 5 to "rest" and not move the
/*
* robot.js
*
* You'll need three keys in order to unlock the
* Algorithm: the red key, the green key, and the
* blue key. Unfortunately, all three of them are
* behind human-proof barriers.
*
* The plan is simple: reprogram the maintenance
* robots to grab the key and bring it through
/*************
* ambush.js *
*************
*
* Oh. Oh, I see. This wasn't quite part of the plan.
*
* Looks like they won't let you take the Algorithm
* without a fight. You'll need to carefully weave your
* way through the guard drones.
*