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using UnityEngine; | |
using System.Collections; | |
public static class Vibration | |
{ | |
#if UNITY_ANDROID && !UNITY_EDITOR | |
public static AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); | |
public static AndroidJavaObject currentActivity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity"); | |
public static AndroidJavaObject vibrator = currentActivity.Call<AndroidJavaObject>("getSystemService", "vibrator"); |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Video; | |
public class SmoothVideoPlaylist : MonoBehaviour { | |
// to smoothly cut between two videos, we need two VideoPlayers | |
// make sure you create two VideoPlayers and assign them in the Inspector | |
public VideoPlayer activeCam, otherCam; | |