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Dragon Slayer Game
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8" /> | |
<meta name="viewport" content="width=device-width"> | |
<style> | |
* {margin: 0; padding: 0; -webkit-box-sizing: border-box; -moz-box-sizing: border-box; box-sizing: border-box; } | |
html { font-size: 100%; color: #444; } | |
body { font: 1em/1.5 sans-serif; max-width: 55em; margin: auto; padding: 0 1em; background: #0C1021; } | |
h1 { margin: 1em 0; line-height: 1; color: #e74c3c } | |
#results { font-family: monospace; font-size: 1.25em; min-height: 20em; padding: 1em; background: #0C1021; color: #61CA32; border: 2px solid #1a2246; border-radius: .25em; } | |
#results p + p { margin-top: 1em } | |
#playGame { font-size: .9em; border: none; margin: 1em 0; padding: .75em 1em; background: #2370cf; color: #fff; border-radius: .25em; } | |
#playGame:focus { outline: none } | |
#playGame:hover { cursor: pointer; background: #e74c3c } | |
#playCount { float: right; margin: 1em 0; padding: .75em 1em; } | |
</style> | |
</head> | |
<body> | |
<h1>Dragon Slayer</h1> | |
<div id="results"></div> | |
<button id ="playGame">Play</button> | |
<div id="playCount"></div> | |
<script type="text/javascript" src="http://code.jquery.com/jquery-latest.min.js"></script> | |
<script> | |
// ------------------------------------------------------------------- | |
// Dragon Slayer Game | |
// ------------------------------------------------------------------- | |
var $results = $('#results'), | |
$playGame = $('#playGame'), | |
$playCount = $('#playCount'), | |
$playCounter = 1; | |
$playGame.click(function() { | |
$results.empty(); | |
playGame(); | |
$(this).html('Replay'); | |
$playCount.html($playCounter); | |
$playCounter++; | |
}); | |
function displayMessage (message) { | |
$results.append('<p>' + message + '</p>'); | |
}; | |
function playGame() { | |
var slaying = true, | |
dragonHealth = 10, | |
youHit = Math.floor(Math.random() * 2), | |
damageThisRound = Math.floor(Math.random() * 5 + 1); | |
while(slaying) { | |
if (youHit) { | |
displayMessage('WHACK! You struck the dragon with your sword :)'); | |
var dragonStatus = dragonHealth -= damageThisRound; | |
displayMessage('Dragon\'s Health: ' + dragonStatus); | |
if (dragonHealth <= 0) { | |
displayMessage('BOOM! The dragon drops to the ground. You slayed the dragon!'); | |
slaying = false; | |
} | |
} | |
else { | |
displayMessage('The dragon swallowed you alive. You\'re dead :('); | |
slaying = false; | |
} | |
youHit = Math.floor(Math.random() * 2); | |
}; | |
} | |
</script> | |
</body> | |
</html> |
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