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@joshkpeterson
Created November 10, 2017 01:11
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ARKit Remote Xcode output
2017-11-09 19:41:59.147177-0500 arkitscene[10684:1189401] [DYMTLInitPlatform] platform initialization successful
2017-11-09 19:41:59.206421-0500 arkitscene[10684:1189340] -> registered mono modules 0x101adaec0
-> applicationDidFinishLaunching()
PlayerConnection initialized from /var/containers/Bundle/Application/DD05A226-C249-47E0-959C-BA09A18D51B4/arkitscene.app/Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55000
Multi-casting "[IP] 100.103.15.188 [Port] 55000 [Flags] 2 [Guid] 2099639484 [EditorId] 3892423438 [Version] 1048832 [Id] iPhonePlayer(iPhone):56000 [Debug] 0" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55000]
Player data archive not found at `/var/containers/Bundle/Application/DD05A226-C249-47E0-959C-BA09A18D51B4/arkitscene.app/Data/data.unity3d`, using local filesystem
2017-11-09 19:41:59.323109-0500 arkitscene[10684:1189340] Metal GPU Frame Capture Enabled
2017-11-09 19:41:59.323973-0500 arkitscene[10684:1189340] Metal API Validation Disabled
2017-11-09 19:41:59.380023-0500 arkitscene[10684:1189340] [MC] Lazy loading NSBundle MobileCoreServices.framework
2017-11-09 19:41:59.381034-0500 arkitscene[10684:1189340] [MC] Loaded MobileCoreServices.framework
2017-11-09 19:41:59.385526-0500 arkitscene[10684:1189340] [MC] System group container for systemgroup.com.apple.configurationprofiles path is /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles
2017-11-09 19:41:59.406148-0500 arkitscene[10684:1189340] refreshPreferences: HangTracerEnabled: 0
2017-11-09 19:41:59.406207-0500 arkitscene[10684:1189340] refreshPreferences: HangTracerDuration: 500
2017-11-09 19:41:59.406239-0500 arkitscene[10684:1189340] refreshPreferences: ActivationLoggingEnabled: 0 ActivationLoggingTaskedOffByDA:0
-> applicationDidBecomeActive()
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Apple A10 GPU
Initialize engine version: 2017.2.0f3 (46dda1414e51)
=================================================================
Main Thread Checker: UI API called on a background thread: -[UIApplication delegate]
PID: 10684, TID: 1189396, Thread name: (none), Queue name: NSOperationQueue 0x1c42234c0 (QOS: UNSPECIFIED), QoS: 0
Backtrace:
4 arkitscene 0x00000001005e4a10 _Z16GetAppControllerv + 64
5 arkitscene 0x000000010060af18 UnityCurrentOrientation + 16
6 arkitscene 0x00000001005e9e80 _Z20UnityReorientVector3fff + 36
7 arkitscene 0x00000001005e9d78 __UnityCoreMotionStart_block_invoke + 292
8 Foundation 0x0000000184f36310 <redacted> + 16
9 Foundation 0x0000000184e769e4 <redacted> + 72
10 Foundation 0x0000000184e66620 <redacted> + 848
11 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16
12 libdispatch.dylib 0x0000000183ef86c8 <redacted> + 288
13 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16
14 libdispatch.dylib 0x0000000183ef86c8 <redacted> + 288
15 libdispatch.dylib 0x0000000183ef8574 <redacted> + 104
16 Foundation 0x0000000184f37fe8 <redacted> + 376
17 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16
18 libdispatch.dylib 0x0000000183ef93d4 <redacted> + 428
19 libdispatch.dylib 0x0000000183ef7cd4 <redacted> + 604
20 libdispatch.dylib 0x0000000183efe1c8 <redacted> + 596
21 libdispatch.dylib 0x0000000183efdf10 <redacted> + 120
22 libsystem_pthread.dylib 0x0000000184197130 _pthread_wqthread + 1268
23 libsystem_pthread.dylib 0x0000000184196c30 start_wqthread + 4
2017-11-09 19:41:59.731052-0500 arkitscene[10684:1189396] [reports] Main Thread Checker: UI API called on a background thread: -[UIApplication delegate]
PID: 10684, TID: 1189396, Thread name: (none), Queue name: NSOperationQueue 0x1c42234c0 (QOS: UNSPECIFIED), QoS: 0
Backtrace:
4 arkitscene 0x00000001005e4a10 _Z16GetAppControllerv + 64
5 arkitscene 0x000000010060af18 UnityCurrentOrientation + 16
6 arkitscene 0x00000001005e9e80 _Z20UnityReorientVector3fff + 36
7 arkitscene 0x00000001005e9d78 __UnityCoreMotionStart_block_invoke + 292
8 Foundation 0x0000000184f36310 <redacted> + 16
9 Foundation 0x0000000184e769e4 <redacted> + 72
10 Foundation 0x0000000184e66620 <redacted> + 848
11 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16
12 libdispatch.dylib 0x0000000183ef86c8 <redacted> + 288
13 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16
14 libdispatch.dylib 0x0000000183ef86c8 <redacted> + 288
15 libdispatch.dylib 0x0000000183ef8574 <redacted> + 104
16 Foundation 0x0000000184f37fe8 <redacted> + 376
17 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16
18 libdispatch.dylib 0x0000000183ef93d4 <redacted> + 428
19 libdispatch.dylib 0x0000000183ef7cd4 <redacted> + 604
20 libdispatch.dylib 0x0000000183efe1c8 <redacted> + 596
21 libdispatch.dylib 0x0000000183efdf10 <redacted> + 120
22 libsystem_pthread.dylib 0x0000000184197130 _pthread_wqthread + 1268
23 libsystem_pthread.dylib 0x0000000184196c30 start_wqthread + 4
Setting up 1 worker threads for Enlighten.
Thread -> id: 170b93000 -> priority: 1
UnloadTime: 6.304750 ms
STARTING ConnectToEditor
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.XR.iOS.ConnectToEditor:Start()
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
2017-11-09 19:42:01.774798: [RELEASE INFO ]: TrackingRig::loadTrackingRig() - 1: 2.273000 [TrackingRig.cpp 634]
2017-11-09 19:42:01.779641: [RELEASE INFO ]: TrackingRig::loadTrackingRig() - 2: 4.798000 [TrackingRig.cpp 638]
PlayerConnection accepted from [10.0.1.113] handle:0x16
connected
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.XR.iOS.ConnectToEditor:EditorConnected(Int32)
UnityEngine.Events.UnityAction`1:Invoke(T0)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
UnityEngine.Networking.PlayerConnection.PlayerConnection:ConnectedCallbackInternal(Int32)
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Setting up 1 worker threads for Enlighten.
Thread -> id: 170b93000 -> priority: 1
2017-11-09 19:42:17.977789-0500 arkitscene[10684:1189395] [MC] Reading from public effective user settings.
2017-11-09 19:42:18.638911-0500 arkitscene[10684:1189572] [DeviceMotion] Event ref invalid
2017-11-09 19:42:18.660069-0500 arkitscene[10684:1189572] [DeviceMotion] Event ref invalid
Setting up 1 worker threads for Enlighten.
Thread -> id: 170b93000 -> priority: 1
Sending message header failed
UnityEngine.PlayerConnectionInternal:SendMessage(String, Byte[], Int32)
UnityEngine.PlayerConnectionInternal:UnityEngine.IPlayerEditorConnectionNative.SendMessage(Guid, Byte[], Int32)
UnityEngine.Networking.PlayerConnection.PlayerConnection:Send(Guid, Byte[])
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Byte[])
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Object)
UnityEngine.XR.iOS.ConnectToEditor:ARFrameUpdated(UnityARCamera)
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera)
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera)
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera)
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_frame_update(internal_UnityARCamera)
[/Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp line 400]
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp Line: 400)
Sending message header failed
UnityEngine.PlayerConnectionInternal:SendMessage(String, Byte[], Int32)
UnityEngine.PlayerConnectionInternal:UnityEngine.IPlayerEditorConnectionNative.SendMessage(Guid, Byte[], Int32)
UnityEngine.Networking.PlayerConnection.PlayerConnection:Send(Guid, Byte[])
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Byte[])
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Object)
UnityEngine.XR.iOS.ConnectToEditor:ARFrameUpdated(UnityARCamera)
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera)
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera)
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_frame_update(internal_UnityARCamera)
[/Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp line 400]
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp Line: 400)
Sending message header failed
UnityEngine.PlayerConnectionInternal:SendMessage(String, Byte[], Int32)
UnityEngine.PlayerConnectionInternal:UnityEngine.IPlayerEditorConnectionNative.SendMessage(Guid, Byte[], Int32)
UnityEngine.Networking.PlayerConnection.PlayerConnection:Send(Guid, Byte[])
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Byte[])
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Object)
UnityEngine.XR.iOS.ConnectToEditor:ARFrameUpdated(UnityARCamera)
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera)
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_frame_update(internal_UnityARCamera)
[/Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp line 400]
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp Line: 400)
Sending message header failed
UnityEngine.PlayerConnectionInternal:SendMessage(String, Byte[], Int32)
UnityEngine.PlayerConnectionInternal:UnityEngine.IPlayerEditorConnectionNative.SendMessage(Guid, Byte[], Int32)
UnityEngine.Networking.PlayerConnection.PlayerConnection:Send(Guid, Byte[])
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Byte[])
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Object)
UnityEngine.XR.iOS.ConnectToEditor:ARFrameUpdated(UnityARCamera)
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera)
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_frame_update(internal_UnityARCamera)
[/Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp line 400]
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp Line: 400)
PlayerConnection accepted from [10.0.1.113] handle:0x13
Setting up 1 worker threads for Enlighten.
Thread -> id: 170b93000 -> priority: 1
-> applicationWillResignActive()
-> applicationDidEnterBackground()
ar_session_interrupted
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_ar_session_interrupted()
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
-> applicationWillEnterForeground()
-> applicationDidBecomeActive()
ar_session_interruption_ended
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_ar_session_interruption_ended()
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Skipping profile frame. Receiver can not keep up with the amount of data sent
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp Line: 394)
PlayerConnection accepted from [127.0.0.1] handle:0x17
-> applicationWillResignActive()
-> applicationDidBecomeActive()
-> applicationWillResignActive()
-> applicationDidEnterBackground()
-> applicationWillTerminate()
Waiting for finish
##utp:{"type":"MemoryLeaks","allocatedMemory":28119574,"memoryLabels":[{"Permanent":4392},{"NewDelete":28050576},{"Thread":16},{"Manager":808},{"Serialization":11328},{"Mono":1792},{"BaseObject":9216},{"Renderer":1068},{"Terrain":176},{"STL":256},{"String":2811},{"DynamicArray":22856},{"PoolAlloc":-176},{"ScriptManager":2976},{"Sprites":384},{"CloudService":2664},{"WebRequest":5165},{"SceneManager":232},{"Test":2688},{"EditorGui":64},{"Bootstrap":282}]}
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