Created
November 27, 2020 17:06
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HammerspoonBounce
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direction = "downright" | |
animate = false | |
hs.hotkey.bind({"cmd", "alt", "ctrl"}, "M", function() | |
animate = not animate | |
window = hs.window.focusedWindow() | |
width = hs.screen.primaryScreen():fullFrame().w | |
height = hs.screen.primaryScreen():fullFrame().h | |
hs.timer.doWhile(function() return animate end, function() | |
frame = window:frame() | |
if direction == "downright" then | |
if (frame.x + frame.w + 4) >= width then | |
direction = "downleft" | |
elseif (frame.y + frame.h + 4) >= height then | |
direction = "upright" | |
end | |
window:move(hs.geometry.point(4, 4)) | |
elseif direction == "downleft" then | |
if (frame.x - 4) <= 0 then | |
direction = "downright" | |
elseif (frame.y + frame.h + 4) >= height then | |
direction = "upleft" | |
end | |
window:move(hs.geometry.point(-4, 4)) | |
elseif direction == "upright" then | |
if (frame.x + frame.w + 4) >= width then | |
direction = "upleft" | |
elseif (frame.y - 4) <= 23 then | |
direction = "downright" | |
end | |
window:move(hs.geometry.point(4, -4)) | |
elseif direction == "upleft" then | |
if (frame.x - 4) <= 0 then | |
direction = "upright" | |
elseif (frame.y - 27) <= 0 then | |
print("changing") | |
direction = "downleft" | |
end | |
window:move(hs.geometry.point(-4, -4)) | |
end | |
end, 0.01) | |
end) |
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