Created
January 11, 2024 20:08
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using { /Fortnite.com/Devices } | |
using { /Verse.org/Simulation } | |
using { /UnrealEngine.com/Temporary/Diagnostics } | |
Shape := class<abstract>: | |
draw<public>() : void = | |
Print("Hello, world!") | |
Circle := class<concrete>(Shape): | |
draw<override>() : void = | |
Print("Hello, world! I'm a circle") | |
Square := class<concrete>(Shape): | |
draw<override>() : void = | |
Print("Hello, world! I'm a square") | |
ShapeFactory := class<abstract>: | |
createShape<public>() : Shape = | |
Print("Hello, shape factory! I'm making a shape") | |
return Shape{} | |
CircleFactory := class<concrete>(ShapeFactory): | |
createShape<override>() : Circle = | |
Print("Hello, circle factory! I'm making a circle") | |
return Circle{} | |
SquareFactory := class<concrete>(ShapeFactory): | |
createShape<override>() : Square = | |
Print("Hello, square factory! I'm making a square") | |
return Square{} | |
factoryofshapes := class(creative_device): | |
OnBegin<override>()<suspends>:void= | |
circleFactory := CircleFactory{} | |
squareFactory := SquareFactory{} | |
circle := circleFactory.createShape() | |
square := squareFactory.createShape() | |
circle.draw() | |
square.draw() |
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