View scale packed prim
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float scale = chf('scale'); | |
matrix3 trn = primintrinsic(0, "transform", @primnum); | |
matrix scalem = maketransform(0, 0, {0,0,0}, {0,0,0}, scale, @P); | |
trn *= matrix3(scalem); | |
setprimintrinsic(0, "transform", @primnum, trn); |
View aim normals along surface in a direction
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vector dir = chv('dir'); | |
float angle = dot(@N, dir); | |
float fitangle = fit(angle, -1, 1, 0, 1); | |
float blend = chramp('blend', fitangle); | |
@Cd = blend; | |
vector tmp = cross(@N, dir); | |
vector cross = cross(@N, tmp); | |
View geo to uv space
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@rest = v@P; | |
int vtx = pointvertex(0, @ptnum); | |
vector uv = vertex(0, 'uv', vtx); | |
v@P = lerp(@P, uv, chf('blend')); |
View geo displacement by map
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vector cd = point(1, 'Cd', @ptnum); | |
v@P += normalize(v@N) * fit01(cd.r, -0.5, 0.5) * chf('scale'); |
View Hscript Details import
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detail(0,"rotx",1) |
View pointveltovolume
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int pt = nearpoint(1,@P); | |
v@vel = point(1,'v',pt); |
View get attribute from second input
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@Cd = v@opinput1_Cd; |
View pushalongvector
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v@P += chf('scale') * v@N; |
View Pscale on Mesh
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//define scales | |
float seed = ch('seed') + @primseed; | |
@Rand_Pscale = fit01(rand(i@ptnum+seed+225), -ch('Rand_Scale'), ch('Rand_Scale')); | |
@Uniform_Pscale = chf('Scale'); | |
//apply pscale |
View Attribute Driven Blendshape
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v@P=lerp(v@P, point(1,'P',@ptnum), f@mask*ch('blend')); |
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