Skip to content

Instantly share code, notes, and snippets.

import time
sample_chunk = "A" * 65536
numChunks = 40000
def nonesAndJoin():
@josiahseaman
josiahseaman / Runix_Runecraft_Integration.md
Last active August 29, 2015 14:17
Runix / Runecraft Integration

From: Josiah To: Rivkiin

I've been mulling over all the history and decisions that have brought us to this point. Our conversation last night (2015-3-19) convinced me that Bukkit is still a very viable, and long-term more popular platform, than Forge is at the moment. Furthermore, it looks like Runecraft already has a good user community and a strong legacy that is worth keeping. I think it was a really good decision to start Runix as a separate project to get perspective on the core value of Runecraft and to figure out how to improve it. After sleeping on it, I have a plan for how to get the best of both worlds. Instead of explaining my long train of thought I'll just skip to the proposal.

Runix / Runecraft Integration Proposal:

Goals:

  1. Priority number one is to get the code base into a sane, maintainable state that follows code best practices
    • Runecraft is used as an introduction to Java for many people and it's a bad example at the moment
  2. Maintain backwards compatibility with all existin