cd /tmp
mkdir delete_me_after_round
cd delete_me_after_round
npm init --y
git init
npm install jest
I hereby claim:
- I am josmas on github.
- I am jos_e (https://keybase.io/jos_e) on keybase.
- I have a public key whose fingerprint is 5F72 857E B97C 8DB7 E8E1 4CC8 3393 EE34 9270 DA71
To claim this, I am signing this object:
<link rel="import" href="../google-map/google-map.html"> | |
<polymer-element name="my-element"> | |
<template> | |
<style> | |
:host { | |
position: absolute; | |
width: 100%; | |
height: 100%; |
// Use Gists to store code you would like to remember later on | |
console.log(window); // log the "window" object to the console |
<?xml version="1.0" encoding="UTF-8"?> | |
<!DOCTYPE module PUBLIC "-//Google Inc.//DTD Google Web Toolkit 2.3.0//EN" "http://google-web-toolkit.googlecode.com/svn/tags/2.3.0/distro-source/core/src/gwt-module.dtd"> | |
<module rename-to='ode'> | |
<entry-point class="com.google.appinventor.client.Ode" /> | |
<!-- speed up compilation for testing. comment out the next two lines to compile | |
all permutations --> | |
<inherits name='com.google.gwt.user.UserAgent'/> | |
<set-property name="user.agent" value="safari,gecko1_8" /> |
# Start the emulator for App Inventor | |
#!/bin/bash | |
# This is to try to get around a bug in the Android SDK where | |
# the emulator won't start and you'll see the message | |
# NAND: Could not create temp file for system NAND disk image. | |
# This is a permission problem on /tmp/android. Doing the | |
# rf here might not work either but it's worth a try. If this doesn't | |
# work, you should execute this remove command as root. | |
rm -rf /tmp/android |
#What is App Inventor? App Inventor is a drag and drop, blocks-based system, to easily create Android apps with little or no programming experience. The tool can be used for CS teaching purposes, but it's also being used to create apps that are being sold through the Google Play store. So App Inventor serves a broad spectrum of users.
#What's going on in this Project? App Inventor is a rather large project and different languages and technologies are used in different parts of it. For development purposes, we divide the project in three main parts: Components, the Designer, and the Blocks Editor.
##Components Components are abstracted pieces of functionality that wrap certain characteristics of mobile devices, for instance the accelerometer sensor, the NCF sensor, UI elements such as buttons, labels, and so on. Work in this area is created mostly with Java and the Android SDK.
var printFullName = function(fullName) { | |
console.log(fullName); | |
}; | |
printFullName('Grace Hopper'); | |
var createFullNameAndPrintIt = function(first, last, callback){ | |
var fullName = first + ' ' + last; | |
callback(fullName); | |
}; |
public Camera(ComponentContainer container) { | |
super(container.$form()); | |
this.container = container; | |
} |