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/* | |
* Author: Josue Galeas | |
* Last Edit: 2018.10.21 | |
*/ | |
#include <iostream> | |
#include <vector> | |
#include <queue> | |
#include <stack> | |
using namespace std; |
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/* | |
* Author: Josue Galeas | |
* Last Edit: 2018.10.10 | |
*/ | |
#include <cstdlib> | |
#include <iostream> | |
#include <bitset> | |
using namespace std; |
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <time.h> | |
int playerHP = 1000; | |
int enemyHP = 1000; | |
int playerBase = 100; | |
int enemyBase = 125; | |
char c = '\0'; | |
int playerMove = 0; |
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/* | |
* Author: Josue Galeas | |
* Last Edit: May 25, 2016 | |
* Description: Tic-Tac-Toe, implemented in basic C++ | |
*/ | |
#include <iostream> | |
#include <cstdlib> | |
#include <ctime> | |
using namespace std; |