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March 24, 2017 13:42
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Estudos iniciais Swift - Language Overview
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//: Playground - noun: a place where people can play | |
var str = "Hello, playground" | |
print(str) | |
// Inicio dos estudos de swift | |
var optionalString: String? = "Hello" | |
print(optionalString == nil) | |
var optionalName: String? = "Jota" | |
var greeting = "Hello" | |
if let name = optionalName{ | |
greeting = "Hello, \(name)" | |
print(name) | |
} | |
print(greeting) | |
let nickName: String? = "Jotinha" | |
let fullName: String = "Jota Freitas Jr" | |
let informalGreeting = "Hi \(nickName ?? fullName)" | |
print(informalGreeting) | |
// PG9 | |
let vegetable = "red pepper" | |
switch vegetable { | |
case "celery": | |
print("Add some raisins and make ants on a log.") | |
case "cucumber", "watercress": | |
print("That would make a good tea sandwich.") | |
case let x where x.hasSuffix("pepper"): | |
print("It is a spicy \(x)?") | |
default: | |
print("Everything tastes good in this soup.") | |
} | |
let interestingNumbers = [ | |
"Prime": [2, 3, 5, 7, 11, 13], | |
"Fibonacci": [1, 1, 2, 3, 5, 8], | |
"Square": [1, 4, 9, 16, 25] | |
] | |
var lagest = 0 | |
for(kind, numbers) in interestingNumbers { | |
for number in numbers { | |
if number > lagest { | |
lagest = number | |
} | |
} | |
} | |
print("The lagest number is \(lagest)") | |
var n = 2 | |
while n < 100 { | |
n = n * 2 | |
} | |
print(n) | |
var m = 2 | |
repeat { | |
m = m * 2 | |
} while m < 100 | |
print(m) | |
var total = 0 | |
for i in 0..<4 { | |
total += 1 | |
} | |
print(total) | |
for i in 0...4 { | |
total += 1 | |
} | |
print(total) | |
// Functions | |
func greet(person: String, day: String) -> String { | |
return "Hello \(person), today is \(day)." | |
} | |
print(greet(person: "BoB", day: "Wednesday")) | |
func greet2(_ person: String, on day: String) -> String { | |
return "Hello \(person), today is \(day)." | |
} | |
print(greet2("Jota", on: "Quarta")) | |
func calculateStatistics(scores: [Int]) -> (min: Int, max: Int, sum: Int) { | |
var min = scores[0] | |
var max = scores[0] | |
var sum = 0 | |
for score in scores { | |
if score > max { | |
max = score | |
} else if score < min { | |
min = score | |
} | |
sum += score | |
} | |
return(min, max, sum) | |
} | |
let statistics = calculateStatistics(scores: [5, 3, 100, 3, 9]) | |
print(statistics.sum) | |
print(statistics.2) | |
func sumOf(numbers: Int...) -> Int { | |
var sum = 0 | |
for number in numbers { | |
sum += number | |
} | |
return sum | |
} | |
print(sumOf(numbers: 42, 32, 56, 79, 100)) | |
func returnFifteen() -> Int { | |
var y = 10 | |
func add() { | |
y += 5 | |
} | |
add() | |
return y | |
} | |
print(returnFifteen()) | |
// Funcoes sao um tipo, isso significa que elas podem retornar outra funcao, por exemplo: | |
func makeIncrementer() -> ((Int) -> Int) { | |
func addOne(number: Int) -> Int { | |
return 1 + number | |
} | |
return addOne | |
} | |
var increment = makeIncrementer() | |
print(increment(7)) | |
// e funcoes podem tambem ser argumentos de funcoes | |
func hasAnyMatches(list: [Int], condition: (Int) -> Bool) -> Bool { | |
for item in list { | |
if condition(item) { | |
return true | |
} | |
} | |
return false | |
} | |
func lessThanTen(number: Int) -> Bool { | |
return number < 10 | |
} | |
var numbers = [20, 19, 7, 12] | |
print(hasAnyMatches(list: numbers, condition: lessThanTen)) | |
// classes | |
class Shape { | |
var numberOfSides = 0 | |
func simpleDescription() -> String { | |
return "A shape with \(numberOfSides) sides." | |
} | |
} | |
var shape = Shape() | |
shape.numberOfSides = 4 | |
print(shape.simpleDescription()) | |
class NamedShape { | |
var numberOfSides = 0 | |
var name : String | |
init(name: String) { | |
self.name = name | |
} | |
func simpleDescription() -> String { | |
return "A shape called \(name) with \(numberOfSides) sides." | |
} | |
} | |
var namedShape = NamedShape(name: "Quadrado") | |
namedShape.numberOfSides = 4 | |
print(namedShape.simpleDescription()) | |
class Square : NamedShape { | |
var sideLength: Double | |
init(sidelength: Double, name: String) { | |
self.sideLength = sidelength | |
super.init(name: name) | |
numberOfSides = 4 | |
} | |
func area() -> Double { | |
return sideLength * sideLength | |
} | |
override func simpleDescription() -> String { | |
return "A square with sides of length \(sideLength)." | |
} | |
} | |
let test = Square(sidelength: 5.2, name: "my test square") | |
test.area() | |
test.simpleDescription() | |
class EquilateralTriangle: NamedShape { | |
var sideLength: Double = 0 | |
init(sideLength: Double, name: String) { | |
self.sideLength = sideLength | |
super.init(name: name) | |
numberOfSides = 3 | |
} | |
var perimeter: Double { | |
get { | |
return 3.0 * sideLength | |
} | |
set { | |
sideLength = newValue / 3.0 | |
} | |
} | |
override func simpleDescription() -> String { | |
return "A equilateral triangle with sides of length \(sideLength)" | |
} | |
} | |
var triangle = EquilateralTriangle(sideLength: 3.1, name: "a triangle") | |
triangle.perimeter = 9 | |
print(triangle.sideLength) | |
print(triangle.perimeter) | |
class TriangleAndSquare { | |
var triangle: EquilateralTriangle { | |
willSet { | |
square.sideLength = newValue.sideLength | |
} | |
} | |
var square: Square { | |
willSet { | |
triangle.sideLength = newValue.sideLength | |
} | |
} | |
init(size: Double, name: String) { | |
square = Square(sidelength: size, name: name) | |
triangle = EquilateralTriangle(sideLength: size, name: name) | |
} | |
} | |
var triangleAndSquare = TriangleAndSquare(size: 10, name: "another test shape") | |
print(triangleAndSquare.square.sideLength) | |
print(triangleAndSquare.triangle.sideLength) | |
triangleAndSquare.square = Square(sidelength: 50, name: "large square") | |
print(triangleAndSquare.triangle.sideLength) | |
let optionalSquare: Square? = Square(sidelength: 12, name: "optional square") | |
let side = optionalSquare?.sideLength | |
// Enums | |
enum Rank: Int { | |
case ace = 1 | |
case two, three, four, five, six, seven, eight, nine, ten | |
case jack, queen, king | |
func simpleDescription() -> String { | |
switch self { | |
case .ace: | |
return "ace" | |
case .jack: | |
return "jack" | |
case .queen: | |
return "queen" | |
case .king: | |
return "king" | |
default: | |
return String(self.rawValue) | |
} | |
} | |
} | |
let ace = Rank.ace | |
let aceRawValue = ace.rawValue | |
let three = Rank.eight.simpleDescription() | |
enum Suit { | |
case spades, hearts, diamonds, clubs | |
func simpleDescription() -> String { | |
switch self { | |
case .spades: | |
return "spades" | |
case .hearts: | |
return "hearts" | |
case .diamonds: | |
return "diamonds" | |
case .clubs: | |
return "clubs" | |
} | |
} | |
func color() -> String { | |
switch self { | |
case .spades, .clubs: | |
return "black" | |
case .diamonds, .hearts: | |
return "red" | |
} | |
} | |
} | |
let hearts = Suit.hearts.color() | |
print(hearts) |
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