Created
October 29, 2015 16:53
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RenderDevice.TripleBufferingEnable 0 | |
Thread.MaxProcessorCount 8 | |
WorldRender.TransparencyShadowmapsEnable 0 | |
WorldRender.MotionBlurEnable 0 | |
WorldRender.MotionBlurForceOn 0 | |
WorldRender.MotionBlurFixedShutterTime 0 | |
WorldRender.MotionBlurMax 0 | |
WorldRender.MotionBlurQuality 0 | |
WorldRender.MotionBlurMaxSampleCount 0 | |
WorldRender.SpotLightShadowmapEnable 0 | |
WorldRender.SpotLightShadowmapResolution 256 | |
WorldRender.LightTileCsPathEnable 0 | |
WorldRender.PlanarReflectionEnable 0 | |
RenderDevice.RenderAheadLimit 1 | |
PostProcess.DynamicAOEnable 0 | |
PerfOverlay.DrawFps 1 | |
GameTime.MaxVariableFPS 60 |
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