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@jrich523
Created October 29, 2015 16:53
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RenderDevice.TripleBufferingEnable 0
Thread.MaxProcessorCount 8
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurForceOn 0
WorldRender.MotionBlurFixedShutterTime 0
WorldRender.MotionBlurMax 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowmapResolution 256
WorldRender.LightTileCsPathEnable 0
WorldRender.PlanarReflectionEnable 0
RenderDevice.RenderAheadLimit 1
PostProcess.DynamicAOEnable 0
PerfOverlay.DrawFps 1
GameTime.MaxVariableFPS 60
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